cfg and hudfiles

www.oliverdorman.co.uk/oleedee_2013.rar
Tell me what you think, some fairly usefull aliases in there.

// .d88888b. 888 888

// d88P" "Y88b 888 888

// 888 888 888 888

// 888 888 888 .d88b. .d88b. .d88888 .d88b. .d88b.

// 888 888 888 d8P Y8b d8P Y8b d88" 888 d8P Y8b d8P Y8b

// 888 888 888 88888888 88888888 888 888 88888888 88888888

// Y88b. .d88P 888 Y8b. Y8b. Y88b 888 Y8b. Y8b.

// "Y88888P" 888 "Y8888 "Y8888 "Y88888 "Y8888 "Y8888

unaliasall

unbindall

seta cg_hudfiles "ui/hud.cfg"

seta name "oleedee"

seta sex "female"

seta clan ""

//WMO 400dpi 500hz 1680x1050 120hz

//

seta in_mouse "2"

seta sensitivity "2.6"

seta cl_mouseaccel "0.1"

seta cl_mousesenscap "0"

seta cl_mouseacceloffset "0"

seta m_pitch "-0.022"

seta m_yaw "0.022"

//connection

//

seta cl_timenudge "-8"

seta cl_maxpackets "125"

seta rate "25000"

seta cg_smoothclients "0"

seta pb_security "0"

seta pb_sleep "500"

seta cl_packetdup "1"

seta cl_punkbuster "1"

seta snaps "40"

seta cl_run "1"

//binds

//

bind MOUSE1 "+attack"

bind MOUSE2 "+movedown"

bind MOUSE3 "vstr usei"

bind MOUSE4 "vstr usei"

bind a "+moveleft"

bind d "+moveright"

bind w "+forward"

bind s "+back"

bind SPACE "+moveup"

bind / "+acc"

bind 0x00 "+zoom"

bind alt "+zoom"

bind 1 "weapon 1; com_blood 0; cg_playerlean 1; cg_zoomfov 75; cg_drawcrosshair 2; cg_zoomSensitivity 0" //Gauntlet

bind x "weapon 2; com_blood 1; cg_playerlean 1; cg_zoomfov 75; cg_drawcrosshair 2; cg_zoomSensitivity 0" //MachineGun

bind c "weapon 3; com_blood 1; cg_playerlean 1; cg_zoomfov 120; cg_drawcrosshair 2; cg_zoomSensitivity 0" //Shotgun

bind f "weapon 4; com_blood 0; cg_playerlean 1; cg_zoomfov 75; cg_drawcrosshair 2; cg_zoomSensitivity 0" //GrenadeLauncher

bind mwheelup "weapon 5; com_blood 0; cg_playerlean 0; cg_zoomfov 75; cg_drawcrosshair 2; cg_zoomSensitivity 0" //RocketLauncher

bind e "weapon 6; com_blood 0; cg_playerlean 1; cg_zoomfov 85; cg_drawcrosshair 7; cg_zoomSensitivity 0" //LightningGun

bind mwheeldown "weapon 7; com_blood 0; cg_playerlean 1; cg_zoomfov 50; cg_drawcrosshair 7; cg_zoomSensitivity 0" //RailGun

bind q "weapon 8; com_blood 1; cg_playerlean 1; cg_zoomfov 70; cg_drawcrosshair 2; cg_zoomSensitivity 0" //PlasmaGun

bind 3 "weapon 9; com_blood 0; cg_playerlean 1; cg_zoomfov 75; cg_drawcrosshair 2; cg_zoomSensitivity 0" //BFG

bind 4 "weapon 11; com_blood 0; cg_playerlean 1; cg_zoomfov 75; cg_drawcrosshair 2; cg_zoomSensitivity 0" //NailGun

bind 5 "weapon 12; com_blood 0; cg_playerlean 1; cg_zoomfov 75; cg_drawcrosshair 2; cg_zoomSensitivity 0" //ProxyGun

bind 2 "weapon 13; com_blood 0; cg_playerlean 1; cg_zoomfov 75; cg_drawcrosshair 2; cg_zoomSensitivity 0" //ChainGun

bind ctrl "dropweapon"

bind 6 "clan spec"

bind 7 "clan spec"

bind TAB "+scores"

bind ] "+acc"

bind = "callvote map aerowalk"

bind - "callvote map lostworld"

bind r "say ^7Goodluck ^2& ^7HaveFun"

bind b "say ^6ECUADOR!"

