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aiken
aiken
Posts: 901
Popularity: Royalty (64%)
Level:  Regular
Registered:  15 Feb 2003
Email:  Undisclosed
Full Name:  Szymon K.
Age:  32
Location:  Lesko
iM Replies:  Y
Timezone:  Europe/Warsaw
Country:  Poland
Avatar:  Default
Homepage:  quake•net•pl
Config:  None uploaded
Drafts:  0
Judgements:  283 made, 429 received
Bets Placed:  531 (Rank: 269)
E$ Money:  500 (500 available)
E$ Savings:  10735
Buddied by:  8 users
Last Login:  12 Aug 2017
Theme:  Custom theme

Buddy list: Description:
noitpircsed


Recent Posts

Topics Replies Type
Re: Coollers reaction to the seedings et
Posted @ 16:51 GMT 7 Aug 2017
* (c) Google Translator
(0)
Forum
Re: myztro reveals team
Posted @ 00:30 GMT 7 Aug 2017
Bettered?
(2)
News
Re: QuakeJS - Quake3 with CPMA mod porte
Posted @ 16:05 GMT 4 Aug 2017
Does it run with VSync On only on Chrome too?
(0)
News
Re: QC Update: CBT 13 Patch Notes
Posted @ 14:03 GMT 3 Aug 2017
I'm glad to see a lot of bug fixes. Still not sure if I want to spent my time on
(1)
News
Re: QuakeJS - Quake3 with CPMA mod porte
Posted @ 10:07 GMT 3 Aug 2017
It means that in the near future game industry may be delivering modern games vi
(0)
News
Re: QuakeJS - Quake3 with CPMA mod porte
Posted @ 18:10 GMT 2 Aug 2017
I tried to force Vertical Sync to Off in NVidia panel but it seems not to cause
(1)
News
Re: QuakeJS - Quake3 with CPMA mod porte
Posted @ 01:45 GMT 2 Aug 2017
Oh actually when I tried it now on Opera there are no more stutters. The game wo
(2)
News
Re: QuakeJS - Quake3 with CPMA mod porte
Posted @ 01:33 GMT 2 Aug 2017
I tried on Firefox and Opera at home and Chrome on shit PC at work.
(0)
News
Re: QuakeJS - Quake3 with CPMA mod porte
Posted @ 17:02 GMT 1 Aug 2017
I've just tried it on my gaming PC. The game seems to be smooth most of the time
(5)
News
QuakeJS - Quake3 with CPMA mod ported to Javascript
Posted @ 15:00 GMT 1 Aug 2017
No launcher. No web browser plug-in. Working [b]Quake3: CPMA[/b] port to web bas
(25)
News
Re: Remembering reflex
Posted @ 00:29 GMT 28 Jul 2017
You've got good point but I'm not sure if collective intelligence is what it sho
(3)
Forum
Re: Remembering reflex
Posted @ 15:27 GMT 26 Jul 2017
[q]groups tend to make better decisions than individuals[/q] In general it's
(5)
Forum
Re: Av3k, Strenx, Clawz, Silencep team u
Posted @ 11:58 GMT 20 Jul 2017
At the moment we don't even know if he was sentenced. Even if he has ongoing pro
(0)
Forum
Re: Av3k, Strenx, Clawz, Silencep team u
Posted @ 12:56 GMT 19 Jul 2017
So far it looks like he wants to go to Quakecon. If there is legal problem he mo
(2)
Forum
Re: Av3k, Strenx, Clawz, Silencep team u
Posted @ 15:13 GMT 18 Jul 2017
Ending and summary of their story with Owly Six: http://www.twitlonger.com/show
(22)
Forum
Re: Note to the Second Generation of Mul
Posted @ 09:04 GMT 17 Jul 2017
You still can go and play in tournaments or more skill diverse MM of other vendo
(0)
Journal
Re: new sens ideas
Posted @ 15:42 GMT 10 Jul 2017
Exactly. That's why I don't even bother trying offset and cap myself. I just
(0)
Forum
Re: Clutch
Posted @ 09:40 GMT 10 Jul 2017
For me playing Clutch is awkward. I do unintended dodges every few seconds becau
(0)
Journal
Re: Patch Notes for 6/27 Update
Posted @ 14:36 GMT 29 Jun 2017
Okay, I guess I have to try it out myself. Maybe the game become playable.
(0)
Forum
Re: Patch Notes for 6/27 Update
Posted @ 10:02 GMT 29 Jun 2017
Can anyone confirm if RL lag is fixed? Is it perfect or just little better?
(2)
Forum
                                                                                                                                                                                                                                                                                                                                                                                                               
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