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Favorite SP Doom3 / Quake4 Maps & Mods (3 comments)
Posted by Badb0y @ 20:58 CST, 13 December 2014 - iMsg
Singleplayer Favorites

1. Doom 3 Maps & Mods
2. about Quake 4 Singleplayer / Quake 4 Maps & Mods
4. Mods Quake 1, Quake 2, Duke Nukem 3D, Doom 2
5. Win Ports Shadow Warrior, Rise of Triad

okay, here we go.



DOOM 3


--- General

Sikkmod (2011) from Sikkpin
known graphic & gameplay mod
download

Wulfen textures pack (2011) from Wulfen
better looking texture, often used with sikkmod
download

Duct tape mod
shot and have flashlight at the same time, the original
download


--- Custom Maps

Once Upon A Time (2005) from Thomas Creutzenberg
my favorite map. good gameplay. sadly the author did only that map.
walkthrough video, download

Urukhai (2000) from Uwe Amberger
weird abstract map
download

T-Labs Complex (2004) from Kaiser
so many ideas in it. a trilogy.

i also liked:
Endarchy (actually its a mod, good lighning, nice secrets), Mancubus (super short), The Breeding Facility (impressive graphics, good map layout)


--- Modifications

In Hell (2006) from Steve 'Doomi' Kirbst
my favorite mod. real Doom/Quake classic feeling, more monsters on the screen as D3 original, traps, diff settings. 2 endings, if you play it twice maplayout will change a bit.
trailer, download

Desolated (2013) from
Atmo Horror with RPG influences. very diversified gameplay. buy weapons, rpg missions, monsters have other colors, fights in a train, jump stuff, good scripts. the arena place fights are influenced from "In Hell" and thats always good. their doing all what is possible today in D3. if you want it easy, slow down the time and use shotgun at near.
trailer, download

HardQore 2 (2009) from
2D Sidescroller. there is another version for Quake 4.
download

Shambler's Castle (2007) from
short mod, Doom 3 goes Quake 1
download

other big mods: The Dark Mod (2009), Ruiner (2010), Hexen: Edge of Chaos (2010)
they are objectively well made but not my taste

Phobos
not released, people waiting for this for years
homepage, moddb


QUAKE 4

a few months back i looked closer into Quake 4 singleplayer, because the release of "False Dawn" mod for me was so impressive.

Quake 4 singleplayer boxversion is fun, a good game. else i wouldnt write this down. But Raven did to much uninspired frontal attacks. mapdesign was linear, sometimes 2 doors in front of the player but only one door was right away to open. there was only minimal backtracking. Raven could done better thats for sure. i say this with the look from 2014 on it and with the complex leveldesign of Doom classic in mind. on one map, in the sewers, there was this old Doom classic joke, the players sees the exit from the start point.

models & animations, doors, doorframes and pillars look amazingly detailed still today (with custom resolution). doors & pillars are kind of basic gameplay elements from Doom classic. crouch & strafejump is limited in sp in comparison to the multiplayer. feels strange but works.

there is little known about Ravens development. id Software said only, the engine was already there so Raven could work on Bot AI and Buddy System. Raven said recently* the game was planned only for pc, but in the middle of development id wanted a parallel version for x360. At that time the x360 console wasnt released yet. i did speculations what that meant, probably time pressure, game console mapdesign influence.

*from minute 40 http://www.youtube.com/watch?v=Gu7pnvgnG6g

beautyful models
if you wanna see the models in silence nearby, 'devmap game' or 'map game/', press tab to chose a map. 'god', 'give all'. 'spawn monster_" and press tab to chose a model. 'notarget' to make them blind/def so they stand still.

advanced engine
every time i see the big marine ship to land i must laugh, because this is clearly a demonstration of new outdoor function, wider, longer, higher open areas in the engine. i see it before my eyes that id said to Raven, do this big landing ship, we need this for a trailer. at gamestart you see the high front fassade of the station, Doom3 couldnt do this. if you play Q4 again, try to look up sometimes to see the very high ceelings.

pixel detection damage hitzones
this is singleplayer only. it is all known since the ucguide. but i wanted to feel and see it for myself. i did do shoot tests and counted the shots. and looked up the def files in the pak files for info.

zones are head, torso/arms, legs. plus the factors zoom and metal-or-flesh system.

headshot makes better damage. zoom in general makes very slightly more damage, and help to reduce the mg spread. zoom on head makes the most.

conclusion. do headshots if you like. do zooming with mg/rail but dont ecspect to "feel" more damage. forget the metal-or-flesh system. or just hit the model anywhere that works good too :D

metal-or-flesh system
i could say something about the metal-or-flesh system. stroggs have either metal/armor plates or open flesh on the three zones, but the damage difference is not wide. in theory this is a nice idea, but a) not much difference b) in a fight there is not much time to search the flesh c) even if the model stands still while zooming im not all the time sure what is metal and what is flesh d) the hit sounds & visual hits are alternating (metallic pling tone, no tone) (blood, no bood) if i shoot at the same point. this doesnt help to hit the flesh. it gets weirder, some strogg heads have 1 part metal and one part flesh. all in all its like play lotto to hit the flesh.


i made pics, cant find them, in the meantime this

Machinegun on Berserker, g_skill 2, solo shots until frag

model stands still with 'notarget'. shots on berserker nearby, because in the distance the mg has spread. with zoom there is no spread.

-----------without Zoom---|-----Zoom
-----------Metal---Flesh---|---Metal--Flesh
Head*----14-------12-----------11------9
Torso-----28-------25-----------21----18
Legs------35-------35-----------28----28

*Berserker head is split, low head is made out of metal, upper head has flesh


bugs
i started to fiddled around with cvars in the console and from that point on the game wasnt stable anymore, it sometimes randomly crashed.

there is a low textures bug that happens sometimes, if you start a map in Q4 you will see it right away. ugly washed out textures. i did solve it, i used a config against that, but now cant find the config. so if that bug happens, try to change the texture quality via menu (for example from ultra to high) and do a vid_restart. it has to do with autodetection settings i think.

---

played all Maps & Mods

i played all custom content i could find in 2014, around 20 mods & maps. thats not much in comparison to all doom3 modding. i guess most doom 3 modders did work on their unfinished big projects, over long years, so there werent much people left that did quake 4 singleplayer content. this and of course the quake manpower did go into the multiplayer mods/maps. to be honest i wasnt aware until now there is even sp custom content. this was fun, download it all, tried it without to read about it.


--- General

Quake 4 Envolved (2008) from Fatal_Impurity
graphic mod. Bloom, Paralax Mapping, Specular Mapping, Self Shadows, Enhanced Shaders and Reflections, Enhanced Detail Terrain and Bumpmaps. undocumented changes like more blood. under settings/evolve you find 5 more settings. does less than sikkmod but for the age it is okay. i guess today everybody will use sikkmod, including me.
download

Sikkmod (2011) from Sikkpin
Bloom, Color Grading, Film Grain, Vignetting Post Processing, Kanten Schärfung, HDR, Dither, Ambient Light, Explosion Effekte, Blood Spray. for SSAO and Motion Blur look into readme. advanced gameplay options with Health Regeneration, Quake 2 Player Physik, longer crouch time is automatically activated.
download

some people use sikkmod with Parallax Mapping Engine 2.0 (2007) which should make bump mapping better. i was so happy with sikkmod that i didnt try out the parallax mod.

with sikkmod the game is a bit darker. and monsters left items after frag, i couldnt find the cvar to deactivate it, someone told me how to deactivate it. but no common player will go to def files in the game pak.


--- Custom Maps & Mods

in my opinion, and that validates for all Q4 sp custom content, dont expect the uber quality of Doom 3 modding. it never reached that level.


these two are the highpeak of custom content

False Down (2014) from Little Gears
nice graphics and light, speaker with humor, integrated sikkmod, good place fights, duration 1-2 hours.
download

Use Destruction (2008) from Tombery
Team Action, surprises, good leveldesign and enemy positions, map1 has a cool war atmo at begin, good endfight.
download

---

also fun

AI Warzone (2005) from
the player looks from above on a battlefield and sees the default Q4 AI fight each other. will stroggs or marines win? lol.
download

Control Network (2011) from
short map, surprises. the two bots besides me did died fast but didnt matter.
download

Devils Waitin (2007) from Lukin
short map, nice intro.
download

HardQore (2007) from Atomic Armadillo
2d sidescroller.
download

Strombine (2007) from Lunaran
test map, scripts & textures have a HL2 feeling. if you are stuck, watch youtube walkthrough.
download

Stroggs Revenge (2013) from Benpulido
author did two other mapsets, The Evil & Hell Violence. this mapset is not finished but was better than the other two. his style is not for everyone. he does basic combat in basic tubes and boxed rooms (arena), for some people this is just poor mapdesign/enemy positions - but i get what he wants. after the doctor i cant come further (map broken?), also kane is missing i think its possible he felt into the lava (lol).
download

---

average:
Empire Strogg (2008), Frontline (2006), Guridian Beta 2 (2009), Ubilitus (2007)

bad:
Cold Steel (2006), Clone Wars (2008), Megatexture (2006)

nothing:
Base, Gladiator, Zombietown Beta

Stargate Mod (2011)
unfinished, only fragments exists, not tried

Strogg Universe (2013)
kind of broken and buggy in singleplayer, for multiplayer i was too late. a big size mod, i saw only 1 ugly map. maybe i try it again, i mean what is inside in such a big file?

Ubilitus
im not 100% sure with this. there is much effort in it, technically its done nice, but the gameplay tries hard to copy the maingame and the enemy positions were boring.

-----

Remakes

Doom Reborn (2014) / Classic Doom 3 (2007)
i find the classic Doom remakes for D3 just boring to play. felt not right. try it out yourself.

Q2 Episode 1 (2010)
Q2 remake for Q4 is better

Quake II: Lost Marine (2005)
and the Q2 remake for D3 is much better, is technically nice and i was impressed that it was so old. the maplayout was slightly different than Q2. water and bodies on the water. funny how different these last two mods are in comparison.

