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TEnEP ETO PYCCKu CAuT (1 comment)
Posted by stpbozin @ 08:07 CDT, 7 June 2024 - iMsg
Chto by u velikih moralistov ne potekli slezki ot brannyh slov i oskorblenij, jetot tekst budet koncentratom faktov. Hot' v pervuju ochered' on i adresovan kom'juniti, razrabotchikam i razlichnym provodnikam, tak zhe stoit oznakomit'sja.



Da, Dzhon Karmak pishet otlichnye dvizhki. Uchityvaja vremja, te obstojatel'stva i metody, kotorye ispol'zoval Dzhon Karmak, ego po pravu mozhno nazvat' geniem. No, chto delaet ego legendarnym, tak jeto to, chto Dzhon Karmak otkryval ishodnyj kod svoih dvizhkov. Blagodarja jetomu, pojavilos' ogromnoe kolichestvo zamechatel'nyh igr. Vsja sut' progressa sostoit imenno v tom, chtoby narabotki odnih talantlivyh ljudej, ispol'zovalis' drugimi talantlivymi ljud'mi, dlja sozdanija chego-to novogo i luchshego, dlja budushhih pokolenij.

Po vsej vidimosti, na Frose zagorelas' shapka, kogda on uvidel moj predydushhij post. Po jetomu on ne smog prochest' i osmyslit' ego, i reshil sam dodumat' o chem shla rech'. Svoimi dogadkami on s udovol'stviem podelilsja na strime, rasskazav chto ih obvinjajut v vorovstve vdizhka ku3. Konechno, bylo by glupo, s moej storony, obvinjat' kogo ugodno, v vorovstve ishodnikov idtech3. No, raz Frosja ne ponjal o chem rech', pridetsja razzhevyvat'.

Kvejk kom'juniti perezhilo mnogoe. Samye jarkie, svetlye, jepichnye momenty, konechno zhe byli v kvejk lajv. Nu, a samye sil'nye potrjasenija, konechno zhe, prines kvejk chempions. Igra, so starta, ne zadalas'. Uzhasnaja optimizacija, kucha bagov, disbalans, lozh ot razrabotchikov. Kom'juniti, izo vseh sil pytalas' chto-to ispravit'. No, kamennye lica, zaranee proplachennyh pro-igrokov, ubezhdali nas chto vse normal'no. Chto vse budet horosho, nuzhno tol'ko PODOZhDAT'' i POMOLChAT''. My zhdali, my molchali, mnogimi mesjacami, godami igraja so slomannymi hitboksami, s raketami bez urona, bez splesha, s dyrjavymi kartami i tak dalee. I terpeli my vse jeto radi togo chtoby igra prosto izdohla, tak i ne stav igrabel'noj?

Jeto ponjatno, chto vremja razrabotchikov stoit deneg. No, po vsej vidimosti, tol'ko razrabotchikov. Po vsej vidimosti nashe vremja, vremja bydla, holopov i ne obrazovannyh skvernoslovov - ne stoit ni chego. Dlja nih my prosto stado, massovka. Oni - svetlye umy, a my nikto. No, im nuzhno nabrat' opredelennoe kolichestvo, bezlikoj, molchalivoj tolpy. Chtoby ta sozdavala vidimost' aktivnosti, vidimost' zainteresovannosti publiki i ne vystupala. No, esli vy budite vystupat', jeto budet meshat' PROEKTU razvivat'sja i vy budite likvidirovany.

Da, mozhno vozrazit'. Pogodite, no JeTO ZhE DRUGOE! Jetot kvejk delajut NAShI dlja SEBJa. Mozhet byt', mozhet byt'. No poka chto, byl oskorblen i unizhen predstavitel' malorossii - pepko, byl podvergnut atake bejz, byl zabanen agent i byli zatknuty za pojas vse ostal'nye. Nu i chto tut drugoe? Esli otnoshenie k kom'juniti takoe zhe kak bylo v kvejk chempions? Nas opjat' uverjajut chto vse horosho, chto nuzhno tol'ko podozhdat' i pomolchat'. Hotja svoimi glazami mozhno uvidet' chto vse ochen' i ochen' ploho. Nam opjat' rasskazyvajut pro malen'kuju indi kompaniju, kotoraja staraetsja tol'ko dlja vas. Opjat' kormjat nas obeshhanijami, rasskazyvajut chto vse tol'ko nachinaetsja. Opjat' provodjat chempionat na slomannoj, syroj igre i zatykajut vsem rty. Zachem vy jeto delaete, zachem vy nastupaete na te zhe grabli? V peredi 6 let beta testa, bez edinogo luchika sveta. I esli vy dumaete chto bladran uzhe luchshe, potomu-chto fps bol'she, to jeto zabluzhdenie, oshibka. Kogda oni nachnut dobavljat' vysokopoligonal'nye modeli i slozhnuju animaciju, vashi fpsy uletjat v trubu.

