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CPMA votemap script (No comments)
Posted by SIHdW3W @ 00:48 BST, 26 July 2012 - iMsg
these are like the most played maps atm, just press 0 in numpad to start it and then you can vote the result with numpad numers (1-6). This way you can train random maps for each game. Have fun !

// map voting
bind KP_INS "say "^1| 1.cpm1a |^2| 2.cpm22 |^3| 3.cpm3a |^4| 4.cpm15 |^5| 5.cpm24 |^6| 6.pukka3tourney2 |";callvote random 6"
bind KP_END "callvote map cpm1a"
bind KP_DOWNARROW "callvote map cpm22"
bind KP_PGDN "callvote map cpm3a"
bind KP_LEFTARROW "callvote map cpm15"
bind KP_5 "callvote map cpm24"
bind KP_RIGHTARROW "callvote map pukka3tourney2"


(c) gaiia
Edited by SIHdW3W at 00:48 BST, 26 July 2012 - 162 Hits
FAVOURITE 3 TRAILER DEMO CALL (No comments)
Posted by loveme.ql @ 12:05 BST, 15 July 2012 - iMsg



0 1 2 3 4 5 6 7 8 9 10
Rating: 2.5 (1 vote)
send me your demos for movie "FAVOURITE 3" to loveme.ql@mail.ru

Youtube
79 Hits
FAVOURITE 3 TRAILER DEMO CALL (No comments)
Posted by loveme.ql @ 12:05 BST, 15 July 2012 - iMsg



0 1 2 3 4 5 6 7 8 9 10
Rating: - (0 votes)
send me your demos for movie "FAVOURITE 3" to loveme.ql@mail.ru

Youtube
120 Hits
FAVOURITE 3 TRAILER DEMO CALL (No comments)
Posted by loveme.ql @ 11:55 BST, 15 July 2012 - iMsg



0 1 2 3 4 5 6 7 8 9 10
Rating: - (0 votes)
send me your demos for movie "FAVOURITE 3" to loveme.ql@mail.ru

Youtube
74 Hits
Luke's Interview (No comments)
Posted by Memento_Mori @ 10:34 BST, 12 July 2012 - iMsg
Hi Luke, tell us about yourself in real life?

Hey! My names Luke, I live in Dublin, Ireland and I`m 16 years old. I`m currently on my summer holidays but I shall be going into my 2nd last year of highschool in september.

You`re one of the youngest Quakers in the scene. When did you start playing Quake, and in particular duel?

I started playing Quake around this time of the year in 2009. I only played duel because at the time I found it hard to find a CTF team and TDM wasn`t very active (or I wasn`t in touch with it) so I found it easiest for me to play duel as I only needed myself and an opponent to play.

Your father traveled to dreamhack with you. How has that trip influenced his view on the game? Did you discuss about Quake after you came back home?

My dad is beginning to understand how quake works. We discussed the main problem with Quake LANs is that players after receive any prize money so they have no real motivation to come other than to socialise at the events.

Did you watch the demos of your match against weird? Did you learn something from it?

I have tried to watch my demos, yes, but it isn`t easy! I`ve mainly watched the Aerowalk game and the main mistake I made was that I paniced, I`ve done this plenty of times versus players and I never seem to learn from it. Take for example last weeks zotac, I had p0ni in the first round. We were playing on ZTN and the score was 4-4 with 5 minutes remaining and I had just ended a fight coming out as the obvious winner (me: 200 100, him: <25hp). He restacks on the 50hp and YA and hits 3 rails in a row and then shafts me on the red without me dealing any damage. I`ve made this mistake time and time again against "top" players and I know about it myself (I hate it) but it happens every time I come close to taking the lead against higher skilled players.

At Dreamhack you said that you don`t really time to the clock. Is this really the case, and if yes, do you feel this is something you gotta change to step up your game?

I think I will only begin timing if I seriously start playing duel for a tournament but I`d rather practice my positioning,combat skills/dodging before I focus on timing.

What would be your favorite map pool?

ztn,aero,tox,dm6,t4

Sound is a crucial component of the game. There are some questionable design choices (like the fact that you cannot walk down stairs silently), and technical limitations (the visibility-sound coupling, creating problems like the one of battleforge, where a window in the middle of the map screws up everything). Imagine you could influence the next Quake, what would you like to see there in terms of sound features? You can go as crazy as "YA armors making you silent for 10 seconds", but motivate your suggestions!

Well I think that id software has to fix the sound in general in quakelive but thats another story I suppose. I`d like to try some sort of silent powerup where you make no noise at all for 30 seconds (weapons and movement) just so you could suprise your enemy. However the main problem I see is if you pick it up in duel the enemy knows you have it and they will just be super-cautious. This is what we have qlfocus for though, so we can try these things out and see if they work and if they don`t we can just remove them.

You once proposed the idea of allowing weapon drop in duel as a way to bait your opponent. Can you expand on this?

Heh, I did mention this at dreamhack. I approached rapha and cypher about it and cypher seemed against it as he thought it wasn`t very realistic and if you accidently hit your drop weapon bind in the middle of a fight you`re doomed. Rapha said he had thought about it but that cypher was right. However I don`t see why idsoftware can`t add it anyway, I mean whens the last time you`ve accidently hit your drop weapon bind in a TDM game? Just because its there doesn`t mean you HAVE to use it.

Can we expect to see you at one of the next lans, in the Netherlands or Italy?
I`d love to, I had a great time at the last event with you guys (even if I didn`t get to go to the after party :D). However I really don`t know, we`ll just have to see in the future.

