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peterg
peterg
Posts: 702
Popularity: Superstar (47%)
Level:  Trusted User
Registered:  15 Nov 2001
Email:  Undisclosed
Full Name:  
Age:  Undisclosed
Location:  Chicago, IL
iM Replies:  Y
Timezone:  America/Chicago
Country:  United States of America
Avatar:  Quake
Homepage:  
Config:  None uploaded
Drafts:  0
Judgements:  184 made, 162 received
Bets Placed:  15 (Rank: 81)
E$ Money:  500 (500 available)
E$ Savings:  2000
Buddied by:  5 users
Last Login:  25 Jan 2015
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Recent Posts

Topics Replies Type
Re: Can we finally accept why Quake fail
Posted @ 16:03 GMT 25 Jan 2015
That is my main worry for Reflex right now. Getting critical mass to be self-su
(0)
Column
Re: Can we finally accept why Quake fail
Posted @ 16:00 GMT 25 Jan 2015
We will see what happens. I do agree there is a an obvious break in duel vs tea
(0)
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Re: Can we finally accept why Quake fail
Posted @ 23:30 GMT 23 Jan 2015
Hey I posted in that. That guy was fighting a big uphill battle. Not only was
(0)
Column
Re: Can we finally accept why Quake fail
Posted @ 16:18 GMT 22 Jan 2015
So? What's your point? Teams can't even be locked in Reflex right now. If you
(0)
Column
Re: thcdm13 + HAL_9000 vs rokky 'showmat
Posted @ 18:36 GMT 21 Jan 2015
Keep up the good work.
(0)
Forum
Re: Reflex update released, netcode chan
Posted @ 15:15 GMT 20 Jan 2015
I respect that a lot. The only thing I do worry a bit over is being in AU you'r
(2)
News
Re: Reflex update released, netcode chan
Posted @ 14:58 GMT 20 Jan 2015
Unfortunately people will use external clocks if they can't have exact clocks in
(1)
News
Re: Reflex update released, netcode chan
Posted @ 14:49 GMT 20 Jan 2015
Another possibility would be to give the players options and see what leagues an
(0)
News
Re: Can we finally accept why Quake fail
Posted @ 13:29 GMT 20 Jan 2015
It is no secret that VQ3/QL is terrible for team modes. Both Q1/Q2 had much bet
(14)
Column
Re: Can we finally accept why Quake fail
Posted @ 12:40 GMT 20 Jan 2015
QW is also a lot more dead than it used to be. As the population of players shr
(0)
Column
Re: Reflex update released, netcode chan
Posted @ 13:21 GMT 17 Jan 2015
Yes.
(0)
News
Re: 0.29 Test branch released
Posted @ 19:03 GMT 15 Dec 2014
Anyone who lives Clan Arena should try this out now. The new Arena modes are pr
(0)
Forum
Re: 15 years ago, on this day, Q3A was b
Posted @ 19:03 GMT 4 Dec 2014
No, almost none. I'd only recommend QW to people who live in EU or heavily into
(1)
Article
Re: player shadows
Posted @ 19:00 GMT 4 Dec 2014
This is probably why such a feature won't be added. It would be sorta cool and
(2)
Forum
Re: ProjectRIK, new game
Posted @ 20:07 GMT 20 Nov 2014
My thoughts as well, if there is a mode to do competitive style racing (PVP, not
(1)
Forum
Re: ProjectRIK, new game
Posted @ 00:17 GMT 19 Nov 2014
If it has competitive racing with nice 'tracks' it might be fun. I'm not very i
(1)
Forum
Re: What makes QW so smooth?
Posted @ 22:20 GMT 15 Nov 2014
That sounds extremely weird, I don't know. Maybe try sys_highprioirty 1? Spect
(2)
Forum
Re: Reflex Duel KotH Event #1
Posted @ 20:23 GMT 13 Nov 2014
Replays?
(1)
News
Re: BUY REFLEX, NOW, IT'S HAPPENING!!! :
Posted @ 20:20 GMT 13 Nov 2014
"I don't play fps anymore" Sums up why ESR is so fucking stupid. I give you
(2)
Forum
Re: BUY REFLEX, NOW, IT'S HAPPENING!!! :
Posted @ 20:07 GMT 12 Nov 2014
This is more the fault of the netcode than the actual game balance I'd say.
(1)
Forum
                                                                                                                                                                                                                                                                                                                                                                                                               
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