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Steej and Astroboy qualify for DHW and PAX AMD Showcase (3 comments)
Posted by mickzerofive @ 03:01 CDT, 18 October 2017 - iMsg
The duel qualifiers for both PAX AMD Showcase and the Dreamhack Winter are now completed. Congratulations to both Australia Daniel 'Astroboy' De Sousa and Australia Tyler 'Steej' Joseph for doing the double back to back. There were some great games, some drama and plenty of emotion running high across the weekend.

Link to DH Winter full stream
Playlist for the PAX AMD Showcase qualifiers
My picks for games to watch are Fraze vs Steej in the DH quals and ZenAku vs Astroboy in the PAX AMD quals.

You can follow both our boys on twitter Steej and Astroboy. For the actual PAX AMD Showcase event i'll be mostly using instagram stories, heaps of discord and a bit of twitter. We will be trying to push out some interviews/content pre and post events. If you're keen to learn more about the players see here.


Corvidae: Web, Facebook, tweet, Instagram
JAM Gaming: Web, Facebook, tweet, Instagram
4Seasons Gaming: Web, Facebook, ytube, tweet, Discord
Edited by mickzerofive at 03:01 CDT, 18 October 2017 - 348 Hits
Microsoft Classic Intellimouse NEW (10 comments)
Posted by c1 @ 21:18 CDT, 17 October 2017 - iMsg
Microsoft Classic Intellimouse NEW

$39.99

Specifications
1 Interface USB 2.0 full speed compatiable
2 Buttons 5 buttons (3 customizable*), including left and right click and scroll wheel button
3 Scrolling Vertical scrolling
4 Mouse report rate 1000 reports per second
5 Tracking technology Microsoft BlueTrack enables tracking on glass
6 Compatibility Windows 10 / 8.1 / 8 / 7 Customization of buttons only available on Windows 10 / 8.1 / 8 / 7, but is not supported on Windows 10 S


Dimensions
5.2" * 2.72" * 1.68" (132 mm * 69 mm * 43 mm)

Weight
4.55 ounces (129 grams)

Warranty
1 year limited hardware warranty




source: https://www.microsoft.com/accessories/en-us/p...tellimouse

Sensor:
Unknown

Max DPI:
3,200

without a legit source

Release Date according amazon:
ETA October 30th, 2017
Edited by c1 at 21:32 CDT, 17 October 2017 - 399 Hits
Microsoft "Classic" Intellimouse returns. (2 comments)
Posted by Vig1lante @ 20:31 CDT, 17 October 2017 - iMsg
https://www.windowscentral.com/microsoft-gear...tellimouse

"Inspired by the Microsoft Intellimouse 3.0, the new Microsoft Classic IntelliMouse has exceptional tracking and the firm scroll wheel that fans loved about the original. Tracking is now even more precise with a DPI range up to 3200."


Nothing else to say, i've always liked the intellimouse design more than the wmo. come at me haters.
361 Hits
Widowmaker highlight vid (1 comment)
Posted by earthless @ 19:54 CDT, 17 October 2017 - iMsg
Quaker's might appreciate this highlight vid. Enjoy!

https://www.youtube.com/watch?v=cKbnsNZES8o&feature=youtu.be
145 Hits
HoQ TDM Fall Season Round #6 (2 comments)
Posted by doz3r @ 15:57 CDT, 17 October 2017 - iMsg
The schedule for round 6 looks like this:

Monday 23/10/17 14:00 CDT
Div1 Europe Rekt vs Europe EliteFour
Div1 Ukraine 2z vs Russia B52

Tuesday 24/10/17 14:00 CDT
Div2 Russia Anchors vs Europe I Love My Squad
Div2 Europe Zombei vs Czech Republic Virtual Owners
Div2 Poland Platige Team vs Russia GdeFlag?
Div2 Russia Raks vs Europe Pandæmonium


Streams: twitch 102 twitch d1z twitch Freiya twitch h8m3 twitch k1lljoy twitch Polosatiy twitch proZaC twitch rehepapp twitch Xron
Links: Rules, Schedule, HoQ Discord, mIRC HoQLeagues Twitter HouseofQuake
189 Hits
AU/NZ PAX Showcase Qualifier VODS (No comments)
Posted by mickzerofive @ 20:07 CDT, 16 October 2017 - iMsg
89 Hits
* N U K E D * (10 comments, locked)
Posted by Nuked User @ 18:52 CDT, 16 October 2017 - iMsg
* N U K E D *

jiu jitsu jiurnal #0000001 - introduction (11 comments)
Posted by qmau @ 10:59 CDT, 16 October 2017 - iMsg
two weeks ago i started some jiu jitsu classes. this area isn't much for combat sports. there are a few MMA-type gyms here and there, but the culture and population is such that these places are small and unstable. the owner of the only BJJ gym in the area recently died of an aneurysm (i'm told his facebook profile was full of such touching eulogies as "he sure was an asshole, but his heart was in the right place"), and so a local traditional martial arts master (a fifth degree black belt in an obscure branch of kuk sool won) is attempting to use this unfortunate death to his strategic monetary advantage.

