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2nd December of 1999 marks the date when Quake 3 Quake III Arena was released. It used the [url=http://e...
This will probably by my last attempt to actually save what's left of quake.

I first wrote this as a single huge "Wal...
Site summary for week ending 19 Dec (No comments)
Posted by ESReality @ 16:00 CST, 21 December 2014 - iMsg
King of Fire (21 comments)
Posted by quake is potat @ 15:37 CST, 21 December 2014 - iMsg



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Rating: 8.3 (30 votes)
Hey guys. I've always wanted to make a fragmovie, so I actually made one. I present King of Fire, with frags by myself from the last few months. The first half is TDM, the second half is Duel and a bit of CA. I didn't have a lot of material to work with (or any previous video-editing experience for that matter), but it turned out almost exactly how I envisioned it and I'm really satisfied with the results.

Thanks to DDK for streaming it earlier and Maverick for the hosting!

Feedback is welcome, although somewhat futile, as I do not intend to make another movie. Movie-making is exciting and feels very rewarding, however it is also an incredibly demanding, exhausting and time-consuming experience. It also uses up an insane amount of HD space.
MOSCOW QUAKE LAN PARTY #20 (57 comments)
Posted by h8m3 @ 14:53 CST, 15 December 2014 - iMsg
Scheduled: 01:00 CST, 10 January 2015 to 11:00 CST, 10 January 2015
Begins In:

Right after the success of the Moscow Quake LAN Party #19, which took a place in August and gathered over 40 players, the MQLP series is back to being twice a year. This anniversary LAN however was decided to be held in an unusual format. For the first time in its history, it's gonna be a no duels team-modes only LAN.

Moreover, to raise the fun and competition level, it was decided to make it a draft tournament. Chosen captains are going to pick players and play six official 4x4 disciplines being CA, CTF, TDM, FT, Dom and A&D. Event will happen in the same place as the last time: The CyberSport Laboratory in Russian State University of Physical Education, Sport, Youth and Tourism .


Streams: TBA
Links: Announcement
125 FPS Nov-Dec 2014 Pro league, Playoff (298 comments)
Posted by Nico_QD @ 17:53 CST, 14 December 2014 - iMsg
Scheduled: 12:00 CST, 22 December 2014 to 14:00 CST, 22 December 2014
Begins In:

The 125 FPS Nov-Dec 2014 Pro-League Playoff Stage starts the 15th December. The schedule is as following:

Semi-finals and Final
12:00 CST, 22 December 2014: Russia evil vs Russia agent - (Fixture)
12:00 CST, 22 December 2014: Belarus cypher vs Russia ash - (Fixture)
Please read more info on 125fps.com.

Streams: United Kingdom ZCasts , Russia 102, Russia elder
Links: Brackets, 125 FPS website, mIRC #125fps
Site summary for week ending 12 Dec (No comments)
Posted by ESReality @ 16:00 CST, 14 December 2014 - iMsg
HoQ TDM Winter Season Opens Signups (10 comments)
Posted by doz3r @ 14:01 CST, 14 December 2014 - iMsg
It is winter so its time for the ql Quake Live TDM 4v4 Winter Season. The sign-ups are open from Sunday 14th December until 7th of January 2015.

League start will be Wednesday 14th of January, duration depends on the sign-ups (1 match per week). Division 1 plays Wednesday, Division 2/3 Thursday at 21:00 CET.

Check below for all needed informations and sign-up! If you already have player and clan account on House of Quake, feel free to sign-up right away. Otherwise make sure to register yourselves and your clan first.


Streams: camera QLTDM camera QUAD camera flair
Links: Rules, Signup, mIRC HoQLeagues
Doom - Cacowards & unseen Artwork (43 comments)
Posted by Badb0y @ 08:59 CST, 11 December 2014 - iMsg
The winners of the annual Cacowards for Doom Classic are determined.

With the Cacowards (doomwiki) the Doom community honors the best maps & mods of the year. With the predestined winners also non Doomers can get a glimpse of how far Doom Mapping went after initial release. As expected for me, under the winning mapsets are Adventures of Square, Going Down, Monster Hunter Ldt. Comments can be found in the news topic. Direct to the Cacowards 2014.


In celebration of Doom's 21st birthday (shareware December 10, 1993), John Romero shows off some never seen before stuff out of his archive.

It's a little sensation for me. We see unused textures like bushes/way signs/backgrounds, scans of the models, proto typ of Skulls and BFG, alternative bloody death animations from Marine and Pinky, proto Logo/Font/Boxart, sketches, Spiderdemon originally had a magic attack, dinosaur toy legs were used for Pinky Demon, unimplented gun shells. The scans of proto Doom can be converted to have new old textures and animations for upcoming community projects. This is historical relevant game content that will be used. Doomworld collected Romero's links. So there is only one wish left, please Mister Romero, give us a new map!