Any final shout out?
Basically to anyone who I talk to on a regular basis!

pic - https://dl.dropbox.com/u/14939633/IMG_2190.jpg
demo - http://www.youtube.com/watch?v=w8SGWFkgqeI
Edited by Memento_Mori at 10:35 BST, 12 July 2012 - 148 Hits
Maza Interview (No comments)
Posted by Memento_Mori @ 10:54 BST, 8 July 2012 - iMsg
Hello maza. Can you start by introducing yourself?
Hello world. I'm a 20-years-old dude from Finland and probably the current Finnish hope in QL dueling scene. Some people might recognize me from Wolfenstein: Enemy Territory, a game which I used to play until I found about the lovely quakelive. At the moment I'm working but I'm going to start my studies this august and hopefully I'll be able to carry on practising QL!

Tell us about mazaa in Quake. When did you start playing and which modes? What about today?
Like mentioned, I played ET since 2003 or so and in 2010 I started following quakelive tournaments. ET didn't suit me very well due to various reasons, I started noticing it in 2010 as well. It was a team game so the outcome wasn't always in your hands. Also the main format 6on6 required staying up too late for my taste so I never got into that. But most importantly ET lacked the challenge and it was frustrating for me to notice how low the level of play was in ET and how easy it was to dominate in. As I got very good in ET I realized I must have some sort of talent in me as well. Then QL stepped in, in august 2010 I began to play QL and started liking it more and more. I tried playing both ET and QL but that didn't work out, I couldn't play good in both games at the same time. So in may 2011 I decided to go all-in in quakelive and not once have I regretted that =). Since then I've been focused on getting better, and eventually the best, in duel. To summarize, I started playing QL duel almost 2 years ago and been doing it hardcore for a bit more than a year.

Describe what you like of the game in one sentence.
It's 1on1 and the player who plays better wins.

As dueler around 1900-2000 ELO, how is your experience in terms of finding practice partners in EU? Have you ever had specific training buddies? Do you see it as an advantage over playing random opponents? What is your practice routine?
Depends on who you are ready to play, I for instance don't like playing boneheads or cheaters so that makes it a bit harder for me. But yeah you can get practice any time you want but the quality of practice varies hugely. To mention one, I've been practicing with Sc00t every once in a while and nothing beats that practice. I mean, usually if I want to play versus good players and I lose I need to find another server or wait 10-20 mins in the queue because there are always other players in the row. You might be searching the game for 60 minutes but in the end you get like one or two games max. When you have a practicing buddy, like I already have a few, you can potentially play 6 games per an hour. And then again, atleast for me, playing players that are on a level below me can get extremely demotivating for some reason, maybe just because I've had enough of winning and noob-bashing in ET and now I actually enjoy getting to play players better than me =). If I had like 2100+ ELO it would be easier to get practise because there would be nobody that wouldn't consider me as a contender and therefore decline from playing me. Now there are still guys who think I can't give them hard time, but getting good practise was a lot harder 6 months back so it's only getting better from now on. I'm likely to purchase pro account in the following months and that should make practicing more efficient also, because on your own server you can make sure you can play all the time. My practice routine is pretty much playing for a few months and then I'll do a mazamovie and doing it I analyze my progress and the cons and pros of my game. Recently in the last 4-6 months or so I haven't played necessarily for the win and instead tried out crazy/different stuff that comes to my mind. Also I've played a little CA and stuff to get better in combat. Now I should put the crazy stuff in balance with safe play and I'll be good to go. I play to get better, not to win =) Obviously another story in zotacs and such.


Are there features you would like to have included in QL webpage that would make your experience better? Or do you feel the current external tools (irc, QLRanks) compensate well enough?
Well, noobs don't know about IRC nor qlranks so they (id) should at least integrate qlranks with QL. Few days ago I was skill matched with 990 elo guy... Then maybe some sort of introduction to configs and HUDs because QL is one of the few games you can modify endlessly! Why not having some community shiat and link to esreality.com too?

TODO: replace youtube video with this demo:
http://www.upload.ee/files/2492743/QLetmazaa_...dm_73.html

You seem to play all maps of the official map pool evenly, except for toxicity. Is there anything particular about this map that makes you like it less? Or do you feel that map requires less practice than the others?
I somehow dislike the way toxicity works, it depending on spawns and combat situations hugely. You mess up one important situation and you might find yourself 5-10 frags behind. In dm13 you can switch control via positioning and thinking, in tox you gotta be aim-wise awesome instead. But I'm gonna start practicing it more now that my combat skills are getting better I'm automatically getting better in tox too, right?! D:

If you could decide how the duel map pool should evolve, what would you do? Are there maps (either in QL or Q3) you would like to see played? Are there non-played maps that could fixed and become good?
I'm not anybody to answer this really, I never played Q3 or the 'underground' maps in QL but from ET I know new and unknown maps never get the attention the should, which is a shame but not much you can do about it really. The ongoing map pool of dm13, ztn, t7, aero and toxicity would be perfect if you removed toxicity and put hektik back in. I kinda even like toxicity how it's different but I find it horrible to play so I would prefer hektik. Maybe try having both for a while and see which one is preferred?

Looking at your records, you did beat players like Baksteen, Scoot, and Evil. Were these lucky matches, or do you feel that on a good day you can play at that level? What do you think separates these players from you?
I don't think those were lucky by any means, haven't played evil much but I've won baksteen and Sc00t multiple times. When I'm warmed up and happen to hit decently I feel like I can beat pretty much anybody excluding likes of cypher. Then again there are games where I pick up a rail and use the 10 slugs and haven't hit a single one. Tough to play if your aim lets you down like that. Also I'm very warmup dependent player and I never can be bothered warming up before casual practice, can't help it :(. I think they're on a level above me simply because they've played the game like twice the amount I have. You just gotta grind the maps and situations hundreds and hundreds of times, which I haven't yet done enough. Doing that you dodge better which already can decide matches, leave alone the aim part. The biggest bottle-neck is combat skills but also map knowledge sets me apart from players like Sc00t.

