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Europa Barbarorum 2.0 released! (1 comment)
Posted by H1ghlander @ 08:43 CDT, 26 August 2014 - iMsg
Edited by H1ghlander at 08:48 CDT, 26 August 2014 - 124 Hits
End of the world is coming... (19 comments)
Posted by ipx! @ 06:35 CDT, 26 August 2014 - iMsg
Today. Patch today. ESR is gonna explode.

See you on the other side!

EDIT: Sorry folks, the end of the world has been postponed! Turns out my sources were incorrect. Shame on me.

18:22:56 <@sponge> steam is still a few weeks away, the gameplay update is as soon as qa and everyone else signs off on it
18:25:42 <@sponge> but like theres no lead time between us being done and shipping the update so there's no date, its pretty much the day after
Edited by ipx! at 11:29 CDT, 26 August 2014 - 1538 Hits
Supraball crowdfounding has started (20 comments)
Posted by takesix @ 05:43 CDT, 26 August 2014 - iMsg
As stated by Supraball's developers on their facebook page

Crowdfunding for Supraball starts now!

We’re doing this to increase production speed and quality by about 500%.

Go get the unique rewards for your pledge now!

official website
facebook page
Edited by takesix at 05:47 CDT, 26 August 2014 - 890 Hits
Psycho Dad shreds video games (3 comments)
Posted by _agu @ 00:24 CDT, 26 August 2014 - iMsg

Edited by _agu at 00:28 CDT, 26 August 2014 - 303 Hits
Is video gaming a spectator sport? - BBC (11 comments)
Posted by earth_quake @ 17:50 CDT, 25 August 2014 - iMsg
Just seen this video on the BBC website. I felt like sharing it because it makes watching gaming sound new/unusual/minority. Key quotes:

"Sitting in front of a computer all day playing computer games is one thing, but sitting watching other people play video games, all day; really!?"

"There are even commentators!"

Someone really didn't do his research. Talking gaming in general, PewDiePie is the most subscribed youtube channel. Minecraft videos get millions of views. Amazon bought twitch for $1bn just today.

Obviously I'm exactly one of the esport spectators that the reporter talks about, so I was a bit taken aback. Wonder what others think of this 'report'.

890 Hits
Twitch has been acquired by... Amazon (51 comments)
Posted by kK_Storm @ 15:28 CDT, 25 August 2014 - iMsg

Yep, that's right. Not Google, but Amazon.
1460 Hits
name this song (classical) (7 comments)
Posted by Dird @ 11:55 CDT, 25 August 2014 - iMsg

SoundHound can't identify it & all searches for the song are in German :/

First correct = [+]
Edited by Dird at 11:55 CDT, 25 August 2014 - 245 Hits
Number 1 problem with Quake. (141 comments)
Posted by MajkiFajki @ 08:09 CDT, 25 August 2014 - iMsg
After 6 months, I played FFA in QL. Server was "green" on skill-match.

Seriously, this is biggest problem with QL atm. If I were totally new to Quake, after that match I would re-think if I want to play such game.
3406 Hits
Winz interview by Esportactu (89 comments)
Posted by Infuscomus @ 07:55 CDT, 25 August 2014 - iMsg
Hello. Esportactu is glad to present you its last interview with France Michaël "Winz" Bignet, famous for his carreer in UT2k4, Q4 and QL. The interview was mainly motivated by his recent good performance in the 125 FPS August league, where he was able to beat Russia Pavel "pavel" Fomkin in two maps, which no one really expected.

In this interview, we asked Winz about his QuakeCon experience and his return on the duel field, but also about the next Unreal Tournament game, his loan to Russia Sergey "evil" Orekhov in 2013, and the future changes to QuakeLive gameplay. As a bonus, you'll find Winz config and setup at the beginning of the interview.

Here is an extract of the interview:
France Esportactu: Your presence on the duel scene makes me think of your unfriendly relation with strenx, since you could have to play him one day or another. Is the perspective of beating him a source of motivation or does it make no difference ?

France Winz: It would probably have mattered a few years ago. As I said, I have a more casual approach to the game now and this ego war does not move me anymore. Honestly, if we had played at QuakeCon, in the shape I was in, he would probably have beaten me, and I have no problem with that.

More on
We also have an interview with Norway Kenneth "plazma" Aulie, which will be uploaded soon. Play more Quake !

Previous Interviews: France Guismo12 (2014), United Kingdom ddk, Russia Latrommi, Australia FraZe, France Sev3n, Netherlands Baksteen, Belgium dem0n, France Guismo12 (2012)
Edited by Badb0y at 08:53 CDT, 25 August 2014 - 4401 Hits
kana V2 Question (4 comments)
Posted by Hookinsu @ 05:55 CDT, 25 August 2014 - iMsg
Using the Kana v2 since a while now...and i have a question.

It sometimes feels a little jittery (extremly low, only noticeable if i pay attention to my mouse arrow...but i dont know if it affects my aim or not) or something like that. I dont know if its just some sort of negative placebo cause i still cant aim as well with it as with my DA.

But whats the best way of finding out if its working properly or not? Are there any programs which can help me there?
Or is the Sensor flawless, as many people seem to say, and im just a noob?

The mouse is using the Avago ADNS-3090 (like most of the Zowie mice, such as the FK) This is what it looks like in paint, seems flawless to me...but i really dont know.

The Sensor in my DA used to be more in the front (i used it for 7 years or so). The Sensor in the Kana V2 is more in the back...does it make a big diffrence ?

(Since i posted it in the wrong area and got no response, i give it another shot here :))
Edited by Hookinsu at 06:46 CDT, 25 August 2014 - 327 Hits
Site summary for week ending 22 Aug (No comments)
Posted by ESReality @ 18:00 CDT, 24 August 2014 - iMsg
587 Hits - North American Duel Series (33 comments)
Posted by flair @ 15:37 CDT, 24 August 2014 - iMsg
Don't you think it is about time that North America had a proper online series? It is my pleasure to bring to you the first of many Quake Live events. This event is part of a project I am starting to preserve (and hopefully grow) my favorite genre, the Arena-First-Person-Shooter. (a working title) is the foundation for the project, and will be host to Monthly Quake Live Events. General information on the first Cup is below. For more details, comments, or questions come visit the website.

Don't duel? Join #natdm.ql to TDM and be awesome 1337

Sign Up: Website Stream: DuelCup Stream IRC: #duelcup
Edited by flair at 15:04 CDT, 28 August 2014 - 4044 Hits
Considering holding tourney in DC area (13 comments)
Posted by dmr83457 @ 12:59 CDT, 24 August 2014 - iMsg
I've been interesting in holding a DC area esports tournament after getting heavy into CSGO ealier this year. Initially I figured CSGO would be the one but after getting into QL recently and thinking about 1v1 intead of 5v5 I think QL may be a better fit. MagFest is coming up in January which would probably be the location though I might do some smaller events leading up to that.

A big part of my interest in esports is teaching others how to get started with a game and build a solid foundation. For example I played CS casually since the beginning but never got into it competitively until this year after finally learning the fundamentals thanks to all of the guides on youtube and the competitive matchmaking mode in CSGO. That has lead me to think that holding some sort of QL bootcamp and beginner tourney for some prizes would be a good idea, and then a separate advanced tournament for money.

Any thoughts, suggestions, etc? Anyone in DC area interested in teaching and/or competing? Obviously I'm at the beginning stages of working out the details but any suggestions would be appreciated.
512 Hits
Kana V2 Question (5 comments)
Posted by Hookinsu @ 12:25 CDT, 24 August 2014 - iMsg
Using the Kana v2 since a while now...and i have a question.

It sometimes feels a little jittery or something like that. I dont know if its just some sort of negative placebo cause i still cant aim as well with it as with my DA.

But whats the best way of finding out if its working properly or not? Are there any programs which can help me there?
Or is the Sensor flawless, as many people seem to say, and im just a noob?

The mouse is using the Avago ADNS-3090 (like most of the Zowie mice, such as the FK) This is what it looks like in paint, seems flawless to me...but i really dont know.

The Sensor in my DA used to be more in the front (i used it for 7 years or so). The Sensor in the Kana V2 is more in the back...does it make a big diffrence ?

Edit: Wrong forum :(.
Edited by Hookinsu at 12:45 CDT, 24 August 2014 - 391 Hits
Boyz recruiting! (80 comments)
Posted by *creep @ 12:19 CDT, 24 August 2014 - iMsg
As a male gamer I am proud to announce that the Boyz! clan is now recruiting!

It's really easy to join, all you have to do is to say your in game name in this thread as a reply. If you for some weird reason doesn't have a name that sound very manlyish, you will need to prove that you are a male by sending a picture of your penis to my private mail.
Don't worry, the pictures won't be leaked because I know it is a very sensitive subject, I keep them safely stored in a box under my bed!

But why would you create an account that doesn't immidieatly reveals that you are male? Makes no sense...

However, since I am in charge of this clan, and the leader of the opressed male gaming society, I want to be treated as a god. If someone starts flameing me I want my whole pack come and rescue me, and if I starts losing I want my best players carry me.
Together we can make this game a better place. For all races. Maybe even Polaks... But remember, I am not a dicktator, we are all equals. I'm just slightly more important than the rest of you.

