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17390 Hits
pql vs cpma (33 comments)
Posted by Earthsea @ 03:35 GMT, 28 January 2013 - iMsg
As far as playerbase/longevity goes, which would you recommend for a total newbie and why?

10682 Hits
Why do you like quake? (104 comments)
Posted by Earthsea @ 21:59 GMT, 3 January 2013 - iMsg
I personally love it because of the skill ceiling and the rewarding sense of accomplishment it brings when I feel like I have made progress on my way to becoming a sub-retard player. (Actually though, I'm probably one of the most pathetic people that reads and posts here concerning arena FPS).

Why do you personally love Quake and continue to play it in this day and age?
24219 Hits
cs promod 1.09 released (4 comments)
Posted by Earthsea @ 10:14 GMT, 11 December 2012 - iMsg
2521 Hits
will qlranks ever be incorporated in QL? (29 comments)
Posted by Earthsea @ 11:53 GMT, 8 December 2012 - iMsg
Do you think we will ever see id bring the QLRanks website onto the QL official website, in all of its stat-tracking glory?

Not a terrible idea, in my opinion -- but then again I'm an idiot, so I want more opinions.
6205 Hits
worst mouse you have ever purchased? (142 comments)
Posted by Earthsea @ 19:49 GMT, 3 December 2012 - iMsg
I see a lot of threads about the best mice and recommendations, now let's hear about your worst mice experiences.

I haven't been in the game very long, so I can't really say I have had many... started out with a Logitech M510 that I found on sale at BestBuy, followed by a Logitech G400 and a Razer Deathadder (bought on a whim while it was on sale as a backup in case the G400 decides to crap out).
27994 Hits
partnership between capcom and ipl (16 comments)
Posted by Earthsea @ 21:37 GMT, 2 December 2012 - iMsg
2261 Hits
why isn't QL on steam in some way? (24 comments)
Posted by Earthsea @ 18:55 GMT, 30 November 2012 - iMsg
I feel like Steam would be a great way to help increase QL's player base.

Has id tried this already? Or have they not pursued the idea at all?
2483 Hits
choosing between two "mice" (45 comments)
Posted by Earthsea @ 09:00 GMT, 15 November 2012 - iMsg
Friend said he was interested in picking up either a Razer Taipan or a Steelseries Sensei [RAW]. He's interested in those two, and asked me for advice on which of those two to get, because he's set on one or the other.


Which would you recommend, if these were the only two gaming mice in the world?
6052 Hits
QLPP14 (5 comments)
Posted by Earthsea @ 20:14 BST, 23 October 2012 - iMsg
Another Premium Pak, another thread.

1799 Hits
how long do you see quake lasting? (55 comments)
Posted by Earthsea @ 23:02 BST, 22 October 2012 - iMsg
How much longer do you think Quake will exist in some way, shape, or form? I'm assuming Quake Live, but I guess any Quake game will do.

5 years? 10 years? 15? 20? More?
8475 Hits
So... chess (108 comments)
Posted by Earthsea @ 23:27 BST, 25 September 2012 - iMsg
Interested in getting some opinions from veteran Quake players on this (I have often heard of Quake being described as the "chess of video games" so to speak).

What do you think of chess?
15300 Hits
Savage XR 1.0 finally released! (No comments)
Posted by Earthsea @ 22:04 BST, 17 September 2012 - iMsg
After 5 long years of hard work and dedication, Savage XR 1.0 has been released! A revamped, modernized version of the classic game Savage: The Battle for Newerth, created entirely by Savage's passionate and dedicated fans.

Looks absolutely awesome, I can't wait to try it out.,15824.0.html
1627 Hits
So, Quake 2 (64 comments)
Posted by Earthsea @ 01:39 BST, 16 August 2012 - iMsg
I see QW, CPMA, and QL mentioned quite a bit in the realm of Quake and arena shooters in general. The one game I don't see mentioned too often is Quake 2.