Are you going to attend LAN events in the near future, like Adroits in the Netherlands, or UGC in Italy? What about Dreamhack winter?
I don't think I'm going to attend those LANs unless I get sponsored. If I do happen to get a sponsor I have no reason to not to go. I simply am not good enough to enjoy LANs yet. When I'm pretty much guaranteed to go playoffs I'll start considering going. That's probably next year or the year after when I'm supposed to be dh14 champ :x Although, there are rumors that there would be a minor Finnish LAN which I might attend if it ever becomes reality.

Thanks for this interview maza. Any final word or shout out?
I'm just gonna thank you Memento_Mori & twister for the cup and invite, you're doing good job keeping quake alive and kicking.. and the same for zotac crew (donathan)! :)
Edited by Memento_Mori at 12:34 BST, 8 July 2012 - 228 Hits
Conform or be committed discuss. (No comments)
Posted by p3l3.DC.Dyno @ 10:58 BST, 17 June 2012 - iMsg
Do you think that people who break the mould in a good way, should be: -

A. Locked up?

or

B. Channelled and encouraged to discover new and innovative ways?
54 Hits
DreamHack Summer 2012 Coverage (No comments)
Posted by Demiurge @ 22:46 BST, 13 June 2012 - iMsg
The DreamHack Summer 2012, from Saturday 16th to Tuesday 19th of June in Sweden Jönköping, will be hosting 2 Quakelive tournaments: 1on1 Duel

From this coverage page, you can have access to:
- Page 1 - Duel tournament details and schedule
- Page 2 - Duel results and VODs
- Page 3 - Rankings and Prize money
- Page 4 - Coverages, Interviews & Galleries links
- Page 5 - Streamings links & informations
Official links: DreamHack Summer 2012, Tournament website
Article Page: 1, 2, 3, 4, 5 || next page >>
Edited by Demiurge at 15:12 BST, 14 June 2012 - 286 Hits
I*M by LEE (No comments)
Posted by loveme.ql @ 08:56 BST, 19 May 2012 - iMsg



0 1 2 3 4 5 6 7 8 9 10
Rating: - (0 votes)
Fragged by RussiaIncreas and RussiaMwaaa

STREAM
DOWNLOAD
205 Hits
I*M by LEE (No comments)
Posted by loveme.ql @ 10:48 BST, 18 May 2012 - iMsg



0 1 2 3 4 5 6 7 8 9 10
Rating: - (0 votes)
fragged by RussiaIncreas and RussiaMwaaa


STREAM
YOUTUBE
180 Hits
I*M by LEE (No comments)
Posted by loveme.ql @ 10:48 BST, 18 May 2012 - iMsg



0 1 2 3 4 5 6 7 8 9 10
Rating: - (0 votes)
fragged by RussiaIncreas and RussiaMwaaa


STREAM
YOUTUBE
Edited by blaze at 12:04 BST, 18 May 2012 - 188 Hits
I*M by LEE (No comments)
Posted by loveme.ql @ 10:45 BST, 18 May 2012 - iMsg



0 1 2 3 4 5 6 7 8 9 10
Rating: - (0 votes)
fragged by RussiaIncreas and RussiaMwaaa


STREAM
YOUTUBE
162 Hits
benchmarks (2 comments)
Posted by Demiurge @ 04:41 BST, 27 April 2012 - iMsg
ESReality server
========================================================================
   BYTE UNIX Benchmarks (Version 5.1.3)

   System: esreality: GNU/Linux
   OS: GNU/Linux -- 3.0.0-16-server -- #28-Ubuntu SMP Fri Jan 27 18:03:45 UTC 2012
   Machine: x86_64 (x86_64)
   Language: en_US.utf8 (charmap="UTF-8", collate="UTF-8")
   CPU 0: Intel(R) Xeon(R) CPU E5620 @ 2.40GHz (4798.9 bogomips)
          Hyper-Threading, x86-64, MMX, Physical Address Ext, SYSENTER/SYSEXIT, SYSCALL/SYSRET
   03:33:40 up 59 days, 10:18,  5 users,  load average: 0.44, 0.29, 0.25; runlevel 2

------------------------------------------------------------------------

Benchmark Run: Fri Apr 27 2012 03:33:40 - 04:02:14
1 CPU in system; running 1 parallel copy of tests

Dhrystone 2 using register variables       14613170.2 lps   (10.0 s, 7 samples)
Double-Precision Whetstone                     2522.4 MWIPS (9.4 s, 7 samples)
Execl Throughput                               1571.6 lps   (29.9 s, 2 samples)
File Copy 1024 bufsize 2000 maxblocks        567983.9 KBps  (30.0 s, 2 samples)
File Copy 256 bufsize 500 maxblocks          158856.0 KBps  (30.0 s, 2 samples)
File Copy 4096 bufsize 8000 maxblocks       1068121.6 KBps  (30.0 s, 2 samples)
Pipe Throughput                             1215262.5 lps   (10.0 s, 7 samples)
Pipe-based Context Switching                 177751.1 lps   (10.0 s, 7 samples)
Process Creation                               7130.3 lps   (30.0 s, 2 samples)
Shell scripts (1 concurrent)                   3076.5 lpm   (60.0 s, 2 samples)
Shell scripts (8 concurrent)                    410.3 lpm   (60.1 s, 2 samples)
System Call Overhead                        2213177.6 lps   (10.0 s, 7 samples)