So why do I make this clan now, after years of submission in the gaming scene? The answer is simple. Soon QL will be totally retardified, with lots of new noob blood. And I want a strong army to hunt down them all. Together we can make my stats a little better, so I can look a little bit more elite. Together we can make me a god. I mean, I don't really need your help. But you know, it's an honour playing for me. Also... I'm very sexy looking ;)

Furthermore, as we evolve, there will be fragmovies. YES. Clanmovies! with afk frags and.. who knows.. maybe even some wh and aimbot clips. It will be awesome!

Heres our themesong:


btw I'm not racist I'm pianist. I press down both black and whites..
2234 Hits
extraQL update 1.7 (18 comments)
Posted by PredatH0r @ 11:23 CDT, 24 August 2014 - iMsg
extraQL.exe 1.7
- added option "Autoquit when QL quits"
- some internal code cleanup

QLRanks userscript v0.100
- /elo shuffle ignores specs now by default
- /elo shuffle,+player1,-player2 can be used to add/remove players from the shuffle (e.g. if team data is stale)
- improved output format for /elo shuffle
- internal code cleanup

Links userscript v6
Updated the Duel Spawn Logic link. Thx CMSS for providing it.
Edited by PredatH0r at 11:28 CDT, 24 August 2014 - 915 Hits
another update leak from reddit (3 comments, locked)
Posted by cez_ @ 11:11 CDT, 24 August 2014 - iMsg



Public FFA Settings

New ruleset in full effect

Public Duel Settings

New ruleset in full effect

Public TDM Settings

New ruleset in full effect
Friendly-Fire disabled.
Power-up drops enabled.
Fraglimit 150
Timelimit 15
Teamsize 5 (no callvoting teamsize).

Public CA Settings

New ruleset enabled without loadouts (new physics, but 'all' weapons - classic ca + hmg)
Round Limit 7
Teamsize 5 (no callvoting teamsize).

Public CTF Settings

New ruleset enabled without loadouts (new physics, mg starter, in-world item timers, etc)
Timelimit 15
Teamsize 5 (no callvoting teamsize).

Public FT Settings

New ruleset in full effect
Timelimit 15
Teamsize 5 (no callvoting teamsize).

Public DOM Settings

New ruleset in full effect
Weapons drop for additional weapons.
Self damage enabled.
Timelimit 15
Teamsize 5 (no callvoting teamsize).

Public AD Settings

New ruleset in full effect
Weapons drop for additional weapons.
Timelimit 15
Teamsize 5 (no callvoting teamsize).
Locked by Teen Queen at 11:25 CDT, 24 August 2014 - 288 Hits
So are they going to release the update (122 comments)
Posted by nemecel @ 07:50 CDT, 24 August 2014 - iMsg
after summer holidays, when all the kids (new potential userbase) start classes again and have less time to play games? Why not release it before summer ends for fuck's sake.
3770 Hits
New Level Up TV Show - Ask... (62 comments)
Posted by Disrepute @ 04:33 CDT, 24 August 2014 - iMsg
So we will be doing a new show next week and we will have a Q&A section. So if you have any questions to ask that we could discuss/answer, post them here and we will use em!
1869 Hits
Horry CHIT >500 IPS perfect tracking (35 comments)
Posted by sta|1n @ 14:12 CDT, 23 August 2014 - iMsg

Wonder what actually benmarking will look like. Damn shame the G5/400, etc shape is so fucking terrid imo.

They need one of these babies in a g100s.
1391 Hits
looking for a deathadder replacement (8 comments)
Posted by fragmaster_ @ 11:46 CDT, 23 August 2014 - iMsg
hi, i've been using my trusty old deathadder since 2009 or 2010, can't remember. it's working fine but i'd like to try a smaller mouse, a bit shorter and narrower would be nice. i gotta have two thumb buttons though. i'm a claw grip with a bit of fingertip mixed in i guess. cloth pad (razer goliathus speed) with a 16cm 360° sens in q3.

here are some mice i've been looking at online:

razer deathadder for reference:
70 x 44 x 127 mm (width x height x length)

razer taipan
63 x 36 x 124 mm

steelseries sensei
68,3 x 38,7 x 125,5 mm

steelseries rival
70 x 45 x 133 mm

zowie fk1
67 x 37 x 128 mm

zowie ec1 evo
70 x 43 x 128 mm

zowie ec2 evo
65 x 40 x 120 mm

other suggestions:
cm alcor
60.4 x 40.2 x 124.8 mm

i like razer stuff so i bought a taipan yesterday but returned it just a few mins ago already. the general size is nice but i don't like the edgy shape, didn't work too well with the way i'm holding the mouse. so i'm not sure where to look next.

steelseries sensei (raw) looks nice on paper but i've read a lot of mixed reviews (doesn't work well with cloth pads, hardware mouse accel etc). unfortunately none of the stores close by have it so i can't try it out / hold it in hand anywhere. i tried a steelseries rival but it was way too long for my taste.

no idea about zowie, can't try it out at any stores either and all their mice look the same to me. and judging by the pictures they just looks super cheap. how about mouse accel?

any other suggestions? thanks in advance.
Edited by fragmaster_ at 18:44 CDT, 23 August 2014 - 402 Hits
Will Reflex fix CPM gameplay flaws? (192 comments)
Posted by arenaa @ 07:50 CDT, 23 August 2014 - iMsg
Hello I am wondering how Reflex will fix some of the main flaws that CPM currently has in its gameplay. Is it gonna be a bit slower than CPM and still have air control or what? When is demo coming out so we can play.

Some thoughts on CPM flaws that have been discussed here before:
Edited by arenaa at 16:13 CDT, 23 August 2014 - 4354 Hits
10 Years of UT2K4: Division 1 Playoffs (36 comments)
Posted by ShX @ 05:54 CDT, 23 August 2014 - iMsg
Scheduled: 09:00 CDT, 24 August 2014 to 15:00 CDT, 24 August 2014
Schedule: Passed

Time passes by, "10 years of UT2004" $3000 DM 1vs1 event is finishing with division 1 finals beginning at 09:00 CDT, 24 August 2014.

The streams will be available 3 hours later (12:00 CDT) with Zaccubus and conx5. We'll be on the main page of Twitch @ 13:00 CDT, so we are hoping that you will join us in the tournaments celebration with a wider audience! I am also sure there will be UTV servers running. I highly encourage you to join our IRC channel mIRC #cK.ut (on QuakeNet), where you can easily see which matches are being played.

The first round of the Winner Bracket for Division 1 is as follows:
France skAven vs Germany astz
Belgium miNo vs Netherlands Frantic
United Kingdom BeaR vs Austria Falcon
Belgium xOunz vs France zelvzz
France GoHLinK vs United Kingdom asc
Italy stab1lo vs Germany primus
Switzerland ziLL vs Israel viciouz
France ACo vs Germany kiLLzA

Streams: Zaccubus & conx5
Links: Playoffs announcement, Coverage, Division 1 full bracket // mIRC #cK.ut
Edited by wn at 07:07 CDT, 24 August 2014 - 2321 Hits
Half Life 2 VR Training (2 comments)
Posted by impulseBE @ 03:47 CDT, 23 August 2014 - iMsg
293 Hits
Some editing fun, check the b2r angle (31 comments)
Posted by MisterMystery @ 03:07 CDT, 23 August 2014 - iMsg
Edited by MisterMystery at 09:32 CDT, 23 August 2014 - 1009 Hits
The future of Quake Live (4 comments)
Posted by daytripper @ 20:19 CDT, 22 August 2014 - iMsg
The recently leaked update has broken many hearts and rudely put us face to face with the fact that maybe something needs to be done or the long awaited death of Quake might finally become a reality.

Here's my take on the situation.

Quake is not too hard for newbies, it's just a fast paced game. Which means that you get fragged a lot, and quickly. You either like that or you don't, and many don't. But you can't change that aspect of the game or you'd have a different game. Easy to learn, hard to master. Real-time strategy games like LoL require a lot more learning in the beginning.

Back in the day there were few games competing with each other, now there are millions.
Quake has not gotten worse, the competition has gotten bigger, better and more varied.
There's no fix for this, it's just a new reality.

That doesn't mean arena shooters are a dying breed, but it's a breed that will have to content itself with a much much smaller piece of the pie. All a game like Quake can do is find a business model that allows it to survive.

Steam is a good move in that regard: more exposure, more promotion, the ability to do things that would be too hard on one's own - like VAC for example. Changing the game play however is not because then you're trying to fix what isn't broken.

Minor improvements like better matchmaking and anti-cheat are welcome sure, but they will only have a very small effect on the overall popularity of the game; they won't change the fact that more people today prefer to play games like DotA instead of arena shooters like Quake.

Feel free to disagree with the above; but maybe we should focus more on ideas for a survivable business model as opposed to arguing about minor game improvements that won't make a difference in the grand scheme of things.
Edited by daytripper at 21:03 CDT, 22 August 2014 - 558 Hits
John Carmack <3 (37 comments)
Posted by He4rTL3sS @ 18:36 CDT, 22 August 2014 - iMsg
1556 Hits
ESH ONW #19 QLTDM 2v2 (27 comments)
Posted by doz3r @ 16:26 CDT, 22 August 2014 - iMsg
Scheduled: 08:00 CDT, 31 August 2014 to 15:00 CDT, 31 August 2014
Schedule: Passed

This summer seems slow with the ql Quake Live team action, so it's the right time for some solid TDM 2v2 quick cup. Cup will be held 31 August 2014 at 08:00 CDT, with check-ins starting from 07:00 CDT.