----

Outstanding Singleplayer Mods
from Quake 1, Quake 2, Duke Nukem 3D, Doom 2

(i wrote about them at release & after playthrough. but the description here will get short because my website is down atm, cant look it up, so from memory only)

QUAKE 1

Remake Quake (2011) from RQM team
modernised Q1 (RMQ). a demo with a few maps. nice textures, hud, good ideas like a walkable wodden ship floats in the sky. i liked it a lot, for me it was just a good mapset. Q1 fundamentalists didnt like the modern touch. make your opinion. these "direction fights" between vanilla/modern are common in all mod communities, this is also the case in Doom classic mapping (vanilla-boom format vs unlimited zdoom format).
website, download

Retro Blazer (2012) from Amil Parra
oldschool fps game with many game citates. demo with a few maps. colorful, fast, arcade music. dodging comes first. based on Q1 Darkplace Engine.
website, news

QUAKE 2

Slight Mechanical Destruction (2013) from Musashi
i think it was a big map. nice graphics, good layout & scripting. didnt know what was possible in Q2.
download

DUKE NUKEM 3D

Duke Nukem Forever Mod (2013) from Gambini & Mikko Sandt
the devs built up scenes from old DNF trailers and material. a few levels, fun to play. script wonder, ride on a motorcycle and a donkey, terminators awake - known settings from the old trailers like hollywood and western. i read about it that they did impressive things with the engine. a addon from other devs was later released but sadly i didnt play it. based on the engine client Eduke32.
download

many game news sites wrote about the mod release - for most of them it was only a story that contained the name Duke Nukem in it. I doubt that most writers really played it, but they should. the mod advertising (pics, texts, trailer) was funny, like "this is the real Duke Nukem Forever, better than the shit DNF game", and if you google today Duke Nukem Forever you sometimes find this mod :D a wonder that gearbox didnt sue them. i think the advertise was a bit over the top, because this layed weight of expectation on the mod. also the commercial game and this are two pairs of shoes, you cant compare them really.
trailer lol

DOOM 2

Not easy for me to recommend a few maps or mods, because i know so many good stuff. a good beginning would be the commercial Plutonia Experiment (harder gameplay, is part of Final Doom), Master Levels (different playstyles, like riddle maps), many old community gems from 1994-1997, Hell Revealed (top gameplay), new stuff. but if i need to chose one project for old and new players i would go with

Pirate Doom (2013) from Arch
this changes the look of Doom and plays with the pirate theme. Pinky Pirates, parrot rockets (Serious Sam). textures look like in monkey island, crooked wodden. pirates music. its no secrets that some content was ripped out of older pirate games. we have many game citates, humor, nice levels, good graphics (due to GZDoom), good scripts, ghosts. various locations: underwater with a luigis mansion ghost feel, labyrinth, ship, castle, sewer fabric, circus, bar etc. in the sewer level i got a bioshock1 feel. gameplay is also nice. it just creates atmosphere. so this is a win even for non Doom players. it shows what a limitless Doom can be. you need client GZDoom to play.
GZDoom, download

---

if you want to play these old dos games again, use the following win source ports

SHADOW WARRIOR

my biggest enemy in the game was a passage in the mountains with wild bees. the world of shadow warrior is deadly as fuck, all things are after you, a misstep and your dead.

Shadow Warrior Classic Redux (2013) by General Arcade

maingame plus two worthy addons. i read the third unfinished addon is lost. two source ports from community were released before this port. but they werent perfect. the port from GA is the best you can get. higher resolution, wide screen support, weird mouse feel of the original is reduced. they added also a new startscreen, sharper font & hud. you can get a glimpse of the artwork in the Shadow Warrior iOS free demo app over itunes.
over steam

RISE OF THE TRIAD

the game got forgotten because Doom stole the show. its a mix of a fps game from tom hall. good music, traps&riddles, secrets, nice maplayout, plus strange things in it. its safe to say the mp weapon is overpowered. really impressive that this is based on wolf3d engine, more advanced. fog, bulletholes, breakable glass, room over room mapping which Doom hadnt. i watched the begin of a video walkthrough, the guy told some inner works of the game which i wasnt aware, like that enemys spawn randomly at mapstart.

WinROTT from Birger

i bought the original game over steam, in the apogee pack. but the dos emulator version was unplayable for. the resolution hurt my eyes, pixel salad, i couldnt see anything, and there was this strange look up/look down. so i searched for a good source port to higher the resolution. i remember i found this website of WinROTT, chaotic site. but the port was good. right now im not sure if i used WinROTT or WinROTTgl. i think the picture ingame looked smooth filtered, so i guess it was GL graphics. could be that the port had free mouse/save function. anyway, the port had to offer many new settings via menu over the orginal.
website
Edited by Badb0y at 15:24 CST, 15 December 2014 - 420 Hits
Talos Principle (22 comments)
Posted by Badb0y @ 11:24 CST, 13 December 2014 - iMsg
myst-portal-tetris mix from Croteam (Serious Sam) with a philosophical story, 1 game writer is an atheist.

so now im a few hours in the game, have so much fun. i play slow because the hidden stars are hard to find. for 1 puzzle i needed to google an historic event and used QR code reader app to decipher a qr code :D connected with steam workshop and a editor will be released, so new puzzle rooms will arrive.

http://store.steampowered.com/app/257510/

to warm up you can try

the public test
http://store.steampowered.com/app/330710/

and the free tetris sigils game
http://store.steampowered.com/app/257510/

!

Edited by Badb0y at 17:51 CST, 13 December 2014 - 659 Hits
Doom - Cacowards & unseen Artwork (43 comments)
Posted by Badb0y @ 08:59 CST, 11 December 2014 - iMsg
The winners of the annual Cacowards for Doom Classic are determined.

With the Cacowards (doomwiki) the Doom community honors the best maps & mods of the year. With the predestined winners also non Doomers can get a glimpse of how far Doom Mapping went after initial release. As expected for me, under the winning mapsets are Adventures of Square, Going Down, Monster Hunter Ldt. Comments can be found in the news topic. Direct to the Cacowards 2014.


In celebration of Doom's 21st birthday (shareware December 10, 1993), John Romero shows off some never seen before stuff out of his archive.

It's a little sensation for me. We see unused textures like bushes/way signs/backgrounds, scans of the models, proto typ of Skulls and BFG, alternative bloody death animations from Marine and Pinky, proto Logo/Font/Boxart, sketches, Spiderdemon originally had a magic attack, dinosaur toy legs were used for Pinky Demon, unimplented gun shells. The scans of proto Doom can be converted to have new old textures and animations for upcoming community projects. This is historical relevant game content that will be used. Doomworld collected Romero's links. So there is only one wish left, please Mister Romero, give us a new map!


Links: Cacowards 2014, Romero reveals New-Old Artwork
Edited by Badb0y at 10:21 CST, 13 December 2014 - 1839 Hits
TOXIKK Movement Trailer (14 comments)
Posted by Badb0y @ 07:26 CDT, 24 October 2014 - iMsg
In a new TOXIKK trailer the movement model is explained. Swing over to Bluesnews to read more about it.


Links: toxikk.com
Edited by Badb0y at 07:30 CDT, 24 October 2014 - 1317 Hits
First Doom2 map - First Mission.wad (3 comments)
Posted by Badb0y @ 12:42 CDT, 6 September 2014 - iMsg
In 2012 i drifted towards Doom 2. Since then i play singleplayer community maps and online coop. Last year i started to work on my own wad and to fight against the mapeditor :)

The two maps can be played with GZDoom, ZDoom and Zandronum.

Its very linear because i wanted to orchestrate scenes. Playtime is long, a typical beginner error. Im a big fan of slaughtermap style, but here i didnt do many monster and instead used the factor closeness. It is balanced for beginners and veterans i think ergo it is doable without starting to cry. Sure now i see some mistakes i did, but im proud that all my room ideas from drawings went into the wad. Music is taken from the free Bomberman game. HF and thanks for playing!

https://www.dropbox.com/s/rr4r15dzkc4kfc3/FirstMission.zip

There is a walkthrough from a mate which helped me to balance the maps so a few things did change since then.



Edited by Badb0y at 12:48 CDT, 6 September 2014 - 536 Hits
Quake 4 Mod False Dawn (4 comments)
Posted by Badb0y @ 12:17 CDT, 18 July 2014 - iMsg
http://www.moddb.com/mods/false-dawn
http://www.rockpapershotgun.com/2014/07/18/qu...-released/

1-2 hours long, finished it, fun to play. the included sikkmod rocks.
925 Hits
About Slasher (38 comments)
Posted by Badb0y @ 16:50 CDT, 22 June 2014 - iMsg
2988 Hits
QuakeCon without John Carmack (94 comments)
Posted by Badb0y @ 07:52 CDT, 13 June 2014 - iMsg
John Carmack via twitter
"Since the question keeps getting asked -- no, I am not going to be at Quakecon this year. My 2.5 hr talk at SMU should still be released."

The talk at the Southern Methodist University took place on April 25th and has not yet been published (people.smu).

John had tweeted several times in the past he would keep his keyspeech aka techtalk at QuakeCon if Zenimax even let him. But recently Zenimax sued John for a Virtual Reality code copy (bluesnews ZeniMax vs. Oculus, Oculus responds). Who knows, if it had not been for the current action he might have gone to QuakeCon.
Edited by Demiurge at 13:05 CDT, 13 June 2014 - 11464 Hits
Best Fight Stick? (31 comments)
Posted by Badb0y @ 03:29 CDT, 13 April 2014 - iMsg
i read much about fight sticks but now im confused, so what modell should i buy to play mainly mame arcade. hori, madcatz, qnban.

from what i understand its best to choose a square gate for arcade feeling.

the cheap beginner sticks are rated bad and i dont want to build a stick by my own.

do i need really a 100-200 euro stick?

i hope our specialist aquashark is still around.
Edited by Badb0y at 03:30 CDT, 13 April 2014 - 4784 Hits
Raspberry Pi Mod Contest (33 comments)
Posted by Badb0y @ 07:40 CST, 1 March 2014 - iMsg
The graphic driver source and documentation for Rasperry Pi was just released. Who can mod these drivers and running Quake III first with good FPS? Run Q3A in 1920x1080, minimum 20fps. The winner gets 10,000 dollars, sponsored by Raspberry Pi!

Thanks to earthquake and Carmack twitter for the news.

Links: raspberrypi.org news, Competition rules, Pi on wiki
Edited by wn at 18:45 CST, 1 March 2014 - 4673 Hits
John Carmack on Leaving id (112 comments)
Posted by Badb0y @ 07:37 CST, 5 February 2014 - iMsg
In an interview with USA Today, John Carmack said he wanted Oculus Rift VR support in future id games like Doom 4. His plan was a partnership, a deal between Oculus and id owner Zenimax. But this wouldnt happened with Zenimax. So he left id in November 2013 to work fulltime at Oculus as Chief Technican.
"I would have been content probably staying there [id Software] working with the people and technology that I know and the work we were doing. But they [Oculus, Zenimax] couldn't come together on that which made me really sad. It was just unfortunate. When it became clear that I wasn't going to have the opportunity to do any work on VR while at id software, I decided to not renew my contract." (John Carmack)

Source: usatoday
Edited by Badb0y at 10:24 CST, 6 February 2014 - 9861 Hits
Duke Nukem 3D got multiplayer on steam (16 comments)
Posted by Badb0y @ 10:38 CST, 29 January 2014 - iMsg
Duke Nukem 3D: Megaton Edition has just been updated with online multiplayer deathmatch and cooperative modes!
- Duke Match and cooperative modes for up to 8 players online
- Cross-platform play for PC, Mac, and Linux users
- Hundreds of maps available via Steam Workshop

http://www.shacknews.com/article/82854/duke-n...yer-update
http://store.steampowered.com/app/225140/

new trailer also :D



the story was this, General Arcade did ports on steam (Duke, Shadow Warrior Redux). but the netcode in the old multiplayer was strange,
see http://steamcommunity.com/app/225140/discussi...450818839/

so they promised for both titles to do a multiplayer later.

there is one negative aspect to the duke steam version. it is not fully compatible to all duke commmunity content. from what i understand newer projects dont work with the steam version.

now we have a duke multiplayer comeback? :D
Edited by Badb0y at 10:43 CST, 29 January 2014 - 1791 Hits
Top 5 Reasons for Arena FPS Revival (40 comments)
Posted by Badb0y @ 22:12 CST, 26 January 2014 - iMsg
Happy Friar found a video feature about Arena Shooters. (earthquake)

3904 Hits
GtkRadiant 1.6.4 Released (4 comments)
Posted by Badb0y @ 02:36 CST, 29 December 2013 - iMsg
Quake 3 mapbuilder GtkRadiant 1.6.4 has been released. Now there is support for Quake 2, Quake2World, OS X, thanks to Quake2World developer Jay Dolan. Support for RtCW, Star Trek Elite Force and Jedi Academy. The project has been updated to MS Visual Studio 2012. Thanks Happy Friar for the news.

