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evil_ash
evil_ash
Posts: 48
Popularity: Star (31%)
Level:  Regular
Registered:  4 Nov 2017
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Timezone:  Australia/Adelaide
Country:  Australia
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Recent Posts

Topics Replies Type
Re: How to convert vertical fov for new
Posted @ 16:58 GMT 14 Aug 2018
idk how you convert it going from 16:9 to 16:10 You could just run the game i
(0)
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is-now-free-to-play
Posted @ 09:46 GMT 14 Aug 2018
""Everyone can now join the fast-paced frag frenzy of Quake Champions, absolutel
(3)
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Re: dev stream summary 27/7
Posted @ 08:46 GMT 14 Aug 2018
"If you don't force people into the menu/lobby constantly, how else will they be
(1)
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Re: Who will stop Team Liquid from winni
Posted @ 09:13 GMT 10 Aug 2018
[youtube=716&v=sY15s7H3fKE]
(0)
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Re: Game is already dying
Posted @ 16:31 GMT 7 Aug 2018
But did it have to suck so hard? I mean what was the budget for new doom? 20m
(16)
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Re: Why I think Quake died so fast, and
Posted @ 05:53 GMT 6 Aug 2018
Im not sure anybody cares about "pro scene" at all. I couldn't care less myself.
(0)
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Re: Why none of the pros are rocking WMO
Posted @ 05:38 GMT 6 Aug 2018
Not all games use direct input, thats the problem with not using 6/11 notch. 6/1
(1)
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Re: Quake Champions 2018 Roadmap
Posted @ 11:40 GMT 5 Aug 2018
rofl speedbump for train
(0)
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Re: Why none of the pros are rocking WMO
Posted @ 11:28 GMT 5 Aug 2018
Bingo You get different speeds with different DPI. Its why I dont need any ac
(0)
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Re: small fps slowdown when changing wea
Posted @ 11:15 GMT 5 Aug 2018
Because you mention that there is a spike on lagometer I will throw this out the
(1)
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Re: Need a performance advice
Posted @ 20:47 GMT 28 Jul 2018
"I7 2600K 3,4Ghz (can easily add 1Ghz with OC)" Its ok I guess. I could play
(2)
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Re: Why none of the pros are rocking WMO
Posted @ 07:55 GMT 26 Jul 2018
I would think It can mostly be applied to pretty much any fps game. It seems
(1)
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Re: Achievement hunters?
Posted @ 16:44 GMT 25 Jul 2018
Well I think there are steam groups dedicated to just this so maybe you can join
(0)
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Re: Why none of the pros are rocking WMO
Posted @ 16:10 GMT 25 Jul 2018
Yea for sure they can be annoying. On Deathadder the sidebuttons broke so I ripp
(0)
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Re: Why none of the pros are rocking WMO
Posted @ 16:01 GMT 24 Jul 2018
True. I mean to reply to the guy who said: "You cant feel a difference betwee
(0)
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Re: Does cg_viewsize have an impact on s
Posted @ 10:08 GMT 24 Jul 2018
I would think this is exactly the same as just sitting further from your monitor
(1)
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Re: Why none of the pros are rocking WMO
Posted @ 08:06 GMT 24 Jul 2018
https://www.logitechg.com/en-au/product/moba-gaming-mouse-g302 This was like
(3)
Forum
Re: Why none of the pros are rocking WMO
Posted @ 07:55 GMT 24 Jul 2018
Lets say that over a time of time of 32ms you move your mouse 100 pixels accross
(17)
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Re: Game is already dying
Posted @ 14:14 GMT 21 Jul 2018
"So many posts, yet nobody came even close to identifying the real problem, imo.
(1)
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Re: Finally switching from 4:3 to 16:9,
Posted @ 13:34 GMT 21 Jul 2018
Yea that is 4:3 because 1280 / 4 = 320 then 320 * 3 = 960 But unless you had
(2)
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