Check below for all needed informations and sign-up! (If you already have player and clan account on Esports Heaven, feel free to sign-up right away. Otherwise make sure to register yourselves and your clan first.)

Streams: Europe QLTDM Russia Elder_ru Sweden funnyb Europe luminus
Links: Rules, Sign up (requires ESH account)
Edited by xou at 02:31 CDT, 1 September 2014 - 4929 Hits
Napalm gun in QL 2.0 confirmed (16 comments)
Posted by Yakumo @ 12:56 CDT, 22 August 2014 - iMsg

Just a random texture bug that vid_restart fixes, but still, cool huh :D
1380 Hits
CPU heatsink/fan suggestions? (6 comments)
Posted by skint @ 09:14 CDT, 22 August 2014 - iMsg
I'm currently running an AMD 5600k APU with the stock cooller but it seems to be running really hot all the time. I think these APU's do generally run quite warm but this seems too high, talking 75-80c. If I play CS:GO and some other newer (sort of) games it can run them fine but will sometimes freeze and lock up the system which I'm presuming is due to heat. So I'm looking for a really good heatsink/fan to replace the stock cooller around the £20-30 range.

At the moment I've been looking at 2 Cooller Master ones :

Cooler Master Hyper 212 EVO (£25)

Cooler Master Hyper 412S (£30)

Does anyone have any experience with either or have other suggestions?

edit: socket FM2
Edited by skint at 10:42 CDT, 22 August 2014 - 257 Hits
Wich sens dpi accel and fov with g100s? (19 comments)
Posted by Veis @ 08:32 CDT, 22 August 2014 - iMsg
762 Hits
Random ideas for the steam release (47 comments)
Posted by Infuscomus @ 04:21 CDT, 22 August 2014 - iMsg
Okay, the point of this thread is not to discuss the gameplay changes, there are others places for that. I am not part of focus group and have no influence, but I hope SyncError will lurk in here to read at least what I / we say. The thing is, let's try to be positive .

I'd like to bring some ideas as to the beginners experience for the steam release.

First of all, I saw that id implemented some gameplay tip in the new main page design, which I think didn't exist before, and this is a very good thing according to me. Still, this is not enough.

Here is what goes through my mind :

New players need to be introduced to everything step by step.

- The idea of having to fight Crash as an introduction - like it was some years ago when creating a QL account - was okay, but it wasn't effective enough. The two practice levels for strafe jumps and rocket jumps are okay, but I don't remember if there are mini videos for the player to see before he starts the levels. If there are already some videos available (like "click here to see an example") then it's okay. If there are not, it would be a good idea to do so. Actually, I don't know where to find the practice for strafe jumps and rocket jumps with the new design.

- I think it would be cool to make a "weapon training level". Something like small rooms with one weapon only each time, and a fight against a bot or something, along with gameplay tips, so that beginners understand the pros and cons of each weapon. Having the god mode on could be cool. Imagine, you are immortal, there is a door in the room to go through when you are finished with the objective or fed up with the weapon, you just take the weapon in the middle and bots come one by one from somewhere but cannot harm you. Your only concert is to train the weapon. I think this kind of practice would be efficient. The best thing would be to have some awards when finishing the training. I don't know exactly what could be done... but let's say you unlock the Xaero bright models if you go through all weapons rooms, etc.

- Having a timing training arena could also be interesting.

- Now the impossible part I guess... but according to me, QL would benefit from having multiple languages : spanish, russian, german, portuguese, corean, japanese... I already proposed that a long time ago and I remember the reactions weren't really positive ("you only have to know few english words to play in QL", etc.). Well, people may have a point, it's easy to play in QL, but as to understand the gameplay tips and the rest is another thing. I still think younger players would like to have the game in their mother tongue. All big games have multiple language, or am I wrong (I never played LoL) ? I'm not talking about havong new sounds and all in different languages, only the text, the menus, etc. I know I would be okay to translate the game to French for free for instance.

- Perhaps make all modes available for free, but make some of them (I'm thinking of Freeze tag, domination, harvester), unlockable. You play 10 full games of FFA / Duel / CA / CTF, you unlock this, or that, etc., so that beginners don't get lost in tons of modes immediately. In a way, having only certain modes available for free could very much solve the problem too, but maybe having to play to unlock thing could encourage some people, I don't know. I'm not completely sure, just saying.

- Now to make some money, what about having only 5 models available for free accounts, and having the possibility to pay for them for few cents. The idea seems a bit absurd actually, but games like dota and LoL make money with these kind of things (and maybe others but I don't play these games so I'm not in the best position to compare and voice some ideas).

My two cents.What do you think of it, do you have some things to propose ?
Edited by Infuscomus at 05:02 CDT, 22 August 2014 - 1283 Hits
Need confirm my WMO isn't fake one. (4 comments)
Posted by dehumanizer @ 03:57 CDT, 22 August 2014 - iMsg
Hey, i've bought a Microsoft WMO 1.1a mice on internet and seller provide that is original MS mice, but i'm not so sure cause it looks kinda otherwise than some WMO's on internet i've seen on photos.

Mice costs 12 euro, it's used one. Here link to photos of my WMO:



First thing what catch my attention was the usb cable, you can see that it's grey, but ending is black. Look's like it was modificated.





I hope someone will help me and confirm originality of my WMO.
362 Hits
Some dumb questions, I need your help! (13 comments)
Posted by He4rTL3sS @ 19:08 CDT, 21 August 2014 - iMsg
So, currently I'm playing with the DA 2K13 and I really like this mouse BUT, like you probably already know, I also have a krait 2k13, which I like a lot too.

Its been some months now that I play with the DA and so far I haven't noticed any major flaw in this mouse. I feel comfortable with it. BUT. Do you think that I would play better with a lighter/smaller mouse ? I know that some people like winz and l1nkin don't like big and heavy mice. For example, l1nkin tried the roccat kone pure optical, and he said the mouse is simply to heavy and big. Now he's playing with a wmoadder.

Concerning myself, I don't find the DA to be too big or heavy. Like I said I feel comfortable with it, and I like the sides grips a lot.

So yeah, it's a dumb question but still, do you think that I should switch back to the krait 2k13 and forget big mice for ever ? Or should I stick with the DA ? Yes, I know, after writing all of this I probably already got the answer, which would be to stick with the DA.
But everytime at night, in my head it's like "omg I miss the krait a bit, should I play with it again ? But ffs I also like a lot the DA, so I think that I will stick with." And the next night the same question remains lol.

I also know that hal is using an IE 3.0, and cooller an EC1 evo cl, which are very close mice to the DA 2k13. Maybe I should copy them and stick with the DA ? :D But FFS the krait is an awesome mouse too...

337 Hits
GEN1US Pad vs Mouse (20 comments)
Posted by GEN1US @ 18:15 CDT, 21 August 2014 - iMsg
Hey guys !
Happy to post here again,ti been a while :)
Still doing my best to get pad esport play popular hehe :)
Things are getting better and better im very happy with everything.

Proud to show my new pad on pc vidéo.
Counter-Strike : Global Offensive played with a Xbox One on PC
in a training server well known from best player.
Grab your pads ! ( And mouses of course :)
725 Hits
Got Banned.. Why ? lol (93 comments, locked)
Posted by exer @ 16:37 CDT, 21 August 2014 - iMsg
So I got banned,... Dunno reason... My premium expired today, and got banned ? didnt played for 15 days.. maybe 1-2 games last few days... I cant get to my quake mail to see what is reaason.. how to find out?
Locked by Teen Queen at 13:21 CDT, 26 August 2014 - 2864 Hits
quake live muzic duel msi strenx vs srs (3 comments)
Posted by kevlark @ 16:19 CDT, 21 August 2014 - iMsg
One of the first my works. Maybe someone have not seen yet.
I had not focused on this work.
Link for download 60fps, withowt youtube compression, 653mb
Edited by kevlark at 16:21 CDT, 21 August 2014 - 397 Hits
Giving away Battlefield 4 keys (52 comments)
Posted by memph1s_ @ 16:04 CDT, 21 August 2014 - iMsg
*ESR STAFF* Please read note near the end of this post

I have a big batch of Battlefield 4 keys to give away, courtesy of AMD. Quite a batch. I'd give them out to anyone who wants them, but for the sake of accounting/validation I need to have a record to prove to them later, so I'll need whoever wants them to go through a short process. Just check this thread:

There's multiple ways of getting the keys but you're only required to use any one method and you'll get a key sent to you. Yes, you can actually use more than one to get more keys lol
The easiest method for both you and me would be to just post a reply to that thread and wait for a PM, though that will require an account. Please be patient if you haven't received your key since I have to manually fetch, type and send to each person, and as you can imagine it's a mess.

Don't forget to follow the instructions. Yes, you will have to go through a dull little form but it'll get you a free Origin code! :>
The keys expire on the 30th of this month, and I don't want them to go to waste, so spread the word if you like.

I'd appreciate some plusses :D

*NOTE* I have no intentions of advertising and that is not what I am using this post for. I have a big bunch of keys and apart from using our own social channels, I figured posting here would be nice for the guys here. I like ESR :3
If this post is considered advertising/spam then please PM me and feel free to remove it.
Edited by memph1s_ at 16:04 CDT, 21 August 2014 - 1168 Hits userscript updated (6 comments)
Posted by PredatH0r @ 15:22 CDT, 21 August 2014 - iMsg
Now shows the average Elo of team red, blue and overall (excluding specs). If the average Elo on the server is within +/- 150 of your own, the Join button turns green.

