Three years ago on January 12 project deliberate murder was officially launched! During these three years the men deliberate murder took prizes (first more often) places on the 355 leagues and championships, played in a tournament in Russia, the Netherlands, Sweden, the Czech Republic and the United States. Happy Birthday 102!
Scheduled: 06:00 CST, 25 January 2015 to 13:00 CST, 25 January 2015 Schedule: Passed
To mark the birth of FPSpulse.com, ZLive and gaming gear specialists Ninox are presenting you with a two-day Quake Live duel tournament. FPSpulse.com aims to provide modern coverage and community development opportunities for all arena FPS fans. We begin our activity with this special event for the most seasoned and experienced players.
Fight for glory, $500 and some Ninox Auroras! Join us on the 24th & 25th of January to watch the games, win prizes and check out the new site.
Dates: 24th & 25th January Structure: Double Elimination, Bo3+ Entry requirements: 2000+ Elo & 500 duels played/7 days played on account Map pool: Furious Heights, Lost World, Cure, Sinister, Bloodrun, Toxicity and Battleforged Prizepool: $400 & 2 Ninox Auroras
- -aw +ztn, so map pool now is Blood run, Cure, Furious heights, Battleforged, Sinister, Lost world, Silence
- some new map pick order for bo3 and bo5
bo3: pick*2, drop*4, pick*1 (gs2 matches)
bo5: pick*2, drop*2, pick*3 (playoff matches)
- 1-2 weeks: 12th, 14th, 16th, 19th, 21st and 23rd January - six qualification cups, 2 slots at every cup, double elimination, BO1
- 3-4 weeks: 27th and 29th January, 3rd and 5th February - First Group Stage (GS1), all matches start at 19:00 CET (21:00 MSK), BO1, 3 players pass to Group Stage 2
- 5-6 weeks: 10th, 12th, 17th and 19th February - Second Group Stage (GS2), all matches start at 19:00 CET (21:00 MSK), BO3, 3 players pass to Playoff
- 7 week: 23rd-27th February - Playoff, all matches start at 19:00 CET (21:00 MSK)
Full info, results and live report about league you can find here
1) How do I set up bind for players elo showing in-game?
2) Can I browse servers while being on the server?
3) Every time I open quake I need to /exec my config, can I set it default so I don't have to every time /exec?
4) How do I watch demos?
I do realize these are lame questions.
In case: I am duel player, I play ql from a standalone client, not steam.
Posted by chubbz @ 04:47 CST, 10 January 2015 - iMsg
I played with Zoid when the flags were keys. I went to Quakecon 2001. I opened my chubbzresurrctd account in 2009.
It started with a forum post, which was edited by *deep breath* Sasparilla. I criticized the censorship, and was given a temporary ban from the forums AND THE GAME. In an unsober state, I sent off a email to email@example.com, I was pissed and used some strong words. I was IP banned, etc. Of Course I had more than one account, I'm not a smurf, I've always used my chubbzresurrctd account and I shouldn't have to defend myself for trying to have fun despite the ridiculous tier system. I'm no T4 CA player. I am 40 years old, and I don't care to play obnoxious adderall monkeys. I was quite content playing on a single server, with players I've played with for years. I'm not going to go into it, it's just a big fucking shame, and I'm done trying to figure out that organization and their illogical business tactics. It's just a big pile of shit, a huge disappointment. Anyway. I thought I would tell you people, for maybe there's someone out there that actually cares.
Posted by DePaS @ 04:47 CST, 10 January 2015 - iMsg
After a succesfull HoQ CA fall season, a new league is going to take place. You have until Wednesday 21 to sign up.
The league will start on Sunday 25 @21 CET, all divisions will play at same time and date, every Sunday until the end of the league matches, no play offs expected.
Check below for all needed informations and sign-up! If you already have player and clan account on House of Quake, feel free to sign-up right away. Otherwise make sure to register yourselves and your clan first.
There are few things new players should make sure to remember when applying for House of Quake:
1. All players should double check if their PlayerId/GUID is entered for Quake Live (which is your QL nick in-game).
2. Clan leaders, after creating clan, must create squad and add players from clan to that particular squad.
Failure to follow any of these instructions will result in your team not being able to join the league.
If further help is needed contact admin(s) on #HoQLeagues @ Quakenet.
