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aiken
aiken
Posts: 876
Popularity: Megastar (56%)
Level:  Regular
Registered:  15 Feb 2003
Email:  Undisclosed
Full Name:  Szymon K.
Age:  32
Location:  Lesko
iM Replies:  Y
Timezone:  Europe/Warsaw
Country:  Poland
Avatar:  Default
Homepage:  quake•net•pl
Config:  None uploaded
Drafts:  0
Judgements:  276 made, 405 received
Bets Placed:  531 (Rank: 230)
E$ Money:  500 (500 available)
E$ Savings:  10735
Buddied by:  8 users
Last Login:  20 Jun 2017
Theme:  Custom theme

Buddy list: Description:
noitpircsed


Recent Posts

Topics Replies Type
Sacrafice one hero limit and symetric maps
Posted @ 11:03 GMT 19 Jun 2017
What do you think about making one hero limit for Sacrifice? In my opinion it sh
(11)
Forum
Re: Quake Champions E3 Patch - Open Beta
Posted @ 10:27 GMT 19 Jun 2017
Oh yeah, 7 dmg * 4 * 2 = 56 dmg. It's 70% of railgun base damage. Considering hi
(0)
News
Re: HANGTIME 2 by n00k1e
Posted @ 09:54 GMT 13 Jun 2017
Really impressive.
(0)
Movie
Re: HANGTIME 2 by n00k1e
Posted @ 01:30 GMT 13 Jun 2017
Is it a combo of 6 separate runs or he did it in one single run?
(2)
Movie
Re: Quake World Championships at QuakeCo
Posted @ 17:28 GMT 12 Jun 2017
Keep in mind that in software development you are often not releasing all the co
(1)
News
Re: 2GD opinions on Duel and Sacrifice m
Posted @ 13:38 GMT 9 Jun 2017
Ok, so you think your 80 years old grandmother can sit at the computer and play
(1)
Forum
Re: Elon Musk played quake and his quake
Posted @ 12:05 GMT 9 Jun 2017
I don't know if it's true, but he certainly play games. He mentioned in one of t
(0)
Forum
Re: HoQ TDM Spring 2017 - Rankings
Posted @ 15:23 GMT 7 Jun 2017
You gonna play 2 games and Q? will finish 4th.
(0)
News
Re: CPMA Already Did Quake Champions a D
Posted @ 18:02 GMT 5 Jun 2017
Wow, I've never seen this before, thanks.
(0)
Journal
Re: pro duelists about 3x duels with pro
Posted @ 13:11 GMT 2 Jun 2017
You're right. I was thinking more about surfing maps. Bunny hop always reduce
(0)
Forum
Re: pro duelists about 3x duels with pro
Posted @ 16:31 GMT 1 Jun 2017
As far as I know even CS:GO technically has no speed cap yet without scripting i
(2)
Forum
Re: Quake Champions - Dead on Arrival?
Posted @ 15:10 GMT 1 Jun 2017
Imho at the moment they should take down QC for a few months and come back with
(3)
Forum
Re: Quake Champions - Dead on Arrival?
Posted @ 14:57 GMT 31 May 2017
Even though I agree with your post in 80% there is counter point to this sentenc
(0)
Forum
Re: Quake Champions - Dead on Arrival?
Posted @ 14:51 GMT 31 May 2017
The game went wide beta way too soon. Thousands of people who tried the game wil
(1)
Forum
Re: fearZZz _ rawfrags
Posted @ 01:39 GMT 30 May 2017
Frag quality per second is soo damn high. And this smoothness of his movement, c
(0)
Movie
Re: junkrat and widomaker zoom in qc...
Posted @ 15:35 GMT 26 May 2017
It doesn't last long, that's correct. Once I was wondering about randomizing my
(0)
Forum
Re: junkrat and widomaker zoom in qc...
Posted @ 12:27 GMT 26 May 2017
It think it focuses on both and tries to find vector from your xhair to enemy mo
(1)
Forum
Re: junkrat and widomaker zoom in qc...
Posted @ 10:28 GMT 26 May 2017
Yea. Once I noticed that changing crosshair can improve aim too, but not because
(5)
Forum
Re: junkrat and widomaker zoom in qc...
Posted @ 17:37 GMT 25 May 2017
You're generally right that it is dumb, but I have one example of player who cou
(7)
Forum
Re: Minimum Requirements ?
Posted @ 11:10 GMT 19 May 2017
I had the same problem with Q2 :). I played 320:240 resized to use only middle p
(0)
Forum
                                                                                                                                                                                                                                                                                                                                                                                                               
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