The sorting can be changed with "/elo sort=x", where x can be:
ql: standard QL sorting (by teams, then by score)
team: by team, then by Elo
elo: by Elo (red/blue mixed up)

[Edit]Yakumo made me do it, it was all his idea![/Edit]

Edited by PredatH0r at 15:39 CDT, 21 August 2014 - 355 Hits
Carmack 2.0: John Carmack’s son releases (6 comments)
Posted by Hookinsu @ 13:36 CDT, 21 August 2014 - iMsg

Dunno if people here care about Carmack, but i thought it might be worth a share, for the lols, didnt find it here in my 5 second search...if its alrdy here, w/e. <3
766 Hits
650 Hits
Come and find joys in Get5! (1 comment)
Posted by tohapply @ 21:30 CDT, 20 August 2014 - iMsg
Get5 is a world leading andriod store. Our mission is to keep our users informed about the latest fashion of applilcations. Aside from the latest fashion, Get5 is also one of the most useful tools for managing smartphone existing on the internet. Always wanting to enhance the meaning of what it is to be the one-stop store for applications, Get5 has provided users with unique and powerful systems allowing them to easily find what they really need, compare search system, intelligent match system, update and uninstall system and much more.


1. Massive FREE green resource for download
2. Intelligent recommendation system to fit your taste
3. Powerful search engine with 3 different ways to find what you need
4. Fastest downloading experience to save your time
5. Amazing local and on-line events with the great PRIZES

Take a look at the Get5 trailer.
101 Hits
USB vs. PS2 Keyboards (12 comments)
Posted by SightUp @ 18:50 CDT, 20 August 2014 - iMsg
I just bought a Poker II. I didn't know it didn't support PS2 ports even through an adapter. But even an adapter would add latency right? Ugh. So should I return it or are USB keyboards fine to game on?
393 Hits
Lightning Gun question (76 comments)
Posted by Hookinsu @ 18:31 CDT, 20 August 2014 - iMsg
Does the Sensitivity actually affect the LG? Since people say its all about strafing and to not move the mouse.

But how does it come that people then say that low sens would be best for lg, if those tutorials always tell me to learn to aim with "A+D" (and moving the mouse while aiming too much was bad)

Are there also any good videos of decent lg players where you can see how much they use there mouse in lg fights?

Thanks =)
Edited by Hookinsu at 18:31 CDT, 20 August 2014 - 2602 Hits
cypher & other live action at quakecon (15 comments)
Posted by reply_to_#1 @ 17:05 CDT, 20 August 2014 - iMsg
i know i haven't been the only one holding out for over the shoulder vids like this. as usual, shitty quality...

thanks to the person who took and uploaded them.




Edited by reply_to_#1 at 04:51 CDT, 21 August 2014 - 900 Hits
Thresh on Live On Three 200th episode (9 comments)
Posted by Venser @ 16:45 CDT, 20 August 2014 - iMsg
Thresh will be one of the guests on the tomorrow's special 200th LO3 episode.

Guest #1: Thresh
Guest #2: Brian Kibler (MTG champion)
Guest #3: TBA
Guest #4: TBA
511 Hits
Mouse lag (31 comments)
Posted by tommix @ 12:52 CDT, 20 August 2014 - iMsg
Hey ESL, please some advice to fix this: feels like mouse responds with some delay, looks like 30 FPS game, totally unplayable (lol lg firing).


BenQ XL2411
SteelSeries Kinzu v2 Pro Edition


displayrefresh 144Hz
resolution - native
com_maxfps 250
com_idlesleep 0
in_mouse 2
m_filter 0 (feels like 1 with 200 ms ping)
nVidia drivers default
swapinterval 0
mouse settings in windows default
cg_filter_angles 0

What was done to fix it (100 times):

cvar_restart / vid_restart / new cfg exec / vid_restart
in_mouse 1 / 2; in_restart
nVidia 3D settings configuring
nVidia drivers newer/older versions installing
mouse engine drivers installing/uninstalling
mouse firmware update (was helpful some time ago, this time no effect and couldn't update couple of times)
all found mousefix regfiles used - no effect.

I thought the reason in non-native resolution used before and some due to scaling input lags, but it was fine on any r_mode before this problem. Looks like everything is ok with cfg, monitor and videocard settings, but something wrong with mouse.

Also I remember that this problem disappeared couple of times but not sure that I made something for fixing.

Please some help to configuring/fixing this, it pisses me off, I definitely sure that you all know what I mean: effect like truelightning 0.5, ping 200, filter_angels 100, fps 30
1002 Hits
Quake Live Matchmaking Demo (115 comments)
Posted by bamze @ 12:49 CDT, 20 August 2014 - iMsg
Hi guys,

i was reading a lot about the upcomming changes and was thinking a lot and i dislike them a lot as well.

I was wondering how hard can it be to programm an working match-making system and why they dont put effort into it? So i was sitting down here like 3 hours and made this:

Its using qlranks ELO to find the best possible match for you.

Check it out, ofc it sucks because its 3rd party and u cant directly join a server per click. BUT i think if they would display something like his in their offical serverbrowser it would be a lot easier to find balanced matches. And if I can do this in 3 hours, they could do as well. They could even use some more hours and put their own elo counter into it to be independent.

ofc Match Making for Teammodes is a bit harder, but why cant they just make it work. I mean they code this new shit since 2 month and dont have 2 days time to programm an match making system - which definitely would help to grow the playerbase a lot more than just simplify the game and piss off most of its existing playerbase.

What do you think?

2932 Hits
Unreal Tournament Live Stream: Today (No comments)
Posted by chumbo @ 11:57 CDT, 20 August 2014 - iMsg
Edited by chumbo at 11:58 CDT, 20 August 2014 - 122 Hits
When were you introduced to quake? (168 comments)
Posted by tom @ 11:52 CDT, 20 August 2014 - iMsg
1996 baby!
I don't qwake

  (view results, discard poll)
5043 Hits
extraQL 1.6 released (15 comments)
Posted by PredatH0r @ 11:37 CDT, 20 August 2014 - iMsg

Version 1.6
- to prevent startup crashes, the Windows Crypto API is no longer used, when not running in HTTPS mode
- fixed web requests timing out on Vista/Win7 64bit (workaround for a .NET bug on that OS)
- fixed UI scaling when using large system fonts or DPI settings
- fixed "jumping" window when moving it under Linux/Wine (thx [id]Sponge for the solution!)

Version 1.5
- fixed Windows Crypto API crash on startup for Win XP/2003 (and maybe other Versions too)
- added extraQL.exe self-updater, so after 1.5 you don't need to download new versions manually anymore
- fixed slow update/download of userscripts
- included Alt Browser script

Edited by PredatH0r at 16:34 CDT, 20 August 2014 - 1009 Hits
Playoffs: division 2 matches (10 comments)
Posted by ShX @ 10:20 CDT, 20 August 2014 - iMsg
Welcome into playoffs of "10 years of UT2004" $3,000 DM 1vs1 tournament!

We are starting tonight at 11:00 CDT with division 2 playoffs. For the updates or changes or even for streams, stay around #cK.ut @ QuakeNet. The first round of WinnerBracket for 2nd division is as followed:
France Jester vs United Kingdom dylan
Hungary aud vs Hungary aljAs
Germany dWr vs Netherlands M1kom@n
Denmark lo2dk vs Russia Cold-M
Hungary Sulaco vs Switzerland Kane274
Italy devilmc vs Croatia BaSS3_KiCK
Russia alcgainer vs Ireland kRoNic
Germany jani vs Russia Roy
Let the battle begin! Hopefully to see you around also for the other divisions playoffs!

Streams: Sibior
Links: Playoffs announcement, Coverage, Division 2 full bracket
IRC channel: #cK.ut @ QuakeNet
Edited by ShX at 11:12 CDT, 20 August 2014 - 1313 Hits
2089 Hits
Who needs amphetamines? - QL FFA FRAGMOV (3 comments)
Posted by rawrcostra @ 09:05 CDT, 20 August 2014 - iMsg

Hi everyone! This is my first fragmovie in QL, i hope you enjoy the video. And I accept suggests. Thanks!
284 Hits
So is this a real active userbase of QL? (167 comments)
Posted by noacc @ 07:55 CDT, 20 August 2014 - iMsg

unfortunately it does not show who of them quited the game :D
5205 Hits
Is a4tech bloody mouse pad legit? (16 comments)
Posted by pacmanpl @ 06:28 CDT, 20 August 2014 - iMsg
I've used a4tech x7 mouse pad, something like this

It was really smooth. Like really smooth.
Anyone knows how's the new a4tech bloody stuff feels like?

Looks more like a carpet(?)
491 Hits
The Reflex Timer Thread (106 comments)
Posted by byce @ 06:05 CDT, 20 August 2014 - iMsg
Will Reflex show the seconds on the timer in duel? Should it?

Will Reflex give the option of having the timer count up? This was a popular suggestion for the last version of CPM.