bind u "say ^7and here comes the science bit."

bind n "say ^7well tbo i really cant be asked for aguing with a patheic newb (c) z0id"

bind v "say ^0^^5I got the ^6MOoo^4Oo^2oOo^1oOoo^3Ooo^1OooO^2ooOo^3oOoves ^7like ^4ja^1gg^4er!^0^"

bind l "toggle cg_drawfps"

bind t "messagemode"

bind y "messagemode2"

bind enter "messagemode"

bind backspace "messagemode2"

bind ' "toggle r_fastsky; play sound/misc/menu2"

bind PAUSE "timeout"

bind SHIFT "+speed"

bind F1 "vote yes"

bind F2 "vote no"

bind F3 "readyup"

bind F4 "team spectator"

bind F5 "team free"

bind F6 "+button3"

bind F7 "Vid_restart"

bind F8 "exec oleedee.cfg"

bind F9 ""

bind F10 "forfeit"

bind F11 "ragequit"

bind F12 "screenshotjpeg; play sound/weapons/proxmine/wstbimpm"

bind 0 "say ^1*^7,..,^1*"

bind g "say ^0:)"

bind * "say ^1[[^3#qlpickup.eu^1]]"

bind i "say ^1O^6h^1. ^1Y^6ou ^1D^6id^1 T^6hat^1..."

bind k "say ^6Yeeeeaaaaahhh"

bind h "say ^6=========^7Boner^0.

bind 8 "say ^1<^7a pleasure to meet you^1>"

bind 9 "say ^1*^7,.,^1*"

bind KP_HOME ""

bind KP_UPARROW ""

bind KP_PGUP ""

bind KP_LEFTARROW ""

bind KP_RIGHTARROW ""

bind kp_5 "toggle cg_playernames;play sound/misc/menu2"

bind KP_END ""

bind KP_DOWNARROW "say ^1coca-cola"

bind KP_PGDN ""

bind kp_plus "vstr mutetoggle"

bind KP_ENTER "say ^1NAZ^7I S^1HOTGUN ^0>=E"

bind KP_DEL "vstr gamz"

bind kp_ins "vstr racesens"

bind INS "say_team ^1RED in 10"

bind DEL "say_team ^1POWERUP SOON"

bind LEFTARROW "say :)"

bind downarrow "vstr nudge"

bind RIGHTARROW "+attack"

bind UPARROW "say :D"

//video

//

seta cg_viewsize "100"

seta r_mode "21"

seta r_inBrowserMode "9"

seta r_fullscreen "0"

seta r_displayrefresh "120"

seta r_subdivisions "80"

seta r_lodbias "-2"

seta r_lodscale "50"

seta r_gamma "1.8"

seta r_mapoverbrightbits "1"

seta r_mapOverbrightCap "255"

seta r_overbrightbits "0"

seta r_dynamiclight "0"

seta r_intensity "1.3"

seta r_ignorehwgamma "1"

seta r_enablePostProcess "1"

seta r_enablecolorcorrect "1"

seta r_fullbright "0"

seta r_finish "0"

seta r_vertexlight "0"

seta r_lightmap "0"

seta r_primitives "0"

seta r_picmip "5"

seta r_smp "0"

seta r_ambientscale "100"

seta r_contrast "1"

seta r_railCoreWidth "2"

seta r_railWidth "0"

seta r_railSegmentLength "9999"

seta r_texturemode "GL_LINEAR_MIPMAP_LINEAR"

seta r_ext_compressed_textures "0"

seta r_texturebits "32"

seta r_depthbits "16"

seta r_stencilbits "0"

seta r_facePlaneCull "1"

seta r_aspectRatio "0"

seta r_uiFullScreen "0"

seta r_postProcessActive "0"

seta r_roundImagesDown "1"

seta r_detailtextures "1"

