Name: G.I. Jonesy
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Posts: 2441
So I got my 3DS today, and this thing is completely awesome.There aren't many games right now, but tons of great games are on their way. I'm not here to promote the 3DS though, i'm here to promote the possibility of QL in 3D (or, pro-gaming in general).

With the 3DS, you have the option to play the game in 3D or 2D. There's a slider, that allows you to choose exactly how much 3D effect you want. That would be perfect for QL, since playing in 3D may be disadvantageous, but spectating in 3D might be preferable. Disadvantageous only means, you might play worse. At the same time, it might be more fun playing in 3D. For pro-players, the 3D effect may go unused in competition, but for everyone else, and for casual playing, it may be the common choice.

I don't know exactly how the 3D effect is achieved. It seems like a magic-eye effect. But, because it does not require glasses, I can certainly imagine people finding it preferable in monitors/tv's. If so, and it does result in a rise of 3D monitor/tv sales, we may be able to make great use of it. It could bring pro-gaming/e-sports to levels never before achieved.

I also don't know how it would work with streaming-video and GTV, or which would be preferable (although, i'm guessing GTV, partially due to the fact people can choose through GTV exactly how much 3D effect they want), and I have no idea as to when these types of monitors/tv's could become available, but, there's plenty enough time to work it all out in preparation.

There is no real incurred loss through incorporating 3D into QL, as people can, through 3DS-type technology, choose to play in 3D or 2. A small amount of developing, to add the functionality, is the only real cost, and the dividends should easily cover the overhead.

It is definitely the case, in 3D, some games are better than others. I would have to imagine, FPS games would be among the best. In the realm of FPS games, a game like QL would be among the best. It has many colorful, diverse weapons, that would almost without question make it more interesting than a game like CS (or any other 'realism' FPS), being that in CS, there are only bullets which you can barely see anyway (if at all).

In summation, this 3DS technology shows a lot of promise for what we're doing. QL in particular should be an exemplary case of 3D technology, as the game has, in practically every element of the game, exactly the kinds of things 3D effects would enhance.