Vam ne nravitsja kak kritikujut vashi igru? A kto zhe vas zastavljal sobirat' vseh v igre, kotoraja ne sdelana dazhe na polovinu? Vas oskorbljajut, da? A vy dumaete nas ne oskorbljajut beskonechnye chudo razrabotchiki, kotorye obeshhajut nam zolotye gory? Vy schitaete u vas est' pravo izdevat'sja nad ljud'mi, raz vy celuju tyshhu zaplatili? Ja govorju o tom kak vy prinuzhdaete vseh hodit' po stojke smirno. Zastavljaete ljudej ulybat'sja, hvalit' igru i osuzhdat' agenta, ugrozhaja raspravoj(a, kuller ugrozhaet dazhe fizicheskoj raspravoj). Esli dlja vas takoe povedenie priemlemo, to ja ne vizhu ni kakih prichin, po kotorym ljuboe drugoe povedenie mozhet byt' nepriemlemym. Vy hudshie predstaviteli chelovechestva. Kak tol'ko u vas pojavilas' minimal'naja vlast', vy tut zhe nachinaete eju zloupotrebljat'. Ne znaju s kogo vy kopiruete model' povedenija, no jeto hudshee chto mozhno bylo vybrat' iz vsego spektra. Zanimat' poziciju "ne nravitsja - ne igraj", jeto ochen' nizkij uroven'. S takimi sposobnostjami luchshe molchat' i ne kommunicirovat' s soobshhestvom.

Chto kasaetsja kradennogo koda. V predydushhem poste ja opisal unikal'nye bagi, daleko ne vse, kotorye jekskljuzivny dlja kvejk chempions i bladran. I uchityvaja chto kvejk chempions napisan na idtech5, a bladran na idtech3(v kotorom podobnyh bagov ne sushhestvovalo), to takie identichnye bagi ne mogli pojavit'sja sluchajno. Bol'she tut obsuzhdat' nechego, za iskljucheniem togo, chto ispol'zuja kradennyj kod vy rasskazyvaete o morali. Jeto uzhasnoe licemerie i ego, kak i kullera, hotelos' by slyshat' pomen'she. Poskol'ku kuller jeto ne tol'ko chsv, a tak zhe zhivoe voploshhenie licemerija.


Voobshhem, jeto ne ja nachal zatirat' pro moral', a vy. Po jetomu ja predlagaju vam izvinit'sja pered kom'juniti za deviantnoe povedenie, za vashe licemerie i za kullera. Zamet'te, ja ne stavlju pered vami nevypolnimyh zadach, ja ponimaju chto kuller s ego neobosnovannym chsv izvinjat'sja ne stanet. No, ty Frosja, buduchi mjagkim i gibkim, mozhesh' i dolzhen publichno izvinit'sja. Za sebja, za kuller, za vse.
Edited by stpbozin at 14:33 CDT, 7 June 2024 - 81 Hits
DIABOTICAL ROGUE TRAILER (7 comments)
Posted by wwwAnyBoy @ 21:58 CDT, 4 June 2024 - iMsg
Now available in Steam and Epic Games store

Balls with bodies.

Edited by wwwAnyBoy at 21:58 CDT, 4 June 2024 - 464 Hits
Road of Glory (No comments)
Posted by n00k1e @ 14:35 CDT, 4 June 2024 - iMsg



0 1 2 3 4 5 6 7 8 9 10
Rating: 6 (1 vote)
Quake II fragmovie by David
Edited by n00k1e at 21:17 CDT, 7 June 2024 - 162 Hits
MADIR 2 - QUAKE LIVE FRAGMOVIE (2024) (No comments)
Posted by isevendeuce @ 08:08 CDT, 2 June 2024 - iMsg



0 1 2 3 4 5 6 7 8 9 10
Rating: 6 (1 vote)
MADIR 2, the next installment in the MADIR series, is finally complete! Featuring satisfying mid-air shots, double rails, and more, this release was originally planned for Q2 of 2024. However, life got busy, and I had to postpone it. Thank you for your patience.

In this video, I aimed to create a hybrid vibe. The first part showcases a new editing technique I'm experimenting with, while the last part shifts towards an ambient and epic setting with cinematic grading and a fitting music score.