In 2012 some developers decided to update the old official Quake 3 leveleditor GtkRadiant. For example TTimo, ex-id Software, is a member of the dev team. The version 1.6.2. from june 2012 was a mix between Radiant 202 and GTK 1.5. Some people said a few good functions from the original version 1.5 were deleted.

Links: Changelog & Download @icculus
Edited by Badb0y at 05:56 CST, 29 December 2013 - 1248 Hits
Classic Doom 20th Birthday (86 comments)
Posted by Badb0y @ 20:41 CST, 11 December 2013 - iMsg
On December 10th, 1993 the Doom Shareware was released (timeline doomwiki). Six people had done Doom in only nine months. They influenced the genre First Person Shooter forever in many ways.

Highlights from all the site specials were:
• John Carmack interview (wired)
• John Romero plays the shareware and comments on the game (ign, youtube)
Edited by Badb0y at 02:16 CST, 14 December 2013 - 15408 Hits
Alien Arena Tourney at Winter Dreamhack (5 comments)
Posted by Badb0y @ 00:59 CST, 28 November 2013 - iMsg
Happy Friar via earthquake:

The Quake 2 GPL powered indie game Alien Arena is going to be at Winter Dreamhack in Sweden, starting November 28th to December 1st. Dreamhack is the largest (?) gaming fistivle on the planet (25,000 visitors). COR is teaming up with Intel and will be at the Intel booth. The winner of the tournament will win a brand new Intel solid state hard drive. Nice! So if you happen to be going and want a drive, you have less the n24 hours to tweak those AA skills!

Source: earthquake
Edited by Badb0y at 02:59 CST, 28 November 2013 - 32613 Hits
DreamHack host $250,000 CSGO (136 comments)
Posted by Badb0y @ 06:02 CDT, 17 September 2013 - iMsg
Valve announced today that the 2013 DreamHack Steelseries CS:GO Championship taking place at DreamHack Winter will feature a $250,000 community-funded prize pool. The prize pool is the largest in Counter-Strike’s history.
Edited by wn at 08:18 CDT, 17 September 2013 - 9982 Hits
Quake 3 Short Movie - Frozen (in Time) (47 comments)
Posted by Badb0y @ 09:32 CDT, 16 August 2013 - iMsg



0 1 2 3 4 5 6 7 8 9 10
Rating: 8.8 (64 votes)
Joe Goss from Tritin Films (Escape from the Bastille, Arenas) had said that he would make no longer Arenas movies, but still bring something shorter in the future. It happened. See for yourself what happens to Orbb. Thanks Earth Quake for the news.

Update: According to Joe's youtube comment he is working on Arenas Season 2! Arenas S2E1 is one year old.

Links: Tritin Films, youtube channel, facebook
Edited by Badb0y at 08:04 CDT, 18 August 2013 - 5052 Hits
Willits Interview (27 comments)
Posted by Badb0y @ 16:21 CDT, 13 August 2013 - iMsg
In an interview Tim Willits talks about the difficulty of mod tools for id tech 5 games (we do not want to produce tech demos), Quake Live (we get feedback from the players), Quake Wars / Enemy Territory (at the moment no successor is planned), no new Commander Keen. What he says about Quake Live isn't new, but id doesn't talk about QL that much, as we know. So take a look.

Links: shacknews
Edited by Badb0y at 13:50 CDT, 14 August 2013 - 2082 Hits
QuakeCon 2013 - Finals (1240 comments)
Posted by Badb0y @ 05:19 CDT, 3 August 2013 - iMsg
We are at final day of the QuakeCon Pro Tournaments. Every match will write history! The games starts with Clan Arena 3v3 at 09:45 CST. Brackets can be found on quakecon site. For the Grand Final of Quakelive Duel & Doom 2 Duel they switch to the big mainstage, and they pushed back both by 1 hour.

In the Grand Finals were
QL Duel - United States of America rapha vs Russia Evil
QL CA 3v3 - United States of America Watch This vs United States of America The Dream
Doom II Duell - United States of America JKist3 vs United States of America DevastatioN


All games from the Stream are already online!



On friday John Carmack held a basic talk about "Physics of Light and Rendering" on stream (VOD).
Today id's new Art Director, Hugo Martin, will referat about "From Sketchbook to the Big Screen" on Bethesda stream (VOD).

Thanks to QuakeCon staff, Quakelive team, sponsors Intel & id, all the players, shoutcasters and FACEIT for a perfectly run tournament!
A word from roychez and ddk.

Pics: Flickr, FACEIT
Demos: Trance
Configs: Trance
VODs Day 1 Duel: QuakeCon or Esportsfrance with timecodes
VODs Day 2 CA: QuakeCon or Esportsfrance with timecodes
ESR: Day 1, Day 2

VODs Day 3: QuakeCon Part 1 (CA Finals, Doom Duel 3rd Place, QL Duel 4th & 3rd Place), QuakeCon Part 2 (Grand Finals Doom Duel & QL Duel)

Stream: QuakeCon by United Kingdom Xavier "Zoot" Dhorne and United Kingdom Daniel "ddk" Kapadia, and production by FACEIT
Official Links: Tournament Results & Tree, Twitter Twitter, mIRC quakecon
Edited by Trance at 05:47 CDT, 16 August 2013 - 125480 Hits
QuakeCon 2013 - Day 2 (216 comments)
Posted by Badb0y @ 08:01 CDT, 2 August 2013 - iMsg
Lets start the comments for Day 2. Friday is the day of Clan Arena! According to brackets all Doom 2 rounds matches are played yesterday. No Doom today. SyncError sums up the first day. For more details about the games just tune on the livestream.



Free Premium Weekend for Quakelive announced. Carmack Keynote Speech as VOD. Don't forget about the Steam Sale going on all weekend.

Pics: Flickr, FACEIT
Demos: Trance (CA added)
Day 1 VODs Duel: Quakecon or Esportsfrance with timecodes
Day 2 VODs CA: QuakeCon or Esportsfrance with timecodes, Socrates Interview

Stream: QuakeCon by United Kingdom Xavier "Zoot" Dhorne and United Kingdom Daniel "ddk" Kapadia, and production by FACEIT
Links: Tournament Results & Tree, Twitter Twitter, mIRC quakecon
Edited by Badb0y at 05:38 CDT, 3 August 2013 - 18946 Hits
Summer Sale - RAGE lowprice (over) (26 comments)
Posted by Badb0y @ 08:41 CDT, 22 July 2013 - iMsg
Until the next three hours RAGE is lowpriced on steam.

And on top the DLC is price reduced too.

All cool cats play RAGE.

Links: steam
Edited by Badb0y at 08:20 CDT, 23 July 2013 - 2444 Hits
Steam Summer Sale - Day 11 (No comments)
Posted by Badb0y @ 13:10 CDT, 21 July 2013 - iMsg
It’s the last day of the sale! More info at reddit.

Daily

The Walking Dead
Chivalry: Medieval Warfare
Kerbal Space Program
Sid Meier's Civilization® V
Dishonored
Borderlands 2
The Elder Scrolls V: Skyrim - Legendary Edition
Tomb Raider
BioShock Infinite
Torchlight II

Flash

The Cave
Fallout: New Vegas Ultimate Edition
Dead Island Riptide
Grand Theft Auto IV
Edited by Badb0y at 13:12 CDT, 21 July 2013 - 490 Hits
Steam Summer Sale - Day 10 (2 comments)
Posted by Badb0y @ 14:34 CDT, 20 July 2013 - iMsg
Here we go. More data on reddit.

Daily

Prison Architect
Starforge Alpha
Saints Row: The Third
Natural Selection 2
Omerta - City of Gangsters
Assassin's Creed III
Counter-Strike: Global Offensive
Sonic All-Stars Racing Transformed
Worms Revolution
Star Wars: Knights of the Old Republic II - The Sith Lords

Flash

Strike Suit Zero
Deadpool
Zeno Clash 2
Sword of the Stars: The Pit
Edited by Badb0y at 14:35 CDT, 20 July 2013 - 466 Hits
Steam Summer Sale - Day 9 (5 comments)
Posted by Badb0y @ 04:45 CDT, 20 July 2013 - iMsg
Okay here we go with day 9 of the summer sale. Only two days left. For prices and more check out reddit.

Daily Deals

The Elder Scrolls V: Skyrim - Legendary Edition
Monaco
Trials Evolution Gold Edition
Baldur's Gate: Enhanced Edition
Sid Meier's Civilization V
Metro Last Light
Train Simulator 2013
Awesomenauts
GRID 2
EVE Online

Flash sales

Portal 2
Star Trek
Rayman Origins
Fable III

Btw many other games on steam are price reduced and werent listed in daily and flash. So do some search. I bought artwork games like Beyond Good & Evil and Psychonauts.
Edited by Badb0y at 04:49 CDT, 20 July 2013 - 494 Hits
Steam Summer Sale - Day 8 (1 comment)
Posted by Badb0y @ 09:26 CDT, 19 July 2013 - iMsg
Where is the post from Teen Queen?