the instructor is a white belt in brazillian jiu jitsu, and he seems to be carrying over some of his instruction techniques from the TMA classes, such as requiring students to respond to his directives and statements with "sir!" it's a bit awkward for me, but part of my inspiration for joining the BJJ "program" (it's more like a club, right now) was to challenge myself physically and mentally; to see how my behavior, mind, and body, how i, can change by putting myself into uncomfortable situations.

there may be 6-8 people attending any given class. typically there are 1-2 women over the age of 50, 1 girl around the age of 16, 1 guy around the age of 45, maybe a couple of teenage boys, and me, 33 (34 at the end of this month). the class demographics aren't ideal for my own advancement. occasionally (maybe 1-2 times per week) a purple belt shows up with his college-aged son, but he sits quietly through drills and doesn't offer much input, while the instructor loudly and constantly proclaims his deference to the purple belt in all expressions of technique. it does not instill confidence in the learning process.

some cursory research showed me that basic jiu jitsu tuition runs around $80-$90/m for unlimited access to what is typically an MMA/BJJ-focused gym, which often includes lockers, showers, and 6 days of classes and "open mats" (where members of the gym can come in to spar freely with one another), so i was very surprised when the lady who manages this school, a TMA-focused school without even a water fountain, informed me that tuition would be $95/m for myself, plus $25/m for my son. a couple days later i informed her that my son would continue to attend, but that the class in its current state isn't worth $95, because the instructor is a white belt, there aren't comparable services to other schools, etc.

she countered with "yeah, but in this area?", which, rather than inspiring me to see it her way, instead showed me that the school was really trying to gouge me for as much as possible. i responded that i have other options, without elaborating on what those options are. there is a school less than an hour's drive away, and i have access to things like gracie academy (a web service that provides videos, discussion, etc. for learning BJJ), which, combined with a sparring/drilling partner, can be an effective approach to learning BJJ.

the next day she offered $95 for both my son and me, which i accepted. that's essentially $50 apiece, which seems like a fair price for what i consider to be an opportunity to spar with people of different body types and to be put into uncomfortable social situations.

it's important, when dealing with martial arts schools (when dealing with anybody, really), to maintain awareness and skepticism. the guys who run these schools are often hucksters, and sometimes even complete frauds. this particular guy is knowledgeable and capable with the TMA he has mastered, but, as with many people who have mastered something (high-skilled quake players come to mind), he seems to believe that his mastery translates into other martial arts. certainly his awareness will be more refined than most lay people, and he will have learned many lessons that a BJJ student will learn as he masters his particular art, but he does not have the requisite experience to demand the respect due to a seasoned instructor, and definitely does not deserve a tuition that exceeds many facilities lead by veterans of decades of BJJ work.

so in terms of my BJJ journey, that's where i am with attending a facility. there aren't any convenient alternatives, but i've managed to get an adequate deal for price. the instructor has an egotistical chip on his shoulder due to being a master in one art, but will hopefully settle down as he sees that, even as a knowledgeable white belt, he is lacking years of experience and practice to justify arrogance.

i've also got access to the gracie combatives video series, which so far seems like a great resource for learning techniques and how to drill them. my strategy right now is to watch the gracie combatives videos, drill them with my oldest son (he's still a lot smaller than me, so it's not ideal, but it's better than nothing), and then take what i've drilled to class and practice on other bodies there.

the class instruction feels much too varied and disparate. each day, 4 days per week, we are working on different techniques, but with no review the next day. i guess this may be some confirmation of my belief that the instructor isn't quite experienced enough for jiu jitsu instruction, because his hectic pace through the techniques displays his insensitivity to his students' progression. many of the people attending the classes struggle to keep up with the most basic movements, and still we plow through them, night after night. my guess is that most of the people attending will quit before 6 months (maybe even 3) due to the high demand required to keep up with others.

by working the gracie combatives fundamentals, i'm attempting to render myself capable at defensive positioning and escapes, rather than learning submissions, etc. one year i was in the blessed position to be able to quit my job and have no financial hardship whatsoever, but without my job i didn't have much direction or responsibility, and so i chose to dedicate myself to improving at quake live as much as possible. i was a 1400 elo dueler when i started, and ended my 2-3 month stint at somewhere between 1800-1900 elo. there are many reasons for this improvement, a big one being spending 1-4 hours per day practicing (often against many nightmare bots at high timescales in order to improve my timing, aim, reactions, angles, etc.), and another being my semi-structured focus on development. when i started this effort, my focus against higher elo players was simple:

stay alive

as i became better and better at staying alive, i began to focus on timing discipline, showing up for items, and the restraint necessary to refrain from grabbing an item just because i was there and it was time to do so. once my timing improved (though it was in no way adequate, and nowhere near good) i let myself open up a bit with spam. i became more familiar with the maps i was playing due to the amount of time i was spending in them, and i became more comfortable with the rhythm of duel and the quake live netcode, so that spamming grenades and rail became a habit that often resulted in a lot of free damage that was very frustrating for my opponents.

i believe this same path of development can be applied to jiu jitsu. i've read that the tendencies for white belts is to be spastic, and i can see how that's true. viewed from the perspective of people new to quake, it can be imagined as the new guy who doesn't know how to strafe jump just bouncing around without gaining speed, or maybe the guy who learned how to strafe jump but rushes mindlessly, without concern for items or keeping his visibility low to prevent giving away free damage.