I hope you all enjoy it!

Edit: Germany isevendeuce
Frags: Germany LRD_ & Germany isevendeuce

PS: Please forgive me if I missed someone to mention in the outro.

YouTube: https://youtu.be/SSIK6PXy_cA?si=l5rUpoT-0R-GGvtR
4K Download: https://drive.google.com/file/d/14maO-IJIGdDp...view?pli=1
110 Hits

<< Comment #1 @ 12:08 CDT, 10 April 2011 >>
By grey kg 
kg voted: Blood Run, Lost World, Vertical Vengance, Furious Heights, Aerowalk, Battleforged, Toxicity


asd
<< Comment #2 @ 12:52 CDT, 10 April 2011 >>
By United Kingdom trippy 
back to 5maps would be niec :|
<< Comment #4 @ 13:03 CDT, 10 April 2011 >>
By 2k2_2 Nukm  - Reply to #2
if its 5 maps, i would love to see picking maps instead of dropping, once its bo3
<< Comment #5 @ 13:03 CDT, 10 April 2011 >>
By United Kingdom trippy  - Reply to #4
yep :|
<< Comment #17 @ 16:33 CDT, 10 April 2011 >>
By United States of America StywoO  - Reply to #2
Why? Having a couple more maps to practice and spectate is better imo.
<< Comment #23 @ 03:42 CDT, 11 April 2011 >>
By United Kingdom trippy  - Reply to #17
if the other maps were good... but t4, dm13, house of decay, dismemberment are snooze fests :)
<< Comment #35 @ 12:52 CDT, 11 April 2011 >>
By United States of America StywoO  - Reply to #23
I think t4 and dm13 are both good maps, and they both have some unique traits that separate them from the other duel maps.

t4 is the only map without LG. It's also the only map that is not heavily based on map control.

dm13 is the only map without rail. I would say it's also more about cutting off your opponent and catching your opponent off guard than the other maps are.

IMO both of these maps should stay until there are maps that can properly replace them.
Edited by StywoO at 12:58 CDT, 11 April 2011
<< Comment #3 @ 13:02 CDT, 10 April 2011 >>
By United Kingdom ZeritoN 
ZeritoN voted: Furious Heights, House of Decay, Aerowalk, Battleforged, Concrete Palace, Hektik, Toxicity


Don't see the point in playing ZTN and DM6 in these tournies since it'd be so much more useful to use it only to play new maps. Therefore I voted these 'new' maps but even Aerowalk, T7 and T9 could take a hike

DM13 and Dismemberment can lick my sweaty ballsack
Edited by ZeritoN at 13:04 CDT, 10 April 2011
<< Comment #6 @ 13:18 CDT, 10 April 2011 >>
By Austria - Wien ffx 
I voted for a 5 map pool.

voted: Furious Heights, Aerowalk, Battleforged, Hektik, Toxicity

For a 7 map pool I would probably add ztn and t4.
<< Comment #7 @ 13:40 CDT, 10 April 2011 >>
By lastchance1 terocrq3 
fallen voted: Blood Run, Lost World, Furious Heights, Aerowalk, Hektik
<< Comment #8 @ 14:06 CDT, 10 April 2011 >>
By Sweden pface 
pface voted: Vertical Vengance, Furious Heights, Aerowalk, Concrete Palace, Hektik, Toxicity
<< Comment #9 @ 14:18 CDT, 10 April 2011 >>
By psychoxou xou 
xou voted: Blood Run, Campgrounds, Lost World, Vertical Vengance, Furious Heights, House of Decay, Aerowalk, Battleforged, Hektik, Toxicity

10 maps feel good!
<< Comment #10 @ 14:18 CDT, 10 April 2011 >>
WTFProoF?! voted: Furious Heights, House of Decay, Aerowalk, Hektik, Toxicity
<< Comment #11 @ 14:43 CDT, 10 April 2011 >>
By CNN Ryan2015 
English streams !!!