System Benchmarks Index Values               baseLINE       RESULT    INDEX
Dhrystone 2 using register variables         116700.0   14613170.2   1252.2
Double-Precision Whetstone                       55.0       2522.4    458.6
Execl Throughput                                 43.0       1571.6    365.5
File Copy 1024 bufsize 2000 maxblocks          3960.0     567983.9   1434.3
File Copy 256 bufsize 500 maxblocks            1655.0     158856.0    959.9
File Copy 4096 bufsize 8000 maxblocks          5800.0    1068121.6   1841.6
Pipe Throughput                               12440.0    1215262.5    976.9
Pipe-based Context Switching                   4000.0     177751.1    444.4
Process Creation                                126.0       7130.3    565.9
Shell scripts (1 concurrent)                     42.4       3076.5    725.6
Shell scripts (8 concurrent)                      6.0        410.3    683.8
System Call Overhead                          15000.0    2213177.6   1475.5
                                                                   ========
System Benchmarks Index Score                                         822.4

Work server
========================================================================
   BYTE UNIX Benchmarks (Version 5.1.3)

   System: nature.rccc.ou.edu: GNU/Linux
   OS: GNU/Linux -- 2.6.32-131.2.1.el6.x86_64 -- #1 SMP Wed May 18 07:07:37 EDT 2011
   Machine: x86_64 (x86_64)
   Language: en_US.utf8 (charmap="UTF-8", collate="UTF-8")
   CPU 0: Intel(R) Xeon(R) CPU E5410 @ 2.33GHz (4654.9 bogomips)
          Hyper-Threading, x86-64, MMX, Physical Address Ext, SYSCALL/SYSRET, Intel virtualization
   CPU 1: Intel(R) Xeon(R) CPU E5410 @ 2.33GHz (4655.0 bogomips)
          Hyper-Threading, x86-64, MMX, Physical Address Ext, SYSCALL/SYSRET, Intel virtualization
   CPU 2: Intel(R) Xeon(R) CPU E5410 @ 2.33GHz (4655.0 bogomips)
          Hyper-Threading, x86-64, MMX, Physical Address Ext, SYSCALL/SYSRET, Intel virtualization
   CPU 3: Intel(R) Xeon(R) CPU E5410 @ 2.33GHz (4655.0 bogomips)
          Hyper-Threading, x86-64, MMX, Physical Address Ext, SYSCALL/SYSRET, Intel virtualization
   CPU 4: Intel(R) Xeon(R) CPU E5410 @ 2.33GHz (4655.0 bogomips)
          Hyper-Threading, x86-64, MMX, Physical Address Ext, SYSCALL/SYSRET, Intel virtualization
   CPU 5: Intel(R) Xeon(R) CPU E5410 @ 2.33GHz (4655.0 bogomips)
          Hyper-Threading, x86-64, MMX, Physical Address Ext, SYSCALL/SYSRET, Intel virtualization
   CPU 6: Intel(R) Xeon(R) CPU E5410 @ 2.33GHz (4655.0 bogomips)
          Hyper-Threading, x86-64, MMX, Physical Address Ext, SYSCALL/SYSRET, Intel virtualization
   CPU 7: Intel(R) Xeon(R) CPU E5410 @ 2.33GHz (4655.0 bogomips)
          Hyper-Threading, x86-64, MMX, Physical Address Ext, SYSCALL/SYSRET, Intel virtualization
   21:29:38 up 322 days,  9:53,  2 users,  load average: 0.16, 0.04, 0.01; runlevel 3

------------------------------------------------------------------------
Benchmark Run: Thu Apr 26 2012 21:29:38 - 21:57:59
8 CPUs in system; running 1 parallel copy of tests

Dhrystone 2 using register variables       21865783.5 lps   (10.0 s, 7 samples)
Double-Precision Whetstone                     2773.9 MWIPS (10.0 s, 7 samples)
Execl Throughput                               1125.8 lps   (29.9 s, 2 samples)
File Copy 1024 bufsize 2000 maxblocks        507252.3 KBps  (30.0 s, 2 samples)
File Copy 256 bufsize 500 maxblocks          140176.9 KBps  (30.0 s, 2 samples)
File Copy 4096 bufsize 8000 maxblocks        884293.8 KBps  (30.0 s, 2 samples)
Pipe Throughput                              975205.5 lps   (10.0 s, 7 samples)
Pipe-based Context Switching                 138909.5 lps   (10.0 s, 7 samples)
Process Creation                               4666.9 lps   (30.0 s, 2 samples)
Shell scripts (1 concurrent)                   3444.3 lpm   (60.0 s, 2 samples)
Shell scripts (8 concurrent)                   1477.8 lpm   (60.0 s, 2 samples)
System Call Overhead                        1180380.0 lps   (10.0 s, 7 samples)

System Benchmarks Index Values               baseLINE       RESULT    INDEX
Dhrystone 2 using register variables         116700.0   21865783.5   1873.7
Double-Precision Whetstone                       55.0       2773.9    504.4
Execl Throughput                                 43.0       1125.8    261.8
File Copy 1024 bufsize 2000 maxblocks          3960.0     507252.3   1280.9
File Copy 256 bufsize 500 maxblocks            1655.0     140176.9    847.0
File Copy 4096 bufsize 8000 maxblocks          5800.0     884293.8   1524.6
Pipe Throughput                               12440.0     975205.5    783.9
Pipe-based Context Switching                   4000.0     138909.5    347.3
Process Creation                                126.0       4666.9    370.4
Shell scripts (1 concurrent)                     42.4       3444.3    812.3
Shell scripts (8 concurrent)                      6.0       1477.8   2463.0
System Call Overhead                          15000.0    1180380.0    786.9
                                                                   ========
System Benchmarks Index Score                                         796.3