Am I just missing all of the Quake 2 chatter that goes on? Or was there something, or things, about that game that weren't terribly appealing and led to its lack of popularity comparatively speaking?
141049 Hits
2971 Hits
Sauerbraten (35 comments)
Posted by Earthsea @ 21:34 BST, 7 August 2012 - iMsg
A fun, small little game that I found:

I'm having a lot of fun in it, anyway. iCTF is the most-played mode by far, so if you're a fan of iCTF or would simply like a fun, simple (compared to Quake, at least) game, I'd say give it a go. 100% free, nothing to lose. :)

Not to mention ping has hardly any affect on the game whatsoever -- you often see people from all over the world fragging merrily in one server. ;)

Community isn't terribly large, but I never have trouble finding a populated server, or a handful of populated servers. Wonderful little community to boot.
4707 Hits
another new razer mouse incoming... (17 comments)
Posted by Earthsea @ 05:03 BST, 28 July 2012 - iMsg


SWEET JESUS! OMG! :O *gasp* lighter news, Warsow 1.0 launches tomorrow. But that's for another thread/announcement. Cheers.
3007 Hits
So for all of you that are "leaving" QL (77 comments)
Posted by Earthsea @ 04:54 BST, 27 July 2012 - iMsg
If you are actually leaving QL, will you be playing arena shooter(s) still? If so, which one(s)?



Quake 3?

Some iteration of Unreal Tournament?

Waiting on 2GD's Reborn?


Dropping the genre entirely?
8886 Hits
was this the appropriate response? (51 comments)
Posted by Earthsea @ 03:47 BST, 22 July 2012 - iMsg
I was kicked from a T4 game for not really... doing very well. "Shoot something you dumbfuck!" et cetera.

To be fair, I was absolutely exhausted and my performance wasn't even within the realm of poor, and I'm listed as a T3 player.

Was it a bad idea to friend the guy who kicked me, hoping he'll add me so I can apologize for my poor performance and negatively affecting the game?

To open this thread for more discussion outside of this relatively mundane question, have you ever been kicked from a match? If so, for what?
5871 Hits
How do I get into QWTF? (4 comments)
Posted by Earthsea @ 05:21 BST, 14 July 2012 - iMsg
Looking to see if there are still any QWTF players out there.

Someone was talking about it in Fortress Forever, and it piqued my interest. I forgot to add him on Steam though. :/

Where should I head for any remaining community/the proper files for playing? Pretty sure he said something about ZelTF.
2434 Hits
If you had to choose between... (56 comments)
Posted by Earthsea @ 03:30 BST, 11 July 2012 - iMsg
...Xonotic and Warsow, which would you choose and why?
9501 Hits
Killing X-Zone Frag Movie Teaser (29 comments)
Posted by Earthsea @ 19:33 BST, 4 July 2012 - iMsg
3788 Hits
New Razer mouse incoming (118 comments)
Posted by Earthsea @ 19:01 BST, 22 June 2012 - iMsg
34626 Hits
What advice would you give... (39 comments)
Posted by Earthsea @ 22:42 BST, 19 June 2012 - iMsg an upper beginner/intermediate player?

Not that I feel that I'm in this range or anything. ;)

I see lots of threads about advice for the total newbie, but I haven't seen too many on advice for intermediate players, and/or players who at least vaguely know what they're doing and what, just WHAT, they have gotten themselves into. :D

What piece or pieces of advice would you give to an intermediate player?
4842 Hits
Need a good, affordable headset (9 comments)
Posted by Earthsea @ 20:22 BST, 9 June 2012 - iMsg
I'm in the market for some affordable (<$50/$60), comfortable, hypersensitive headphones, so my teammates can hear me with ease even when I'm whispering into the mic.

I prefer on-ear headphones rather than over-the-ear (these can cause some of us to sweat profusely, which I have experienced numerous times over the years).

Any suggestions?
3226 Hits
Asus question! (No comments)
Posted by Earthsea @ 19:43 BST, 24 May 2012 - iMsg
I am interested in buying the 15" notebook with the third gen Intel chips for use as a general laptop for college work + gaming system (i.e., the G55VW series).

I see on the ASUS web site the G55VW-DS71, but on Amazon, Fry's and elsewhere I see different suffixes, for example, G55VW-ES71, -RS71, -AS71, -NS.

What do the different suffixes AS71, RS71, DS71, ES71, NS specify?
936 Hits
What do you consider "dead" for a game? (4 comments)
Posted by Earthsea @ 23:33 BST, 13 May 2012 - iMsg
I see so many people on here ranting about how Quake is dead, no hope, no one is playing, etc. when it seems perfectly alive to me, even in NA.

I mean, I see about 15-20 populated servers, a lot of the time even more, is that not enough? And apparently it is way more popular in EU.

Is it due to the lack of tournament support and a lack of a constant new stream of players over time?

What gives?
1195 Hits
Do you think xonotic has a future? (76 comments)
Posted by Earthsea @ 09:17 BST, 13 May 2012 - iMsg
Do you think Xonotic has a future ahead of it?

Will it ever eclipse QL?