Dont give a fuck about maps tbh
<< Comment #12 @ 14:50 CDT, 10 April 2011 >>
annihiluzz voted: Campgrounds, Aerowalk
<< Comment #13 @ 15:14 CDT, 10 April 2011 >>
By Canada meat man 
Mojo voted: Blood Run, Campgrounds, Lost World, Vertical Vengance, Furious Heights, House of Decay, Aerowalk, Battleforged, Concrete Palace, Dismemberment, Hektik, Toxicity




ALL OF THEM
<< Comment #52 @ 11:48 CDT, 12 April 2011 >>
By Bulgaria cha0z_  - Reply to #13
[+] whore
<< Comment #14 @ 15:27 CDT, 10 April 2011 >>
By Sarge d1z 
D1Z' voted: Campgrounds, Campgrounds, Campgrounds, Campgrounds, Campgrounds, Campgrounds, Campgrounds, Campgrounds, Campgrounds, Campgrounds.
<< Comment #15 @ 16:12 CDT, 10 April 2011 >>
By United States of America StywoO 
Whatever you do, keep t4.
<< Comment #24 @ 05:24 CDT, 11 April 2011 >>
By Germany n1ghty  - Reply to #15
n1ghty voted: Vertical Vengance, House of Decay, Aerowalk, Battleforged, Concrete Palace, Toxicity
<< Comment #16 @ 16:22 CDT, 10 April 2011 >>
rushhh voted: Blood Run, Furious Heights, Aerowalk, Concrete Palace, Toxicity
<< Comment #18 @ 17:18 CDT, 10 April 2011 >>
By Plusme ins 
ins voted: Vertical Vengance, Furious Heights, Aerowalk, Battleforged, Hektik
probably the most balanced mappool? :<
<< Comment #26 @ 08:51 CDT, 11 April 2011 >>
By United States of America T1E  - Reply to #18
plz I don't want to hear that word anymore :~

apropos balanced: every map you listed is kind of known to be dominated by rail :D
<< Comment #27 @ 09:23 CDT, 11 April 2011 >>
By Plusme ins  - Reply to #26
and that's bad?
<< Comment #38 @ 18:14 CDT, 11 April 2011 >>
By Fox flag 0x5f3759df  - Reply to #27
yes
<< Comment #48 @ 07:50 CDT, 12 April 2011 >>
By MLP_FlutterShy Teen Queen  - Reply to #27
yes
<< Comment #19 @ 18:14 CDT, 10 April 2011 >>
By Canada-Alberta pks 
pks voted: Furious Heights, House of Decay, Aerowalk, Battleforged, Concrete Palace, Hektik, Toxicity

perty plz
<< Comment #20 @ 20:23 CDT, 10 April 2011 >>
By Poland mefajpE^ 
mefajpE^ voted: Blood Run, Campgrounds, House of Decay, Aerowalk, Hektik, Toxicity
<< Comment #69 @ 11:02 CDT, 15 April 2011 >>
By Slovenia CAREEM  - Reply to #20
Seems we have the same taste ;) ...

*edit*
ah ztn sux but rest is ok :D
Edited by CAREEM at 11:02 CDT, 15 April 2011
<< Comment #71 @ 13:34 CDT, 15 April 2011 >>
By Poland mefajpE^  - Reply to #69
not a big fan of ztn either, but it's a tactical map and so much better than *known inside-out by everyone* dm13
<< Comment #21 @ 21:22 CDT, 10 April 2011 >>
how does dism have more votes than cp? cp really deserves a chance
<< Comment #22 @ 02:31 CDT, 11 April 2011 >>
By Quake Kayzah 
Kayzah voted: Blood Run, Furious Heights, House of Decay, Aerowalk, Hektik, Toxicity
<< Comment #25 @ 08:15 CDT, 11 April 2011 >>
By Germany - Niedersachsen extaleR 
extaleR voted: Blood Run, Lost World, Furious Heights, Aerowalk, Hektik
<< Comment #28 @ 09:48 CDT, 11 April 2011 >>
By Germany dsdl 
well tbh i dont know concrete palace, so i cant say anything about it.. but i think its critical, that people only want to see those fast rape maps like hektik or toxicity anymore.. Sure its fun to watch, because there is much action on the streams when those maps are played.. But they keep they keep the tactical component of quake entirely away and matches can go either way.. i dont want to become a fast ffa shooter, i want a game that is about decisions and if you have good reactions and a nice aim, that should help you to win your games, but it shouldnt be everything.. those rapemaps ruin ql duel as a very difficult and tactical mode where you have to have a lot of experience and knowledge imho..
beside that, i think a bigger pool makes it more diversified for players and people who watch. conclusion:
dsdl voted: Blood Run, Lost World, Vertical Vengance, Furious Heights, House of Decay, Aerowalk, Battleforged, Dismemberment
:)
<< Comment #29 @ 10:00 CDT, 11 April 2011 >>
By 2k2_2 Nukm  - Reply to #28
well part of the appeal of toxicity and hektik is that they are new. its not only about their constant in your face fighting. battleforged plays with a quite balanced tempo and its only a few votes behind hektik...
anyway you have a point and i would also hate to see aero, hektik and toxicity in the same mappool, there needs to be some more variety
<< Comment #32 @ 11:10 CDT, 11 April 2011 >>
By US-Kentucky ggnore  - Reply to #28
A big fat +1 dsdl
<< Comment #30 @ 10:29 CDT, 11 April 2011 >>
By Suriname draven- 
remove Lost World thanks
<< Comment #31 @ 11:08 CDT, 11 April 2011 >>
By US-Kentucky ggnore 
Blood Run
Campgrounds
Lost World
Vertical Vengance
Furious Heights
House of Decay
toxicity