Benchmark Run: Thu Apr 26 2012 21:57:59 - 22:26:26
8 CPUs in system; running 8 parallel copies of tests

Dhrystone 2 using register variables      174421976.4 lps   (10.0 s, 7 samples)
Double-Precision Whetstone                    22122.9 MWIPS (10.0 s, 7 samples)
Execl Throughput                               3845.2 lps   (29.9 s, 2 samples)
File Copy 1024 bufsize 2000 maxblocks        248775.0 KBps  (30.0 s, 2 samples)
File Copy 256 bufsize 500 maxblocks           74020.8 KBps  (30.0 s, 2 samples)
File Copy 4096 bufsize 8000 maxblocks        739652.0 KBps  (30.0 s, 2 samples)
Pipe Throughput                             7739396.0 lps   (10.0 s, 7 samples)
Pipe-based Context Switching                1978949.4 lps   (10.0 s, 7 samples)
Process Creation                              51032.6 lps   (30.0 s, 2 samples)
Shell scripts (1 concurrent)                  14416.0 lpm   (60.0 s, 2 samples)
Shell scripts (8 concurrent)                   1994.4 lpm   (60.1 s, 2 samples)
System Call Overhead                        2347365.0 lps   (10.0 s, 7 samples)

System Benchmarks Index Values               baseLINE       RESULT    INDEX
Dhrystone 2 using register variables         116700.0  174421976.4  14946.2
Double-Precision Whetstone                       55.0      22122.9   4022.4
Execl Throughput                                 43.0       3845.2    894.2
File Copy 1024 bufsize 2000 maxblocks          3960.0     248775.0    628.2
File Copy 256 bufsize 500 maxblocks            1655.0      74020.8    447.3
File Copy 4096 bufsize 8000 maxblocks          5800.0     739652.0   1275.3
Pipe Throughput                               12440.0    7739396.0   6221.4
Pipe-based Context Switching                   4000.0    1978949.4   4947.4
Process Creation                                126.0      51032.6   4050.2
Shell scripts (1 concurrent)                     42.4      14416.0   3400.0
Shell scripts (8 concurrent)                      6.0       1994.4   3323.9
System Call Overhead                          15000.0    2347365.0   1564.9
                                                                   ========
System Benchmarks Index Score                                        2430.4
MacBook AIr 11 2011 OSX 10.7.3
========================================================================
   BYTE UNIX Benchmarks (Version 5.1.3)

   System: lenin.local: Darwin
   OS: Darwin -- 11.3.0 -- Darwin Kernel Version 11.3.0: Thu Jan 12 18:47:41 PST 2012; root:xnu-1699.24.23~1/RELEASE_X86_64
   Machine: x86_64 ()
   Language: en_US.utf8 (charmap="US-ASCII", collate=)
   CPU: no details available
   0:19  up 55 days,  2:19, 4 users, load averages: 0.87 0.97 0.96; runlevel 

------------------------------------------------------------------------
Benchmark Run: Fri Apr 27 2012 00:19:20 - 00:47:39
unknown CPUs in system; running 1 parallel copy of tests

Dhrystone 2 using register variables       18295605.3 lps   (10.0 s, 7 samples)
Double-Precision Whetstone                     2924.2 MWIPS (9.8 s, 7 samples)
Execl Throughput                                603.6 lps   (29.9 s, 2 samples)
File Copy 1024 bufsize 2000 maxblocks        401995.3 KBps  (30.0 s, 2 samples)
File Copy 256 bufsize 500 maxblocks          116352.9 KBps  (30.0 s, 2 samples)
File Copy 4096 bufsize 8000 maxblocks       1104041.9 KBps  (30.0 s, 2 samples)
Pipe Throughput                              682349.8 lps   (10.0 s, 7 samples)
Pipe-based Context Switching                  87767.5 lps   (10.0 s, 7 samples)
Process Creation                               3014.4 lps   (30.0 s, 2 samples)
Shell scripts (1 concurrent)                   3386.9 lpm   (60.0 s, 2 samples)
Shell scripts (8 concurrent)                    777.7 lpm   (60.1 s, 2 samples)
System Call Overhead                         733986.4 lps   (10.0 s, 7 samples)

System Benchmarks Index Values               baseLINE       RESULT    INDEX
Dhrystone 2 using register variables         116700.0   18295605.3   1567.7
Double-Precision Whetstone                       55.0       2924.2    531.7
Execl Throughput                                 43.0        603.6    140.4
File Copy 1024 bufsize 2000 maxblocks          3960.0     401995.3   1015.1
File Copy 256 bufsize 500 maxblocks            1655.0     116352.9    703.0
File Copy 4096 bufsize 8000 maxblocks          5800.0    1104041.9   1903.5
Pipe Throughput                               12440.0     682349.8    548.5
Pipe-based Context Switching                   4000.0      87767.5    219.4
Process Creation                                126.0       3014.4    239.2
Shell scripts (1 concurrent)                     42.4       3386.9    798.8
Shell scripts (8 concurrent)                      6.0        777.7   1296.2
System Call Overhead                          15000.0     733986.4    489.3
                                                                   ========
System Benchmarks Index Score                                         603.2
MacBook Air 11 2011 Ubuntu 12.04 btrfs (native)
========================================================================
   BYTE UNIX Benchmarks (Version 5.1.3)