If you are a CA player, but you don't have a team, just let me know i can find one for you.
Is that ever going to be fixed?
Im surprised I never heard anyone complaining about this since i've started playing ql in 2012
How many rails did you miss, how many times did you lose lg fight, how many times did you fail bridge to rail... just because someone joined the server ???!!! :@
Or am I the only one having ~.5sec lag when someone joins the server ?
I added a few commands like:
/elo say - show elo to all players using a simple format
/elo table - show elo in your console using a (new) table format
/elo list - show the elo in your consule using a new list format
/elo simple - show the simple format in your console
/elo update - clear the Elo cache to force reloading the scores
/elo help - now explains the "badge" letters following the score
The "table" format now groups teams into 3 columns for red/blue/spec. In FFA 2 colums are used for active players.
for those who don't want to sit through the video: this map allows you to practice aim with most weapons in the game. there are targets of configurable sizes that pop into and out of existence that can be set to move with different behaviors, and a scoreboard over the target field shows your accuracy for easy reference. the accuracy is reset each time the targets reset.
i'm wondering: is this possible for ql? this would be a great training feature for players of any skill level, and imo a very high quality addition to ql resources. my map making experience is very basic, though, so i'm not sure what radiant can do.
i would love to see something like this implemented in ql. scoreboards would actually make it a great 'single player' addition to the game.
i guess the best way to find out is to download qeradiant and try...but there are a few guys who are a lot better qualified to do something like this, and in a much better position to actually get the map into ql.
Edited by brandan at 16:00 CST, 9 January 2015 - 1286 Hits
Posted by fnghz @ 11:43 CST, 9 January 2015 - iMsg
So i decided to randomly make a frag video. I literally just grabbed a ton of random demos out of my demo folder, and cut the best clips out of them. My next video I am going to make sure to document the real nice frags and set the demos aside, all of the frags in this are pretty mediocre but WHATEVER MAN. I'm a newb when it comes to video editing, so it's as basic as it gets. Here's the LINK KHEDDDDDDDDDDDDDDDDDD
Posted by doz3r @ 23:58 CST, 8 January 2015 - iMsg
Scheduled: 14:00 CST, 14 January 2015 to 15:00 CST, 14 January 2015 Schedule: Passed
The signups of Quake Live TDM 4v4 Winter Season have been closed. Here are the draft groups. Division 1 will play Wednesdays 21:00 CET and Division 2 will play Thursdays 21:00 CET. The Winter Season will start Wednesday 14th of January.
one of the features most obviously missing after announcing adl was a registration form, so that players don't have to use email or esr to sign up. in the process of creating the registration form, i was confronted by the question of map selection, as players will be choosing a home map when they register for the league.
Second, I am posting the unfinished intro of a movie I started back in 2012 and never got the chance to finish it. But I could not keep it to myself any longer and by posting it here maybe I will find again the desire to restart the project.
This was intended to contain frags from the Romanian Quake Lans from 2012 and so on (keep in mind that this is not a finished movie and there are some frags that are not from the lans)
Posted by skint @ 06:59 CST, 8 January 2015 - iMsg
I've bought a SOC thing (ODROID XU3) to mess about with and eventually make into a little media player to keep connected to the TV for emulators, movies and music. I was going to add an external HDD to it to store all the media on.
I'll be running Retroarch and XBMC and whatever for music using Android as the OS (possibly Linux)
My question is if I was to get a 2tb Western Digital My Passport Ultra and left it connected to the device would it always be able to access the HDD or would it go into a sleep mode?
I'm just asking as I would scrape all the game covers, album covers and game covers onto the HDD too so if I switched to the device I'd want all those to display straight away.
Edited by skint at 07:03 CST, 8 January 2015 - 383 Hits
American Duel League is an in-development competitive platform for North American Quake players. It was started from the desire to build a league capable of providing sponsorship and compensation for all players involved. To reach that goal, however, will require spectatorship and participation.
In an attempt to determine whether such requirements can be met, and to test site and format functionality during development, ADL is holding a test season for North American players. Players of any skill level are invited to apply, but only the 5 players with the highest peak Elo for each region will be selected. Players will specify the server to which they receive the lowest ping, select a home map, and play each other player from their region twice, once on each player's home map. Regional standings are determined by wins/losses.