Why house of decay was ever removed I don't know. It's a great map and a really fun map to watch imo. Same with dm6 I feel.

Don't like aerowalk (Just think it's too aim heavy and random for my liking but that's just my opinion) the rest are good maps even concrete place but I just prefer + think these maps are the most balanced and great to watch overall.

I think people are forgetting that just because there aren't many frags doesn't mean it's any less entertaining.

My opinion of course
Edited by NicholAs at 11:09 CDT, 11 April 2011
<< Comment #33 @ 11:15 CDT, 11 April 2011 >>
By Serbia Eviili 
you need to realise this.

once you start forcing new maps, you will cut-off the standard players and then the community is going to shrink...
<< Comment #34 @ 11:33 CDT, 11 April 2011 >>
By 2k2_2 Nukm  - Reply to #33
on the other hand, if ql does not get enough subscribers it will die anyway (with the current business model)
the whole situation is kinda fucked up :(

but tbh we should not accept stagnation because people who play a game for years and compete in tournaments are not willing to pay2$ a month, fuck them. get a subscription and enjoy the new maps
<< Comment #49 @ 09:09 CDT, 12 April 2011 >>
By Serbia Eviili  - Reply to #34
you can thank id for that instead.Its their own fault that their buisness model is not sustainable without subscriptions.Theire not offering the real "premium" content as premium and theire charging for standard stuff as premium...Imagine how cool it would be to buy a pro-package and recieve over mail gadget like this just with QL logo http://www.ocztechnology.com/products/flash_d...ash_drives with installed game and ready for LAN setup.
<< Comment #50 @ 09:19 CDT, 12 April 2011 >>
By 2k2_2 Nukm  - Reply to #49
i am not happy about the way id decided to go with ql, but that does not mean that i am happy about ungrateful whiny quake players either
Edited by Nukm at 09:19 CDT, 12 April 2011
<< Comment #36 @ 16:21 CDT, 11 April 2011 >>
Aerowalk
Battleforged
Blood Run
Concrete Palace
Furious Heights
Hektik
Toxicity

^imo.

Dunno why Palace is getting rocks thrown at it... they swapped the YA / GA making it more balanced... what more do you want? Do only certain layouts work? If Palace were to be a good map, would it require changing to the point that it would be unrecognizable?

Also Battleforged had those sound issues fixed, and it`s pretty fun to play / watch IMO. Should be back in.

Toxicity is small and fast and it requires courage to grab the RA / MH. My only complaint is that it has no shotgun for who knows what reason and three RL`s, but it is tourney-worthy for sure, IMO.
Edited by EmeraldTiger at 16:24 CDT, 11 April 2011
<< Comment #37 @ 17:02 CDT, 11 April 2011 >>
By ffs_light kK_Storm 
Aerowalk;
Furious Heights;
Toxicity;
Blood Run;
Hektik;
Lost World;
Campgrounds!
<< Comment #39 @ 19:07 CDT, 11 April 2011 >>
By United States of America T1E 
someone plz explain to me why t7/furiousheights is on almost everyones vote? don't vote for it just because it's supposed to be in the mappool...

from my pov it's too balanced, out of control guy can easily get 150 armor+2/3 good weapons unless he gets a shit spawn/spawnraped.

I kinda like the optics but some tuning is really needed..
<< Comment #41 @ 19:11 CDT, 11 April 2011 >>
By US-Kentucky ggnore  - Reply to #39
Probably because it is a well balanced map and it's a good spectator map. People aren't voting for it because "It's supposed to be there" They're voting for it because they enjoy it ;p
<< Comment #40 @ 19:08 CDT, 11 April 2011 >>
By sleepy Mellow 
whally voted: blood run, campgrounds, lost world, vertical vengeance, furious heights, aerowalk, toxicity.

As a 5-map pool I think "blood run, lost world, aerowalk, toxicity, and furious heights" would be great. If you want campgrounds, replace toxicity with it.

