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p4r4
p4r4
Posts: 4022
Popularity: Royalty (68%)
Level:  Regular
Registered:  3 Aug 2009
Email:  Undisclosed
Full Name:  
Age:  Undisclosed
Location:  
iM Replies:  Y
Timezone:  Europe/Moscow
Country:  Russia
Avatar:  potat
Homepage:  
Config:  None uploaded
Drafts:  0
Judgements:  102 made, 1484 received
Bets Placed:  121 (Rank: 154)
E$ Money:  500 (500 available)
E$ Savings:  1981
Buddied by:  0 users
Last Login:  24 Apr 2015
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Bookmarks: Description:
Long time ago I provided best analysis of upcoming e-sports competitions and predicted their outcome like no one else. Now I am Shootmania fan and my aim in life is to discuss this game gifted to us from gods in corresponding threads on ESReality with other fans.

Also I am not a fan of cooller in any way, and only present factual data about players in objective manner. I am proud that all I say is true and not a matter of opinion unless specifically stated.


Recent Posts

Topics Replies Type
Re: No clock in reflex?
Posted @ 02:31 GMT 9 Apr 2015
I understand that devs of QL could make such stupid mistake, but why you needed
(0)
Forum
Re: Qcon 2015 teams
Posted @ 21:46 GMT 7 Apr 2015
C O O L L E R O O L L E R
(0)
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Re: New/old(kinda) VO
Posted @ 20:10 GMT 7 Apr 2015
Great way to demonstrate the level of your argumentation.
(0)
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Re: SyncError teases upcoming features
Posted @ 08:17 GMT 7 Apr 2015
Okay.
(0)
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Re: SyncError teases upcoming features
Posted @ 05:46 GMT 7 Apr 2015
Yes of course, I always read them very loud in powerful voice, much better than
(2)
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Re: SyncError teases upcoming features
Posted @ 03:34 GMT 7 Apr 2015
First of all, you don't understand what a computer game is. It's not a set of bi
(72)
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Re: SyncError teases upcoming features
Posted @ 01:49 GMT 7 Apr 2015
Good end to an argument you can't win: just block your opponent. Well, continue
(4)
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Re: New/old(kinda) VO
Posted @ 00:01 GMT 7 Apr 2015
It never fails to amaze me how some people live in an illusory dream where there
(2)
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Re: SyncError teases upcoming features
Posted @ 21:14 GMT 6 Apr 2015
Amazing, but doesn't make you any more relevant.
(0)
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Re: New/old(kinda) VO
Posted @ 21:13 GMT 6 Apr 2015
And this will tell us what?
(0)
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Re: SyncError teases upcoming features
Posted @ 20:58 GMT 6 Apr 2015
I'd rather pay each year and have everythig centrally administered instead of pr
(6)
Forum
Re: SyncError teases upcoming features
Posted @ 20:42 GMT 6 Apr 2015
I don't think that's correct. Most of those things cost you in Q3 too. You need
(74)
Forum
Re: New/old(kinda) VO
Posted @ 20:33 GMT 6 Apr 2015
The reasons why people don't play don't matter. Both Q3 and QL are available to
(0)
Forum
Re: SyncError teases the next update
Posted @ 07:53 GMT 6 Apr 2015
Explain how do you find prices of QL at the same level of unreasonable as your r
(10)
Forum
Re: SyncError teases the next update
Posted @ 07:50 GMT 6 Apr 2015
If it won't let QL go, then it obviously doesn't see Q3 as superior. And maybe y
(2)
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Re: SyncError teases the next update
Posted @ 07:49 GMT 6 Apr 2015
Where exactly is rip-off?
(82)
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Re: New/old(kinda) VO
Posted @ 07:41 GMT 6 Apr 2015
What exactly you need to be explained? People who play quake, play QL and not Q
(4)
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Re: New/old(kinda) VO
Posted @ 07:40 GMT 6 Apr 2015
It's a failure. But you are giving Q3 as an example of something better, while
(1)
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Re: New/old(kinda) VO
Posted @ 03:05 GMT 6 Apr 2015
QL is hundreds of times more popular/successful than Q3 is now. So whatever they
(11)
Forum
Re: New/old(kinda) VO
Posted @ 00:59 GMT 6 Apr 2015
Nothing was free in q3, it was a commercial game.
(13)
Forum
                                                                                                                                                                                                                                                                                                                                                                                                               
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