Daily Deals

Torchlight 2
Call of Duty MW3
SimCity 4
Magicka
Euro Truck Simulator 2
The Incredible Adventures of Van Helsing
Far Cry 3
XCOM Enemy Unknown
Garry's Mod
The War Z/Infestation Survivor Stories

Flash sales

The Binding of Isaac
Port Royale 3
Sang-Froid
Resident Evil 6

Prices & more on reddit
576 Hits
esportsearnings.com (4 comments)
Posted by Badb0y @ 10:55 CDT, 17 July 2013 - iMsg
a site says this list is new
http://www.esportsearnings.com/players
Edited by Badb0y at 11:14 CDT, 17 July 2013 - 1203 Hits
Shadow Warrior over Steam for free (9 comments)
Posted by Badb0y @ 10:16 CDT, 1 June 2013 - iMsg
Shadow Warrior Classic (1997)
nice DN3D Clone on Built Engine in a modern samurai setting

news
http://www.shacknews.com/article/79421/shadow-warrior-is-free-on-

steam
http://store.steampowered.com/app/238070/

video review
http://www.youtube.com/watch?v=F0Fo_4QW6jg

wiki
http://en.wikipedia.org/wiki/Shadow_Warrior

steam version has only the singleplayer to offer. multiplayer and the two addons (Twin Dragon, Wanton Destruction) are availible on gog.com. the addons are freeware.

if you want higher resolution go ingame, press T and type wres a few times. 800x600 are ok. if you want more settings and higher resolution use a port client. best is http://proasm.com/

path steam\steamapps\common\Shadow Warrior Original\gameroot\ for config. game data file is called Sw.grp.
Edited by wn at 11:53 CDT, 1 June 2013 - 1451 Hits
Free Music: Beckoning - Initial Thought (No comments)
Posted by Badb0y @ 09:28 CDT, 20 April 2013 - iMsg
Sonigo made his 2nd album free to download. Genre Downtempo / Instrumental Hiphop.

Links: ESR Topic
Edited by Badb0y at 09:53 CDT, 20 April 2013 - 864 Hits
Edited by wn at 15:32 CDT, 10 April 2013 - 3486 Hits
which maps contains ladders? (22 comments)
Posted by Badb0y @ 08:14 CST, 28 February 2013 - iMsg
i just saw the ql update changelog.

- Allow +moveup/+movedown on ladders to help dictate direction (ala Q2). This allows you to be looking up as you crawl down the ladder.

which maps contains ladders?
2174 Hits
MAME Player won Donkey Kong Tournament (16 comments)
Posted by Badb0y @ 08:19 CST, 21 November 2012 - iMsg
On the weekend a Classic Arcade Tournament with Donkey Kong was held in Denver. DK is a simple looking game but hard to master. An average beginner overlives one minute on the first screen. The game has four different screens (barrel, pie, elevator, rivet) and that was a sensation at the release in 1982. What the game makes so hard is to control barrels (barrel controling with randomness) and avoid the unpredictable flame patterns.

Since the movie documentary 'King of Kong' (wiki, imdb, movie on youtube) from 2007 was released the game got a new attraction. Since then the gamestyle has changed because it was discovered that the game has a kill screen aka end screen (youtube) and new players started playing because of the popular movie. The goal is to hit a new worldrecord. For a new highscore a good strategy is needed, and luck. DK Experts believe a score between 1,2 - 1,4 million points is possible. To do a perfect DK game the kill screen must be seen. This happens at the start of Level 22. Normaly the points of this kind of game are between 900.000 and 1 million and the game length is around 2,5 hours.

These new DK players that started about three years ago, are PC MAME players using mostly keyboard. The winner of the Kong Off 2 Tournament is Jeff Willms, coming directly from MAME. According to donkeykongblog, Willms never played before on a arcade machine and could adapt to the arcade controls. The worldrecord highscore wasnt touched this time, but the tournament got many kill screens so that alone is history.

Sidenote: If you wanna found out about the "first progamers" check out another documentary called 'Chasing Ghosts: Beyond the Arcade' on youtube. It didnt end well.

Links: Kong Off 2 Coverage, VOD's (kongoff, kongoff1, kongoff2)
Edited by Badb0y at 08:46 CST, 21 November 2012 - 1254 Hits
tier checker (12 comments)
Posted by Badb0y @ 19:56 CDT, 7 October 2012 - iMsg
how to check these skill points in quakelive. through google i found some scripts, which site has the latest builts?

is there a cvar that shows tier points for game modes / only 1 game mode?
3295 Hits
Doom 4 & Quake 5 viewable in steam (52 comments)
Posted by Badb0y @ 09:24 CDT, 21 September 2012 - iMsg
According to a recent post on reddit.com in September 2012 Bethesda has added a number of internal projects in the Steam catalog (Content Description Record). Including one called "ID Software Beta" in a package. Including the long overdue idTech 5 Software Development Kit, also known as id Studio, Doom 4, and a mysterious app called Project Ranger - suspected Quake 5.

Ranger is the main character of the 1996 original Quake.

Now its confirmed that Doom 3 BFG and Doom 4 for pc will be linked over steam.

original german news:
http://www.gamersglobal.de/news/58882/id-soft...-gesichtet

links:
http://www.reddit.com/r/Games/comments/106pt7...more_were/
CDR: ID Software Beta - http://cdr.thebronasium.com/sub/2813
CDR: Doom 4 - http://cdr.thebronasium.com/app/206630
CDR: Project Ranger - http://cdr.thebronasium.com/app/205040
Edited by Badb0y at 10:06 CDT, 21 September 2012 - 8612 Hits
Motion Captures from Anarki and Xaero (6 comments)
Posted by Badb0y @ 16:23 CDT, 17 September 2012 - iMsg
1409 Hits
Tribes Ascend with Marksman Update (3 comments)
Posted by Badb0y @ 07:44 CDT, 13 September 2012 - iMsg
Yesterday Hi-Rez updated their game Tribes Ascend. The classes Sentinel, Pathfinder and Soldier receive new weapons. Maps Crossfire and Permafrost are overworked.

Changelog. As always there is a video about the new patch available.
Edited by Badb0y at 07:47 CDT, 13 September 2012 - 1397 Hits
Shootmania Storm Beta 1.3 arrives (33 comments)
Posted by Badb0y @ 04:51 CDT, 10 September 2012 - iMsg
Maniaplanet News offers a new beta version 1.3 of Shootmania Storm. It includes the new "Elite Exp" mode. A new trailer shows off the power of the level editor. Thanks Bluesnews.
Edited by Badb0y at 04:51 CDT, 10 September 2012 - 3895 Hits
BFG Edition Details about Multiplayer (4 comments)
Posted by Badb0y @ 23:59 CDT, 5 September 2012 - iMsg
Bethesda told some more details about the upcoming Doom 3 BFG Edition.


Personally i think it would be nice to have a Classic Doom Multiplayer in the bfg pc version, because Doom on pc started the whole deathmatch idea. But this would be a lot of extended work, like new netcode, selection on game modis, multiplayer maps, new multiplayer port, matchmaking feature, mutiplayer updates etc.

Right now PC Classic Doom has already three good multiplayer clients to play deathmatch and coop: ZDaemon, Zandronum (follower of Skulltag) and Odamex. So there is no important need for another one.

Also there is a new word about changes in the Doom 3 HD Remake.
Edited by Badb0y at 00:00 CDT, 6 September 2012 - 474 Hits
How much costs quakecon visit from europ (22 comments)
Posted by Badb0y @ 11:22 CDT, 6 August 2012 - iMsg
some experience? somebody was there from europe?

is a press pass needed for events, carmack speech?

qc ticket, flight, sleeping, food. 1000 euro or more.
2481 Hits
ESWC North American qualifiers open (36 comments)
Posted by Badb0y @ 14:07 CDT, 25 July 2012 - iMsg
Mike from Plantronics want us to know that the registrations are open for NA qualifier of Electronic Sports World Cup 2012.

Plantronics GameCom is excited to host the 2012 ESWC North American qualifier for Starcraft 2, Counter-Strike: Global Offensive, and DOTA 2. The qualification process for each game will begin online, with the top two winners from the online qualifier earning a paid trip (up to $1,200 per person) to compete live at PAX Prime in the Plantronics GameCom booth. Each winner from PAX will then go on to the ESWC Grand Finals in Paris, France with a paid trip (up to $3,000 per person) courtesy of Plantronics GameCom and the ESWC North America sponsors.

* Official qualifiers are being held for SC2, CS:GO, and DotA2
* Teams that have a fully registered, confirmed team in DotA2 or CS:GO will get beta keys for the game so they can play in the online tournament
* Registration closes Jul 28th
* North American qualifier is being sponsored by Plantronics GameCom
* Finals will be Live at PAX

Links: ESWC Registration Homepage, Path to ESWC
Edited by twister_ at 07:26 CDT, 26 July 2012 - 3558 Hits
Quakecon in four weeks... (71 comments)
Posted by Badb0y @ 08:29 CDT, 6 July 2012 - iMsg
... any announcements on a quakelive duel tournament? players must train, book flys, order visas.
5567 Hits
EDL #10: Grand Final David vs Purri Vods (38 comments)
Posted by Badb0y @ 10:53 CDT, 21 June 2012 - iMsg
In the first division of the Quake 2 European Duel League the two best Quake 2 duellers fought against each other (ESReality).

Quake 2 god Sweden PURRI doesn't need to be introduced. He won against Finland Damiah right before this match. Player Poland David is playing Quake 2 since a long time, but not in a competitive way or in any international tournament. This is his 3rd season of highlevel duelling so some people see him as a newcomer. EDL mappool contains new maps. Grand Final infos. Maybe it isnt really news because the game took place on June 14th, but it was a newsitem today on tastyspleen rssfeed.

Vods by Tastyspleen TV (shoutcast by Jehar, with some assistance from Welkin & brzn): Part 1, Part 2, Part 3
Edited by xou at 06:07 CDT, 22 June 2012 - 5914 Hits
3799 Hits
Q3Test Versions (1 comment)
Posted by Badb0y @ 06:35 CDT, 3 May 2012 - iMsg
we on quake.de collected the q3test versions. i know that from time to time some people are seraching for them. ready to download.

https://skydrive.live.com/?cid=52BF98CEEF5C72EC
http://archive.org/details/quake_prerelease
2131 Hits
FRAG Documentary (2008) on youtube (5 comments)
Posted by Badb0y @ 13:54 CDT, 27 April 2012 - iMsg
imdb says:
Below the surface of a simple game is an underbelly of corruption, money, partying, drugs, and even death.
http://www.imdb.com/title/tt1266566/

read the old news for more info:
FRAG Documentary To Premier This Weekend
http://www.esreality.com/post/1531338/frag-do...s-weekend/

>> http://www.youtube.com/watch?v=PBncjnPP-ts <<

HF
1219 Hits
Tribes Ascend Video Reviews (2 comments)
Posted by Badb0y @ 09:17 CDT, 27 April 2012 - iMsg


5 Inch Floppy



Gametrailers
528 Hits
Teaser Quakeworld Race Tourney 2012 (6 comments)
Posted by Badb0y @ 12:59 CDT, 13 April 2012 - iMsg

0 1 2 3 4 5 6 7 8 9 10
Rating: - (0 votes)
Ann1hila7or aka Anni with a short quakeworld defrag teaser.

In spring a race tourney will held on 10 race maps. Download map 1-9. the 10th map will be released when the tournament starts. For every map a server will go online, and a website will automatically grab the best times.
Edited by Badb0y at 11:18 CDT, 15 April 2012 - 1308 Hits
Quake 4 re-release in June (Xbox & PC) (146 comments)
Posted by Badb0y @ 12:57 CDT, 11 April 2012 - iMsg
Bethesda plans to re-release the seven-year-old first person shooter Quake 4 on Xbox 360 in June. In Northamerica the game launches on Tuesday, 19th June with a new $19.99 price point. In Europe, it launches on PC and Xbox 360, in the UK, France, Germany, Switzerland, Austria, and Benelux territories.