seta r_colorbits "32"

seta r_stereo "0"

seta r_fastsky "1"

seta r_fastSkyColor "0x000000"

seta r_simpleMipMaps "0"

seta r_teleporterflash "0"

seta r_ignoreGLErrors "1"

seta r_ext_gamma_control "1"

seta r_enableBloom "0"

seta r_bloomBrightThreshold "0.06"

seta r_bloomSaturation "1"

seta r_bloomIntensity "0.3"

seta r_bloomSceneSaturation "1"

seta r_bloomSceneIntensity "1"

seta r_bloomBlurRadius "5"

seta r_bloomBlurFalloff "0.75"

seta r_bloomBlurScale "1.0"

seta r_bloomPasses "2"

//stuff

//

seta model "doom"

seta color1 "17"

seta color2 "17"

seta com_maxfps "125"

seta com_allowConsole "1"

seta com_blood "0"

seta cl_demoRecordMessage "0"

seta cl_freelook "1"

seta cl_allowConsoleChat "1"

seta winkey_disable "1"

seta con_background "0"

seta con_height ".8"

seta con_opacity ".9"

seta con_speed "1000"

seta bot_nochat "1"

seta cg_weaponConfig "cg_hitbeep 2"

seta cg_weaponConfig_lg "cg_hitbeep 0"

seta cg_killbeep "0"

seta cg_filter_Angles "0.3"

seta cg_weaponColorstyle "1"

seta cg_weaponColor "0xRRGGBBAA"

seta cg_simpleitems "1"

seta cg_simpleItemsRadius "17"

seta cg_lightningImpactCap "500"

seta cg_lightningStyle "4"

seta cg_lightningImpact "1"

seta cg_trueLightning ".99"

seta cg_newWeaponBar "1"

seta cg_HitBeep "2"

seta cg_enemyColor "he"

seta cg_gibs "0"

seta cg_smokeRadius_GL "0"

seta cg_smokeRadius_RL "0"

seta cg_smoke_SG "0"

seta cg_smokeRadius_NG "0"

seta cg_predictLocalRailshots "1"

seta cg_noTaunts "1"

seta cg_weaponBar "1"

seta cg_muzzleFlash "0"

seta cg_drawtargetnames "0"

seta cg_chatbeep "0"

seta cg_bob "0"

seta cg_bobroll "0.0"

seta cg_bobpitch "0.0"

seta cg_bobup "0.0"

seta cg_runroll "0.0"

seta cg_runpitch "0.0"

seta cg_autoAction "3"

seta cg_fov "100"

seta cg_redTeamShort "1"

seta cg_blueTeamShort "1"

seta cg_playernames "1"

seta cg_bubbleTrail "0"

seta cg_waterWarp "0"

seta cg_zoomScaling "0"

seta cg_zoomToggle "0"

seta cg_zoomSensitivity "0"

seta cg_buzzerSound "1"

seta cg_allowTaunt "0"

seta cg_railStyle "1"

seta cg_rocketStyle "1"

seta cg_plasmaStyle "1"

seta cg_railTrailTime "560"

seta cg_zoomfov "75"

seta cg_drawCrosshair "2"

seta cg_crosshairSize "26"

seta cg_crosshairPulse "0"

seta cg_crosshairHealth "0"

seta cg_crosshairColor "5"

seta cg_crosshairBrightness "1"

seta cg_crosshairHit "1"

seta cg_crosshairHitTime "200.0"

seta cg_crosshairhitstyle "2"

seta cg_crosshairHitColor "1"

seta cg_drawCrosshairNames "1"

seta cg_drawCrosshairNamesOpacity "0.4"

seta cg_zoomOutOnDeath "1"

seta cg_screenDamage "0"

seta cg_marks "1"

seta cg_impactMarkTime "0"

seta cg_autoswitch "0"

seta cg_leveltimerdirection "0"

seta cg_brasstime "0"

seta cg_scorePlums "0"

seta cg_forcemodel "0"

seta cg_forceteammodel "bitterman/bright"

seta cg_forceenemymodel "tankjr/bright"

seta cg_enemyheadcolor "0x00FF00FF"

