ESReality - Where Gaming Meets Reality
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ESReality Development (132 comments)
Posted by asdfasdfasdf @ 15:36 CDT, 9 September 2015 - iMsg
Continue working on this: 70% (81)

Leave things the way they are: 23% (26)

FPSPulse: 7% (8)

I have been driven over the last 15 to dig through and update the ESR code to create a prototype of what I believe is the beginning of a more aesthetically pleasant and friendly user interface. In this process I have also implemented some modern CSS & HTML standards as replacements for long obsolete methods.

I have not implemented the change without consulting the community, because custom CSS files that many use will need to be updated to work with new markup & styles. Any user with knowledge of CSS & basic web development can create a custom stylesheet, which can be stored on the server for access by all users of level 'regular' and above.


So I give it to the community to decide: should I implement changes and continue to direct this development of ESR? The test site can be reached by the following URL:

http://test.esreality.net/

Edited by Demiurge at 12:50 CST, 14 January 2016 - 17309 Hits
Frag-o-Matic 17.1 Duel Map pool (3 comments)
Posted by Teen Queen @ 18:36 CDT, 3 August 2015 - iMsg
Blood Run: 12% (20)

Furious Heights: 12% (20)

Lost World: 9.8% (17)

Aerowalk: 9.2% (16)

Sinister: 8.7% (15)

Toxicity: 8.7% (15)

Cure: 7.5% (13)

Campgrounds: 7.5% (13)

Hektik: 5.8% (10)

Silence: 5.2% (9)

House of Decay: 4.6% (8)

Elder: 4.6% (8)

Dismemberment: 2.9% (5)

Battleforged: 2.3% (4)

Here you can vote for the maps you'd like to see on Frag-o-Matic LAN.

Multiple choices allowed per user.
There's also a strawpoll running here.

Links: Links: Frag-o-Matic Official, GameType Poll, Main thread
Edited by Teen Queen at 18:37 CDT, 3 August 2015 - 6048 Hits
Frag-o-Matic 17.1 gametypes (9 comments)
Posted by Teen Queen @ 02:49 CDT, 30 July 2015 - iMsg
Team Deathmatch: 60% (30)

Capture The Flag: 40% (20)

After a quick talk with the Frag-o-Matic organizers, I've deiced to set up a poll to let the ESR userbase vote and discuss which gametypes they would prefer to see on Frag-o-matic LAN event this September 11th. Duel is already confirmed, the second gametype will be decided based on community interest.

There is also a fun focused tournament under discussion - potentially a CA tournament; something for the not-so-competitive players in mind.

This should also shed some light on attendance numbers, community suggestions et cetera.

Again a huge thanks to the FoM team for keeping the dream alive \o/

Links: Official event website, esr ESR thread (in works)
Edited by Teen Queen at 02:50 CDT, 30 July 2015 - 3813 Hits
Which site will you be using? (84 comments)
Posted by LCANT @ 05:21 CDT, 5 June 2015 - iMsg
ESR: 76% (104)

+f: 23% (31)

FPS Pulse: 1.5% (2)

ESReality has been around longer than most Call of Duty players have been alive, but the fundamental utility of the site was progressive enough to foreshadow many modern user interfaces, and still offers a stripped down community content-oriented user experience. ESR has been a haven for competitive gaming news for many games, but over time, as more and more niche web sites became available, it was the Quake players who sort of mumbled "Eh, this is okay," and cemented themselves in place for the long-haul.

ESR users have recently been directly solicited with a few new options for community interaction, news, and editorial content geared toward fast-paced arena FPS games with the announcements of FPS Pulse and Plus Forward.

Which site do you foresee as remaining or becoming your go to source for, well, whatever it is you go the the source for?
Edited by LCANT at 05:23 CDT, 5 June 2015 - 20655 Hits
North America: Would you play FFA Pickup (10 comments)
Posted by Teen Queen @ 09:26 CST, 9 December 2014 - iMsg
Yes: 58% (11)

No: 42% (8)

________________________________________________

I am starting this thread to find out if N.A. players want something similar to the "Classic FFA Pickup" by Yakumo. I always enjoyed FFA under the classic rule set and I know I'm not alone.

So what do you think North America? Let's ditch the load out games for some classic deathmatch! If you are interested please take a moment to Vote and comment


---
flair@duelcup.com
Edited by Teen Queen at 09:47 CST, 9 December 2014 - 4556 Hits
CTF League/cup in Jan 2015, are you in? (37 comments)
Posted by Teen Queen @ 11:59 CST, 10 November 2014 - iMsg
Yes: 67% (48)

No: 33% (24)

#ctfpickup are trying to organize a ctf league, they would like to see if there is enough interests from the players. Voting will be closed on November 24th

Should there be enough votes, a League or cup is planed in January 2015

Links: mIRC #ctfpickup
Edited by Teen Queen at 12:00 CST, 10 November 2014 - 21030 Hits
Which player model do you prefer in CPMA (6 comments)
Posted by Teen Queen @ 14:34 CDT, 29 September 2014 - iMsg
Ranger: 15% (6)

Visor: 10% (4)

Sarge: 10% (4)