Any pool with aerowalk, hektik, and toxicity in it will be bad. Those three maps are way too similar in gameplay and space.
Edited by whally at 19:10 CDT, 11 April 2011
<< Comment #42 @ 21:37 CDT, 11 April 2011 >>
By United States of America erok  - Reply to #40
agree with the 3 maps, i think aero/toxicity should be in the pool, at least for a while. lost world has got to go though man, map delivers good games maybe like 10-20% of the time =\
<< Comment #45 @ 21:59 CDT, 11 April 2011 >>
By sleepy Mellow  - Reply to #42
You're talking from a spectator point-of-view. I know viewership is a big deal, but these players are playing for money and should perform on maps that really test skill. DM13 is a map that does take a lot of control and positioning and aim. As an admin, I try and make map pools that vary in different techniques. Aerowalk, Blood Run, Lost World, and Vertical Vengeance are pretty much the 4 corners of the dueling universe.
Edited by whally at 22:00 CDT, 11 April 2011
<< Comment #43 @ 21:41 CDT, 11 April 2011 >>
By Scotland Something 
Zero4 voted:

Vertical Vengeance
<< Comment #44 @ 21:54 CDT, 11 April 2011 >>
By B2L - Barrysworld boenk 
boenk voted: Lost World, Vertical Vengance, Furious Heights, Battleforged, Toxicity


ztn needs to get removed and aerowalk is shit in ql
<< Comment #46 @ 03:47 CDT, 12 April 2011 >>
By Nobles3 Swelt 
I've always thought that Zotac would benefit from a dynamic map pool. Have a large pool of potential maps, but on any given weekend only 3 would be selected (announced a week or so in advance). It would add variety to the cup, give the organisers something to advertise each week, give an opportunity to test out newer additions to QL without worrying too much if the map is ready for a 6 month rotation, etc.

You could either balance a pool of 3 (e.g. 1 old classic, 1 QL staple map, 1 new map... or 1 slow, 1 medium, 1 fast) or you could give particular themes to a weekend (adrenaline rush weekend with 3 fast maps, brain drain weekend with 3 slow maps).

It would benefit the sponsors if people are talking more about 'this weeks zotac', it would benefit the community if more maps get a chance in the spotlight, it would benefit QL development if feedback on new maps is based on competition level scrutiny (which is when the real issues start to show themselves). The only downside I can see is that some players who are reluctant to learn new maps will have a disadvantage against those who do (which could result in some disappointing blowouts)... but you could also say that gives new players to the scene a chance to make their names.
Edited by Swelt at 03:49 CDT, 12 April 2011
<< Comment #47 @ 06:18 CDT, 12 April 2011 >>
By ratmstar ArNoz  - Reply to #46
S W E L T
W
E
L
T

It had to be done...
<< Comment #51 @ 10:40 CDT, 12 April 2011 >>
By Pink Smiley Melachi dansen  - Reply to #46
this man speaks the truth
<< Comment #54 @ 13:54 CDT, 12 April 2011 >>
By X-Men Sub_  - Reply to #46
love the idea and I'm sure I'm not the only one who has thought of it before but unfortunately I'm also pretty sure you'd get less sign ups. should be worth a try though!
<< Comment #55 @ 15:02 CDT, 12 April 2011 >>
By United Kingdom jh16  - Reply to #46
I like that comment much. You may as well already be working for Zotac. =)))
<< Comment #57 @ 11:44 CDT, 13 April 2011 >>
By Canada higgs  - Reply to #46
"The only downside I can see is that some players who are reluctant to learn new maps will have a disadvantage against those who do"