Links: Cacowards 2014, Romero reveals New-Old Artwork
#cpmduel hooneymode #4 - pukka3tourney2 (11 comments)
Posted by neverGreen @ 09:34 CST, 10 December 2014 - iMsg
Scheduled: 10:00 CST, 13 December 2014 to 13:00 CST, 13 December 2014
Schedule: Passed

#CPMDUEL crew brings you another dose of promode action in the form of 4th cpma challenge promode HoonyMode cup held on Saturday 13th of December at 17:00 CET. If you are interested, you can sign up! This is going to be the 4th cup out of 7. After the 7th cup there is going to be a superfinal where top8 ranked players will play one big HooneyMode cup with all 7 maps. You can find current ranking in "Main informations" section. GL&HF!


Stream: essery_
previous cups VODs: BunnyhopTV / ZootLive - 1st HM cup Final
Links: CPMA website, Q3A map archive, mIRC #cpmduel
A journey? [df.] (83 comments)
Posted by Kapiter @ 16:14 CST, 8 December 2014 - iMsg



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Rating: 9.6 (60 votes)
Make yourself comfortable, and enjoy this one hour long journey of great defrag runs compiled for your pleasure by New Zealand MrHollyDriv3r.

Be sure to check MrHollyDriv3r's YouTube channel for a lot more awesome defrag videos.
Besmella.QW Aerowalk Tournament WB Final (7 comments)
Posted by leopold @ 11:42 CST, 8 December 2014 - iMsg
Scheduled: 09:00 CST, 14 December 2014 to 10:00 CST, 14 December 2014
Schedule: Passed

The BesMella Quake Aerowalk Tournament WB-final between Norway Rikoll and Sweden Locust is scheduled for Sunday 14th Dec 16:00 CET.

Stream to be announced.

Links: Brackets, Watch it, Fixture
Site summary for week ending 05 Dec (2 comments)
Posted by ESReality @ 16:00 CST, 7 December 2014 - iMsg
QLReddit Newbie Duel Tourney #5 (45 comments)
Posted by Kapiter @ 17:30 CST, 5 December 2014 - iMsg
Scheduled: 07:00 CST, 14 December 2014 to 12:00 CST, 14 December 2014
Schedule: Passed

Quakelive Reddit channel organizes a Newbie Duel tournament on Sunday 07:00 CST, 14 December 2014.

Read the official announce and details. Sign-ups are open to every player with current QLRanks ELO below 1250 and maximum ELO below 1350 on this page.




Stream: QLReddit livestream
Links: mIRC #qlreddit, Quakelive Reddit
Besmella.Quake Aerowalk Tournament (13 comments)
Posted by leopold @ 13:52 CST, 3 December 2014 - iMsg
Scheduled: 14:00 CST, 4 December 2014 to 15:00 CST, 4 December 2014
Schedule: Passed

The Round 4 game between QW aces Rikoll and Carapace is taking place today.

Make sure to spec it on qtv.

Apologies for the short notice, just read it on IRC myself:)

Links: Brackets, Demos, Watch it
QUAKE LIVE Update #22 - December 2, 2014 (312 comments)
Posted by Teen Queen @ 15:27 CST, 2 December 2014 - iMsg
QUAKE LIVE Update 22 is now online. This update features Steam Trading Cards, 9 new arenas, 1 returning renovated arena, unlocked map rotation, 1 new in-game medal, announcer VO updates and volume controls, and subscriber map voting.


Originally written by United States of America SyncError.

Related: 50% discount on 12 months on PRO membership
Links: Source, tweet @Quakelive, Facebook Official Facebook page
15 years ago, on this day, Q3A was born. (110 comments)
Posted by Teen Queen @ 14:46 CST, 2 December 2014 - iMsg
2nd December of 1999 marks the date when Quake 3 Quake III Arena was released. It used the id Tech 3 engine, a competitor to the Unreal engine, both widely licensed, renown and still used to this very day. The game has since become a cult classic, the rise of Quake III Arena marks an important history of esports. The game has received overwhelming strong positive reviews on Metacritic and Gamerankings, giving the Dreamcast version a rating of 93/100 and the PS2 Version 84/100. The PC version scored 89/100.

It was the first part in the quake series that distanced itself from the single-player story driven predecessors. With the huge success from older titles, idsoftware id software decided to put more emphasis on multi-player, channeling all their focus on fluidity, net-code, and online functions. There is an offline campaign available which let's players climb their ranks and defeating PC controlled opponents. Atmosphere resembles the old quakes, including Gothic and Lovecraftian themes with a few new tricks up it's sleeve such as cyber-gothic areas and futuristic level designs.



Although lore was never a big part of the game, it attracted plenty fan-fiction writers and cosplayers. It was ported to PlayStation 2, Dreamcast and Xbox live.

Quake III Arena and its respective mods are still relatively active, have communities and are generally accepted as one of the most remarkable games ever made with an enormous community that shook the world. One may argue that it is the last great thing done by the core id software team, with big names still actively involved in the development.

"Welcome to the Arena, where high-ranking warriors are transformed into spineless mush. Abandoning every ounce of common sense and any trace of doubt, you lunge onto a stage of harrowing landscapes and veiled abysses. Your new environment rejects you with lava pits and atmospheric hazards as legions of foes surround you, testing the gut reaction that brought you here in the first place. Your new mantra: Fight or be finished."
— id Software overview
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