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asyyy
asyyy
Posts: 2620
Popularity: Megastar (58%)
Level:  Regular
Registered:  10 Jan 2011
Email:  Undisclosed
Full Name:  
Age:  117
Location:  
iM Replies:  Y
Timezone:  Europe/Berlin
Country:  Germany
Avatar:  Default
Homepage:  
Config:  None uploaded
Drafts:  0
Judgements:  703 made, 1078 received
Bets Placed:  7 (Rank: 230)
E$ Money:  500 (500 available)
E$ Savings:  1000
Buddied by:  1 user
Last Login:  25 Jun 2017
Theme:  Custom theme

Bookmarks: Description:
Playing dead games while listening to dead music and having a great time.


Recent Posts

Topics Replies Type
Re: Breaking down the Quake World Champi
Posted @ 11:26 GMT 24 Jun 2017
Not bad. Let's hope it won't be Shootmania 2.0.
(0)
Forum
Re: TotalBiscut talks about elitism and
Posted @ 14:25 GMT 21 Jun 2017
Modern-day shooters like that are very intuitive to play. Anyone who has watched
(2)
Forum
Re: TotalBiscut talks about elitism and
Posted @ 13:35 GMT 21 Jun 2017
So how would you design a 2017 arena fps that is not a complete financial disast
(4)
Forum
Re: TotalBiscut talks about elitism and
Posted @ 22:22 GMT 20 Jun 2017
[q]He is really just an obnoxious asshole trying to sound and be important[/q]
(6)
Forum
Re: All non-NA/EU players removed from Q
Posted @ 15:55 GMT 16 Jun 2017
Basically terrorism.
(0)
News
Re: Quake Champions - Dead on Arrival?
Posted @ 19:30 GMT 8 Jun 2017
[q]Oh and frags per minute absolutely make the game better to watch. They make t
(1)
Forum
Re: Quake Champions - Dead on Arrival?
Posted @ 13:51 GMT 6 Jun 2017
Yes seems like they wanted to get rid of health as a continuous number and do th
(0)
Forum
Re: Quake Champions - Dead on Arrival?
Posted @ 06:05 GMT 6 Jun 2017
I am not involved in the developing process but my (somewhat) educated guess wou
(2)
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Re: Quake Champions - Dead on Arrival?
Posted @ 22:36 GMT 5 Jun 2017
Yes I summed up their reasoning with "So basically if you are able to predict th
(2)
Forum
Re: Quake Champions - Dead on Arrival?
Posted @ 12:13 GMT 5 Jun 2017
Ok I saw the reasoning now in the "ask the devs" thread. [q]Concerning the R
(10)
Forum
Re: Quake Champions - Dead on Arrival?
Posted @ 23:32 GMT 2 Jun 2017
I don't know the reasoning behind including it in the first place. And honestly
(12)
Forum
Re: Quake Champions - Dead on Arrival?
Posted @ 22:59 GMT 2 Jun 2017
I am not defending extra zoom damage. My point is, polls can serve as a pointer
(14)
Forum
Re: Quake Champions - Dead on Arrival?
Posted @ 22:31 GMT 2 Jun 2017
Who votes on these polls? 1. Idiots 2. Not idiots, but lacking experience
(16)
Forum
Re: June 2nd Quake Champs "Update"
Posted @ 16:35 GMT 2 Jun 2017
[q]They've added extra mouse options like mouse accel, cap etc, so you'll have t
(2)
Forum
Re: Quake Champions - Dead on Arrival?
Posted @ 16:28 GMT 2 Jun 2017
I did not say they have these 1-2 people atm.
(0)
Forum
Re: Quake Champions - Dead on Arrival?
Posted @ 14:57 GMT 2 Jun 2017
Polls don't work, look at how "successful" opensource community games are. Indiv
(20)
Forum
Re: Quake Champions - Dead on Arrival?
Posted @ 06:02 GMT 2 Jun 2017
It's stupid but not really something that makes the difference between a playerb
(22)
Forum
Re: Quake Champions - Dead on Arrival?
Posted @ 06:34 GMT 1 Jun 2017
- Poor netcode - No high visibility config - Clumsy hud If they fix these
(1)
Forum
Re: I'm bored and need to wake up at 12.
Posted @ 19:37 GMT 31 May 2017
Don't wait too long, once you reached a certain age 95% of the girls are either
(3)
Journal
Re: I'm bored and need to wake up at 12.
Posted @ 19:25 GMT 31 May 2017
not with this haircut bro
(5)
Journal
                                                                                                                                                                                                                                                                                                                                                                                                               
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