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peterg
peterg
Posts: 740
Popularity: Wannabe (4%)
Level:  Trusted User
Registered:  15 Nov 2001
Email:  Undisclosed
Full Name:  
Age:  Undisclosed
Location:  Chicago, IL
iM Replies:  Y
Timezone:  America/Chicago
Country:  United States of America
Avatar:  Quake
Homepage:  
Config:  None uploaded
Drafts:  0
Judgements:  204 made, 201 received
Bets Placed:  15 (Rank: 230)
E$ Money:  500 (500 available)
E$ Savings:  2000
Buddied by:  5 users
Last Login:  21 Jan 2016
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Recent Posts

Topics Replies Type
Re: Going about change
Posted @ 05:14 GMT 21 Jan 2016
Yeah, it boggles the mind. I'm not sure what their game plan is other than some
(0)
Forum
Re: Going about change
Posted @ 23:17 GMT 20 Jan 2016
Yeah, it was very misleading. They did get my money with those promises however
(0)
Forum
Re: Going about change
Posted @ 20:59 GMT 20 Jan 2016
I agree item timing is sort of a silly skill due to the exacting nature required
(0)
Forum
Re: Going about change
Posted @ 20:55 GMT 20 Jan 2016
That quote I believe is 9 months old. We are still waiting for these changes.
(2)
Forum
Re: One year of Reflex
Posted @ 20:57 GMT 10 Nov 2015
Unfortunately I agree. People always want some unified aspects like Quake had w
(0)
Journal
Re: Armor idea
Posted @ 22:19 GMT 8 Nov 2015
I don't see this as a huge issue. It you want to sit and regen armor it traps y
(0)
Forum
Re: Armor idea
Posted @ 22:16 GMT 8 Nov 2015
I don't understand this I guess. Isn't alpha the time for gameplay changes? Th
(1)
Forum
Re: One year of Reflex
Posted @ 22:07 GMT 8 Nov 2015
Yeah, I've made similar comments recently that they need to start finalizing thi
(3)
Journal
Re: One year of Reflex
Posted @ 20:45 GMT 6 Nov 2015
Yeah it is definitely worth the price of admission. I'm still hopeful for it bu
(0)
Journal
Re: Armor idea
Posted @ 20:43 GMT 6 Nov 2015
I PM'd newborn a similar idea on the Reflex forums but he never got back to me.
(5)
Forum
Re: One year of Reflex
Posted @ 22:54 GMT 5 Nov 2015
Yeah, map making is a lot of hours especially in a modern FPS where you need to
(0)
Journal
One year of Reflex
Posted @ 18:41 GMT 4 Nov 2015
I've always been open minded and on the look out for good gameplay. When I firs
(42)
Journal
Re: Reflex 0.37 Update Released
Posted @ 19:55 GMT 3 Nov 2015
What does Q3 have anything to do with what I said? I know you guys have been tr
(3)
News
Re: Reflex 0.37 Update Released
Posted @ 02:38 GMT 27 Oct 2015
Agreed. It seems counter-intuitive. I am starting to wonder when movement will
(14)
News
Re: Reflex 0.37 Update Released
Posted @ 07:07 GMT 25 Oct 2015
I've used https://www.bluefangsolutions.com/shop/reflex/ in the past and would r
(0)
News
Re: Quake Live weapon balance is a joke
Posted @ 21:31 GMT 7 Sep 2015
Indeed. Sadly it seems Reflex is going down this route as well and is designing
(1)
Forum
Re: 'Reflections' with Thresh
Posted @ 10:41 GMT 6 Sep 2015
Yeah, I was shocked once I finally got to play NQ LPB. I always knew it was an
(0)
News
Re: 'Reflections' with Thresh
Posted @ 19:13 GMT 5 Sep 2015
Can't plus you I assume because you just registered but this is the best comment
(0)
News
Re: 'Reflections' with Thresh
Posted @ 03:20 GMT 5 Sep 2015
He wants it both ways. Reminds me of Fatality. Another statement I caught wa
(0)
News
Re: 'Reflections' with Thresh
Posted @ 21:35 GMT 4 Sep 2015
He makes conflicting statements too. Like for instance he says how he doesn't h
(1)
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