A selection of games will be streamed each night of play, and demos & screenshots will be provided by all players for each match. If initial response is positive, and player numbers are decent, prizes will definitely be considered.
I have avoided starting a duel league for years, for various reasons, though it has been in the back of my mind the entire time. My hope is that I can provide an experience enjoyable enough to develop a following large enough to impress sponsors into considering ADL a valuable advertising venue in exchange for providing necessary resources for a thriving amateur duel league platform.
- Brandan Glendenning
Yes, I just quoted myself. Yes, it felt awkward.
Sign-ups are open immediately, and will close Sunday, the 24th of January. Games will begin February 2nd. Please visit the ADL registration page to submit your registration.
Posted by CAREEM @ 13:38 CST, 7 January 2015 - iMsg
We had 5 Slovenian Duel cups so far in 2010 - 2012, all were with sponsors (prizes). The players who are playing duels now were not participating in any duel tournament. Our idea is to bring old slovenian duelers back on track.
WE NEED YOUR HELP!
The idea of making Slovenian duel tournament is to motivate slovenian players. What we need from you is to support us and to donate something small for the tournament (prize money). We will provide casting, streaming and everything you need. The scene is small here, its local and we dont expect much of your help but at least even small donations and support would be more than appreciated. The tournament date is not set yet, but we are planning to make it in the beginning of March.
However, every nation should have this to motivate their own players. We see a lot of people who are supporting Quake scene especially with donations for tournaments.
Donor names will be here in this topic if there will be any.
Wolven has had a bit of success with his Amsterdam server and his website up above might be useful for gathering more veterans. It's busy every night and sometimes most of the day. His server settings are as close to 3wave CTFS as it can possibly be. JAQS is gettin some action too.
I got a server up in Seattle, WA. Hoping to drag some people in. Had a few 3v3s already. Newcomers seem to like it. Seen some old faces too. Warning, a veteran in CTFS, is starting an east coast server tomorrow.
Anyhow, just spreading the word! Would be glad to see some more action in this old mod.
Edited by gojira_ at 21:21 CST, 6 January 2015 - 2166 Hits
At the beginning of this video http://www.twitch.tv/suddendeathtv/c/3327687
The guy says that he has been playing with toxics config for about ten years.
And he cant be the only one. So how many of you out there use toxics config, have you found that it helps your game. Have you changed any settings to make it better/different.
Do you use the same setup for other games
So far there hasn't been any announcements for upcoming LAN tournaments for duel except quakecon, if that's the case should the quake community consider one of the online cups as a "major" tournament at least for 2015? or the winner of quakecon be considered automatically as world champion?
Edited by Unanimous at 01:23 CST, 5 January 2015 - 1632 Hits
for the past few weeks i have been putting some active effort into improving my abilities in cs:go. in my teens i played quite a bit of 1.3 to 1.6. i wasn't really much of a quake player, though i was familiar with the game and had played netquake casually in our school computer lab in high school, and had played a good amount of ra3 for about 6 months. cs had lower system requirements than q3, and even with 30fps on de_aztec, it will still possible to be competitive. i didn't get a computer suitable for 125fps in q3 until around 2009 or 2010, and from 2000 to roughly 2011 i didn't play much of anything on the pc.
i have been able to put quite a few of the things i've learned to work for improving at competitive games, and when things click it is very satisfying. a couple of concepts and applications clicked for me today in cs go, and rather than allow myself to experience that pleasure and quickly forget about it, i chose to spend some time analyzing the game from my perspective and experience, and to take a look at a recent demo to sort of walk myself through my experiences, and make some attempt at verbalizing what is happening so as to better commit these concepts to memory.
there's the video. i have been playing de_inferno mostly exclusively for the past 3 weeks, and this video sort of caps that exclusive focus. for the next few weeks i am going to be focusing on de_nuke.
also, sorry my voice is a bit nasally. my nose and throat are a bit inflamed or something.
Edited by brandan at 17:26 CST, 4 January 2015 - 1597 Hits
Okay, so everyone knows that Reborn has been continously delayed, but with 2GD partnering with Talawa Games, there is still hope and people shouldn't neglect the fact that Reborn most likely will be released this year, or atleast we'll probably be able to play the beta.
James has talked about hosting tournaments already in it's early phase as soon as this year, with DreamHack giving them a good opportunity to showcase their game in the expo-area.
