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EmeraldTiger
EmeraldTiger
Posts: 456
Popularity: Star (38%)
Level:  Regular
Registered:  12 Jan 2011
Email:  Undisclosed
Full Name:  Ricardo Stevenson
Age:  22
Location:  
iM Replies:  Y
Timezone:  America/Chicago
Country:  United States of America
Avatar:  Q3
Homepage:  emeraldproductions•weebly•com/
Config:  None uploaded
Drafts:  0
Judgements:  231 made, 129 received
Bets Placed:  0 (Rank: -)
E$ Money:  500 (500 available)
E$ Savings:  1000
Buddied by:  2 users
Last Login:  22 Jun 2018
Theme:  Custom theme

Buddy list: Description:
Video game design and artwork, in operation since 2010.


Recent Posts

Topics Replies Type
Re: Uber Arena (version 0.1)
Posted @ 23:27 GMT 19 Jun 2018
Hello, Right now I'm doing a bit of cleaning up on my code (I switched to the
(0)
Forum
Re: Uber Arena (version 0.1)
Posted @ 03:23 GMT 12 Jun 2018
Now on GitHub! https://github.com/EmeraldTiger/Uber-Arena
(0)
Forum
Re: Uber Arena (version 0.1)
Posted @ 18:03 GMT 11 Jun 2018
No big deal man, I understand. I'm glad you enjoyed it! The project you're think
(0)
Forum
Re: Uber Arena (version 0.1)
Posted @ 06:49 GMT 11 Jun 2018
Hey Dbzruler72, thanks so much for your in-depth response! This kind of high-lev
(0)
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Re: Uber Arena (version 0.1)
Posted @ 05:57 GMT 6 Jun 2018
Thanks a bunch for your comments / feedback guys! Here's some commentary / fe
(0)
Forum
Re: Uber Arena (version 0.1)
Posted @ 07:14 GMT 29 May 2018
Thanks for your suggestions! As requested, I have made a quick overview video
(3)
Forum
Uber Arena (version 0.1)
Posted @ 04:13 GMT 26 May 2018
Hello arena gladiators, I'm incredibly excited to announce my new Quake III A
(17)
Forum
Re: New Cerberon (Beta 1) - newcerberon_
Posted @ 19:06 GMT 22 May 2014
It's a BSPC compiler requested by Sock and developed by Mr. Elusive in 2004, wit
(0)
Forum
Re: QUAKE LIVE Premium Pak 21
Posted @ 16:38 GMT 14 May 2014
N E W C E R B E R O N E W C E R B E R O N Excellent update by the w
(2)
News
Re: New Cerberon (Beta 1) - newcerberon_
Posted @ 03:18 GMT 21 Oct 2013
Well, at some point in the development of this I went through a few optimization
(2)
Forum
Re: New Cerberon (Alpha 3) - newcerberon
Posted @ 01:02 GMT 5 Apr 2013
No comments yet for A3? Need some feedback on the changes so I can see if the ma
(0)
Forum
Re: New Cerberon (Alpha 3) - newcerberon
Posted @ 03:45 GMT 2 Apr 2013
Bump. If the feedback on the changes is good, I'll proceed to doing the visua
(0)
Forum
Re: New Cerberon (Alpha 3) - newcerberon
Posted @ 06:41 GMT 31 Mar 2013
[B]New Cerberon Alpha 3[/B] [B]Download: Alpha 3[/B] https://dl.dropbox.com
(0)
Forum
Re: New Cerberon (Alpha 1) - newcerberon
Posted @ 03:14 GMT 9 Mar 2013
[B]New Cerberon - by Ricardo "EmeraldTiger" Stevenson Alpha 2[/B] [B]Downloa
(0)
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Re: New Cerberon (Alpha 1) - newcerberon
Posted @ 06:29 GMT 6 Mar 2013
Bumpity-bump.
(0)
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Re: New Cerberon (Alpha 1) - newcerberon
Posted @ 20:44 GMT 2 Mar 2013
Thank you, glad to hear your thoughts on the story. :) What were your thought
(1)
Forum
Re: New Cerberon (Alpha 1) - newcerberon
Posted @ 17:28 GMT 2 Mar 2013
Bump. If you have the opportunity to check the map out and have the time, ple
(0)
Forum
New Cerberon (Beta 1) - newcerberon_b1
Posted @ 01:50 GMT 2 Mar 2013
[B]New Cerberon - by Ricardo "EmeraldTiger" Stevenson Beta 1 (Updated 10/20/201
(20)
Forum
Re: pp16
Posted @ 09:24 GMT 19 Jan 2013
Would definitely flow much better in PQL. Use and Abuse has many areas where you
(1)
Forum
Re: Full Quake I-III Soundtracks
Posted @ 06:56 GMT 9 Dec 2012
Sonic Mayhem <3 Such amazing pieces of work they designed. Quad Machine, Oper
(0)
Journal
                                                                                                                                                                                                                                                                                                                                                                                                               
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