   System: lenin: GNU/Linux
   OS: GNU/Linux -- 3.2.0-23-generic -- #36-Ubuntu SMP Tue Apr 10 20:39:51 UTC 2012
   Machine: x86_64 (x86_64)
   Language: en_US.utf8 (charmap="UTF-8", collate="UTF-8")
   CPU 0: Intel(R) Core(TM) i5-2467M CPU @ 1.60GHz (3200.1 bogomips)
          Hyper-Threading, x86-64, MMX, Physical Address Ext, SYSENTER/SYSEXIT, SYSCALL/SYSRET, Intel virtualization
   CPU 1: Intel(R) Core(TM) i5-2467M CPU @ 1.60GHz (3200.0 bogomips)
          Hyper-Threading, x86-64, MMX, Physical Address Ext, SYSENTER/SYSEXIT, SYSCALL/SYSRET, Intel virtualization
   CPU 2: Intel(R) Core(TM) i5-2467M CPU @ 1.60GHz (3200.0 bogomips)
          Hyper-Threading, x86-64, MMX, Physical Address Ext, SYSENTER/SYSEXIT, SYSCALL/SYSRET, Intel virtualization
   CPU 3: Intel(R) Core(TM) i5-2467M CPU @ 1.60GHz (3200.0 bogomips)
          Hyper-Threading, x86-64, MMX, Physical Address Ext, SYSENTER/SYSEXIT, SYSCALL/SYSRET, Intel virtualization
   04:23:11 up 41 min,  2 users,  load average: 3.64, 3.72, 2.81; runlevel 2

------------------------------------------------------------------------
------------------------------------------------------------------------
Benchmark Run: Sun Apr 29 2012 04:23:11 - 04:51:31
4 CPUs in system; running 1 parallel copy of tests

Dhrystone 2 using register variables       26163200.8 lps   (10.0 s, 7 samples)
Double-Precision Whetstone                     2938.6 MWIPS (9.9 s, 7 samples)
Execl Throughput                                935.2 lps   (29.9 s, 2 samples)
File Copy 1024 bufsize 2000 maxblocks        440837.5 KBps  (30.0 s, 2 samples)
File Copy 256 bufsize 500 maxblocks          121400.4 KBps  (30.0 s, 2 samples)
File Copy 4096 bufsize 8000 maxblocks       1354579.0 KBps  (30.0 s, 2 samples)
Pipe Throughput                             1650673.6 lps   (10.0 s, 7 samples)
Pipe-based Context Switching                  53602.8 lps   (10.0 s, 7 samples)
Process Creation                               3971.6 lps   (30.0 s, 2 samples)
Shell scripts (1 concurrent)                   2885.4 lpm   (60.0 s, 2 samples)
Shell scripts (8 concurrent)                   1848.2 lpm   (60.0 s, 2 samples)
System Call Overhead                        2953237.6 lps   (10.0 s, 7 samples)

System Benchmarks Index Values               baseLINE       RESULT    INDEX
Dhrystone 2 using register variables         116700.0   26163200.8   2241.9
Double-Precision Whetstone                       55.0       2938.6    534.3
Execl Throughput                                 43.0        935.2    217.5
File Copy 1024 bufsize 2000 maxblocks          3960.0     440837.5   1113.2
File Copy 256 bufsize 500 maxblocks            1655.0     121400.4    733.5
File Copy 4096 bufsize 8000 maxblocks          5800.0    1354579.0   2335.5
Pipe Throughput                               12440.0    1650673.6   1326.9
Pipe-based Context Switching                   4000.0      53602.8    134.0
Process Creation                                126.0       3971.6    315.2
Shell scripts (1 concurrent)                     42.4       2885.4    680.5
Shell scripts (8 concurrent)                      6.0       1848.2   3080.4
System Call Overhead                          15000.0    2953237.6   1968.8
                                                                   ========
System Benchmarks Index Score                                         835.0

------------------------------------------------------------------------
------------------------------------------------------------------------
Benchmark Run: Sun Apr 29 2012 04:51:31 - 05:19:32
4 CPUs in system; running 4 parallel copies of tests

Dhrystone 2 using register variables       47991293.3 lps   (10.0 s, 7 samples)
Double-Precision Whetstone                     9066.3 MWIPS (10.0 s, 7 samples)
Execl Throughput                               7818.7 lps   (29.9 s, 2 samples)
File Copy 1024 bufsize 2000 maxblocks        241250.4 KBps  (30.0 s, 2 samples)
File Copy 256 bufsize 500 maxblocks           62946.4 KBps  (30.0 s, 2 samples)
File Copy 4096 bufsize 8000 maxblocks        893354.3 KBps  (30.0 s, 2 samples)
Pipe Throughput                             3338450.5 lps   (10.0 s, 7 samples)
Pipe-based Context Switching                 581630.0 lps   (10.0 s, 7 samples)
Process Creation                              26706.0 lps   (30.0 s, 2 samples)
Shell scripts (1 concurrent)                  14804.7 lpm   (60.0 s, 2 samples)
Shell scripts (8 concurrent)                   1962.7 lpm   (60.1 s, 2 samples)
System Call Overhead                        6273551.8 lps   (10.0 s, 7 samples)