Or is it too early to tell?
11769 Hits
Enemy Territory Fortress still active? (8 comments)
Posted by Earthsea @ 16:48 BST, 8 May 2012 - iMsg
Do people still play ETF? Or is it completely dead?
1597 Hits
Need a huge mouse (54 comments)
Posted by Earthsea @ 01:54 BST, 6 May 2012 - iMsg
I have absolutely *HUGE* hands. The Logitech G400 is causing me cramps because my hand is too big. :(

I'm planning on switching to a palm grip for comfort, rather than a claw grip.

Are there any mice out there that are both good for Quake and people with giant hands like me?

Thanks in advance!

*EDIT* Currently looking at the Microsoft Sidewinder Gaming Mouse and the R.A.T. 7.
Edited by CaptainAhab at 03:16 BST, 6 May 2012 - 7448 Hits
Will QL ever allow dedicated servers? (12 comments)
Posted by Earthsea @ 15:57 BST, 2 May 2012 - iMsg
Just curious. I'm not sure why they haven't been implemented yet as an option.
4613 Hits
Xonotic 0.6 is out! (7 comments)
Posted by Earthsea @ 06:12 GMT, 11 March 2012 - iMsg
Xonotic 0.6 has been released, and it is absolutely SUPERB.

Just thought I'd let y'all know. :D
2309 Hits
Looking to get into Doom multiplayer (11 comments)
Posted by Earthsea @ 04:28 GMT, 8 March 2012 - iMsg
So, keeping it simple.

I'm looking to get into Doom multiplayer. I played it... a couple of times about a year ago, it was great fun. REALLY fun.

1. Should I use Skulltag or Zdaemon?
2. Do I need to buy one (or more) of the Doom games off of Steam for the necessary files? If so, which one(s)?
3. Is the multiplayer relatively active at all these days? Or did I completely miss the boat? :(

Thanks in advance.
1985 Hits
Fortress Forever, a superb game! (58 comments)
Posted by Earthsea @ 21:51 GMT, 25 February 2012 - iMsg
Hello ESR! New poster, but I’ve been playing Quake for a while.

In any case, I would like to humbly inform you of a fantastic, free Source mod: Fortress Forever.

Fortress Forever is, in essence, a modern rendition of Team Fortress Classic that “is supposed to be about bringing Team Fortress to modern times, evolved into something more fun and appealing without losing its soul.”

Originally a Quake mod by Robin Walker, John Cook, and Ian Coughley, Team Fortress combined the strategic class, team-based elements in 1996 that we see in Fortress games today with fast pace of Quake to make a dynamic and engaging experience for all involved. It became widely popular mod that was played by the thousands.

The next iteration of Team Fortress came about as a mod for Half-Life in the form of Team Fortress Classic, which became wildly popular and successful.

Team Fortress “revolves around a number of teams competing in a variety of game modes with players selecting one of nine classes to play as… The way a player acts in a game is mostly defined by which class they select, and as such, Team Fortress Classic relies heavily on teamwork between players of different classes.”

Fortress Forever was released on September 13, 2007 as a free Source mod that was heavily inspired by Team Fortress Classic, but was nonetheless built from the ground up. The idea of Fortress Forever is to provide new players with an engaging, endlessly compelling game to get engrossed in while at the same time providing Team Fortress Classic players with a pleasing, more modern alternative to their beloved, timeless game.

The gameplay is fast-paced, dynamic, engaging, and very difficult to master, similar to the beloved Quake physics. The nine classes that have been ingrained in the game for so long are all dutifully represented in style in the Source engine. The developers are active and engaged with the community, which is comprised of quite a few passionate, dedicated, and helpful individuals. It is an enjoyable, adrenaline-pumping, fantastic team-based game that is sure to please both TFC and Quake players with its superb, fast physics and its awesome gameplay.

There is a relatively active pickup community, which can be found at #ff.pickup on QuakeNet, and spectating them is always encouraged for new players and old. Participation, after some time spent in-game, is encouraged even more. Although the community is still small in comparison to a number of other shooters out there today, our community is slowly growing in size, and we’re starting to reach out to the gaming world at large to help expand, as well as reaching out to various leagues and event organizers.

So why not swing by and check it out? If you have any fond memories of Team Fortress, TFC, or are simply interested in trying out a new game that will hopefully appeal to you as a Quake player, I can’t recommend Fortress Forever enough. :)

Here are some videos if you have made it this far. ;)

And finally, some TFC gameplay:

Some important links to follow if you would like to try it out:!/FortressForever

I hope you check it out, and thank you for reading. Join our amazing, bustling community, and help this wonderful game grow! :)

Have a good one.
16810 Hits
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