In a try to spark some activity, I'm asking you now, what is on your wishlist for Reborn, whether it'd be a certain skin or sound for nostalgia, or a cool mechanic that you feel is underrated?
2GD probably knows what he wants, and considers every choice he makes carefully, but that doesn't hinder us from speculating as well as giving us our opinions, so go crazy with your ideas and wishes!
Edited by Re1nForce at 10:55 CST, 4 January 2015 - 2895 Hits
Scheduled: 14:00 CST, 4 January 2015 to 16:00 CST, 4 January 2015 Schedule: Passed
After two months of grinding maps, leet demos with crazy shortcuts and routes, unexpected holes on maps, DFWC2014 is coming to an end.
The last round ends this Sunday, on January, 4th, at 17-59 GMT, but a little intrigue remains. Xavier 'zoot' Dhorne will launch the final stream with his regular co-host nebuLa. This time the guest in the studio will be Arcaon. It's highly recommended visiting this stream, you will see analysis and demonstration of top10 demos from last round and best demos from whole DFWC2014 as well as questions and answers!
zoot: "Sorry all.. I'm too ill to run the show today, I can barely talk =/ Next weekend [on January, 11th, at 20-00 CET] we have a show arranged anyway to cover all the activities that happened through the DFWC2014. There will be lots of cool guests then, hope you'll tune in :)".
This DFWC marks the second time of Defrag challenge having a prize pool (the first was HANGTIME2 CUP). And this time the amount of donations is really huge - $1556! You still can donate, paypal is firstname.lastname@example.org.
Management and administration - <hk>, gnj
Ruleset - <hk>, gnj, dqopb, Arcaon
Point system - <hk>, gnj, dqopb, Arcaon
Server side development - Nightmare
Demo validators - <hk>, dqopb, demon0r
Map testing - gnj, ifoo, dqopb
DFWC site development - Michael [RD]
Hi guys. I made a few improvements to the demorenderer, the most recent being the ability for a person submitting a demo to be able to set certain cvars for the renderer. For instance, being able to render a demo with r_picmip 3 rather than 0. My question for you guys is:
What other Q3/QL cvars should be exposed and allowed to be changed?
What values for the cvar should be allowed?
If you know, a quick description of what the cvar is/does.
I'm mainly looking to cvars that will get a fair amount of use, rather than an obscure cvar that will be ignored by most users.
Q3 renders use q3mme
QL renders use wolfcamql
Any cvars that either of those two engines use are valid.
Note that the cvars can be mod-specific, like for cpma, defrag, etc.
Edited by MaverickMSG at 17:56 CST, 3 January 2015 - 981 Hits
Posted by G-Rod @ 14:30 CST, 3 January 2015 - iMsg
i changed my movement keys/setup to somethin that is more comfortable, ie. less strain on fingers, hand. Less discomfort with the keyboard (cherry brown).
Problem is, its the second day in and im not sure i can ever get used to this.
im an expert player whos been playin for a long time and multiple games, and ive been using the same standard setup since the beginnin. Mind u i got this new one from a world class dueler's cfg, so its not ridiculous. But im undoing maybe as much as half a lifetimes worth of sub-conscious.
i want to be able to play quake for the rest of my life, into my 70s if i live that long witout issues like arthritis, RSI etc. destroyin the activity for me.
im also a little concerned my movement skills (dodgin) are so ingrained, that i may lose some of its vitality in the "transition" (if i ever even get reasonably adjusted).
Whos ever fully succeeded in doin this? how long did it take? Any tips? how did it turn out in the end? Notice a change in how u move? Are my RSI/longevity concerns unfounded?
Shud i play some single player games? I realy want to play Doom again.
Edited by G-Rod at 15:01 CST, 3 January 2015 - 1688 Hits
Bets placed: E$11150, betting open: 05:20 CST 3 Jan 2015 to 13:00 CST 4 Jan 2015
Winner:Fragomatic, Odds: 62% (1.6:1)
Bets placed: E$19249, betting open: 05:20 CST 3 Jan 2015 to 13:00 CST 4 Jan 2015
Kicking off the 2015 season with a QuakeWorld grand final between SuddenDeath and Fragomatic.
