Microsoft Wheel Mouse Optical 1.1a
Price: 7
Size: 125mm x 65mm x 36mm
Shape: Symmetrical
Buttons: 3
Wheel: Vertical
Sensor: Optical
Resolution: 400 DPI
USB Rate: 125 Hz

The first mouse I wanted to test was the Microsoft Wheel Mouse Optical 1.1a, a mouse I've been happily using for a long time now. It does the job you want without any fuss. This also means you can pick up a new one from as little as 7.


Click for larger photos


With just three buttons (including the wheel), 400 DPI and no other frills, this is a very basic mouse. The black and grey casing is made from simple, slightly textured plastic, the only flourish in the design being the glowing red tail. The shape is a symmetrical hump, characteristic of older Microsoft models.

This was my very first graph plotting, so what I was expecting was a simple straight-line graph that fell off at the end as the mouse reached its skipping point. Errors were calculated using the standard deviation of results, and plotted with error bars at each point.


MS Wheel Mouse Optical (125 Hz) Raw Data



MS Wheel Mouse Optical (125 Hz) Response Graph


I was suprised as I was marking the points onto this graph and found that clipping effect where the highest response reading was around 15800 counts per second. You only get Perfect Control up to 1 m/s. If you move the mouse faster than 1 m/s you do continue turning but not at a faster speed. This is a form of negative acceleration, and explains why some players with very low game sensitivities (meaning they move the mouse further and faster) might not like this mouse.

The mouse hits Malfunction Speed at 2.10 metres per second (83"/s), and the response falls off quickly. At faster speeds the mouse acts erratically and you get random movements.

The last thing to measure from the graph is the resultion in DPI. To work it out I look at just the part of the graph where you have Perfect Control, from 0 m/s to 1 m/s. The resolution can be worked out by the following formula:
Res = Resolution (in DPI)
Cts = Number of counts
Dst = Distance in inches

Res = Cts / Dst

Since the benchmark is moving at constant speed, we can say the following:
Res = Resolution (in DPI)
CPS = Counts per second
Spd = Speed (in inches per second)
t = length of time measuring

Cts = CPS * t
Dst = Spd * t

Therefore the length of time cancels out of the equation:
Res = CPS / Spd

Since I'm working in metres per second, I'll multiply my speeds by 39.37 to convert them to inches per second.
Resolution (in DPI) = Counts per second / 39.37 * Speed (in m/s)

On this graph I'll take the top end of the straight line part at 15800 cps and 1 m/s. This works out as:
Resolution = 15800 / (39.37 * 1) = 401 (to 3 s.f.)

If I add my error calculations into this, I get a final result of:
Resolution = 401 4 DPI


I wanted to track down why this mouse hits a top speed. Some simple calculations highlight the most likely factor. The USB port is polled at 125 Hz by Windows XP. If the mouse has an 8 bit buffer, then it will be reporting values from -127 to 127 on each axis each time the PC fetches a result. Therefore the highest possible value of counts per second should be 127 * 125 = 15875. This is indeed the highest value that I measured on my graph. I would conclude that the 8-bit buffer of the Microsoft mouse is the cause of this maximum speed, and the perceived negative acceleration it creates.

Since the two factors that make up the maximum speed are the buffer size and the frequency of the USB port polling, I wondered if I can improve the Microsoft WMO performance by overclocking the USB port. I set the frequency to 1000 Hz and recorded the new graph below.


MS Wheel Mouse Optical (1000 Hz) Response Graph


As you can see, the maximum speed problem disappears once you overclock the USB port and you can see new characteristics of the mouse. Perfect Control now goes up to 1.55 m/s (60"/s). Beyond that there is a strange area of very negative acceleration, but the Malfunction Speed remains at 2.10 m/s (83"/s).

Overclocking the Microsoft Wheel Mouse Optical improves the sensor performance. You also get the added benefit of reduced latency from 8ms at 125 Hz to just 1ms at 1000 Hz. Note that you only need to clock the USB port to 250 Hz polling to eliminate the buffer problem, but this mouse had no problem running at 1000 Hz.

Perfect Control: 1.00 m/s (40"/s) [1.55 m/s (60"/s) @ 1000Hz]
Malfunction Speed: 2.10 m/s (83"/s)
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