Quake 4, developed by Raven Software in collaboration with series creator id Software for publisher Activision, launched in 2005 on PC, later was released on the new home console Xbox 360. It was released on Steam in 2011.

Links: eurogamer, bethblog, gametrailers video review
Edited by Badb0y at 23:08 CDT, 11 April 2012 - 24481 Hits
Quake2World Beta released (16 comments)
Posted by Badb0y @ 08:16 CDT, 5 April 2012 - iMsg
The quake multiplayer universe welcomes another quake based game. Quake2World is a free, standalone first person shooter game. It has multiplayer-only and contains the modes Deathmatch, Team Deathmatch, CTF and Instagib. Today i count 12 gameservers in US, EU, Australia.

"Quake2World is not a remake of QuakeWorld; it's really just another iteration of Quake with what I feel like are the best aspects of QW, Q2, and Q3A all blended together” says chef developer jdolan.

Q2W Beta is released for Windows 32/64-bit and Mac. A Linux version will follow later, in the meantime you can compile it yourself.


Links: Download, map Penumbral Wake youtube
Edited by Badb0y at 19:21 CDT, 11 April 2012 - 2417 Hits
Arenas Trailer: VICIOUS Quake III Arena (13 comments)
Posted by Badb0y @ 05:00 CDT, 2 April 2012 - iMsg
Joe Goss from Tritin Films presents a new small trailer for the discontinued Arenas Episodes. We see Q3 Sarge in FFA Action. The second season of the Arenas was put on ice because, unfortunately, the funding attempt over at Kickstarter failed (it needed 8.000 dollars to succeed). Consequently, this could be the last Arenas snippet for a while. Joe might continue working on the series if he finds time and is able to gather the funding money.

Though, for now he is working on a new animated film project called "Spawnlings".


Links: trailer on Youtube, Tritin, Quake Rebellion
Edited by Badb0y at 11:10 CDT, 3 April 2012 - 3187 Hits
Masterserver for id games back online (42 comments)
Posted by Badb0y @ 19:30 CDT, 27 March 2012 - iMsg
id Software has fixed the masterserver after weeks for Quake III / Team Arena, Return to Castle Wolfenstein, Wolfenstein: Enemy Territory.

Server support for Quake III/Q3:TA, RTCW and Wolf:ET are back online! Thanks for your patience (id Software Twitter)

The Wolfenstein: Enemy Territory Master Server (along with the other idTech 3 masters) is back up and running. Thanks @idSoftware! (Splash Damage Twitter)

In the time without the masterserver the community had created a fix for Wolf ET, see etmaster.net and Splash Damage forum.
Edited by Badb0y at 14:21 CDT, 29 March 2012 - 8527 Hits
Pach-Attack: Gamesells & Esport on TV (3 comments)
Posted by Badb0y @ 11:41 CDT, 14 March 2012 - iMsg
American gameanalyst Pachter has a show on Gametrailers. Its all about the money, sales and the gaming market.

What's the budget of AAA game? Plus, how many copies of a game must be sold to make some serious dough? Gametrailers.
Is there a market in the future for e-sports on TV ? Gametrailers.
Edited by Badb0y at 12:02 CDT, 14 March 2012 - 1025 Hits
Tribes Ascend: Llama Island Trailer (2 comments)
Posted by Badb0y @ 11:31 CDT, 14 March 2012 - iMsg
New short trailer on Youtube.
Edited by Badb0y at 11:43 CDT, 14 March 2012 - 829 Hits
LOL starts to repress SC2 (23 comments)
Posted by Badb0y @ 11:29 CDT, 14 March 2012 - iMsg
DotA-clone League of Legends is the New StarCraft in Korea, says Kotaku.

"Korean cable television company, Ongamenet (OGN), showed its support by becoming an official sponsor at the Yongsan e-sports stadium. Starting March 21, OGN will show live, twice weekly broadcasts of League of Legends tournaments with 16 participating teams from Korea, USA, and Europe. " The winning prize money of these tournaments will be 200 million Korean Won in total (176 000 $), first place gets 100 million Won (~90 000 $).
Edited by Badb0y at 15:17 CDT, 14 March 2012 - 3059 Hits
quake movies on archiv.org (14 comments)
Posted by Badb0y @ 15:29 CST, 27 February 2012 - iMsg
i found this site with movie links and the creator and uploader, spirit from quaddiction, will upload some more stuff in the future. start your download manager :)

http://www.archive.org/details/Quake3QuakeLiveMovies
Edited by Badb0y at 15:29 CST, 27 February 2012 - 2985 Hits
Open Arena Version 0.8.8 released (12 comments)
Posted by Badb0y @ 15:19 CST, 27 February 2012 - iMsg
The free Quake 3 clone Open Arena got an update. A long list of new features and fixes was released, including Mac support, two new singleplayer maps, 13 new maps, changed player models. Open Arena is based on Q3A GPL code and contains classic Q3A gameplay modes and is compatible with some Q3A modifications.

Complete changelog & download

I found this ctf montage movie on youtube, but it actually doesnt show stuff from version 0.8.8.
Edited by Badb0y at 05:19 CST, 8 March 2012 - 2864 Hits
what happened to own-age? (7 comments)
Posted by Badb0y @ 15:09 CST, 27 February 2012 - iMsg
im a bit on alsheimer.

movie portal own-age.com is http://www.ownage.com ?
2143 Hits
bloodpatch for quake3 (5 comments)
Posted by Badb0y @ 16:51 CST, 29 December 2011 - iMsg
a guy in another quake forum asked for old bloodpatches, more blood and gibs for q3 (mod or custom pk3). so i searched 30 minutes, i thought i have google skills but i failed to find one.

somebody help!
1995 Hits
Q3A Soundtrack on Ebay (4 comments)
Posted by Badb0y @ 14:35 CDT, 8 May 2011 - iMsg
Noise - Music from and inspired by Quake 3 Arena
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem...0683884587

200 cd´s are left. i just ordered one copy via paypal. 15 euros include shipping to europe is okay.

on sonic mayhem´s website you can hear the full songs.
http://www.sonicmayhem.com/music.php

my news in german:
http://www.quake.de/?action=show_news&q=q3&news_id=9911
1758 Hits
Petition for a RtCW MP Remake (11 comments)
Posted by Badb0y @ 18:16 CST, 19 January 2011 - iMsg
a player just started a petition for a RtCW MP Remake.
i have no hope for it because id hasnt time for that with working on Rage and Doom 4, and i think they wont to do another risk after Quakelive.

but the idea is good. maybe you sign up!

This is a petition for "ID Software, LLC" to remake "Return to Castle Wolfenstein (Multiplayer ONLY)" for "PC".
We are requesting for "ID Software" to update the graphics to reflect modern day games. We also request new maps as well as the old. We also request "ID Software" to stay away from anything resembling the 2009 "Wolfenstein" title, this includes the engine used to run the game and NO iron sights.


http://wolfmp.info
Edited by Badb0y at 18:18 CST, 19 January 2011 - 4209 Hits
Comebackers Zero4 & Toxic (93 comments)
Posted by Badb0y @ 08:15 CDT, 30 July 2010 - iMsg
cant find information about what they want to do in the future. is there no new interview? they want attending quakecon? or is it only fun playing in online tournaments. what information piece you gat.
11633 Hits
DevPick Servers - All Weapons (15 comments)
Posted by Badb0y @ 03:00 CDT, 24 July 2010 - iMsg
id Software changed the gameplay rules for this weekend once again on the unranked and experimental Developer Pick Servers for ql Quakelive. Since some months now the spawning weekend servers are a part of Quakelive. DevPick is for fun playing!

DevPick Servers 23-25 July - All Weapons FFA & CTF
Start/spawn with all weapons and maximum amunition in the gamemodus Free For All and Capture the Flag, no power-ups and weapons available on the maps. It give the players a Clan Arena feeling.
CTF "all weapons servers" are a return from the devpick weekend #7 in may, you start with 200 health/100 armor.

Note: there is no official announcement yet about the servers but they are online.
Edited by Badb0y at 08:27 CDT, 24 July 2010 - 4533 Hits
ESWC 2010 - rapha wins Quake Live Duel (455 comments)
Posted by Badb0y @ 08:06 CDT, 4 July 2010 - iMsg
The eswc ESWC Finals 2010 will take place from Thursday to Sunday at the New Port Bay hotel in France Disneyland Paris. The grand final will be played, just like all the other finals, on a main stage in a big chapiteau. Match in Best-of-three maps as the ESWC rule say.

Recently United States of America rapha won american EG Masters Cup and Poland av3k won swedish DreamHack Summer. av3k and rapha are both very strong players, the first fight in this tournament between them won rapha (group stage 2/group A). Who will be winning this time?

Casters on Levelup TV are United Kingdom Jay "2GD" Harding, Sweden Cyrus "proZaC" Malekani and United States of America Rod "Slasher" Breslau. Levelup TV VODs on fileplay.net.


Final Rankings:
cup_gold 1st. United States of America rapha - $8,000
cup_silver 2nd. Poland av3k - $4,000
cup_bronze 3rd. Russia Cooller - $2,000
4th United States of America DaHang
Videos after Grand Final, Award Ceremony @ aAa, av3k Interview @ rakaka, rapha Interview @ SK.

Coverages: SK, Fnatic, EG, Tek-9, Germany Fragster, Russia CyberFight, France FFF, Poland Cybersport, China Replays, Ukraine ping.ua
Interviews: Cypher @ SK, Cooller @ fragster, Cypher & Cooller @ coverage.su
Gallery: Cooller Facebook, Fragster Thursday, Fragster Friday, Liefje, Vh
Videos: rapha Iview before semis from Liefje, Stermy Iview @ rakaka, Award Ceremony @ aAa, av3k Iview after final @ rakaka, rapha Iview after final @ SK
Demos & Config: gouzouboudou.free.fr, quake.net.pl pov rapha, pov av3k (only grand final)
Related links: ESWC Quake, ESR Day 1, ESR Day 2, ESR Day 3
Edited by Badb0y at 04:28 CDT, 7 July 2010 - 76577 Hits
Speedcapture Promo by KOS (75 comments)
Posted by Badb0y @ 17:46 CDT, 1 July 2010 - iMsg



0 1 2 3 4 5 6 7 8 9 10
Rating: 9.1 (58 votes)
KOS released a new defrag/trickjump movie with CTF-speedcaptures scenes. As the name states, it's a promo video for the SpeedCapture site and he wrote "it would have been a shame not to try to present it in some more dynamic way, making it some sort of hybrid between a full feature tricking video and a trailer/ad."