that isn't a downside.. its yet another upside. Good ideas, I hope they are implemented!
<< Comment #62 @ 10:58 CDT, 14 April 2011 >>
By psychoxou xou  - Reply to #46
lovely idea indeed
<< Comment #78 @ 10:39 CDT, 16 April 2011 >>
By Poland mefajpE^  - Reply to #46
Make some new maps for QL :) I love them all!
<< Comment #53 @ 12:11 CDT, 12 April 2011 >>
By Germany - Schleswig-Holstein rind 
rind voted: Lost World, Aerowalk, Battleforged, Hektik, Toxicity
<< Comment #56 @ 11:19 CDT, 13 April 2011 >>
By Unset 26671 
Why don't I see Phrantic, the best map in QL1v1, on this maplist?
<< Comment #58 @ 02:23 CDT, 14 April 2011 >>
By Q3 EmeraldTiger  - Reply to #56
^ This.
<< Comment #64 @ 12:06 CDT, 14 April 2011 >>
By Germany pharrow  - Reply to #56
^ This
<< Comment #59 @ 04:38 CDT, 14 April 2011 >>
By Slovenia CAREEM 
TOXICITY AEROWALK CAMPGROUNDS HOUSE OF DECAY AND FURIOUS HEIGHTS !
<< Comment #60 @ 05:41 CDT, 14 April 2011 >>
By Poland therm 
aero and bloodrun should stay in the pool forever as they are the best quake maps ever made
<< Comment #61 @ 08:59 CDT, 14 April 2011 >>
By Bulgaria cha0z_  - Reply to #60
Agree
Edit: Or atleast till aero2/ztn2 from original authors ;p
Edited by chaos.spwnrpd at 09:00 CDT, 14 April 2011
<< Comment #70 @ 11:04 CDT, 15 April 2011 >>
By Slovenia CAREEM  - Reply to #60
rofl, u obv dunno quake 1v1 maps
<< Comment #74 @ 01:36 CDT, 16 April 2011 >>
By Poland therm  - Reply to #70
http://www.esreality.com/?a=post&id=2066932#pid2066932

well obviously u dont either

seriously mate I LOVE DM6 and I LOVE T9 but these re not a proper competition maps

why dont u post dm17 cos its fun too?
<< Comment #75 @ 01:49 CDT, 16 April 2011 >>
By Slovenia CAREEM  - Reply to #74
I didnt say that those maps are best maps ever LOL, just voted my fav maps. Seems that your reply FAILED
<< Comment #76 @ 03:53 CDT, 16 April 2011 >>
By Poland therm  - Reply to #75
where did i say that u said that the maps u posted are in your opinion the best?

im just judging your taste man

just out of curiosity pls tell me what maps are better than ztn and aero cos maybe there re some leet maps there that i dont know about? (and pls spare me q2dm1 cos its pure epicness and a legend which should not be ever discussed but still it only works this good in q2)
<< Comment #79 @ 10:54 CDT, 16 April 2011 >>
By Germany twister  - Reply to #76
what criteria would the best map ever based on?
<< Comment #80 @ 09:23 CDT, 17 April 2011 >>
By Australia maltyplaya  - Reply to #79
IMO the variety of play styles that can be employed on a map.
<< Comment #63 @ 11:01 CDT, 14 April 2011 >>
By USSR incanu7 
Bo5 on t9
<< Comment #65 @ 22:22 CDT, 14 April 2011 >>
By Singapore EddieF4 
Went for a 7 map pool with: ZTN, dm13, T4, T9, aerowalk, toxicity and T7.

Seems like a good balance. 2 non-rail maps, one non LG map with the other maps having full arsenal will make things more interesting. Also, there's 2 fast paced aim heavy map in toxicity and aero, 2 maps that can be played fast paced or slow in T9 and T4 and 3 tactical maps.
<< Comment #66 @ 00:18 CDT, 15 April 2011 >>
By United States of America davis 
Blood Run, Furious Heights, Aerowalk, Hektik, Toxicity

i'd be okay with aerowalk out for t4 too, i s'pose
Edited by davjs at 00:19 CDT, 15 April 2011
<< Comment #67 @ 01:22 CDT, 15 April 2011 >>
By Scotland Something 
Take the top 6 minus hektik, and I would be happy :) I'm so so on T4 as well.

And plz remove dm13, there is just no variety anymore. Some amazing stuff still happens on ztn and hub; the best thing that happens on dm13 is a good rocket into the lava, or a nice spam kill or two, quake has so much more to offer than this map can provide.
<< Comment #68 @ 08:36 CDT, 15 April 2011 >>
By Sweden zoN- 
zoN- voted: Lost World, Vertical Vengance, Aerowalk, Dismemberment, Hektik, Toxicity
<< Comment #72 @ 14:49 CDT, 15 April 2011 >>
By Portugal u3a6 
uuuaaaaaa voted: Blood Run, Vertical Vengance, Furious Heights, Aerowalk, Toxicity
<< Comment #73 @ 15:30 CDT, 15 April 2011 >>
By Latvia Luko1L 
maps like : hektik, aero should be out . too much random . since quake series is another way of playing
<< Comment #77 @ 10:24 CDT, 16 April 2011 >>
By France sz` 
Fast paced maps are not brain dead maps... quite the contrary.
<< Comment #81 @ 09:28 CDT, 17 April 2011 >>
maltyplaya voted: Blood Run, Campgrounds, Furious Heights, House of Decay, Aerowalk, Battleforged, Hektik