by drilling the fundamentals offered by gracie combatives and then trying to work them in to sparring sessions with people close to my size i can learn to relax and focus on the task of staying alive in BJJ. against the other white belts it's pretty simple to stay alive, since they're mostly kids and older women, but against the purple belt, the instructor, and the purple belt's son, it's a lot more work, and i've found myself giving up too much ground through sloppiness and inattentiveness.

i'll see how it goes in class tonight.

one other thing i'll mention is that BJJ is a really great workout, especially for the "core" muscles and hips. some of the warm-ups we do really kicked my ass for the first couple of days, especially considering i have a pretty sedentary office job. i do a little bit of lifting and jogging, and i'm a very healthy weight for my height, but i didn't realize just how weak my hips were before BJJ sparring. it's also great cardio to be constantly fighting against somebody who is trying to control your movements.

so far i see that BJJ is a decent analog for quake. the "metagame" is constantly evolving, as the old becomes new, the new becomes old, and so on in perpetuity. i'm not concerned with what the BJJ guys call the "chess" aspect of it, though. my main concern right now is to work the fundamentals in order to build a habit of staying alive, so that, in the future, i can work myself into positions from where i can begin to exercise effective offense.

i highly recommend looking into BJJ for anybody who is interested in physical fitness and quake. there's a lot of similarity to love, and the same concept of mastery to become enamored with.
Edited by qmau at 11:06 CDT, 16 October 2017 - 301 Hits
ESWC and DH Winter Qualifiers Results (10 comments)
Posted by Infuscomus @ 04:24 CDT, 16 October 2017 - iMsg
We had 4 qualifications this week-end and I propose we share some info on ESreality because everyone loves this game here and it's unfortunate people were too busy to update a little bit of coverage. So, I hereby present you the qualified players from the week-end, those that will have the chance to take part in the ESWC 2017 and DreamHack Winter competitions.

DreamHack Winter AUS / NZ Qualifiers :

Duel (brackets)

1 - Astroboy
2 - Steej

DreamHack Winter CIS Qualifiers :

Duel (brackets)

1 - baSe
2 - Xron

ESWC 2017 / #PGW (Paris Games Week) Qualifiers :

Qualifier #1 (brackets)

1 - RAISY
2 - baSe
3 - GaRpY

Qualifier #2 (brackets)

1 - Spart1e
2 - agent
3 - Pikawa


VODs : DH Winter Qualis, ESWC 2017 Qualis (commentary in French by Zulua)
Edited by Infuscomus at 04:26 CDT, 16 October 2017 - 899 Hits
points you should consider if you design a game.. (2 comments)
Posted by _dre_ @ 01:35 CDT, 16 October 2017 - iMsg
someone should have sent this to willits

https://www.youtube.com/watch?v=QHHg99hwQGY
1269 Hits
Another quake champions HACK (bug) (34 comments)
Posted by CAREEM @ 22:30 CDT, 15 October 2017 - iMsg
Another Quake Champions HACK (bug)

https://www.youtube.com/watch?v=erp6WZXmOcQ

Read description below.
2414 Hits
No-Quake November (15 comments)
Posted by quake is potat @ 18:42 CDT, 15 October 2017 - iMsg
Why not?
698 Hits
minergate (4 comments)
Posted by p0rt @ 12:33 CDT, 15 October 2017 - iMsg
anyone use it, make any money

https://minergate.com/
296 Hits
winz interviewed by Thorin (No comments)
Posted by son1dow @ 21:43 CDT, 14 October 2017 - iMsg


Doesn't go into overwatch until 35min in, and there's timestamps so you can just select the questions you care about.
194 Hits
Help me get set up for my movie-making goals! (7 comments)
Posted by strenxismydaddy @ 15:06 CDT, 14 October 2017 - iMsg
wagwan.

I've made a few of these types of threads before but I keep pushing back the date until I move out of my parents and have a wired connection in my own flat so I can progress with Quake.

I the meantime, I bit the bullet and bought a MacBook Pro which is pretty fucking good actually. Obviously I can't play games and stuff but it's great and durable for work and data science which is what I want to get into.

However, I REALLLLY want to take up video editing (specifically, editing gaming movies) as a hobby. I am willing to spend a long long time learning the ropes and progressing up to one big quake cpm movie (already have a soundtrack in mind that I've been thinking about for years now and want to pass through beta testers, just need the frags and the editing prowess to progress).

A couple of questions

What specs would you recommend me to get to help with video editing and playing cpm and QL? (They're the only two game I'll be playing on PC). I'm thinking a desktop with 8GB RAM, 2TB HDD, i5 processor would suffice? As a desktop, this shouldn't come to to much money I think?

and

Are there any tutorials you think I should watch to learn how to make things like installing custom weapon skins like KOS did with dorftrottel (not aiming that high but those textures were pretty sweet)?
317 Hits
Leaving by FarnisH (30 comments)
Posted by farnish @ 11:53 CDT, 14 October 2017 - iMsg



0 1 2 3 4 5 6 7 8 9 10
Rating: 8.9 (46 votes)
I tried myself on another serious project, hopefully some of you will like the outcome...

