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5 story lines for QuakeCon 2016 (7 comments)
Posted by RadoNonESR @ 09:55 CDT, 6 August 2016 - iMsg
In the article I take a look at what is for me the 5 most interesting story lines at QuakeCon 2016's duel tournament. Hope you enjoy it and feel free to let me know if you got questions or criticism.

I meant to post it on 4th, before the event but experienced some technical difficulties I couldn't fix in time since I was planning to post it just before the tournament starts. I hope it is still enjoyable read.

Link to the article on medium.com

If you are interested in my opinions regarding esports and want to keep track of future articles @followradon on twitter.
1950 Hits
quakeworld 1v1 qcon (No comments)
Posted by atfab @ 13:47 CDT, 1 August 2016 - iMsg
http://www.quakeworld.nu/news/986/duelmania-quakecon-2016


pls give leopold some plusses as soon he makes a post :D
673 Hits
whatever floats your boat (11 comments)
Posted by drk @ 11:42 CDT, 29 May 2016 - iMsg
whatever :D
Edited by drejk at 13:00 CDT, 29 May 2016 - 2978 Hits
HoQ TDM 4v4 Spring Season 2016 Coverage (86 comments)
Posted by viaIImaximus @ 19:45 CDT, 26 March 2016 - iMsg
HoQ TDM 4v4 Spring Season 2016 is starting tonight with first three Div 1 matches being played at 21:00 CEST! Until then, entertain yourself with interviews from the clan leaders and their predictions on today's games.

Keep checking this page as I'll be adding more interviews from div 2 and div 3 clans. Also I would like to wish a Happy Easter to all those who celebrate it! Besides that, I would like to thank all the clans for letting me interview them, and who have shown that the QL scene consists of really cool people, who enjoy playing their favorite game. Don't forget to check the streams for tonight's action.

Streams: Russia 102, United Kingdom funnyb, United States of America Flair TV
Links: Schedule, Rules - mIRC #HoQLeagues - Donate for the league
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Edited by viaIImaximus at 09:12 CDT, 27 March 2016 - 15620 Hits
HoQ CA Spring Season 2016 Round 1 Recap (8 comments)
Posted by viaIImaximus @ 17:31 CDT, 25 March 2016 - iMsg
Yesterday night, at 21.00 CET to be exact, saw HoQ CA 4v4 Spring Season 2016 kicking off with four matches being played. Some matches have been rescheduled and some teams have used a wildcard but overall it was a great CA night with interesting matches. Some very close games were featured. You can check them out on funnyb's YouTube YouTube playlist, as he has uploaded most of the VOD's if you wish to review any of the matches. Furthermore, I have interviewed most of the clans that have played yesterday. If you want to know their impressions and opinions on the games they have played continue reading. Be sure to keep an eye on this article as I’ll be adding more interviews!

The match results are the following:


Standings:


Links: YouTube funnyb YouTube playlist, HoQ CA Results
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Edited by viaIImaximus at 18:12 CDT, 25 March 2016 - 7863 Hits
HoQ CA 4v4 Spring Season 2016 Coverage (25 comments)
Posted by viaIImaximus @ 14:47 CDT, 24 March 2016 - iMsg
Tonight is the night! As it was already announced the HoQ CA 4v4 Spring Season 2016 kicks off tonight at 21:00 CET with first CA matches of the season. A total of 21 teams, across three divisions will be battling to crown themselves as the HoQ CA champions.

To keep you entertained before match start, I set on a quest to get every team's predictions and thoughts about the league and upcoming matches. I have conducted interviews with team leaders spanning all three divisions. I managed to cover almost all of them. Some couldn't be reached, some didn't want to participate but overall it was an interesting experience. I've been working in fifth-gear for the past 24 hours to get this done as soon as possible, so please excuse any mistakes or typos that you might encounter while reading. I'm still editing on-the-go and getting some more interviews in. So keep checking this page.

Other than that, I would like to express my deep gratitude to all who agreed to be interviewed and to those who have helped me along this hectic journey. I have met many new and interesting people along the way and have really enjoyed interacting with you all. I hope you had a good time doing this as well as I did. Thank you again! Furthermore, each page of the article represents a Divison, so page 1 is div 1, page 2 div 2 and so on. Well... What are you waiting for? Start reading and enjoy!
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Edited by viaIImaximus at 14:49 CDT, 24 March 2016 - 8948 Hits
The best new thing - VR? (22 comments)
Posted by viaIImaximus @ 14:15 CDT, 22 March 2016 - iMsg
Probably the hottest news in the IT industry at the moment is Virtual Reality (VR) related. Basically, every IT news portal is being swarmed with articles about VR development hardware and software wise. One might find themselves caught off guard when it comes to the new technology and with so much information being released, you might as well feel overwhelmed by it. That is the reason for the creation of this article. To get yourself acquainted with the new 'hot stuff', giving you an overview as to why VR is so popular right now.