Let the shitstorm begin.
2832 Hits
The Best of Carl (10 comments)
Posted by _agu @ 21:40 CDT, 19 August 2014 - iMsg

My name is…

Meat whad make the money see, Meat whad make the honey G...
424 Hits
Electricity, fuel fossils and the globe (2 comments)
Posted by _agu @ 21:33 CDT, 19 August 2014 - iMsg

I hope you guys enjoy of what I have found on the Internet.
185 Hits
Death Row quake 2 demos? (1 comment)
Posted by crunkus @ 18:45 CDT, 19 August 2014 - iMsg
Does anyone know if Death Row played in any TDM quake 2 tournaments? Any demos of them playing if they did? Thanks
Edited by crunkus at 18:46 CDT, 19 August 2014 - 341 Hits
Battlefield Bad Company 3? (6 comments)
Posted by Monkey_Business @ 12:02 CDT, 19 August 2014 - iMsg
Do you think battlefield bad company 3 will be an in-between from BF Hardline and Battlefield 5?
274 Hits
I apologize: The Quinnspiracy (8 comments)
Posted by MisterMystery @ 10:45 CDT, 19 August 2014 - iMsg
Edited by Teen Queen at 11:33 CDT, 19 August 2014 - 547 Hits
Madcatz glide (No comments)
Posted by zsx @ 08:43 CDT, 19 August 2014 - iMsg
Madcatz Glide 5/7, wondering if anyone has any experience with either of these pads? I had a mess about on the glide 5 when at Garpy's and it seemed like a nice pad to me.
183 Hits
i49 - TF2 Fragumentary (48 comments)
Posted by mdv @ 07:42 CDT, 19 August 2014 - iMsg

0 1 2 3 4 5 6 7 8 9 10
Rating: 8.4 (32 votes)
The i49 TF2 Fragumentary takes you on a journey through Team Fortress 2's biggest LAN Tournament ever, Insomnia49.
If you enjoyed this Fragumentary please consider supporting CUBE and BoneS by getting the silky smooth HQ version (60fps and not compressed by youtube) plus 16 uncut interviews all for $5!

In August 2013, 36 teams travelled from around the world to compete for the chance to be crowned as world champions. The community raised over $20,000 to send the best teams from their respective regions to battle it out over the 3 day event. The teams competing included; America's High Rollers Gaming, Australia's Team Immunity as well as Europe's Epsilon eSports, Team Cooler Master (formerly Broder) and Team Infused.

This Fragumentary is packed full of high paced jaw-dropping frags, insightful interviews with pro players and more live event and finals footage than you can shake your shovel at.
Edited by MaverickMSG at 10:29 CDT, 19 August 2014 - 2883 Hits
g100s or g400s with mousepad g240??????? (9 comments)
Posted by Veis @ 05:32 CDT, 19 August 2014 - iMsg
I have got mousepad g240 but i don t know wich mouse take between g100s or g400s. Thanks for answer :)
615 Hits
Swordsman - Be an Chinese style hero you (6 comments)
Posted by tohapply @ 03:56 CDT, 19 August 2014 - iMsg
Swordsman ( ) Online is a new martial arts MMORPG from Perfect World Entertainment that sees the novels of famous wuxia writer, Jin Yong brought to life with fully voice acted cutscenes and stunning environments thanks to Swordsman Online’s use of the Angelica 3 engine and motion captured animations.
301 Hits
Anyone from Austria? (13 comments)
Posted by H1ghlander @ 03:39 CDT, 19 August 2014 - iMsg
From Austria, not Australia :P

Could you tell me where is the best place to buy/sell (auction and stuff) things online in Austria? it's ebay? or there is something better?

i know for eg.

I got a friend there and he need something to buy there :p

Thanks in advance.
Edited by H1ghlander at 03:42 CDT, 19 August 2014 - 485 Hits
Quake Live Alt Browser (40 comments)
Posted by wn @ 20:10 CDT, 18 August 2014 - iMsg
Now available via extraQL's Userscripts --> Script Management view.

* Filtering (click "Flexible Filter" or hit Shift+F)
* Persistent sorting and filtering
* Redesigned table-based server list
* Custom column ordering (via "Custom Columns" menu item)
* Shift+R to refresh the list
* Other tweaks

Code-wise there isn't much in common with QLNAB, so there are likely some bugs to work out.

Edited by wn at 20:37 CDT, 24 August 2014 - 2351 Hits
Playoffs: division NA matches (6 comments)
Posted by ShX @ 20:04 CDT, 18 August 2014 - iMsg
Welcome into playoffs of "10 years of UT2004" $3,000 DM 1vs1 tournament!

The tournament structure changes into double-elimination bracket. Two days playoffs are divided into two parts. 1st part (day) includes 3 Winner Brackets rounds and 3 Lower Brackets rounds, final part includes Winner Bracket finals, another 3 rounds of Lower Bracket and Grand Finals.

We are starting tonight at 19:30 CDT with division NA playoffs. For the updates or changes or even for streams, stay around #cK.ut @ QuakeNet.

Let the battle begin! Hopefully to see you around also for the other divisions playoffs!

Streams: conx5
Links: Playoffs announcement, Coverage, Division NA full bracket
IRC channel: #cK.ut @ QuakeNet
Edited by ShX at 06:13 CDT, 23 August 2014 - 1099 Hits
speed run? fast food (8 comments)
Posted by brandan @ 17:06 CDT, 18 August 2014 - iMsg
was watching agdq mega man x speed run when i caught this. second guy from the left:

Edited by brandan at 17:08 CDT, 18 August 2014 - 387 Hits
pql + warsow + xonotic (21 comments)
Posted by raumschiffkomandant @ 12:23 CDT, 18 August 2014 - iMsg
what do you think about a game idea that is combining "pql/cpma movement (bhop possibilities)","warsow dash/wall jump(or walldash)","xonotic/nexuiz grappling hook" together? would it sound interesting to you fellow gamers?
730 Hits
cypher didn't accept my friend invit @QL (33 comments)
Posted by He4rTL3sS @ 10:59 CDT, 18 August 2014 - iMsg
2352 Hits
RFLX = THE DEATH OF QL (89 comments)
Posted by scala @ 06:37 CDT, 18 August 2014 - iMsg
true or false
3174 Hits
Site summary for week ending 15 Aug (5 comments)
Posted by ESReality @ 18:00 CDT, 17 August 2014 - iMsg
1085 Hits
I want to play some good CTF (32 comments)
Posted by Brainie @ 16:02 CDT, 17 August 2014 - iMsg

I'm tired of servers with shitty admins, people who are just items grabbers and don't play with their team or simple noob starters.

So that's why I'm going to spawn a CTF server on the east coast from 6 pm (available on week-ends during school time). It's CTF with decent maps, 5vs5. The goal is to gather people in a match who want to play as a team and seriously well. It's like a serious pick-up game. And if people are interested maybe I'll set up a pick-up on IRC and provide a teamspeak for it.

I also made a team for that: AESIR. It gathers people who want to play this game type with smartness as well as for fun! We will do our best to play private clan wars as well as leagues if any of them happen.

Do you want to be part of it? Great, just add me on QL ( BRRRAAAAIIINNie ) and I'll send you an invite :) .

Location: North America (but Europeans are welcome as long as they hit :D )
Tag: aesir. Nickname
TeamSpeak server: Private.
IRC: #aesir.ql

Name of the CTF server: TRUE CTF

1182 Hits
CRT Question: Hitachi Superscan (3 comments)
Posted by obi @ 11:45 CDT, 17 August 2014 - iMsg
I might be able to get this monitor, model number cm812u-wb. According to some spec sheets it should be able to do 1024x768 at 130Hz? Anyone know if this thing is any good? How much would it be worth assuming good condition?
336 Hits
Zowie EC2 eVo white (5 comments)
Posted by astz! @ 09:05 CDT, 17 August 2014 - iMsg
I've been using this mouse for a few days now, as an upgrade from a Microsoft intelli 3.0a. What I wan't to know is if anyone has had any problems with the mouse feet or tracking? It feels like it really drags and it's effecting my aim. I'm also having problems with the lod and me unintentionally tilting the mouse resulting in it stopping tracking.

My sens is around 30cm/360, at the highest dpi setting (2300) and at 1000hz.

Using an artisan hien red I think, it has no branding on it. I tried it on a navy coloured artisan too but I don't think it was any better. I've ordered a QCK+ because I read that black works best with this mouse... Should arrive tomorrow.

Anyone got any similiar experiences or is it just me being whiney?


I started using the QCK+ and have gotten a bit more used to the liftoff distance now and the mouse feels great. Can't really fault it now, except for the tracking on other pads. :)
Edited by astz! at 02:16 CDT, 22 August 2014 - 332 Hits
Quake 3 Audiotest using OpenAL HRTF (105 comments)
Posted by kapca @ 08:21 CDT, 17 August 2014 - iMsg

I wanted to try out positional audio in quake3, and since ioquake3 uses OpenAL, I thought I might give HRTF a go. I made a video if any of you are interested.

This is 44.1Khz software only, no hardware 3D (Dolby, virtual-surround, etc.) was used, but that would also work as an additional enhancement btw, I just wanted to hear how it would sound on a simple stereo output, (like on a cheap onboard Realtek chip which was used in this test).
2159 Hits
unrelated but related, quake > cod ? (63 comments)
Posted by nvc @ 08:05 CDT, 17 August 2014 - iMsg
I was at the NVIDIA Shield Tablet Launch Event hosted by Scan Computers with Team Dignitas, in UK. Me and a few others were watching over some of the tournaments for the attendee's. One was a Call of Duty Black Ops 2 FFA event and a Quake Live player turned up and won! Mini victory for us? :);theater


disclaimer: black ops 2 is pretty good, only one worth playing since cod4! D:
Edited by nvc at 08:12 CDT, 17 August 2014 - 2154 Hits
QL Match Making (213 comments)
Posted by Lorfa @ 06:34 CDT, 17 August 2014 - iMsg
I hear this a lot, but I'm curious as to how exactly this would manifest itself for the end user in Quake Live.