System Benchmarks Index Values               baseLINE       RESULT    INDEX
Dhrystone 2 using register variables         116700.0   47991293.3   4112.4
Double-Precision Whetstone                       55.0       9066.3   1648.4
Execl Throughput                                 43.0       7818.7   1818.3
File Copy 1024 bufsize 2000 maxblocks          3960.0     241250.4    609.2
File Copy 256 bufsize 500 maxblocks            1655.0      62946.4    380.3
File Copy 4096 bufsize 8000 maxblocks          5800.0     893354.3   1540.3
Pipe Throughput                               12440.0    3338450.5   2683.6
Pipe-based Context Switching                   4000.0     581630.0   1454.1
Process Creation                                126.0      26706.0   2119.5
Shell scripts (1 concurrent)                     42.4      14804.7   3491.7
Shell scripts (8 concurrent)                      6.0       1962.7   3271.2
System Call Overhead                          15000.0    6273551.8   4182.4
                                                                   ========
System Benchmarks Index Score                                        1862.1
WD Sentinel DX4000 ubuntu on virtualbox on windows
========================================================================
   BYTE UNIX Benchmarks (Version 5.1.3)

   System: datavm: GNU/Linux
   OS: GNU/Linux -- 3.2.0-23-generic-pae -- #36-Ubuntu SMP Tue Apr 10 22:19:09 UTC 2012
   Machine: i686 (i386)
   Language: en_US.utf8 (charmap="UTF-8", collate="UTF-8")
   CPU 0: Intel(R) Atom(TM) CPU D525 @ 1.80GHz (1698.3 bogomips)
          MMX, Physical Address Ext
   22:54:01 up  1:01,  1 user,  load average: 0.85, 0.72, 0.70; runlevel 2

------------------------------------------------------------------------
Benchmark Run: Fri Apr 27 2012 22:54:01 - 23:22:48
1 CPU in system; running 1 parallel copy of tests

Dhrystone 2 using register variables        5013916.7 lps   (10.1 s, 7 samples)
Double-Precision Whetstone                      864.9 MWIPS (10.2 s, 7 samples)
Execl Throughput                                 65.4 lps   (29.8 s, 2 samples)
File Copy 1024 bufsize 2000 maxblocks         38659.5 KBps  (30.0 s, 2 samples)
File Copy 256 bufsize 500 maxblocks           10225.4 KBps  (30.0 s, 2 samples)
File Copy 4096 bufsize 8000 maxblocks        125480.4 KBps  (30.0 s, 2 samples)
Pipe Throughput                               49566.2 lps   (10.1 s, 7 samples)
Pipe-based Context Switching                   2238.6 lps   (10.1 s, 7 samples)
Process Creation                                150.4 lps   (30.1 s, 2 samples)
Shell scripts (1 concurrent)                    174.1 lpm   (60.1 s, 2 samples)
Shell scripts (8 concurrent)                     20.5 lpm   (61.5 s, 2 samples)
System Call Overhead                          45512.7 lps   (10.1 s, 7 samples)

System Benchmarks Index Values               baseLINE       RESULT    INDEX
Dhrystone 2 using register variables         116700.0    5013916.7    429.6
Double-Precision Whetstone                       55.0        864.9    157.2
Execl Throughput                                 43.0         65.4     15.2
File Copy 1024 bufsize 2000 maxblocks          3960.0      38659.5     97.6
File Copy 256 bufsize 500 maxblocks            1655.0      10225.4     61.8
File Copy 4096 bufsize 8000 maxblocks          5800.0     125480.4    216.3
Pipe Throughput                               12440.0      49566.2     39.8
Pipe-based Context Switching                   4000.0       2238.6      5.6
Process Creation                                126.0        150.4     11.9
Shell scripts (1 concurrent)                     42.4        174.1     41.1
Shell scripts (8 concurrent)                      6.0         20.5     34.1
System Call Overhead                          15000.0      45512.7     30.3
                                                                   ========
System Benchmarks Index Score                                          48.1
NOZHOST server
========================================================================
   BYTE UNIX Benchmarks (Version 5.1.3)

   System: miner: GNU/Linux
   OS: GNU/Linux -- 2.6.18-274.7.1.el5.028stab095.1 -- #1 SMP Mon Oct 24 20:49:24 MSD 2011
   Machine: i686 (i386)
   Language: en_US.utf8 (charmap="UTF-8", collate="UTF-8")
   CPU 0: Intel(R) Xeon(R) CPU E31230 @ 3.20GHz (6385.8 bogomips)
          Hyper-Threading, x86-64, MMX, Physical Address Ext, SYSENTER/SYSEXIT, SYSCALL/SYSRET, Intel virtualization
   CPU 1: Intel(R) Xeon(R) CPU E31230 @ 3.20GHz (6385.3 bogomips)
          Hyper-Threading, x86-64, MMX, Physical Address Ext, SYSENTER/SYSEXIT, SYSCALL/SYSRET, Intel virtualization
   CPU 2: Intel(R) Xeon(R) CPU E31230 @ 3.20GHz (6385.5 bogomips)
          Hyper-Threading, x86-64, MMX, Physical Address Ext, SYSENTER/SYSEXIT, SYSCALL/SYSRET, Intel virtualization
   CPU 3: Intel(R) Xeon(R) CPU E31230 @ 3.20GHz (6385.4 bogomips)
          Hyper-Threading, x86-64, MMX, Physical Address Ext, SYSENTER/SYSEXIT, SYSCALL/SYSRET, Intel virtualization
   03:51:25 up  1:22,  1 user,  load average: 0.34, 0.09, 0.03; runlevel

------------------------------------------------------------------------
------------------------------------------------------------------------
Benchmark Run: Sat Apr 28 2012 03:51:25 - 04:20:05
4 CPUs in system; running 1 parallel copy of tests