The movie features both strafe runs (mode 1) and weapon runs (mode 2) in CPM and VQ3. All the runs are taken from speedcapture.com and some were done last minute for the movie to make some maps shine even more.


Length: 3m55s
Size: 242 Megs
Featuring: ALIEN, Bazz, fraNk, Kiddy, marky, remis, w3sp, XunderBIRD, ZyaX


Recent movies: w3sp strafes, f33l
Edited by Badb0y at 13:43 CDT, 2 July 2010 - 14320 Hits
EMS VI TDM - 4Kings over Fnatic in WB (27 comments)
Posted by Badb0y @ 09:00 CDT, 27 June 2010 - iMsg
ESL Major Series Season VI – Quake Live 4on4 TDM

Last thursday 4Kings and Fnatic met in the EMS Winnerbracket final. Both teams on the field were missing one of their top players, Slovakia JoCKo from 4Kings and United Kingdom Deus from Fnatic.


Presumable Fnatic will emerge victorious from the Lowerbracket so Fnatic and 4Kings could be once again face each other, this time in the Grand Final. Fnatic must win 2x Bo3 in the Grand Final, thats the rule coming from Lowerbracket. Grand Final will be played after the ESWC event, that means in two weeks.

For all people who missed the game, LvLup just released the VoD from the thursday match. It seems right now to watch onsite isnt working so download the file (600 MB on Fileplay). Shoutcast from United Kingdom Betija & Belgium Trance.

Links: Tournament tree, Match ESL, Demos pov krysa qzdm6 qzdm14, Last EMS V - Fnatic vs 4Kings
Edited by Badb0y at 11:20 CDT, 27 June 2010 - 7274 Hits
Kuh3liga TDM 2v2 Cup Signup started (26 comments)
Posted by Badb0y @ 15:17 CDT, 15 April 2010 - iMsg
European online league Kuh3Liga just announced some hot TDM action shaped and constrained in a nearby TDM 2v2 Cup. Signup will start at April, 19th until the 30th.

Mappool qzdm6, qzdm7, qzdm20, ztntourney1, qztourney6 & Mode Best-of-three

More infos are coming soon when signups starts, the word is Premiership will be played sundays, Div1 mondays and so on. Live Streams for Premiership games are confirmed. Of course this cup is a -nice- reaction of the newly Quake Live 2on2 servers from id. Grab a teammate and start training!

//edit
Signup is now open, qzdm20 will be in the mappool.

Links: kuh3liga.eu - mIRC #kuh3net.ql
Edited by Badb0y at 20:38 CDT, 16 April 2010 - 5894 Hits
Crossfire Intel Challenge 7 - VoDs (24 comments)
Posted by Badb0y @ 03:00 CST, 13 March 2010 - iMsg
The Crossfire Intel Challenge 7 was held on 5.-7. march in Enschede-Netherlands, the biggest Crossfire event so far.

Video on Demand for the tournaments CoD4 CoD4, ET Enemy Territory and ql white Quake Live are available on QuadV now. You need to be registered on QuadV to watch the shoutcastings. Some alternative Youtube links are available too.

Grand Final matches were
Call of Duty 4 - United Kingdom Reason Gaming vs Sweden Fnatic
Enemy Territoy - Europe Dignitas vs Europe Rockit
Quake Live - Germany Butchji vs Sweden FeRuS

Past coverage on TosspoT´s Crossfire crossfire.nu
CIC7 is complete (winners)
CIC7 final day
Edited by Badb0y at 14:35 CST, 13 March 2010 - 8858 Hits
Quakeworld Tournament Ownage #3 (14 comments)
Posted by Badb0y @ 16:37 CST, 5 February 2010 - iMsg
On February 8th the biggest Quakeworld 1on1 tournament Ownage will be open for sign-ups. Registration will end after two weeks on sunday 21st, 14:00 CST. Last year just about 150 players participated. This year the cup's organisers want to reach 256 players.

Mappool is dm2, dm4, dm6, ztndm3 and aerowalk. The tournament will be played in double elimination in BO3. This way every player has the chance to play at least 2 games. Quakeworld.nu is offering a vote on how the maps will be dropped.

The tournament is open to all players, beginner or advanced. Ring your friends, slap your mates on IRC and get yourself in shape for the biggest Quakeworld tourney alive!

Ownage - mIRC #ownage.qw
Check nQuake, a modern Quakeworld client with the use of ezQuake, for Win/Linux/Mac
Edited by Badb0y at 17:06 CST, 5 February 2010 - 5300 Hits
120 Hz TFT monitors (12 comments)
Posted by Badb0y @ 17:10 CST, 13 January 2010 - iMsg
The most recent important hardware releases when we talk about gaming & hardware are the SteelSeries Xai Laser mouse and the arriving of 22" 120 Hz TFT monitors. Every gamer has heard about the two new models, Samsung 2233rz and Viewsonic VX2265wm FuHzion. Acer and Asus will release new monitors as well.

Opinions are going from "my old TFT is okay, but if the technology getting better i will buy one" to "it´s the best TFT i´ve ever had for gaming" or "CRT users grab the new TFT's, you will be happy for the first time". Some of us "hardcore gamers" are still using a CRT for some reasons but my feeling is the CRT crowd will getting weaker since the arriving.


I dont want to open up another topics to discuss and mini-review the experience so please use our existent Hardware Forum for that. Tell us what is your experience with the new models. Do you feel input lag, is there a smoother better gameplay?

120 Hz TFT´s topics
viewsonic > samsung 2233rz , 2233RZ Problem , 120hz lcd and lower resolutions , ASUS Full HD 120hz , Hard to find a 120hz monitor new, online

Xai mouse topics
So did anyone buy the xai?!, Xai review and Laser sensors have finally matured
Edited by Badb0y at 17:53 CST, 13 January 2010 - 5560 Hits
Kuh3liga Winter signups open *update* (25 comments)
Posted by Badb0y @ 15:14 CST, 11 January 2010 - iMsg
Kuh3Liga is preparing for the upcoming Quake Live winter season 2010. The signups just started on 9th of january and will be open until the 18th of january. Unlike Clanbase they offer a Clan Arena league so CA players can rocketjump into action! All matches will be played best-of-three.

Leagues
Quake Live TDM 4v4
Quake Live CTF 4v4
Quake Live CA 5v5

Mappool
TDM maps: qzdm6, qzdm7, qzdm14, qzdm20
CTF maps: qzctf2, qzctf3, qzctf7, qzctf8, qzctf10
CA maps: qzdm6, qzdm20, qzca1, qzca2, qzca3

About questions adding ql guid/id`s ask on quakenet. After adding all guid´s a league admin will control the profile so this can take a little while. When signups are closed the groups will be built and playing starts on 24th on january, exact date will be announced.

TDM Premiereship matches will be played every sunday at 14:00 CST and Holysh1t TV will broadcast some of the matches.

Update
Draft groups are online
Quake Live TDM 4v4
Quake Live CTF 4v4
Quake Live CA 5v5 - to be announced

Links: kuh3liga.eu - mIRC #kuh3net.ql
Edited by Badb0y at 14:55 CST, 15 January 2010 - 5903 Hits
2nd [AVA] ClanArena Trophy sign in (13 comments)
Posted by Badb0y @ 14:47 CST, 11 January 2010 - iMsg
The sign in phase for the second "Avalon-Clan"-CA-Trophy starts now. After positive feedback of the first Trophy tournament the participent places have advanced, from 12 to now 32 teams. For the available 32 slots were 17 invites spread, the other 15 slots are open now for a free sign up. 4v4 tournaments are divided in 3 divisions.

Mappool is DM6, DM14, DM20, CA1, CA2, CA3, T6, T7.

Invited teams, rules, dates can be found on avalon-clan.

Links: avalon-clan.com - mIRC #ava-trophy
Edited by Badb0y at 16:30 CST, 11 January 2010 - 3041 Hits
Steam group ESReality (21 comments)
Posted by Badb0y @ 16:43 CST, 5 December 2009 - iMsg
thought to promote a little the esr steam group.
join and maybe we can play some games together.

http://steamcommunity.com/groups/ESReality
3945 Hits
Dreamhack Winter: av3k wins QL 1on1 (192 comments)
Posted by Badb0y @ 09:34 CST, 27 November 2009 - iMsg
If you missed the Quake Live 1on1 tournament from swedish DreamHack Winter 2009 on thursday/day 1 you can still watch some recorded VODs on ustream.tv and levelupyourgame.

Playoffs schedule on friday/day 2

Four players are left in the tournament, the starting matches will be Italy stermy vs Sweden Z4muZ and Russia Cooller vs Poland av3k. Because of Z4muZ mouse problems and sound problems from Stermy the matches will be slightly delayed. djWHEAT.tv and Quake-Live.tv wont be streaming today but LevelUp jumps in with United States of America Slasher on the mic and also United Kingdom 2GD & United Kingdom Joe from ESL TV will shoutcasting the final match.


Final standing
cup_gold 1st: Poland Maciej "av3k" Krzykowski - 2400€
cup_silver 2nd: Sweden Alexander "Z4muZ" Ihrfors - 1455€
cup_bronze 3rd: Russia Anton "Cooller" Singov - 970€
4th: Italy Alessandro "Stermy" Avallone
Live Streams:
- DreamArena.se with 2GD & Joe from ESL TV, Justin.tv, DH-Justin
- LevelUpyourgame.net with Slasher, c.zeroboy.net/lvlup, mIRC #lvl^
- GameSports with gS-Jay

Coverage:
fragster.de fragster.de - Groupstage, Playoff - Photo gallery Thursday/Friday/Saturday - Interviews dkt, madix, Z4muZ
SK Gaming sk-gaming - After game statements on video -1- -2- -3- -4-
Justin.tv - VODs Grand Final with 2GD & Joe
LevelUp - VODs friday with Slasher (howtoplay)

Demos:
Grand Final av3k vs Z4muZ
Demopack various

Related links:
Thursday/day 1, Seeds & Groups released
Edited by xou at 19:12 CDT, 21 June 2010 - 43011 Hits
cg_trueLightning <0-1> (14 comments)
Posted by Badb0y @ 14:19 CST, 8 November 2009 - iMsg
every old quake 3 player heard from this mythos/legend, that with value "0" you do more damage. please dont come with official explanations i know that this should be only a visual effect :>

i wanna ask, in baseq3 (or osp, cpma is different as we know) or ql (with anti lag code), do you think its true that "0" makes more damage? if not, who is saying this all over the years.

only thing i know is, how i see the LG beam is never the real thing.
4804 Hits
QUAKE LIVE UPDATE - Oct 27th (8 comments)
Posted by Badb0y @ 18:30 CDT, 27 October 2009 - iMsg
Ten days after last update, the Quake Live Halloween Update just brings us some bugfixes, we get rid of splash damage through surfaces, and we see the initiation of in-game weapon accuracy display.