Roster and other match info can be found here
Posted by Whipas @ 04:57 CST, 3 January 2015 - iMsg
Let's try to have a discussion or at least some basic pointers about HOW THE EVER LIVING FUCK DO YOU DODGE PLASMA?
I am absolutely mortified at how I get stomped by plasma. It does not matter if its long/mid/close range. People can hit easy plasma on me. I try my best to dodge, but I just attract it. Can someone tell me how the hell, whats the secret.
Most people have bad plasma aim, including myself, but even then, they just hit amazing accuracies on me. I understand that sometimes this happens, but not consistently.
It feels like I am a plasma magnet. Now I have heard that TN makes you easy to hit for PG, but seeing as I have a high ping conn, usually staying in the 80-100 area (stable tho), I pref to use TN.
So tell me, dear quakers, how the hell do we dodge that annoying plasma which can turn games upside down much faster than rockets/lg/rail.
Also, one option would probably be disabling TN, but as I stated above, can't do that. Because of that, can someone write a toggle TN bind? :)
Looking forward to some interesting, creative responses.
I am fan of FPS shooting (quake and counter strike). I grew up on playing these games, I played mostly quake but enjoyed watching counter strike because of the scene and competition. Back in 2010 these two games were on same level, competition wise, both games were equally popular and prize pools were on the same level. Then both games started to die slowly (again both games started to getting dropped from majors). So what happened VOLVO released CS:GO first impression from community was bad (really bad) but suddenly pro gamers started to switch because of lack of tournaments and overall and maybe because they saw that other teams who switch earlier were doing well. In the beginning the game wasn't receiving massive prize money but when VOLVO got involved with their SKINS making 250k majors possible CS:GO competition went nuts...
So my point is that CS:GO is the most successful FPS ever? Considering prize pool, how popular it is at the moment and competition. Pro player streaming (paszabiceps) gets 30k viewers in the evening while the best quake live tournament doesn't even reach 10k viewers during the grand final.
But at the same time the community is worse than ever. Official match making is full of cheaters (over 70% is cheating). There's even league proof cheats that cost over 100 dollars, silent aim cheats that can't be caught. There is rumors that some of professional players were using them on LAN so the game is so broken at the moment from the other side.
Edited by cikoleko at 04:01 CST, 3 January 2015 - 3986 Hits
did CPMA players use higher sensitivities than in QL? like higher sens with no accel, due to the faster pace + more flick shots.
i know hal and nzr0 use ~23, gaiia 59. i think nzr0 said just about any sens is fine, but i can't find that comment now.
with reflex in the future i was thinking of upping my sens a touch, PQL is a pretty jarring adjustment for me as it is. maybe a dumb idea for an unreleased game, but i was curious about the question anyway.
So far these 2 teams have been avoiding each other in the earlier rounds with Fragomatic looking a little stronger in pracs and tournament matches. However, SuddenDeath is always there when it counts so outcome is hard to predict.
Posted by tehace @ 08:07 CST, 1 January 2015 - iMsg
Fuck that, supporting textures/materials isnt finished and people are jumping on a conclusion that this is how the game will look like when its done which is obviously not true. In the end I decided to do not try to experiment with something that is not finished therefore I remade the map with proper nolight/default dev textures - http://thc333.com/reflex/thcdm10/index.html
edit: thcdm10 - I fucking messed up file structure wihtin that zip the proper should be structural/pk01/pk01_wallbig01b so files that were in structual needs go to into structural/pk01, reuploaded the proper version.
If you want to test it out without having to download textures or they dont work for some reason the map is also available on my FR host 188.8.131.52:25907 or look for "[FR]thc333.com/reflex" in the server browser and callvote map thcdm9tx or thcdm10tx
Edited by tehace at 00:03 CST, 8 January 2015 - 3301 Hits
I saw that a lot of you have nicer desks than I do. Mine's this crappy black glass corner unit which barely has enough room for a 42x33mm mousemat/monitor/keyboard.
Whenever I try and search for good "computer desks" the only things I find are these crappy laptop stands that look like they'd collapse under the weight of my nutsack.
Anyone know where I can find decent computer desks? I'm in the UK and don't want to pay disastrous shipping/imports. I'm happy to spend a lot, but only if the desk itself is actually good quality and not because corporations are after my £££
Edited by piss_wizard at 19:53 CST, 31 December 2014 - 4244 Hits