What would the ideal scenario look like?
4159 Hits
how to get into defrag (11 comments)
Posted by spacetrap @ 05:42 CDT, 17 August 2014 - iMsg
Is there a guide anywhere how to set it up quickly?

Would appreciate some info. Mind that I never played q3.

639 Hits
PGL Season 4 demos (No comments)
Posted by ZomBiE519 @ 03:03 CDT, 17 August 2014 - iMsg
hey guys, i was just wondering if anyone has the Season 4 PGL demos, specifically the LAN demos from the finals. i have most of the demos from the online portion of PGL s4 but i only have the final game from the LAN portion Kuin vs Vorador. if you do you can catch me on irc #ACME on AccessIRC or #tastyspleen on ETG.
i have all the demos from s3 finals, an alot of the s3 online demos, an most of s2, which i'd be more then willing to trade.
ty in advance!
57 Hits
The Quake Song (111 comments)
Posted by Memento_Mori @ 17:37 CDT, 16 August 2014 - iMsg

0 1 2 3 4 5 6 7 8 9 10
Rating: 9.3 (120 votes)
I've been asked what I think about the leaks on QL2.0, and I thought the best way to answer was to make a song:

Edited by Teen Queen at 19:27 CDT, 16 August 2014 - 10625 Hits
Reflex's editor: serious game-changer. (54 comments)
Posted by @ 15:55 CDT, 16 August 2014 - iMsg
If I'd had tools like these from id during my cpm mapping days, there'd have been a new map every week.

Seriously sexy piece of kit.

Heavy Armour Atrium

Top Floor walkway

Lot of work to go yet, but loving how easy it is to create complex geometry. Truly enjoyable creative environment.
Edited by at 03:08 CDT, 19 August 2014 - 2312 Hits
extraQL 1.3 released (25 comments)
Posted by PredatH0r @ 15:27 CDT, 16 August 2014 - iMsg Display with Team Extensions
"ecsplos1v" aka "ecs" improved the "" script with his Team Extensions:
/qlrdDisplayGamesCompleted: shows the number of matches of the current game type that each player on the server has completed (=noob-check)
/qlrdShuffle: suggests the best possible teams based on their score (only works with an even number of players on the server)
/qlrdShufflePerform: if you have op, it moves the players into teams as suggested by /qlrdShuffle
/elo: an easy to remember command as an alternative to the above aliases. Type "/elo help" to see a list of sub-commands

This new script adds a "Links" menu in QL with links to various QL related community sites.

Start Page
After loading QL this script sends you directly to your preferred start page. You can set the start page through "Userscripts / Set as Start Page" or by setting the cvar "web_home" directly

Auto-Open Chat
After loading QL this script expands your chat bar.

Internal changes
The biggest changes in 1.2 are "under-the-hood" and improve the auto-updating of userscripts.
I tried not to break anything for older installations, but in case you run into problems, please download the latest version from

"wn" is currently working on a new version of his famous "New Alt Browser" script, so stay tuned for further updates.

If you have problems, question or suggestions around userscripts, vist us on quakenet IRC channel #qlhm.

Version 1.3 of hook.js contains a bug fix for opening the "Account Settings" page.
Version 1.3 of extraQL.exe fixes issues with the script auto-update system.
Going forward I expect fewer changes to these "system" files, which require manual updates.
Edited by PredatH0r at 14:28 CDT, 17 August 2014 - 1471 Hits
New Stormtrooper helmets for Episode 7 (11 comments)
Posted by Vig1lante @ 12:38 CDT, 16 August 2014 - iMsg
As part of what's been going on with the production of Star Wars Episode 7 (for instance, showing off the new X-Wing design, hinting new cast members, new Han Solo costume, etc.) they released the new Stormtroopers hemlet with a very modern look.

Here's a look at the new design, look similar to the original Stormtrooper hemlet

a 2nd look of the new hemlet

A new different type of Stormtrooper hemlet, this one's being refered to the Jungle Trooper

Here's the original link:
Edited by Vig1lante at 15:50 CDT, 21 August 2014 - 455 Hits
What would you add to Reflex? (122 comments)
Posted by Padawan @ 09:52 CDT, 16 August 2014 - iMsg
Okay since this game is still in early Alpha development there's plenty of time left to discuss possible features that could breath new life into the Arena genre. The trick here is that the game shouldn't be polluted with too many features, resulting in randomness. On the other hand it needs some refreshing features to differ from it's spiritual predecessor (CPM) and QL. Hypothetically speaking, what would you like to see introduced in Reflex?

I have a couple of ideas of my own:

- A temporary protective spawn bubble that lasts for 1-3 seconds. This prevents spawnraping like it occurs on for example Aerowalk. Keep in mind the spawn bubble would dissapear if you start moving/shooting! For Aerowalk in particular, another solution would be too add more spawnpoints.

- A shield gun (reflect enemy projectiles, so it also functions as a weapon in that manner) that wears off after a few collisions (depending on enemy weapon). It should be small, so it doesn't cover the whole hitbox. It's more efficient when you duck, because that makes you more compact. The downside of that is you can get pinned down easily.

- As mentioned before by some people here, damage through floors (only a specific type of floor, that's placed around armors and strong positions). Only possible with rocket launcher. Negates camping.

- Maybe some kind of gun that, like the grenade launcher, shoots projectiles that bounce off the walls, but the projectiles aren't affected by gravity like grenades are. I remember a similar weapon being used in Unreal. Not sure how far the projectile should be able to travel though, it could be abused to spam corners.

- Shoot through teleporters (already confirmed in a way).

- In team games (after the round has ended) be able to bring down some kind of chart that shows how many times you killed (or got killed by) certain players, e.g. Bob killed John 5 times, John killed Bob 3 times (preferably with the weapons used).

- Footstep sounds (really nearby, like 2-3m away). I know this could favor the camping player but it also locks down for example a camping player with low hp, so he can't really make a move.

- Variable increased weapon switch time. For example it takes a little bit longer to equip the railgun than it does to equip the machinegun. This would nerf the overpowered weapons like the railgun. The railgun wouldn't have to be nerfed the way it was before (by removing hitscan). Also i would welcome a little more delay between the railshots, to rule out spamming.

- Increased speed with gauntlet. I noticed this in the leaked QL changes, call me crazy and yes this isn't COD or CS but let me sketch a scenario. If you choose to pick the gauntlet, you have more chance of surprising the enemy, but consider this: it reveals your position (switch sound) and you can get severely punished if you don't switch to the right weapon in time. It could be useful to reach a position more quickly and catching the enemy off guard.

- Choose your own spawn point (like pre-start of HooneyMode albeit in real-time, on a small 2d screen). Advantage being you can spawn at a place where you are not likely to get spawnkilled. Disadvantage can be you're losing valuable time.

- UT styled double-tap dodge, good to make an unexpected move or to emerge quickly behind the corner to hit a rail. With cooldown time, so it can't be abused and it makes you vulnerable to counterattacks. Can't be followed up with bunnyhopping.

- Crouchsliding (already confirmed will NOT be implemented)

- Cell shaded graphics (confirmed probably not going to happen)

- The possibility to record demos from your opponent's POV as well as your own (like mvd, but you wouldn't need an extra guy in spec to record you both. This way you could learn from mistakes you made during the match).

- In the serverbrowser, show how much time is left in the game you are about to join. In Q3 you have to join the game first, only to find out it's another 9 minutes of waiting.

Community driven feedback (from esreality):

- In the planned training mode, be able to seperately practice the needed set of skills, e.g. movement, aiming (something like the bot practice map ojtar1a), positioning etc. (c) Anonymous

- The ability to shoot your own, or your opponents' projectiles (rockets, grenades). Good to pre-detonate a rocket that would have else penetrated a hole in the wall. Perhaps the machinegun would be a good weapon to shoot the projectiles, thus countering the attack? (c) Generic Nickname

- Some kind of Defrag mode, it's a fun and useful mode to practice movement. Could be combined with Surf in an all-movement orientated gametype. Basically like QL race but better! (c) qr

- A Coaching mode like it exists in TF2, requires voice-comm support. Newb friendly and it brings players closer together (no homo) (c) Anonymous

- Tank mode (many players take up arms together to beat 1 overpowered player with battlesuit) (c) JS3

- Add back wall-clipping, being able to cut corners by clipping the curves when strafing at high speeds (c) Shin-Obi

- Some kind of spawncounter that makes sure you don't spawn in the same spot twice or more, effectively reducing the enemy's consecutive spawnfrags. (c) Terifire

- Save the server's current state (done by referees/admins) when for example during an official tournament match one player drops out due to connection issues. Saves all the positions, items, weapons etc in a temporary file. Avoids having to recreate the whole match statistics (remember Strenx vs Cooller @ IEM Kiev?) (c) foctis

- Add VQ3/QL ruleset (c) multiple users

- Fully customizable HUD (c) Gobotz

- Persistent leaderboards for FFA (c) ImpulseBE

- Midair mode (c) JS3

- Visible timer that also displays milliseconds during the last minute (c) multiple users

- Analog clock (c) multiple users

- Item timings: greens/yellows 20s, red 30s, mega 40s (c) T1E

- Higher knockback values for the PG, allowing to boost yourself up against a nearby wall to avoid for example splash damage from an incoming rocket (c) Amalik

- Allow disabling of ingame chat + chatsounds to prevent spam (mute other players) (c) gory

- Be able to spec players the way they see the game (take a few important visual cvars like r_picmip and cg_fov and store these serverside somewhere, so it can be retrieved) (c) moto1

Very serious ideas below:

- Portal gun (make your own teleports!)
- Jetpack (gain the higher ground ez!)
- Gravity gun (c) Serious
- Hugs in team modes (c) Gobotz
- Fleshlight (c) Jamerio
- Vehicles (c) Comrade
- Micro-transactions (c) Ger1e
- Medals (c) me
- A pan (c) DamianLillard
- ZTN (c) Megaman
- Cooller statues all over the place (c) Pill
- Cooller bot using Cooller quotes (c) Shin-Obi
- Invasion mode, fight hordes of aliens (c) Jamalz

I might think of some more later... then i'll add them here... you post yours, let's continue making suggestions!

edit: once we have received enough suggestions i will create a poll to see which features are considered most popular.
Edited by Padawan at 06:57 CDT, 24 August 2014 - 3325 Hits
Useful BF4 Settings for online (50 comments)
Posted by p3l3.dynodeath @ 05:30 CDT, 16 August 2014 - iMsg
Anyone got any useful / essential BF4 settings for online?

