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peterg
peterg
Posts: 750
Popularity: Wannabe (6%)
Level:  Trusted User
Registered:  15 Nov 2001
Email:  Undisclosed
Full Name:  
Age:  Undisclosed
Location:  Chicago, IL
iM Replies:  Y
Timezone:  America/Chicago
Country:  United States of America
Avatar:  Quake
Homepage:  
Config:  None uploaded
Drafts:  0
Judgements:  220 made, 206 received
Bets Placed:  15 (Rank: 250)
E$ Money:  500 (500 available)
E$ Savings:  2000
Buddied by:  5 users
Last Login:  6 Jun 2017
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Recent Posts

Topics Replies Type
Re: 2GD opinions on Duel and Sacrifice m
Posted @ 11:42 GMT 6 Jun 2017
I still think aim can be slowly improved over time but it's very hard and you ty
(1)
Forum
Re: Ask the Devs - Answers!
Posted @ 23:35 GMT 27 May 2017
They ignored all teamplay related questions.
(0)
Forum
Re: TotalBiscut talks about elitism and
Posted @ 05:29 GMT 20 May 2017
I'm not even sure what he is ranting about at this point. He just sounds fuckin
(0)
Forum
Re: TotalBiscut talks about elitism and
Posted @ 05:18 GMT 20 May 2017
Exactly. Doom4 could actually have been the multiplayer game of the decade if i
(1)
Forum
Re: The future of Quake Champion
Posted @ 22:38 GMT 18 May 2017
They have. I've seen over 100 leavers in my matches at least. Fatality spent m
(1)
Column
Re: The future of Quake Champion
Posted @ 21:00 GMT 17 May 2017
Yeah, Sacrifice is bad. It has no dynamic pacing. Even QC TDM is better (and t
(0)
Column
Re: TotalBiscut talks about elitism and
Posted @ 20:33 GMT 17 May 2017
He's a huge hypocrite in that video. Basically he has a vile rant at the start
(0)
Forum
Re: The Promode League -- Week One
Posted @ 19:31 GMT 28 Apr 2017
Reflex is practically a meme at this point. It'll likely never have more player
(4)
News
Re: A gamemode idea for QC
Posted @ 19:32 GMT 27 Apr 2017
Not a fan of starting with weapons and armor. That removes almost all the TDM e
(0)
Forum
Re: Going about change
Posted @ 05:14 GMT 21 Jan 2016
Yeah, it boggles the mind. I'm not sure what their game plan is other than some
(0)
Forum
Re: Going about change
Posted @ 23:17 GMT 20 Jan 2016
Yeah, it was very misleading. They did get my money with those promises however
(0)
Forum
Re: Going about change
Posted @ 20:59 GMT 20 Jan 2016
I agree item timing is sort of a silly skill due to the exacting nature required
(0)
Forum
Re: Going about change
Posted @ 20:55 GMT 20 Jan 2016
That quote I believe is 9 months old. We are still waiting for these changes.
(2)
Forum
Re: One year of Reflex
Posted @ 20:57 GMT 10 Nov 2015
Unfortunately I agree. People always want some unified aspects like Quake had w
(0)
Journal
Re: Armor idea
Posted @ 22:19 GMT 8 Nov 2015
I don't see this as a huge issue. It you want to sit and regen armor it traps y
(0)
Forum
Re: Armor idea
Posted @ 22:16 GMT 8 Nov 2015
I don't understand this I guess. Isn't alpha the time for gameplay changes? Th
(1)
Forum
Re: One year of Reflex
Posted @ 22:07 GMT 8 Nov 2015
Yeah, I've made similar comments recently that they need to start finalizing thi
(3)
Journal
Re: One year of Reflex
Posted @ 20:45 GMT 6 Nov 2015
Yeah it is definitely worth the price of admission. I'm still hopeful for it bu
(0)
Journal
Re: Armor idea
Posted @ 20:43 GMT 6 Nov 2015
I PM'd newborn a similar idea on the Reflex forums but he never got back to me.
(5)
Forum
Re: One year of Reflex
Posted @ 22:54 GMT 5 Nov 2015
Yeah, map making is a lot of hours especially in a modern FPS where you need to
(0)
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