ZTN and DM6 to keep oldschool players happy. T9 for comic relief, naturally. Telefrags and plasma spam Cooller shenanigans ftw.
<< Comment #82 @ 14:58 CDT, 17 April 2011 >>
By Russia slipkn6t 
the mappool with 3 fast maps (aerowalk, hektik, toxicity) out of 5 is bullshit.
<< Comment #83 @ 18:05 CDT, 17 April 2011 >>
By grey kg 
5: aero / toxicity for fast action, ztn / t7 for taktikal and t4 because it's something different
<< Comment #84 @ 18:56 CDT, 18 April 2011 >>
Is there a reason so many QL maps have the same configuration? I mean, every map has like 2 YA's (or the rough equivalent), 1 RA and a mega. It used to be more common to have one red, one yellow and one mega. Not to mention the fact, every played QL map contains a mega, and only t4 has something other than a 35 second mega. Is it the work of arQon? I know he likes to push his concept of giving people more armor (like he did in cpm). Maybe it would be better though, to create a new armor, which gives people 150... that way, we could at least have more map variety, where a map could have like a 150, an RA and maybe a mega. Having too many items actually slows the game down more than it increases the amount of fighting.
<< Comment #85 @ 20:41 CDT, 18 April 2011 >>
By United States of America StywoO  - Reply to #84
I agree that there should be more variety in terms of power up layouts in maps. Not all maps need to be all about map control. I would like to see a new map with something similar to t4's power up scheme. (2 YA's and a major power up between them that has a slow respawn) For the middle power up you could have something like a 1 minute RA.
Edited by StywoO at 22:43 CDT, 18 April 2011
<< Comment #86 @ 07:38 CDT, 19 April 2011 >>
By Dird's Xmas tree ;o Dird 
.
Edited by Dird at 08:26 CDT, 7 June 2024
<< Comment #87 @ 07:58 CDT, 19 April 2011 >>
By Austria - Wien ffx  - Reply to #86
perfect!
<< Comment #89 @ 13:37 CDT, 24 April 2011 >>
By grey kg  - Reply to #86
3 aim maps in bo5 = fail
<< Comment #92 @ 16:49 CDT, 24 April 2011 >>
By Dird's Xmas tree ;o Dird  - Reply to #89
.
Edited by Dird at 08:26 CDT, 7 June 2024
<< Comment #88 @ 12:59 CDT, 24 April 2011 >>
voted: ztn, aerowalk, campgrounds, hektik, Furious Heights :)
<< Comment #90 @ 14:33 CDT, 24 April 2011 >>
By Czech Republic Needy 
needy voted : Blood Run,Campgrounds,Hektik,Furious Heights, Lost World , Aerowalk , toxicity
<< Comment #91 @ 15:44 CDT, 24 April 2011 >>
By United States of America T1E 
voted some random maps i want in, but nvm those

one thing the orgs should think about is including maybe 4 out of 7 or 3 out of 5 standard maps so everyone can sign up for the first 5-6 rounds
<< Comment #93 @ 03:58 CDT, 27 April 2011 >>
By India Cyn1c 
All of them. Let the players drop and pick.
<< Comment #94 @ 11:41 CDT, 28 April 2011 >>
By Germany Donathan 
ZOTAC Quake Live Cup announces new mappool
http://qlive.zotac-cup.com/de/news/1572-zotac...w-mappool/

Thanks a lot for everybody's feedback!
<< Comment #95 @ 11:51 CDT, 28 April 2011 >>
By grey kg  - Reply to #94
kg voted: Blood Run, Lost World, Vertical Vengance, Furious Heights, Aerowalk, Battleforged, Toxicity

After the community vote on ESReality was published we talked with several professional players about the new mappool.

:DD
Edited by kg at 11:53 CDT, 28 April 2011
<< Comment #96 @ 13:00 CDT, 28 April 2011 >>
By Scotland Something  - Reply to #94
HOORAY!!

:))))))))))))))))
<< Comment #97 @ 04:52 CDT, 29 April 2011 >>
By redd0t dot anim Apoc  - Reply to #94
Lost world still included :(
<< Comment #98 @ 05:03 CDT, 29 April 2011 >>
By United States of America T1E  - Reply to #94
5 out of 7 are real quality maps, very very good choice indeed
<< Comment #100 @ 23:08 CDT, 9 July 2011 >>
fucking great mappool.

cant complain, its got everything
<< Comment #99 @ 20:47 CDT, 9 July 2011 >>
By United States of America Fudge912 
ZeRo4 voted Hektik. Dkt voted to kick ZeRo4.

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