Thanks to:
Ryan_H, santile, myT, renK, ent, legless, Zero_Cool, Scenex and the entire ProMode Community

Music used:
IHF (Imagined Herbal Flows) - Arrival
Pretty Lights - New Moon Same Dark
The Glitch Mob - Mind of a Beast
Saki Kaskas - Callista
Edited by Teen Queen at 16:17 CDT, 14 October 2017 - 1625 Hits
'Reflections' with winz (2 comments)
Posted by RadoNonESR @ 08:27 CDT, 14 October 2017 - iMsg
500 Hits
Fragged by veliarS (11 comments)
Posted by DEZ_ @ 23:44 CDT, 13 October 2017 - iMsg



0 1 2 3 4 5 6 7 8 9 10
Rating: 7.5 (25 votes)
Hello folks, I did some video montage... as a result an old-school style Q3 movie, starring a friend of mine veliarS.

Not HD, but solid 60fps and solid 4:3.


Music used
Death - Forgotten Past
Bolt Thrower - Those Once Loyal
Manegarm - Ravenous
Edited by DEZ_ at 04:44 CDT, 15 October 2017 - 994 Hits
Edited by Messing Around at 04:33 CDT, 15 October 2017 - 6430 Hits
'97 Mentality - The Best Quake 2 Frag Movie (1 comment)
Posted by dondeq2 @ 18:12 CDT, 13 October 2017 - iMsg
From the "Fingers" creating the universe to Cappadonna and Ghostface Killah, this is dondeQ2's "'97 Mentality," narrated by William Shatner. And we may be suffering from a '97 mentality but we have to say it anyway: this is the best Quake 2 RailwarZ CTF frag movie... maybe of 2017 so far, maybe ever.

196 Hits
frags & shit (1 comment)
Posted by stupid fresh / rbk @ 05:43 CDT, 13 October 2017 - iMsg

0 1 2 3 4 5 6 7 8 9 10
Rating: 3.5 (1 vote)
20+ minutes of Quake Live™ pub server gameplay accompanied by instrumental versions of Die Antwoord gems. read jewtube description for more info.

dont know how to post embedded link :-(
Edited by stupid fresh / rbk at 05:45 CDT, 13 October 2017 - 196 Hits
AU/NZ PAX Showcase Qualifiers tonight! (20 comments)
Posted by mickzerofive @ 19:02 CDT, 12 October 2017 - iMsg
Scheduled: 03:00 CDT, 16 October 2017 to 07:00 CDT, 16 October 2017
Schedule: Passed

UPDATE: Congratulations to Dan and Steej for Qualifying to Dreamhack. Very unfortunate about all our server issues but the show must go on. Tonight we have our PAX tournament for timezones please check countdown here/timezone in schedule below.

Just announced, Australia/New Zealand will be running a Qualifier tournament to send two players to compete at PAX Melbourne. The winners of the qualifier will receive free flights and ticket entry for the day to compete at the AMD Booth for a Prize Split of cup_gold $600 and cup_silver $400 AUD. PAX turn out is always massive here and we can't wait to have people enjoying a high level AU/NZ Quake Champions match.

Our region also receied 2 Duel invites and 1 Sacrifice invite to the upcoming Dreamhack Winter in Sweden . We are set to have all of our Quakecon representatives return and try to Qualify for the competition such as Australia Astroboy, Australia Fraze, Australia Python, Australia Steej and Australia ZenAku. We also have Russia fearZZz and Russia nporaMep whom both relocated down our way making an appearance, albeit with an unfair high ping advantage. Other players to watch out for are Australia Dirtbox and Australia Stral who are big from the QW and Promode scene, Australia Chugg who has been putting together slash and aiming tutorials and a bunch of other streamers like Australia Atlantian Wraith, Australia Shirley, Australia Centrelink and Australia Hazkem. Also rumors are that the infamous Quake 3 player Japan uNleashed will be competing as well!

Before the patch got rolled out Phy1um and I put together an patch recap video. I'll also be trying to push out more contact during PAX like interviews/photos/videos etc. please follow myself on the socials.

Lastly, we will also be doing Wager (Points Betting) again so far just for our AU/NZ Qualifier and the Dreamhack Denver tournament.


Mickzerofive: Instagram, Facebook, tweet
4Seasons Gaming: Web, Facebook, ytube, tweet, Discord
Edited by mickzerofive at 15:55 CDT, 15 October 2017 - 2997 Hits
megaman3.cl qualified for DreamHack QC (63 comments)
Posted by gSTRUCTOR @ 22:00 CDT, 11 October 2017 - iMsg
Just was informed zippynoppy is actually avens, known here as megaman3.

Congrats
3616 Hits
ESWC announces a Quake Champions Duel tournament (64 comments)
Posted by muxen @ 16:11 CDT, 11 October 2017 - iMsg
Scheduled: 03:00 CDT, 1 November 2017 to 15:00 CDT, 3 November 2017
Begins In:

The ESWC Quake Champions 2017 will feature the best of the community from 1st to 3rd November. Thus, 16 players will compete in a dedicated ESWC area and stage with live commentaries and online broadcast. Several matches, including the final, will be highlighted on the ESWC main stage in front of thousands of spectators.