seta cg_enemyuppercolor "0x00FF00FF"

seta cg_enemylowercolor "0x00FF00FF"

seta cg_teamheadColor "0x0000FFFF"

seta cg_teamupperColor "0x0000FFFF"

seta cg_teamLowerColor "0x408000FF"

seta cg_deadBodyDarken "1"

seta cg_deadBodyColor "0x101010FF"

seta cg_weaponColor_grenade "0x0000ffff"

seta cg_drawAmmoWarning "0"

seta cg_lowAmmoWarningSound "1"

seta cg_lowAmmoWarningPercentile "0.08"

seta cg_playTeamVO "0"

seta cg_predictItems "0"

seta cg_playerNames "0"

seta cg_gunZ "-8"

seta cg_gunY "3"

seta cg_gunX "-10"

seta cg_drawgun "2"

seta cg_switchonempty "1"

seta cg_nopredictItems "1"

seta cg_drawrewards "0"

seta cg_predictLocalRailShots "0"

seta cg_drawPregameMessages "0"

seta cg_drawSpecMessages "0"

seta cg_switchToEmpty "1"

seta cg_enableRespawnTimer "1"

seta cg_respawnTimerX "10"

seta cg_respawnTimerY "100"

seta cg_drawfriend "1"

seta cg_impactSparks "0"

seta cg_impactSparksSize "8"

seta cg_impactSparksVelocity "128"

seta cg_impactSparksLifetime "250"

seta cg_drawitempickups "3"

seta cg_drawFullWeaponBar "0"

seta cg_lowAmmoWeaponBarWarning "2"

seta cg_drawfps "1"

seta cg_lagometer "2"

seta cg_forceEnemyWeaponColor "1"

seta cg_forceTeamWeaponColor "1"

seta cg_playerLean "0.7"

seta cg_kickScale "0"

seta cg_compmode "1"

seta cg_scaleplayermodelstobb "0"

seta cg_trueShotgun "1"

seta cg_smokeRadius_dust "0"

seta cg_smokeRadius_haste "0"

seta cg_smokeRadius_flight "0"

seta cg_quadKillCounter "1"

seta cg_complaintWarning "0"

seta cg_chatHistoryLength "5"

seta cg_shadows "1"

seta cg_compHud "0"

seta cg_drawTeamOverlay "1"

seta cg_selfOnTeamOverlay "0"

seta cg_clanOnTeamOverlay "0"

seta cg_drawTeamOverlayOpacity "0.33"

seta cg_drawTeamOverlayX "0"

seta cg_drawTeamOverlayY "0"

seta cg_drawCrosshairTeamHealthSize "0.15f"

seta cg_projectileNudge "30"

seta cg_drawFriendMaxWidth "24.0f"

seta cg_drawFriendMinWidth "4.0f"

seta cg_drawSpriteSelf "0"

//sound

//

seta s_leafnum "0"

seta s_ambient "0"

seta s_doppler "0"

seta s_musicvolume "-0.020833"

seta s_volume "0.5"

seta s_mixahead "0.140"

seta s_mixprestep "0.05"

seta com_soundMegs "8"

// Aliases

//

set racesens "vstr racesens1"

set racesens1 "sensitivity 3.2; set usei vstr usei2; set racesens vstr racesens2; print ^7race sens ^1on"

set racesens2 "sensitivity 2.6; set usei vstr usei1; set racesens vstr racesens1; print ^7race sens ^4off"

set usei "vstr usei1"

set usei1 "+button2;wait 5;-button2"

set usei2 "kill"

set vol00 "play sound/misc/menu2;set s_volume 0.0;set vdn vstr vol00;set vup vstr vol.5;print ^b* ^7volume ^1mute ^b*"

set vol.5 "play sound/misc/menu2;set s_volume .05;set vdn vstr vol00;set vup vstr vol01;print ^b* ^7volume ^c0.05 ^b*"

set vol01 "play sound/misc/menu2;set s_volume 0.1;set vdn vstr vol.5;set vup vstr vol02;print ^b* ^7volume ^30.1 ^b*"