Orbb: 10% (4)

Keel: 7.7% (3)

Xaero: 7.7% (3)

Doom: 5.1% (2)

Bitterman: 5.1% (2)

Razor: 5.1% (2)

Mynx: 5.1% (2)

Tankjr: 5.1% (2)

Crash: 2.6% (1)

Klesk: 2.6% (1)

Bones: 2.6% (1)

Anarki: 2.6% (1)

Lucy: 2.6% (1)

Uriel: 0% (0)

Biker: 0% (0)

Slash: 0% (0)

Major: 0% (0)

Sorlag: 0% (0)

Grunt: 0% (0)

Hunter: 0% (0)

As stated above, requested by DEZ_
Edited by Teen Queen at 14:34 CDT, 29 September 2014 - 6068 Hits
Quakelive, Steam and VAC (77 comments)
Posted by xou @ 07:54 CDT, 22 September 2014 - iMsg
Yes: 63% (98)

Don't care: 22% (34)

No: 15% (23)

Should QuakeLive go Steam exclusive and use Valve Anti-Cheat?
33500 Hits
When were you introduced to quake? (197 comments)
Posted by tom @ 11:52 CDT, 20 August 2014 - iMsg
1997-1999: 36% (169)

2000-2005: 22% (103)

1996 baby!: 20% (93)

2006-2010: 15% (70)

2011-noob: 7.4% (35)

I don't qwake: 0.4% (2)

39899 Hits
Donations to send duelers to QC'14 (83 comments)
Posted by xou @ 11:44 CDT, 26 May 2014 - iMsg
Yes: 61% (76)

No: 29% (36)

Is it legit?: 10% (13)

Lately, a few threads and posts on ESReality are appearing and discussing donations to send players to the QUAKE LIVE Duel Masters Invitational Championship at QuakeCon 2014 (Sweden toxjq, Poland Av3k and France strenx).

Would you consider donating money to send European duelers to the tournament?
Edited by xou at 11:50 CDT, 26 May 2014 - 23822 Hits
125 FPS Showmatch - Cooller vs Strenx (29 comments)
Posted by Nico_QD @ 09:30 CDT, 13 March 2014 - iMsg
Cooller: 57% (103)

Strenx: 43% (78)

Who will win this showmatch

Edited by Teen Queen at 21:28 CDT, 13 March 2014 - 57888 Hits
125 FPS Showmatch - Cooller vs Strenx (2 comments)
Posted by Nico_QD @ 09:27 CDT, 13 March 2014 - iMsg
Cooller 4-3: 27% (17)

Cooller 5-2: 22% (14)

Cooller 7-0: 18% (11)

Strenx 4-3: 16% (10)

Strenx 5-2: 13% (8)

Cooller 6-1: 1.6% (1)

Strenx 6-1: 1.6% (1)

Strenx 7-0: 1.6% (1)

What mapscore will be at this showmatch
Edited by Nico_QD at 09:28 CDT, 13 March 2014 - 41113 Hits
ESH CTF Spring Cup to be played in 5v5 ? (151 comments)
Posted by PerpetualWar @ 01:24 CST, 24 February 2014 - iMsg
CTF 5v5: 61% (57)

CTF 4v4: 39% (36)

Considering the bad state of CTF at the moment, it might be a good time to switch again to 5v5 where more casual players would be playing and therefore increase the player base significantly?

Post your thoughts on this and vote!
Edited by PerpetualWar at 01:24 CST, 24 February 2014 - 25961 Hits
Infinity map changes (30 comments)
Posted by Teen Queen @ 14:51 CST, 28 January 2014 - iMsg
Leave it as it is: 50% (17)

Replace 50hp in center map water w/ RG: 24% (8)

Reduce Railgun ammo count on pickup: 15% (5)

Move RG somewhere closer to the base: 12% (4)

Cityy: "In order to reduce the rail heaviness of the center map area and to bring Infinity back closer to its original style of gameplay I have considered to apply an update to it. I would be interested in people's opinion on the following options

Feel free to elaborate on your vote and discuss things, it's much appreciated. "

Edited by Teen Queen at 14:53 CST, 28 January 2014 - 13222 Hits
Anyone care to see changes to Phrantic? (61 comments)
Posted by Teen Queen @ 15:53 CST, 13 January 2014 - iMsg
Option B: 71% (73)

Option C: 23% (24)

Option A: 5.8% (6)

Option A - Add a MH at the teleporter entrance and change the 50hp to a 25hp.

Option B - Make significant geometry changes, such as providing more fighting space in the current tight hallways.

Option C - No, don't bother -- even if updating it wouldn't take any significant amount of time.

SyncError: "Phrantic was really well received in both CPM and in Quake 4, but as everyone knows, it hasn't been too popular in Quake Live, even in PQL.

Personally, I'm pretty happy that the map author swelt wanted to stick with a Q4 geometry style, but the current map doesn't appeal to players for various reasons (not interesting enough geometry, fighting space is cramped compared to the CPM versions, the Q4 geometry was designed for crouchsliding, not a lot of head room for air control, etc)."
Edited by Teen Queen at 16:25 CST, 13 January 2014 - 14774 Hits
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