A cash prize of 10,000€ will reward the best 4 players of the ESWC Quake Champions 2017 tournament. To be part of the 16 finalists, players will have to qualify or to be selected directly from the ESWC. Four online cups will be organized to qualify 12 players. The four last slots will be reserved to 4 French players who will be selected by the organization. French players can apply for one of this four slots by filling the following form: https://www.toornament.com/tournaments/816579...istration/

For the online qualification date and registration forms are the ones below:

October 14, 2017: Registration
October 15, 2017: Registration
October 21, 2017: Registration
October 22, 2017: Registration


Prize
The ESWC Quake Champions 2017 tournament will reward the top four of the tournament with 10,000€ of cash prize as follow:

1st. 5,000€
2nd. 2,500€
3rd. 1,500€
4th. 1,000€

STREAM: ESWC Quake

Source: ESWC Quake - ESWC Application Form
Edited by muxen at 08:36 CDT, 14 October 2017 - 4054 Hits
Thoughts on the Razer Basilisk and similar mice? (21 comments)
Posted by /dev/null @ 15:27 CDT, 11 October 2017 - iMsg
Quake player since qtest here. I've gone through many different input devices, starting with the old Logitech Trackman Marble Wheel, then to the 1.1a, mx518, g400, and now my current g400s (2nd revision). I've *always* used the right mouse button for jump in FPS games. Once FPS games started having 'aim down sights' as a standard function, I started using the mouse browser forward (mouse5) button for the ADS/zoom function in newer games.

I'm interested in the Basilisk because it has the "clutch" which can be bound to basically do ADS/zoom like I am used to using mouse5 for currently, but have never had a desire to own anything made by Razer.

Just wanted to get some thoughts about this mouse here before taking the plunge and ordering it. I'll never use the default "sniper" function for it as I stick with one sensitivity 99% of the time, besides when I turn up the dpi on my mouse for quicker turning in vehicles that lower sensitivity in some games, like Battlefield.

The placement of this "clutch" seems much more accessible than the mouse5 button I've been using for years, so that's whats drawing me towards buying this one. I know there are other mice that have a similar sniper button, but I don't know of any currently that are any better than the Basilisk. Any thoughts on these other mice that have a similar button and if/why they would be a better purchase than the Basilisk?

Seems the Basilisk has the same sensor in the deathadder elite, if that helps. I like the adjustable resistance mousewheel too, as I use that for item pickup/use in some games to avoid spamming a keyboard key.

Thanks to anyone who took their time to read this and respond. <3
1301 Hits
Gametribe live with Garpy. (19 comments)
Posted by LordSoth79 @ 01:04 CDT, 11 October 2017 - iMsg
GameTribe will have a live interview with Quake, UT, AG and Painkiller player Myztro Garpy.

The interview will take place on the Gametribe twitch channel.

This will be my second interview so far.


Gametribe
Edited by LordSoth79 at 15:31 CDT, 16 October 2017 - 881 Hits
HoQ TDM Fall Season Round #5 (13 comments)
Posted by doz3r @ 16:08 CDT, 10 October 2017 - iMsg
The schedule for round 5 looks like this:

Monday 16/10/17 14:00 CDT
Div1 Europe EliteFour vs Russia KogdaKvad reschedule

Tuesday 17/10/17 14:00 CDT
Div1 Ukraine 2z vs Europe Rekt
Div2 Czech Republic Virtual Owners vs Russia Anchors
Div2 Europe Zombei vs Poland Platige Team
Div2 Europe Pandæmonium vs Russia Catz&Slipper
Div2 Russia GdeFlag? vs Russia Raks


Streams: twitch 102 twitch d1z twitch Freiya twitch h8m3 twitch k1lljoy twitch Polosatiy twitch proZaC twitch rehepapp twitch Xron
Links: Rules, Schedule, HoQ Discord, mIRC HoQLeagues Twitter HouseofQuake
Edited by doz3r at 10:12 CDT, 16 October 2017 - 942 Hits
How to improve VAC by helping out (11 comments)
Posted by Yakumo @ 03:54 CDT, 10 October 2017 - iMsg
A long time ago Predath0r and I both tried to look at how to submit cheat software to the VAC team as end users, the FAQ's directed us to PM staff on a Valve forum for which we had to link steam accounts for access and the process was completely broken, we tried to inform Valve about it and got nowhere in months.

I just checked into this again for the first time in long while and they have actually done something about it at some point since I last looked. The old forum used seems to have been finally retired and their FAQ has changed the instructions so anyone can contribute easily now, I wanted any current players to be aware:

How do I report a new cheat?
If you know of a new cheat, especially private cheats (ones that aren't on a public website), and can provide the links or the actual binaries, please send an email with pertinent information to the following email address:
vacreview@valvesoftware.com
All emails are read and reviewed by the VAC development team.
source

I can't state enough do not install anything you come across to 'test them out', if they are in fact already in the detection system you would be caught and banned, and even if they're not now you could leave traces that get you banned later on, submitting an unopened file and deleting it would be safe though.