Dhrystone 2 using register variables       15625283.4 lps   (10.0 s, 7 samples)
Double-Precision Whetstone                     2879.6 MWIPS (10.0 s, 7 samples)
Execl Throughput                               5839.2 lps   (29.9 s, 2 samples)
File Copy 1024 bufsize 2000 maxblocks        689834.7 KBps  (30.0 s, 2 samples)
File Copy 256 bufsize 500 maxblocks          184898.2 KBps  (30.0 s, 2 samples)
File Copy 4096 bufsize 8000 maxblocks       1634353.5 KBps  (30.0 s, 2 samples)
Pipe Throughput                             1107913.3 lps   (10.0 s, 7 samples)
Pipe-based Context Switching                 242436.8 lps   (10.0 s, 7 samples)
Process Creation                              18890.9 lps   (30.0 s, 2 samples)
Shell scripts (1 concurrent)                   6140.6 lpm   (60.0 s, 2 samples)
Shell scripts (8 concurrent)                   2026.1 lpm   (60.0 s, 2 samples)
System Call Overhead                         868369.0 lps   (10.0 s, 7 samples)

System Benchmarks Index Values               baseLINE       RESULT    INDEX
Dhrystone 2 using register variables         116700.0   15625283.4   1338.9
Double-Precision Whetstone                       55.0       2879.6    523.6
Execl Throughput                                 43.0       5839.2   1357.9
File Copy 1024 bufsize 2000 maxblocks          3960.0     689834.7   1742.0
File Copy 256 bufsize 500 maxblocks            1655.0     184898.2   1117.2
File Copy 4096 bufsize 8000 maxblocks          5800.0    1634353.5   2817.9
Pipe Throughput                               12440.0    1107913.3    890.6
Pipe-based Context Switching                   4000.0     242436.8    606.1
Process Creation                                126.0      18890.9   1499.3
Shell scripts (1 concurrent)                     42.4       6140.6   1448.3
Shell scripts (8 concurrent)                      6.0       2026.1   3376.9
System Call Overhead                          15000.0     868369.0    578.9
                                                                   ========
System Benchmarks Index Score                                        1229.7

------------------------------------------------------------------------
Benchmark Run: Sat Apr 28 2012 04:20:05 - 04:48:53
4 CPUs in system; running 4 parallel copies of tests

Dhrystone 2 using register variables       50878601.8 lps   (10.0 s, 7 samples)
Double-Precision Whetstone                    10653.9 MWIPS (9.9 s, 7 samples)
Execl Throughput                              19071.1 lps   (29.9 s, 2 samples)
File Copy 1024 bufsize 2000 maxblocks        454844.1 KBps  (30.0 s, 2 samples)
File Copy 256 bufsize 500 maxblocks          118346.1 KBps  (30.0 s, 2 samples)
File Copy 4096 bufsize 8000 maxblocks       1316478.0 KBps  (30.0 s, 2 samples)
Pipe Throughput                             3577608.6 lps   (10.0 s, 7 samples)
Pipe-based Context Switching                1056267.9 lps   (10.0 s, 7 samples)
Process Creation                              53114.3 lps   (30.0 s, 2 samples)
Shell scripts (1 concurrent)                  19142.9 lpm   (60.0 s, 2 samples)
Shell scripts (8 concurrent)                   2743.6 lpm   (60.0 s, 2 samples)
System Call Overhead                        2779776.9 lps   (10.0 s, 7 samples)

System Benchmarks Index Values               baseLINE       RESULT    INDEX
Dhrystone 2 using register variables         116700.0   50878601.8   4359.8
Double-Precision Whetstone                       55.0      10653.9   1937.1
Execl Throughput                                 43.0      19071.1   4435.1
File Copy 1024 bufsize 2000 maxblocks          3960.0     454844.1   1148.6
File Copy 256 bufsize 500 maxblocks            1655.0     118346.1    715.1
File Copy 4096 bufsize 8000 maxblocks          5800.0    1316478.0   2269.8
Pipe Throughput                               12440.0    3577608.6   2875.9
Pipe-based Context Switching                   4000.0    1056267.9   2640.7
Process Creation                                126.0      53114.3   4215.4
Shell scripts (1 concurrent)                     42.4      19142.9   4514.8
Shell scripts (8 concurrent)                      6.0       2743.6   4572.7
System Call Overhead                          15000.0    2779776.9   1853.2
                                                                   ========
System Benchmarks Index Score                                        2576.4
Edited by Demiurge at 15:17 GMT, 6 January 2013 - 295 Hits
Strenx -vs- Pavel_ (No comments)
Posted by Hanzo @ 16:29 BST, 22 April 2012 - iMsg


0 1 2 3 4 5 6 7 8 9 10
Rating: - (0 votes)
Gametype: Duel
Map: qzdm13 - Lost World
Mod: N/A
Viewpoint: Pavel_
How to play back QL demos


Match betwen Strenx vs Pavel_ ZOTAC QL DUEL CUP #130

Pov : pavel:


Great game by pavel on dm13 beating strenx :)
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EARTHQUAKE by LEE (No comments)
Posted by loveme.ql @ 20:28 BST, 3 April 2012 - iMsg



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frags by Russia railbot

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SLAMPD by LEE (No comments)
Posted by loveme.ql @ 22:47 BST, 30 March 2012 - iMsg



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Rating: - (0 votes)
Happy Birthday

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171 Hits
SLAMPD (No comments)
Posted by loveme.ql @ 10:38 BST, 30 March 2012 - iMsg
208 Hits
SLAMPD (No comments)
Posted by loveme.ql @ 10:36 BST, 30 March 2012 - iMsg
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SLAMPD (No comments)
Posted by loveme.ql @ 10:34 BST, 30 March 2012 - iMsg
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I KNEW IT (1 comment)
Posted by schizm @ 03:55 GMT, 23 March 2012 - iMsg
Edited by schizm at 03:57 GMT, 23 March 2012 - 153 Hits
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