Go on dive in ...
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Edited by viaIImaximus at 17:30 CDT, 22 March 2016 - 9735 Hits
green talks to base after 125 FPS Season (88 comments)
Posted by xemorx @ 16:12 CST, 2 March 2016 - iMsg
This transcription is of the interview after the finals of the 125 FPS Season.

G. – Hello, you were awesome today, gratz! We were all rooting for you! You must have been warming up for some time right before the tourney?

B. – I just had the two days off which I’d invested in practicing, something about 9 hours a day.

Edited by xemorx at 13:52 CST, 3 March 2016 - 15077 Hits
You make me TWITCH (33 comments)
Posted by viaIImaximus @ 15:35 CST, 1 March 2016 - iMsg
Knowing how you guys "love" year recaps, I'm posting about another one. Yes, yes it gets kind of boring reading all this 'stuff' but bear with me as this one is worth your precious time.
The biggest gaming streaming service, twitch Twitch, has released an interactive look-back on their work in the year 2015. So let's crunch some numbers.


Links:twitch Twitch, twitch Twitch 2015 Retrospective
Edited by viaIImaximus at 15:43 CST, 1 March 2016 - 5639 Hits
Global eSports market report for 2016 (7 comments)
Posted by viaIImaximus @ 17:03 CST, 29 February 2016 - iMsg
A research company named, Newzoo, has published a global eSports market report for the year 2016. It's an 80-page report with details on the global and local eSports markets, since this report is not publically available and needs to be purchased; Newzoo, however, did release some interesting facts to the public eye.

According to the Newzoo's last year report, the revenues for the year 2015 were $325 million worldwide. This year's prediction sees the revenue growing to $463 million, which correlates to a year-on-year (YoY) growth of 43%. According to their long term prediction in the year 2019 eSport revenues will reach approximately a jaw-dropping $1.1 billion! The number of eSports Enthusiasts watching their favorite games will be 131 million, in addition, another 125 million Occasional Viewers will tune in mainly for the big international events.


Looking at it region wise, North America will strengthen its lead in terms of revenues while Asia will continue its explosive rate of increasing numbers in audience. Digging into the numbers, the US will see $175 million generate through merchandise, event tickets, sponsorships, online advertising and media rights. What is significant here is the fact that most of the revenues will flow back to the game publisher, earning them additional profits from the same game. Basically, one might not care, but only if it implies the publisher is ready to give back to the community and support their game in eSports through prize money, as we have seen recently done by Valve. Looking at Asia, we can see China and Korea leading the Asian region with 23% of global eSports revenues, totaling $106 million prediction for the present year. Viewership is rapidly picking up in Asian countries, more specifically that being 44% of global eSports Enthusiasts.


Wouter Sleijffers, CEO of Fnatic, comments:
Esports remains an industry with great potential for the years to come. Esports is a very diverse space, and for established and worldwide esports brands like Fnatic, it’s vital to follow the developments using reliable and complete data. Our partnership with Newzoo means that we can both stay on top of our game.


As is with all predictions, it is debatable how accurate they are but we can safely conclude that eSports is on the rise, especially business wise. It is now more evident than ever that the main focus of event organizers and game publishers will be on media coverage and advertisement. With streaming services reaching smartphones and other 'smart' gadgets you will seldom find yourself unable to follow your favorite eSport game. We can already see some traditional media companies entering this market and with Twitch being the biggest streaming service at the moment, it is going to be interesting to see how things will develop in the upcoming years. If the companies like ESPN and Red Bull start screening eSport games on TV, we might witness a big shift in the way eSport coverage will be handled in the future.

Links: Newzoo, Newzoo report
Edited by viaIImaximus at 17:13 CST, 29 February 2016 - 4309 Hits
The money "never" sleeps with Quake (34 comments)
Posted by viaIImaximus @ 18:34 CST, 17 February 2016 - iMsg
Ever wondered what the prize pools for Quake III Arena, Quake 4, Quake Live and DOOM 3 were? What game out of the four previously mentioned had the most tournaments? Who was the top earner?

Those were the questions that got me started on this quest to write the article. With the help of esportsearnings.com website I was able to compile data to find the answers and some interesting facts. Out of the vast amounts of data available on the website, for the sake of readers attention, I have gathered what I think was most important and entertaining. So if you have the desire to dive in more deeply, be my guest, I thoroughly recommend it.