Helping server admins and qlstats.net deactivation will always be the quickest way to deal with bad users, but at least now maybe the VAC coverage might also be improved too.
Best wishes and happy Quaking.
Edited by Yakumo at 16:56 CDT, 10 October 2017 - 1628 Hits
Last one of Vo0 and Skate (No comments)
Posted by Ins0mnia @ 12:05 CDT, 9 October 2017 - iMsg
God i hate this upload system and can someone please approve my stuff?
Edited by Ins0mnia at 12:06 CDT, 9 October 2017 - 225 Hits
Vo0 and Skate now swapped around and talking more (No comments)
Posted by Ins0mnia @ 12:04 CDT, 9 October 2017 - iMsg
Bla
153 Hits
Vo0 and Skate now swapped around and talking more (No comments)
Posted by Ins0mnia @ 12:04 CDT, 9 October 2017 - iMsg
Bla
192 Hits
Vo0 and Skate now swapped around (1 comment)
Posted by Ins0mnia @ 12:04 CDT, 9 October 2017 - iMsg
And they talk
229 Hits
Sev1 and Skate they still talk (6 comments)
Posted by Ins0mnia @ 12:03 CDT, 9 October 2017 - iMsg
Bla bla
422 Hits
Sev1 and Skate talks abit (No comments)
Posted by Ins0mnia @ 12:03 CDT, 9 October 2017 - iMsg
Yeah
119 Hits
Sev1 in a closeup (No comments)
Posted by Ins0mnia @ 12:03 CDT, 9 October 2017 - iMsg
Pretty close
156 Hits
Now Sev1 is chatting (No comments)
Posted by Ins0mnia @ 12:02 CDT, 9 October 2017 - iMsg
He chats
127 Hits
Big Vo0 head (No comments)
Posted by Ins0mnia @ 12:02 CDT, 9 October 2017 - iMsg
Yeah, he has no hair.
118 Hits
Vo0 and Skate still talking (No comments)
Posted by Ins0mnia @ 12:01 CDT, 9 October 2017 - iMsg
Vo0 and Skate still talking, god I hate this uploading system of ESR
87 Hits
Vo0 talks (No comments)
Posted by Ins0mnia @ 12:00 CDT, 9 October 2017 - iMsg
Vo0 talks on the mainstage with Skate
Edited by Ins0mnia at 12:00 CDT, 9 October 2017 - 114 Hits
Quake Champions showmatch during WESG Benelux (No comments)
Posted by Ins0mnia @ 11:59 CDT, 9 October 2017 - iMsg
Vo0 vs Xhep with some presentation from Sev1 and Skate
129 Hits
QC Patch Notes w/ Mickzerofive & Phy1um (3 comments)
Posted by mickzerofive @ 21:47 CDT, 6 October 2017 - iMsg


Hi everyone, this is a detailed run down of the major changes coming in the Quake Champions October update. The thoughts and opinions are that of our own as we try and put together what the future holds for the game. We hope you enjoy watching it as much as we did making it.

Follow Mickzerofive at
Facebook - https://www.facebook.com/mickzerofive
Instagram - https://www.instagram.com/mickzerofive/
Twitter - https://twitter.com/mickzerofive

Follow Phy1um at
Twitter - https://twitter.com/phy1um
Youtube - https://www.youtube.com/channel/UCV_0...

Follow 4Seasons Gaming at
Twitter - https://twitter.com/4seasonsgaming
Facebook - https://www.facebook.com/4seasonsgaming

Join the conversation: https://discord.gg/0m3IbPrbbBP52ngK
824 Hits
Quake Champions, Elder Scrolls online and more... $12 (5 comments)
Posted by astz! @ 12:55 CDT, 6 October 2017 - iMsg
Humble Bundle Monthly

"Immediately receive The Elder Scrolls Online: Tamriel Unlimited, Quake Champions, and a special offering for The Elder Scrolls: Legends with more to come!
Each game is yours to keep. Cancel anytime. Enjoy 10% off the Humble Store."

$12 gets you Quake Champions early access and a load of other games. Big saving, whether the games are worth it or not is up to you. I figured this would be helpful to some people here! :)

Instant Game Access
50 Shards
100 Platinum
2000 Favor
Ranger Champion
BJ Champion
Edited by astz! at 13:18 CDT, 6 October 2017 - 627 Hits
125 FPS QC Duel Sunday Cup#12 (19 comments)
Posted by Nico_QD @ 08:46 CDT, 6 October 2017 - iMsg
Scheduled: 10:00 CDT, 8 October 2017 to 15:00 CDT, 8 October 2017
Schedule: Passed

The 125 FPS Quake Champions Duel Sunday Cup#12

Bracket: http://125fps.challonge.com/sundaycup94 (will be available in 1-2h before cup start)


Donate: 125FPS Paypal donate link; 125FPS money links (bitcoin, yandex-money, webmoney)
Streams: Russia 125 FPS, Russia 102, Russia Polosatiy, United Kingdom zLive, United Kingdom nvc; Quake streams
Links:125FPS Balance 2017; 125FPS Discord
Edited by Nico_QD at 09:52 CDT, 6 October 2017 - 2434 Hits
Patch Notes - Early Access Update - 5.10.17 (136 comments)
Posted by Messing Around @ 10:50 CDT, 5 October 2017 - iMsg
https://bethesda.net/community/topic/105614/p...te-5-10-17

Hey everybody,

Maintenance is now underway. We’re in the process of deploying a major update for Quake Champions today that will resolve the following issues:

Game Balance

Small Health and Light Armor now grant a consistent value of +25 HP/AP respectively
Improved issues with predictive spawns in Duels

Game Options

Added Auto Weapon Swap option in Game Settings. Players may now automatically switch to a weapon upon pick-up.