Source: QuakeLive Forum
Edited by Badb0y at 20:24 CDT, 28 October 2009 - 2067 Hits
EMS TDM Qualifier Cup #4 VODs (31 comments)
Posted by Badb0y @ 11:00 CDT, 26 October 2009 - iMsg
Shoutcasting team Level up, United Kingdom nVc and United Kingdom Disrepute, did some live castings of the EMS Season 5-Qualifier Cups.

Because there is no GTV available and pretty much no coverage of TDM yet, they streamed games from the qualifier cup #3, and #4 on last sunday. Sometimes TDM players joining them so the comments they make should be a bit more in depth. Level Up try to have in the future more "pro" players on the castings, like they had with United Kingdom deus yesterday.

Top 4 teams of each of the 4 qualifier cups went directly to the ESL Major Series. This 4th EMS TDM Qualifier Cup it was LowLandLions, fnatic, refuse2lose and East Front. It was very late the last matches were played, fnatic won.

EMS TDM Qualifier #4 VoDs
refuse2lose vs steam, refuse2lose vs northstar, East Front vs refuse2lose, fnatic vs refuse2lose
nvcgamer.eu/lvlup - press play, then at the bottom of that it says "on demand" > Quake > ESL > Extreme Masters

Teams in the ESL Major Series finals
So now we have the 16 teams that are going to the ESL Major Series finals! Isn´t it great?!


Related Links:
esl.eu/eu/ems/season5/quakelive
EMS V Quakelive Qualifiers 2 & 3 results
EMS5 QL TDM Qualifier #3 is over
ESL Major Series 5
Edited by Badb0y at 18:42 CDT, 26 October 2009 - 7281 Hits
Player Configs - Global Challenge Dubai (No comments)
Posted by Badb0y @ 13:01 CDT, 23 October 2009 - iMsg
Quake Live Configs - Season IV Global Challenge Dubai 2009

noctis, fazz, l1nkje, madix, smoke, strenx, cypher, DaHanG, Cooller, fox, stermy, rapha

taken from www.esl-world.net/masters/season4/dubai/news/...-configs-/
Edited by Badb0y at 13:02 CDT, 23 October 2009 - 8322 Hits
Marty Stratton about Premium Service (11 comments)
Posted by Badb0y @ 11:07 CDT, 23 October 2009 - iMsg
In an Interview with id`s Community Manager Peter Sokal on Bethesda Blog, chief of the Quake Live Team Marty Stratton talked about the premium service.

Is he talking about "private server" = private match on demand, configurable through quake live site?
And what did "content" mean, maps perhaps?

Marty:
We’re toying with a number of ideas for features, functionality, and even content that will translate well and represent a real value for players wanting an affordably-priced premium service. One of the most requested features in QUAKE LIVE and something that I think would be at the core of any premium service, would be the ability to very easily and quickly start a private match (that only you and the players you invite can join). Right now, all of our matches are open to the public and started by our back end systems. So, what we’re looking at creating is a totally integrated and very easy to use method for starting and running a personalized private match.

It’s a similar concept to players in other games renting their own server, but our approach would be to allow them more of a “private match on demand.” Making this type of system available through the same site you are playing the game on, allows us much more flexibility in making the interface easy to use and more integrated with things like your friends list.
1863 Hits
Kuh3Liga Groups for Fall 2009 announced (10 comments)
Posted by Badb0y @ 23:24 CDT, 14 October 2009 - iMsg
Kuh3Liga now sets completely on Quake Live. Maybe they will have some smaller cups for Quake 3 in the future.

The signups for both leagues, Quake Live TDM 4v4 (pro-settings) & Quake Live CTF 4v4, are now closed. The leagues will started on 18.10.09. The games will be finished in about 7 weeks when all games are played. This are the groups for Fall 2009:


Listed known players like zik, jibo, krysa, z4muz, madix, nace, smoke, slaine will participate. For sure Holysh1t will broadcast some matches as they did in the past.

Edit: Kuh3Liga decided not to held the CTF league because only 10 clans signed up.

Links: TDM Clans, CTF Clans - mIRC #kuh3net.ql
Related Links: What is the kuh3liga?, Kuh3liga Fall Season opens Signups
Edited by Badb0y at 11:33 CDT, 17 October 2009 - 1829 Hits
Quake 3 PRO Installer 2.0.2 released (42 comments)
Posted by Badb0y @ 17:31 CDT, 12 October 2009 - iMsg
This Q3 Installer is mostly for beginners. It installs through a routine the most needed multiplayer content for q3.

Content - www.quake.net.pl/?page=news&newsid=11746

Q3 Patch & Punkbuster, Multiplayermaps, Modifications CPMA / Rocket Arena 1.76 / Defrag, and mappacks.
- Minimizer
- CPMA Super HUD Editor
- Demo Show Creator Light
- Game Scanner

needs the original "pak0.pk3" file from Quake-3-CD.

OSP mod and RA 1.8 is not included. downloading "polish defrag mappack" gives me an error.

for download the .exe hit the orange button
www.quake.net.pl/?page=download&kat=6&...;fid=10622
Edited by Badb0y at 17:33 CDT, 12 October 2009 - 16627 Hits
strenx -vs- k1llsen (10 comments)
Posted by Badb0y @ 12:27 CDT, 4 October 2009 - iMsg


0 1 2 3 4 5 6 7 8 9 10
Rating: 6.8 (4 votes)
Gametype: Duel
Map: Various Maps
Mod: N/A
Viewpoint: strenx
Version info: dm_73
How to play back QL demos


First Zotac Quakelive 1v1 Cup

Final between France fnatic strenx vs Germany k1llsen
1. dm6
2. ca2

also included is the match strenx (pov) vs Belgium srs burnedd
1. dm13
2. t4
Edited by Badb0y at 16:16 CDT, 4 October 2009 - 3840 Hits
5 years Quake 1 Map Archiv (7 comments)
Posted by Badb0y @ 09:45 CDT, 2 October 2009 - iMsg
pappy-r wrote on planetquake:

"This month marks five years that Germany Spirit has had a classic Quake site, and the current version is Quaddicted. As it sits right now, it's one of the very best out there! With a huge map archive, a solid community, current happenings and much more, it's a "must see" spot for any fan of the original Quake. So happy birthday Quaddicted, and may you have many, many more!

They're marking the occasion by asking for Quake fan stuff, from poetry to pics, to pretty much anything you can think up. Just hit the Quaddicted site for details and how to submit your Quake love."

If you seach for an old map or campagne, you will find it on Quaddicted!
Edited by Badb0y at 09:46 CDT, 2 October 2009 - 3894 Hits
EzQuake Version 2.0 released (31 comments)
Posted by Badb0y @ 11:20 CDT, 25 September 2009 - iMsg
The modern QuakeWorld client EzQuake is updated to version 2.0, now a stable version not a beta anymore. New version is released for Windows, Linux and Mac OS X.
Goal of ezQuake project is unify the development of QuakeWorld clients.


Changelog 2.0 :: new manual :: Download

mIRC #ezQuake :: wiki EzQuake
Edited by Badb0y at 13:49 CDT, 26 September 2009 - 6115 Hits
Quake 3 Arena Road Tour from 1999 (3 comments)
Posted by Badb0y @ 10:51 CDT, 22 September 2009 - iMsg
Not long ago i wrote an article about the "Quake 3 Arena Road Tour" back in 1999.

It was a promotional tour for the yet not released Quake 3 game. The big black and evil looking bus drove to the south and west in the USA. The bus itself contained 8 lan stations ready to play Q3 in an early version.

My article is in german, sorry its too much work to translate, but you get an idea of the road tour if you read my used main visitor sources of this report.

Jason "loonyboi" Bergman blogged the tour 4 days long for bluenews

Dennis “Thresh” Fong visits the tour

TexorcisT was pissed that the tourstop in Austin University had no promotion t-shirts for him. Ten years after the tour i found out why, according to the bluenews blog one tourstop before a paket with t-shirts was missing or stolen :)

Trillian visited the tourstop in Portland, Oregon and lost against her man with 1 frag in the competition, excuse "i had no sound" :D
It seems sometimes the site is down, then wait a little while.

And we have Russell “RadPipe” Lauzon, he was on the last tourstop in Los Angeles near the Activision Headquarter, on the last final tour party, and he helped to get the equipment out of the bus, buhu :(

my picture gallery in 4 sections

pictures:
- Katherin Anna Kang (wife of John Carmack) with Dennis “Thresh” Fong
- Victor “Makaveli” Cuadra
Edited by Badb0y at 22:27 CDT, 19 June 2011 - 2754 Hits
CB 1on1 EuroCup invites 24 Players (26 comments)
Posted by Badb0y @ 18:00 CDT, 20 September 2009 - iMsg
Update: As announced on the Clanbase Radio show, here are the players that are invited to this first Quake Live 1on1 EuroCup.


This online tournament starts at 4th October and will end 20th December. 24 people will battle it out in 4 groups of 6 players each, and the 2 victors of each group will face each other in a double elimination playoff system.
20 people from different nations were invited directly, so that leaves 4 spots. During this week, 8 players will battle it out for one of these precious slots.
Details for mappool and playergroups will follow.
In the meantime Clanbase released the groups of Clan Arena Open Cup (5on5) for this fall.
-
ClanBase Clanbase presenting a radio show this evening to announce details for the upcoming fall season´s EuroCups 09, including Quake Live.

The EuroCup Invite Show will include interviews with people from ClanBase and the gaming scene, hosted by Belgium DJ Nex and Netherlands DJ Ins0mnia. Pre-Show with Netherlands DJ Neur0 starts at 10:00 CST.


Join mIRC #EuroCup for the radio, and #EuroCup.live to chat with other players about EuroCup announcements.

Source: Clanbase
Edited by Badb0y at 12:48 CDT, 21 September 2009 - 5082 Hits
Q3Min based on ioQuake3 (7 comments)
Posted by Badb0y @ 12:14 CDT, 31 August 2009 - iMsg
There is another project as a alternative to Openarena, called Q3Min (Minimal) based on the free and advanced ioQuake 3 engine.

The goal is to released all content under GPL, and of course for free, except the maps. Check the Q3Min Hompage and their forum.

"This is a community project managed by dedicated Quake III Arena enthusiasts. Its purpose is to provide a freely distributable minimal version of Q3A that is fully compatible with the original game created by id Software. We wish to make a package that can use different mods as well as custom maps made for the original game Q3A. The package should have a reasonably small size for easy downloading.

We do not intend to stop when the first fully functional package is released. We would like to implement, test and maybe permanently integrate different enhancements suggested by people on Q3A forums. We want to make a game even better than the original!"
Background (dont know if its true)
It seems the background is a conflict with the chief from Openarena, Leilol. A team did 80% of new textures for Openarena but it wasnt Leilol not enough GPL´ed, so this team is now working on their own Quake 3 Version.

You can download the dm-maps seperatly, and rename all the .zip to .pk3 in a directory with the dos command "ren *.zip *.pk3"

GL & HF to Q3Min
Edited by Badb0y at 14:57 CDT, 1 September 2009 - 2414 Hits
Quake Live Community News (29 comments)
Posted by Badb0y @ 13:44 CDT, 24 August 2009 - iMsg
So whats up with Quake Live. It seems the Quake Live Community is very creative. Some collected foundings.