set vol02 "play sound/misc/menu2;set s_volume 0.2;set vdn vstr vol01;set vup vstr vol03;print ^b* ^7volume ^30.2 ^b*"

set vol03 "play sound/misc/menu2;set s_volume 0.3;set vdn vstr vol02;set vup vstr vol04;print ^b* ^7volume ^30.3 ^b*"

set vol04 "play sound/misc/menu2;set s_volume 0.4;set vdn vstr vol03;set vup vstr vol05;print ^b* ^7volume ^30.4 ^b*"

set vol05 "play sound/misc/menu2;set s_volume 0.5;set vdn vstr vol04;set vup vstr vol06;print ^b* ^7volume ^30.5 ^b*"

set vol06 "play sound/misc/menu2;set s_volume 0.6;set vdn vstr vol05;set vup vstr vol07;print ^b* ^7volume ^30.6 ^b*"

set vol07 "play sound/misc/menu2;set s_volume 0.7;set vdn vstr vol06;set vup vstr vol08;print ^b* ^7volume ^30.7 ^b*"

set vol08 "play sound/misc/menu2;set s_volume 0.8;set vdn vstr vol07;set vup vstr vol09;print ^b* ^7volume ^30.8 ^b*"

set vol09 "play sound/misc/menu2;set s_volume 0.9;set vdn vstr vol08;set vup vstr vol10;print ^b* ^7volume ^30.9 ^b*"

set vol10 "play sound/misc/menu2;set s_volume 1.0;set vdn vstr vol09;set vup vstr vol10;print ^b* ^7volume ^31.0 ^b*"

set vdn "vstr vol04"

set vup "vstr vol06"

bind pgup "vstr vup"

bind pgdn "vstr vdn"

seta cg_speedometer "0"

set speedo "vstr speedo3"

set speedo0 "cg_speedometer 0; set speedo vstr speedo3"

set speedo3 "cg_speedometer 3; set speedo vstr speedo0"

set gamz "vstr gamz5"

set gamz1 "r_gamma 1.4; set gamz vstr gamz2 ;print ^7R_Gamma 1.4"

set gamz2 "r_gamma 1.6; set gamz vstr gamz3;print ^7R_Gamma 1.6"

set gamz3 "r_gamma 1.8; set gamz vstr gamz4;print ^7R_Gamma 1.8"

set gamz4 "r_gamma 2; set gamz vstr gamz5;print ^7R_Gamma 2.0"

set gamz5 "r_gamma 2.2; set gamz vstr gamz1;print ^7R_Gamma 2.2"

set nudge "vstr nudge2"

set nudge1 "cl_timenudge 0; set nudge vstr nudge2;print ^4timenudge ^7=^1 0"

set nudge2 "cl_timenudge -10; set nudge vstr nudge1;print ^4timenudge ^7=^3 -10"

set muteon "s_volume 0;set mutetoggle vstr muteoff;echo ^b* ^7mute ^b*"

set muteoff "cl_noprint 1;vstr vup;vstr vdn;cl_noprint 0;set mutetoggle vstr muteon;echo ^b* ^7volume restored ^b*"

set mutetoggle "vstr muteon"

// QLRANKS

//

bind p "seta _qlrd_announce 0; seta _qlrd_announce 1;"

bind o "vstr _qlrd_output"

seta _qlrd_outputMethod "echo"

seta _qlrd_output "vstr _qlrd_output1"

seta _qlrd_output0 "seta _qlrd_outputMethod echo; set _qlrd_output vstr _qlrd_output1; echo ^2[QLRD] ^7output is now ^5echo; print ^2[QLRD] ^7output is now ^5echo"

seta _qlrd_output1 "seta _qlrd_outputMethod print; set _qlrd_output vstr _qlrd_output2; print ^2QLRD: ^7output is now ^5print"

seta _qlrd_output2 "seta _qlrd_outputMethod say_team; set _qlrd_output vstr _qlrd_output3; print ^2QLRD: ^7output is now ^5say_team"

seta _qlrd_output3 "seta _qlrd_outputMethod say; set _qlrd_output vstr _qlrd_output0; print ^2QLRD: ^7output is now ^5say"

seta timescale 1

play "sound/world/button_zap.wav"