Now, follow through to read the the rest!
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Edited by viaIImaximus at 14:13 CST, 18 February 2016 - 6190 Hits
Business of eSports Panel 2014 (18 comments)
Posted by viaIImaximus @ 12:46 CST, 14 February 2016 - iMsg
When it comes to eSports this site has mainly been covering the games themselves, Quake being at the forefront. But eSports is becoming a lot more than a "game" someone is competing in, be it offline or online, at an event or tournament. Stepping back and looking at eSports you will notice there is a lot more to it and most notably it's becoming a business.

Red Bull eSports did an interesting live panel concerning the business aspect of eSports at the Georgetown University School of Continuing Studies in Washington, D.C. The panel was moderated by Sean "Day[9]" Plott with special guest panelists Chris Radtke (Ziff Davis), Ben Goldhaber (twitchTwitch) and Rod "Slasher" Breslau (former ESReality journalist). Topics range from, where the money comes from, business models, jobs and roles in eSports, presentation of 'numbers' and many more, these just being the basics. The guests give insight with their own experiences and opinions on the subject with some general advice on business itself.

The panel is divided in 5 parts on YouTube YouTube and is about a 100 minutes long altogether. Some interesting points being, speakers mentioning Quake as their eSport game and furthermore "Slasher" mentioning ESReality as the start of his career as a journalist.

Business of eSports Panel w/ Day 9

Part 1 - Topic: Business model
Part 2 - Topic: Where the money is coming from
Part 3 - Topic: Jobs and roles in eSports; Slasher mentions ESR @ 13:13 mark :)
Part 4 - Topic: Presentation of 'numbers' and getting funding/sponsors
Part 5 - Questions from the audience

Even though being a year and a half old now, still some valuable information was presented at the panel and I strongly suggest it to anyone, even remotely interested in this side of eSports to, well, watch it.

Links: Red Bull eSports, Day[9], twitchTwitch.tv, Ziff Davis

Edited by viaIImaximus at 14:13 CST, 15 February 2016 - 3976 Hits
cobalt Interview by Druidz|L33genD (16 comments)
Posted by sofiene @ 18:55 CST, 29 January 2016 - iMsg
Quake-Con 2016 is getting closer day after day, every year we see players compete for the title of the best Quake player and win a trophy. Talking about trophies, today we invite United States of America Brett " cobalt " Barrow, the guy behind those awesome Medals and Trophies since 2009, to do an interview and tell us more about himself, how he got into making trophies for Quake-con and many more. Here is a preview :


Links: Full interview, cobalt's website , Team Druidz's Facebook facebook / Twitter twitter, Twitter L33genD_ Aka sofiene
Edited by PerpetualWar at 16:46 CST, 30 January 2016 - 5103 Hits
Esports interviews series #3 - Strenx (48 comments)
Posted by dem0n @ 11:48 CST, 26 January 2016 - iMsg
I have been conducting a research lately around esports and have therefore had the chance to interview some (familiar) faces of esports in search for a better understanding of the phenomenon. At the start of it all, I made clear to my interviewees that their responses were not at first hand meant for wide publishing. However, now that I'm done with using the data, with their agreement, I have the possibility to release it as a series of interviews that can be, in my opinion, an interesting read for many people. So, here it is.


Themes: esports definition, esports origins, women in esports, the sport debate, new technologies, esports audience, esports prospects, upcoming challenges...

Today, I will be releasing the #3 interview notes with France Kevin "Strenx" Baeza. The interview did not need translating, as it was done in english by Strenx leself.


Links: twitch strenx, Facebook strenx, Twitter strenx
Edited by dem0n at 11:58 CST, 26 January 2016 - 8575 Hits
Esports interviews series #2 - Fatal1ty (136 comments)
Posted by dem0n @ 22:12 CST, 12 January 2016 - iMsg
I have been conducting a research lately around esports and have therefore had the chance to interview some (familiar) faces of esports in search for a better understanding of the phenomenon. At the start of it all, I made clear to my interviewees that their responses were not at first hand meant for wide publishing. However, now that I'm done with using the data, with their agreement, I have the possibility to release it as a series of interviews that can be, in my opinion, an interesting read for many people. So, here it is.


Themes: esports definition, esports origins, women in esports, the sport debate, new technologies, esports audience, esports prospects, upcoming challenges...

Today, I will be releasing the #2 interview notes with United States of America Johnathan "Fatal1ty" Wendel.


Links: twitch fatal1ty, Facebook Fatal1tyGamingGear, Twitter Fatal1ty
Edited by Badb0y at 08:56 CST, 13 January 2016 - 17002 Hits
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