Started a bit of BF4 in the mean time, b4 some of the other FPS games change / come out. If any of you die hard FPS players can suggest anything, other than ALT F4!, which isn't the answer, it would be much appreciated.

(Battlefield forums have a about a zillion posts contradicting most.)

For e.g. what works best for network smoothing, what is best for what ping?
828 Hits
Oculus Rift 2 First Impressions (13 comments)
Posted by Jamerio @ 05:20 CDT, 16 August 2014 - iMsg
Thought I would jot down a few thoughts on the oculus rift 2 from the eyes of a quaker and semi completive gamer.

I am only an hour into it, but you can see the potential for it right away, it just sucks you out of the real world by isolating your spatial awareness of the real world and then it does a host of tricks with the display to add a new dimension that you'll never get with normal monitors. External hearing is not really affected, and there is room for adding ear phones. Even the big ones.

With the right software things would be even more impressive, of the few demos I have seen the graphics have been very, last gen, but you don't need good graphics to get the wow factor of this device, that would still remain if it was an untextured quake level. But I look forward to Crytek and Epic releasing something to really 'up' the graphics I have seen so far. I know Epic have a few small scenes, so I will check them out, but I really need a new graphics card.

The headset is pretty comfy to wear and you can breathe ok while wearing it.
Its seems to do a pretty good job of keeping the light out, and in game you're not really aware of anything outside of it. No nasty light leaks etc.

I have no idea how to set it up right at the moment so I'll not be too critical of certain things, but I did find myself adjusting the headset from time to time in game, which affected the visibility in game, sometimes it felt a bit out of focus, and you can then see the colours of certain things in game change.
But you do find a sweet spot from time to time, so I'm sure things will get better when I know what I am doing.

Its also a little pixelated at times as you're essentially wearing 2 little magnifying glasses which look at a screen, so you are aware of the joins in the pixels. but like quake you soon get used to it, its just when you jump out of VR and back to your normal monitor, its going to be hard to ever forget about this. This will be greatly reduced with something like a 4k screen which will no doubt come over the next few years.

One thing it really misses is some kind of display of your body, if you raise your arm up, or look down, you almost expect to see yourself and when you don't it kinda makes you question the realness of it, though I guess the fact that I am expecting to see a representation of a body in game goes some way into saying how immersive it is.

You can still use the mouse to look around if you want, its quite hard to get used to looking around with your head (you have to remind yourself this is possible) as its not something you're used to doing, even if you use the mouse to look around, you still get the added effect of the VR.

Unlike Kinect, you COULD see this being used for competitive games like quake if they could get a 1:1 with the mouse and keyboard. Its basically an enhanced display device, while the kinect rapes competitive games, this would be much less so.

To be honest, I am not surprised, I heard too many similar things to what I said from others who have no reason to lie, I expected it to be good and it is, its memorable, its an experience and its only going to get better.

I consider the rift similar to comparing a car to a boat, the simple truth is they offer experiences the other cannot and the only way to experience them is to buy both. The rift is worth experiencing, but like a boat, you MIGHT be able to get by using a friends, or just going on a day trip in one instead of owning your own.

I think though from the time being, try and get a free demo on one at a trade-show or your local game store (if they have one), it should give you enough of an experience see what its about and then you might be able to wait for the next version which will no doubt be closer to the product people will get when it goes mass market.

Overall I'm pretty sure anyone who tries it will have more positives to say than negatives. It just depends on how curious you are.
Edited by Jamerio at 09:38 CDT, 16 August 2014 - 486 Hits
A Reflex duel demo. Seekax vs Edu (146 comments)
Posted by MajkiFajki @ 02:50 CDT, 16 August 2014 - iMsg
Okay you CPMA junkies - here you have some closer look at pre-alpha Reflex. Bear in mind that almost all visuals and sounds are PLACEHOLDERS.

Edited by MajkiFajki at 02:53 CDT, 16 August 2014 - 4679 Hits
Guide to make good Arena FPS and $$$ (22 comments)
Posted by qr @ 01:03 CDT, 16 August 2014 - iMsg
Step 1: Release crummy CoD/CS clone that everyone plays (but better in the sense that it attracts more idiots)
Step 2: Wait for player-base to build.
Step 3: Series of patches over the course of 1-2 years:
3a - Customizable content/HUD, noob friendly drag/drop widget style like android phone
3b - Add cheesy UT movement perks like the new CoD or Titanfall or whatever
3c - Introduce health/armor items in map
3d - Add weapons to map
3e - Upgrade UT movement to strafejumping
.... eventually you will just have Quake again.
Step 4: Watch hundreds of thousands of people unwittingly play Quake.

It's so easy even I could think of it.
740 Hits
Input lag tests QL/CSGO/Q3A (287 comments)
Posted by noacc @ 15:55 CDT, 15 August 2014 - iMsg
This post is being updated with new info when available.
TLDR Average overall input lag from click to screen
QL: Logitech G100s 15ms; Zowie EC2 CL 28ms
Q3A: Logitech G100s 22ms
CSGO: Logitech G100s 22ms
NEW UT ALPHA (19-08-14 build) @250FPS: Logitech G100s 15ms

Measurement target.
Measure full input lag for QL/CSGO from click to client side effect appearing on the screen for different hardware setups and software settings.
Measure start motion lag for QL/CSGO from mouse movement start to first reaction on screen appear.

PC: i5 4690, GTX760 Hawk, Z87M Gaming mb, RAM CMZ8GX3M2A1600C8R 2x8Gb, Kingston HyperX 3K SSD.
Monitors: BenQ XL2411T, Sony G520 CRT
Mouse: Zowie EC2 CL and Logitech G100s modded with LED, which is driven by Mouse 1 switch of the mouse directly
actual DPI values zowie 421dpi, g100s 937dpi
using following formula DPI = 360*2,54 / (cm360*m_yaw*QLsensitivity) (source

Camera: Casio EX-FH25 all filming is done at 1000FPS.

Main measurement.
CSGO max_fps=250 everything else at default
QL 250FPS com_idlesleep 0 in_mouse 2
LCD 144Hz, 1080p, instand mode on, ama premium, brightness 100%, image mode standard
CPU every setting at default in bios
GPU everything in nvidia driver software set to highest performance and lowest quality
QL ZOWIE EC2 CL Average overall input lag 28ms. Lowest 24ms, highest 32ms. 50+ measurements. Sample VIDEO:
QL Logitech G100s Average overall input lag 15ms. Lowest 10ms, highest 17ms. 30 measurements. Sample VIDEO:
CSGO Logitech G100s Average overall input lag 22ms. Lowest 17ms, highest 25ms. 10 measurements. Sample VIDEO:

Start motion lag test results - 15ms for both Zowie EC2 CL (450 and 2300 CPI) and Logitech G100s (measured for default 1000CPI and 400DPI, non-native DPIs are not adding measurable delay) both of them had lowest value of 10ms and highest of 17ms
same setup as execept I use 144Hz LCD instead of CRT.
Footage example

Other tests and results
CRT result At 144Hz I could not find measurable difference in input lag. At 170Hz input lag tended to be couple ms less. I did not get anything more than 29ms. Lowest was 20ms. 20 measurements.