Projectile Updates & Fixes

Numerous issues resulting in Rocket Launcher miss hits resolved
Addressed issues when Rocket Launcher might have miss hits after player used active ability
Resolved desync for the projectile that was shot in midair right before players death
Rocket Launcher client-side hit prediction and server-side validation have been improved
Deterministic shot simulation for rockets implemented
Fixed issue where Rocket Launcher projectiles could fly sideways, such that the projectile would be sidewise, not the trajectory

Game Client Fixes

Various memory leaks fixed
Outgoing client traffic optimization improved
UI can now show more than 20 friends in friends list
Addressed issues where users sometimes were unable to fire weapons and lost other functionality, such as only being able to shoot the machinegun (mostly reported by and affecting Canadian players on certain ISPs)
Fixed issue when client could freeze when user changed target display
Load on demand memory optimization support added

Champions Balance

All
Hero Lighting updated to colorize teammates and enemies at a closer range
Auto-outlining enemies within 256u now instead of 120u

Anarki
Updated animations to reduce lean while strafing

BJ Blazkowicz
Reduced Dual Wield cooldown from 50 to 48 second
Increased Dual Wield rate of fire for Shotgun, Tri-bolt, Rocket Launcher, and Railgun

Clutch
+25 Health Points
Removed movement penalty while using the Mining Drill

DOOM Slayer
Improved Leap Strike while in Berserk

Scalebearer
+25 max Armor Points

Slash
Plasma Trail can now be performed in any direction

Sorlag
Increased the weapon fire delay after Acid Spit from 600 ms to 1 second
Reduced Acid Spit damage over time (DOT) from 10 to 7, reducing a max of 50 damage to 35 damage

Visor
Changed Piercing Sight VO announcement from global to client-side only
Reduced the cooldown for Piercing Sight from 45 to 43 seconds

Weapon Balance

Nailgun (Starting)
Increased rate of fire, resulting in 100 to 133 DPS

Super Shotgun
Lowered spread from 800 to 750

Tri-bolt
Improved visibility of bolts
Bolts explode on impact with enemies (full 50 damage)

Economy Updates

Double XP Weekend from Thursday, October 5th to Monday, October 9th
Reduced price of Vanity from 600 to 500 platinum
Reduced the dismantle shards for vanity from 150 to 120
Increased the shards given for duplicate champions from 150 to 200
Increased the drop rate for icons & nameplates in backpacks
The following bundles will be removed from the store as of October 5, 2017:
Quake 1 Rocket Bundle
Quake 2 Railgun Bundle
Quake 3 Machinegun Bundle
Quake 4 Lightning Gun Bundle
El Diablo Shotgun Bundle
Vanity – Phase Projector
The following new bundles will be added to the store as of October 5, 2017:
Ranger Raider Complete Set
Ranger Shambler Head
QR3-LL Rocket Launcher
Starter Shader Pack

Vanity Updates

Added Flames head and torso attachments to Anarki’s Bone Daddy costume

Lore System Updates & Fixes

VO "Lore Found" will now only play for the player who reveals the Lore Scroll
Players can no longer earn lore scrolls without completing the match
Lore scroll fixes made to mitigate the farming of scrolls

Gore System Updates

Fixed issue where rag doll could clip through the floor
Fixed issue where no death animation would play upon certain deaths

Audio Updates & Fixes

Win / Loss music added to the post-match Victory Podium
Jumppads now trigger a sound when a player jumps onto the pad, in addition to stepping onto it.
Constructor (Q4 Nailgun) had an in-world audible hum, that is now client-side only

UI Updates

Home screen Champion VO and animations added
Both icons and nameplates are now present on the contact list
Visual update to the post-match Victory Podium, including nameplates
Invite to party now present in context menu in in-menu chat
Store tab art updated
Discounts are shown on price tags in the Store UI

Champion Fixes

All Champions
First person weapon animations are no longer missing
Lore sets can no longer be mixed with other costume sets
Fixed issue where some shaders could be applied to some lore sets including Ruby-Nyx
Active abilities can now be used while crouched
Active abilities issued immediately before a player’s death, no longer activate upon respawn
Enemies no longer collide with each other when both players are in motion

Anarki
Should no longer float above his board while in the Match Lobby

DOOM Slayer
Added the Silent Protagonist passive ability to the UI
Fixed issue where Leap Strike would lock onto a moving enemy but the punch would fail to connect
Model should now be correctly displayed during Battle Report
Fixed the 4 second delay after Berserk ends where the player couldn't zoom weapons
Fixed issue where head and helmet could not be shot due to misaligned hitbox
Crosshair should now turn red when locked onto an enemy

Nyx
Fixed issue where the screen animation was missing transparency on her hand

Ranger
Fixed issue where Ranger could teleport twice during one Dire Orb throw in rare conditions
Fixed issue where Dire Orb would make no sound when thrown out or when flying through the air

