Zech's weekly column over at SK-gaming has come back after a two week holiday and discovered that Quake Live is amazing. While praising Quake Live he also discusses why it is likely to succeed where Quake 3 did not.

The problem with Quake 3 was always that it was ridiculously hard to break into. It was my first ever online game, yet I have barely touched it since 2001. Why? Because I got destroyed game after game by people who had been playing online FPS for years. It simply was not fun. There was no way to tell the standard of your opponent until you joined the server and got lightning gunned into a corner and then mid-air railed by some Quakeworld veteran.
"I never joined a QL FFA server that made me come out licking my wounds."

Read the full article over at SK-gaming.