Things, that do not affect input lag (or their impact is less than 2-3ms). 10 tests for all
1. Maximum prerendered frames setting in nvidia control panel both for QL/CSGO
2. Scaling setting in nvidia control panel. QL
3. Ingame resolution. QL
4. Turning on/off aero. QL
5. GPU scaling. QL
6. Monitor scaling. QL
7. Turbo Boost/C-States/EIST/Thermal Monitor/Etc. QL
8. PEG Gen2/Gen3 Slot Configuration. QL
9. Execute Disable Bit. QL
10. Intel Virtualization Technology. QL
11. xHCI pre-boot driver / xHCI mode / xHCI hand-off. QL
12. eHCI hand-off. QL
13. On-board audio (:D). QL
14. Wake on Lan (:D). QL
15. Java, Flash, IE, Print Spooler, Human Interface Device Access (:D:D:D). QL
16. Turning HPET ON/OFF with command line in Windows 7, while HPET is ON in BIOS. QL/CSGO
17. BenQ overdrive options. QL

Things, that do affect input lag
1. 32ms avg for 125fps (30 measurements). QL
2. HPET OFF = stutters + drops in frame rate + it adds HUGE input lag variace - I made 10 measurements and it was anything from 26ms to 90ms (!!!) turning HPET on/off with cmd in WIndows 7 did not make any difference QL/CSGO
3. Lightboost tends to add couple ms, but since this is within measurement tolerance and I actually need to perform 50+ events checking I got lazy about doing more measurements. QL
4. BenQ built in featrues Aspect, 17" and 19" are all adding 5-8ms. Take a note that those are only available with 120Hz, so it might be partially due to the lower refresh rate. QL
5. Turning off scaling completely in nvidia control panel resulted in ~3ms more input lag, but it might be due to the low amount of measurements. I will perform more for this later. QL
6. Instant mode OFF = +7ms lag to the color state, but grey reponse is still ~28ms QL

Some footages: 51mb 29mb 30mb

Use Media Player Classic Home Cinema (MPC-HC) from to view frame by frame. VLC can do this too.

Win 7 Pro 64bit (with latest updates), Media Player Classic Home Cinema (MPC-HC), Quake Live

Measurement method.
Stick LED to the bottom of the monitor
Load local game in QL
Press mouse 1
Film the process
Count frames between LED fire and first signs of rail trail appear at the bottom region of monitor

Measurement tolerance.
EDIT 18-08-2014
So I performed various expiriments to check stability of framerate of the camera. It turned out to be pretty good. I could not find single inconsistency. So measurment done by frame counting between events has ±1ms (±1 camera frame).
After I have done over 150 measurements overall for mouse1 input lag, I can safely say that 10 measurements is enough to determine this value. Frame length is ~7ms @144Hz, for XL2411T , so depending on input timing we will always get 7ms variance of input lag overall if enough measurements are done. So it will be enough to perform only few measurements (~10) to get good idea what amount of frames it takes to react to mouse click or motion start. However for more or less accurate number we need 50 measurements at least to randomize input time. Currently I do not have neither time nor will to make it THAT accurate for each measurement. However I did perform 50 tests for zowie and 30 tests for g100s mouse1 click latency because that was the most I was interested at. That should be enough, to get a good idea which mouse have significantly more latency.

so I have done input lag test for current build UnrealTournament.exe 19-08-2014 with g100s.
First I did check how it subjectivly feels. It feels good. Input lag (mouse1->first sign of gun shot) is in 17-26ms range. Mouse motions lag seems to be low too.
did not check all of the shots though. Counted only for 15.

Added G100s input lag test for mouse1
Added some thoughts on tolerance and number of measurements
Added CSGO with G100s
tested HPET enable/disable in win7
Removed OSU since the exact screen reaction time could not be determined on footage and it is useless for this game I beleive.
Added Q3A with G100s
Added non native DPIs for G100s

TODO list:
perform main measurement for G502
WMO as soon it arrive to me
test benq vs crt with tftcentral multiple timers method if I get a right mood and TONs of free time to waste :D
Edited by noacc at 09:09 CDT, 30 August 2014 - 8476 Hits
SERIOUSLY WTF? (2 comments)
Posted by ihve @ 13:20 CDT, 15 August 2014 - iMsg
admin fail
227 Hits
Posted by mouseguyneedsu @ 12:30 CDT, 15 August 2014 - iMsg
So, your WMO just died. You are a cheap cunt and want a bargain (less than £20). You need a mouse that has a newer (flawless) sensor and has 500/1000hz default polling rate. Here's some options:


Anker 2000 DPI Mouse -
£16. Avago ADNS 3050. Omron Switches.

CM Storm Alcor -
£24. Avago ADNS 3090. Good IME 3.0 replacement. Hopefully there is a better price for this out there. 3 year warranty.

CM Storm Xornet -
£15. Avago ADNS 3050. Omron Switches. 3 year warranty.

Logitech G100S - or
£12 (eBay) / £16 (Amazon). Highly regarded. 2 year warranty.

Perixx MX-1000 -
£13. Avago ADNS 3050. Omron Switches.

SteelSeries Kana V2 -
£18. Well built. Takasta Review -

eBay Zowie EC1/2 eVo
Astz! says you can get them for 20 euro if you wait for them to pop up.
Edited by mouseguyneedsu at 08:18 CDT, 17 August 2014 - 1740 Hits
Worthy upgrade? (10 comments)
Posted by gSTRUCTOR @ 11:54 CDT, 15 August 2014 - iMsg
One friend is selling his asus b85-m mobo with i5 4570 and 8gb ddr 1600 for a really interesting price.

Now i have a Q8300 with 4gb ddr800.

Vga card would stay (ati 5750) cause 3 years later with the same money i bought it, i can buy a card which is only 10% faster, which i find outrageous.

Do you think its worth the upgrade? Would it make a big differences in maps known to suffer from fps drops? Would it help postprocessing taking a smaller hit on performance just changing cpu mobo and memo? Or do you think theres a high probability this new setup could give me those sad unexplained fps drops/hitchs that many people suffer with QL with and newer hardware?

Edited by gSTRUCTOR at 12:21 CDT, 15 August 2014 - 506 Hits
Nightmare 2: Sudden Death (164 comments)
Posted by dKsL @ 11:03 CDT, 15 August 2014 - iMsg

0 1 2 3 4 5 6 7 8 9 10
Rating: 8.6 (159 votes)
They appear in thunder, and lie in wait for their challengers.

Russia LeXeR and Russia uNkind the undefeated champions opens the arena once again. Interrupted by Russia Cooller & United States of America ZeRo4, who want to take the opportunity to reach the final tier again. Created by Germany Patrick 'dKsL' Stürmer

Project Picture, HQ Screenshots

PS: Please watch for the first time the download-file instead of the stream. Thanks.
Edited by dKsL at 20:05 CDT, 15 August 2014 - 6703 Hits
Giving MX300/G1/MX510 and more (13 comments)
Posted by memph1s_ @ 06:16 CDT, 15 August 2014 - iMsg
Today I woke up to a random decision; I want to part with these mice that I otherwise never would. I don't know, it feels like a waste for me to just keep them around and feel all nostalgic. Rather have someone else put them to use I guess. Since there's barely any gamers here who understand the worth of these mice I have decided to post about this here on ESR.

After giving it some thought and visiting an EMS service office, the issue is that I am from Dubai, and shipping anything out of here will easily cost 20 euros or more, and for some of these mice I will have to pay for a container as well.

I am not trying to make money on these, but there's a certain cost because of where I live that anyone who wants them will have to cover. I also cannot be paid via PayPal or something because they're a bitch to use in this region. Sending via Western Union will probably be the best method for both sides.

Here's the list. I take really good care of my stuff so rest assured everything here is clean and works perfectly, apart from light wear and tear with time. I have made an Imgur gallery with pics of all these mice in there. The photos could've been better I guess.

Logitech G400S - 26.50 euros
Like new, opened and used for probably a total of 5-6 hours. Clean. With box and manuals.

SteelSeries Rival - 26.50 euros
Brand new, sealed.

Logitech MX510 (blue) - 27 euros
Brand new, sealed. Yes, I actually have kept one piece sealed for quite a while. I did slightly lift a sealing sticker to plug the mouse and check if it works, but other than that it's never been used at all.

Logitech G1 (blue) - 25 euros
Used but buttons etc are in good shape. Added new skates.

Logitech MX300 - 30 euros
Used but the buttons and scroll etc are in good shape. Added new skates. A few extra euros cuz I love this mouse :>

Zowie EC2 Limited Edition Blue - 27 euros
Like new, opened and used for probably a total of 8-10 hours across 2 days. Clean. With box. Has new skates.

I have a WMO and original release MS3.0 that I'm going to keep. The prices I have mentioned are pretty much the shipping costs for each, so I'm sort of giving the mice away for free. Shipping takes 4-8 days to Europe.
Edited by memph1s_ at 06:16 CDT, 15 August 2014 - 638 Hits
Watching the ESL One CS:GO Tournament.. (174 comments)
Posted by sucky sucky 5 dolla @ 04:47 CDT, 15 August 2014 - iMsg
made me realise how fucking horrible and pathetic quake lans are.


also: god damnit..

Edited by sucky sucky 5 dolla at 13:31 CDT, 18 August 2014 - 3806 Hits
QL | CEZ CEZ CEZ - fragmovie(s) YEZ (No comments)
Posted by cez_ @ 00:54 CDT, 15 August 2014 - iMsg
omg yes verys much yes!! oh noes i has adhd xDD

no seriously, I have the whackest movie cfg ever, and I wonder how to get all these custom movie skins or w/e, where rockets look amazing etc. You prolly know I mean




xaxa yes ok :D

plis leave link below for much nice cfg yes

oh and, send ur frags to

warning for: sloppy campaths/standard frags) what else can you ask for.
Edited by cez_ at 01:19 CDT, 15 August 2014 - 380 Hits
Is COD The New Arena Shooter? (39 comments)
Posted by thelawenforcer @ 23:29 CDT, 14 August 2014 - iMsg

with all the new old school arena shooters coming, this 'comparison' with the new COD game coming out is quite interesting. he also makes some arguments that are sure to enrage some of us but they are probably have some truth in them. anyway, though it was worth sharing...
1073 Hits
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