Freeze Tag Petition
There is a FreezeTag Mod Petition for Quake Live. The petition was started two weeks ago to get 10.000 signatures with the goal to integrate and add the popular Q3 Mod Freeze Tag into QL. You dont need to register to give your voice.

Quake Live Cartoons
Ser has started a comic series with known scene players in our forum. Maybe there will be more drawings in the future.

Quake Live 2 Go
Slava Markeyev released "ql2go", a project to start Quake Live from a USB stick with the help of linux. Read all about it in the Quake Live Forum and QL2Go project site.

Ingame Demo Viewer
HyperNewbie has built a demo-viewer mini mod. The minimod shows a demo menu. Grab it in the Quake Live Forum.
Edited by Demiurge at 15:12 CDT, 28 August 2009 - 8397 Hits
Rage demonstration on the QuakeCon (6 comments)
Posted by Badb0y @ 08:48 CDT, 19 August 2009 - iMsg
On QuakeCon last saturday was held a public demonstration with Rage chief designer Tim Willits and Matt Hooper. Every QuakeCon visitor got the the chance to see 30 minutes of Rage in a demonstration. Of course no fotos or videos were allowed.
Afterwards there was Q&A with the Rage developers.

It seems official content from that demonstration will be released in the near future to public.

Eyewitness reports

bluegamer.net
Runs on casual hardware, no questions about the mutiplayer wre answered

bigdownload.com
Story, great character models/realistic lightning and animation, car racings, shouting level

reddit.com
Visitor answeres questions

Trailer, highres screenshots, developer video interview

Besides the good looking Rage QuakeCon trailer there are new highres screenshots available, also a interview clip with Tim Willits, the spreaded Rage scenes are from QuakeCon trailer.

It made known that the developers will work on the Rage startinglevel to the end of production. This guarantees the best look on the new id tech 5 engine, so the developers will have the full knowledge of the new engine.
Edited by Badb0y at 08:48 CDT, 19 August 2009 - 1467 Hits
Wolfenstein Day One Patch (5 comments)
Posted by Badb0y @ 08:18 CDT, 19 August 2009 - iMsg
Activision released the Wolfenstein 1.1 Patch client/server for PC.
This update adresses some small fixes, including balancing problems and adding the sound menu. There are no performance tweaks yet.

Patch is available via autodownload or manually, client & server.


Some players celebrate the release (celebrate picture), others dont (video).

The retail mp of Wolfenstein was identicall with the leaked beta before the patch.

Hannes, the creator of ETQWpro, started working on competition mod WolfPro (Source).

In the meantime the young Endrant Studios who is responsible on the multiplayer part of Wolfenstein, announces layoffs just on release day of the retail version (Source). To let people go is not uncommon in the gaming industry after a title is done.
Bu the question is, could the studio deliver future updates with less people.
Edited by Badb0y at 08:54 CDT, 19 August 2009 - 3002 Hits
Id`s Press Conference & Keynote Speech (No comments)
Posted by Badb0y @ 16:07 CDT, 13 August 2009 - iMsg
It seems there is a time delay on the press conference. VOD of id´s Press Conference & John Carmacks Keynote Speech will be recorded by QL.TV and later uploaded on QuakeUnity.

Tune in for the IGN Live Stream
There is also a Liveblogging at Kotatu

Press Conference is over, as usual the conference was very short
- Wolfenstein RPG for iPhone was presented, release is now on AppleStore
- Marty Stratton talks about Quake Live. Leaderboards will having a comeback in Quake Live
- Todd Hollenshead said we get new infos about Doom 4 on the next QuakeCon 2010 :(
- New Rage trailer was shown. Trailer looks nice looking, much shooting & driving rocks and is now available on Gametrailers

John Carmack´s Keynote Speech, summary and video is up on QuakeUnity
Edited by Badb0y at 01:26 CDT, 14 August 2009 - 7418 Hits
Vo0: People will get bored of QL easily (23 comments)
Posted by Badb0y @ 15:32 CDT, 10 August 2009 - iMsg
SK-Gaming has interviewed Sander 'Vo0' Kaasjager. vo0 is known from duels with fatal1ty in the Painkiller competitions and for his success in various CPMA cups.

The iview is about his recently victory in Quake 3 CPM tournament this year on the Dreamhack Summer lan, beginner tips for CPMA, why he thinks Quake Live will not succeed, Quakeworld, his clan fnatic and many more.

SK-Gaming: So what do you think the future of Quake Live is? Will it become like Quake 4 or will it survive for ages like Quakeworld is doing right now?

Vo0:
I don't know, I think its, I hope it will, I hope it will be very popular but I think after a while people will just go back to Quake 3. Because Quake 3 is still technically better then Quake Live because it has many more features, Quake 3 CPMA, then Quake Live and people will get bored of Quake Live easily, so I hope you know I really hope that Quake Live will make it but its gonna be a tough challenge.

Vo0: "People will get bored of Quake Live easily"
Edited by Nukm at 16:19 CDT, 10 August 2009 - 4073 Hits
Sokal on Leaked Wolfenstein MP (28 comments)
Posted by Badb0y @ 19:00 CDT, 4 August 2009 - iMsg
Last Friday a Wolfenstein Multiplayer version was leaked and found a way to the internet. This version is dated 22nd July.

id`s Community Manager "idwolf" Sokal now released as a reaction a quick statement.


Source: crossfire.nu
Edited by Badb0y at 12:11 CDT, 5 August 2009 - 5436 Hits
Dark Salvation on Quake 3 Engine (16 comments)
Posted by Badb0y @ 05:58 CDT, 31 July 2009 - iMsg
Its been a long time that a buy game on id Tech 3 is released. Dark Salvation is developed by Mangled Eye Studios, the devs are coming from the Quake 3 Modding Community.

The design of this singleplayer game is kind of mystic & occult, the game itself is a low price game.

According to shacknews Dark Salvation was almost seven years in development, the player controls a dead woman in a underworld.

Dark Salvation Homepage
Edited by Badb0y at 06:00 CDT, 31 July 2009 - 3762 Hits
First Wolfenstein Multiplayer Q & A (42 comments)
Posted by Badb0y @ 10:02 CDT, 30 July 2009 - iMsg
Just to keep you up-to-date on Wolfenstein, Gamespot gets the first official interview about the multiplayer part, Q & A with the lead game designer Matt Wilson of Endrant Studios.

Summary:
- Axis vs. Resistance
- 3 gameplay modes: Objective, Stopwatch and Team Deathmatch (of course no FFA...)
- 3 classes: Soldier, Medic and Engineer
- Wolfenstein MP includes all the standard weapons from the singleplayer mode, some of the more exotic veil weapons will not be in the multiplayer

According to crossfire.nu on friday there will be another mp interview release on wolfenstein-zone.com with the focus on competitive gameplay.

Related link
New Wolfenstein & Rage Info
Edited by Badb0y at 17:13 CDT, 30 July 2009 - 5220 Hits
No new Unreal Tournament the next years (49 comments)
Posted by Badb0y @ 17:33 CDT, 24 July 2009 - iMsg
Sad day for all Unreal Tournament fans out there. Tim Sweeney, Epic Games founder, Technical Director, and CEO says that Epic will not release a full retail version of Unreal Tournament in the next several years.

Tim Sweeney
"Unreal Tournament is certainly a major long-term priority but we're planning not to release a major retail game in the series for several years. So we have that effort somewhat on hold while we work on a few other initiatives."

Sweeney did add that Epic will continue to support Unreal Tournament 3 modding efforts, and is planning to "open up the engine to more people to use freely" sometime in the future. He even jokes that Unreal Tournament IV and V could be primarily made by the Unreal Tournament Community.

Source: G4 Video Interview
Edited by Badb0y at 17:49 CDT, 24 July 2009 - 9291 Hits
New Screenshot from Quake Arena Arcade (45 comments)
Posted by Badb0y @ 15:27 CDT, 23 July 2009 - iMsg
Second screenshot for the Xbox Live Arcade version of Quake III: Arena and Addon Team Arena has been released, the port is developed by Pi Studios. The game is called Quake Arena Arcade, formally known as Arena Gate.

Screen 1 shows ingame menu with various new maps, new Screen 2 shows a ingame scene on a known Team Arena FFA map.

Edited by Badb0y at 20:30 CDT, 23 July 2009 - 7231 Hits
Second Quakelive Tuesday Update (58 comments)
Posted by Badb0y @ 15:23 CDT, 21 July 2009 - iMsg
An update for qlcz Quake Live was released this tuesday, 21th. This minor update adresses mostly bugfixing.

It´s the second time that an update arrives on tuesday, see details for first tuesday update on July 14th.


Links: Offical Quake Live Forum Post - Twitter
Edited by Badb0y at 16:30 CDT, 21 July 2009 - 9066 Hits
New Wolfenstein & Rage Info (43 comments)
Posted by Badb0y @ 13:26 CDT, 21 July 2009 - iMsg
It took me quit some time to summary up all the latest informations about Raven´s Wolfenstein and id´s Rage. So i have something to put in you and give it away give it away give it away now. After that you will be well informed.


Bookmark this
Wolfenstein - www.wolfenstein.com , Twitter, RSS Feed
Rage - www.aftertheimpact.com , Twitter, RSS Feed
Edited by Badb0y at 16:32 CDT, 24 July 2009 - 8842 Hits
Arena Live as a browser game for Linux (100 comments)
Posted by Badb0y @ 05:34 CDT, 6 July 2009 - iMsg
Arena Live is now released as a browser game only for Linux OS and Firefox browser.
Arena Live is the free Quake3 Clone Open Arena, based on ioQuake3 engine, an extendend version of the id tech 3, with less bugs and more added features. Open Arena comes with own built content like new textures, models, maps, weapons, and sounds.

In the future Arena Live will support other OS. For playing you need a quick registration on the site. It´s more like a demonstration and experiment i guess, haven´t tested it by myself.


Source: heise.de (german IT site)
Edited by Badb0y at 19:23 CDT, 6 July 2009 - 17263 Hits
Warsow 0.5 preview interview (71 comments)
Posted by Badb0y @ 09:28 CDT, 27 June 2009 - iMsg
Warsow 0.5 is nearly release-ready and parry & lokirulez sat down with the Warsow dev members jal, Vic, thelawenforcer and SolomonK to talk about the new version in detail.

For your attention: you can playtest the actual beta release by registering on warsow.net forums and download it yourself. (win & linux, version 0.5 T5 from 23.05.09)

In over 25 questions the Warsow dev team gives you a overview of the latest additions and tweaks.
The Warsow 0.5 interview gives answeres to gametypes, gameplay changes, media, renderer features, WarsowTV, developement cycle and dev team.
Edited by Badb0y at 01:38 CDT, 28 June 2009 - 12889 Hits
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