Scalebearer
Fixed low resolution textures in Main Menu

Sorlag
Fixed issue where enemy and teammate arrows sometimes were not visible
Fixed low-resolution textures in Main Menu

Weapon Fixes

All Weapons
Fixed issue where players received too much ammo when picking up weapons already in their inventory
Corrected weapon respawn times in newly released maps
Fixed issue where HUD overlay could disappear from zoomed weapons when weapons where switched back and forth while remaining zoomed

Shotgun
Fixed the DOOM 2 Super Shotgun reload animation
Fixed issue where sometimes the shotgun would fire without animating the hands

Rocket Launcher
Fixed issue with the Q3R-LL Rocket Launcher excessive bloom while power-up shader was applied

Lightning Gun
Fixed issue where LG could mishit with very fast mouse flicks.

Railgun
Fixed issue where hit detection on enemies was inconsistent when shooting near the corners of geometry

Medal & Rune Fixes

Combo Kill and Headshot medals should now be rewarded properly
Economy Fixes

Fixed issue where duplicate items awarded inconsistent amount of shards
Fixed issue where some vanity Items were invisible when dropping from loot boxes
Fixed issue where prices on vanity items could appear in shards instead of platinum
Fixed issue where players could not purchase items with discounts

Map Updates & Fixes

Blood Covenant
Scrags now roam outside the map environment
Glowing effects removed near Rocket launcher pick-up locations
Ranger can no longer use Dire Orb to transport into a pillar near the jumppad at Obelisk A
Ranger can no longer use Dire Orb to transport under map and teleport inside of Obelisk A
Fixed various reported holes

Blood Run
Addressed issue where players could respawn too close to their attacker

Burial Chamber
Addressed issue where players could get into restricted Obelisk areas when not playing Sacrifice

Church of Azathoth
Corrected weapon respawn times
Addressed issue where players could land and stand behind the central jump pad
Various collision fixes.

Lockbox
Fixed various reported holes

Tempest Shrine
A gap in the stair geometry allowing Ranger to Dire Orb outside of the intended play space has been closed
Players should no longer see enemy markers through walls
Fixed various issues where some FX created blinking or flashing lights

Custom Game Fixes

Lobby owner can no longer change custom game settings after initiating match start

Rematch Fixes

While Waiting for Players, partied players should no longer be assignable to different teams
Players should no longer see ‘Waiting for Players’ screen when joining into a rematch in progress
Rematch should no longer begin with uneven teams when an even number of players agreed to the rematch
Players should no longer get stuck on ‘Waiting for Players’ stage

Onboarding/Tutorial Fixes

Various collision issues on Basic Training fixed
Targets in the shooting hall should no longer spawn inside or too close to the wall geometry
Players should no longer spawn backwards, facing the gate in the starting room

Spectator Fixes

Fixed issue where spectators could not hear some sounds
Camera should no longer show players from third person when set to first person follow
Lagging should no longer occur when changing player while spectating

UI Fixes

Fixed issue where incorrect match results could be shown at the end of Duel Matches. It will now show combined results instead of last round results.
Fixed issue where Duel Scoreboard medals from first round wouldn't appear in latter rounds
Fixed issue where Rematch text persisted on screen after times expired
Fixed issue where visual artifacts appeared in the customization Picture in Picture item previews (PiP)
Fixed issue where some items displayed the incorrect PiP scene
Fixed issue where some epic costume sets could not be sold
Fixed issue where some epic costume pieces could not be sold if attachments had been unlocked
Fixed issue where some champions did not correctly fold their hands when previewing Vanity items customizations
Fixed issue where players could unintentionally move more than one slider at a time
Fixed issue where Voice Chat button would revert to default key binding when the game was launched
Fixed issue where camera would not rotate to display items on the back of champions
Fixed issue where Sorlag's egg vanity was not centered in the PiP thumbnail
Fixed issue where some champions' costume and vanity PiP thumbnails were misaligned
Fixed issue where DOOM Slayer's customization screen camera would show his side instead of his front
Fixed issue where player’s enemy in Duel could have their profile level incorrectly displayed as Level 0
Added a notification when the Custom Game lobby owner leaves and aborts the match lobby
Fixed issue where an extra digit could appear on the Sacrifice scoreboard
Fixed issue where some uncommon items were color-coded gray instead of green.
Fixed issue where some rare items were color-coded purple instead of blue
Fixed issue where some epic items were color-coded blue instead of purple
Fixed issue where the announcer would fail to announce the rarity-level for some epic drops in loot boxes
Fixed issue where tabs in customization were unclickable under some conditions
Fixed issue where key bindings pop up menu could not inform the user how to rebind or exit the pop up
Fixed issue where Voice Chat icon was present in game modes where voice chat was not supported
Fixed issue where many patterned shaders appeared in low-resolution
Fixed issue where many shaders appeared darker than intended
Fixed issue where unused search and filter UI elements were not hidden in the Store UI
Updated window when player declines legal documents

Steam Fixes

Fixed issue where Auto-login feature could not fail after accepting legal
Fixed issue where users received "Verify E-mail Address" pop-up when first launching Quake with a Steam account already linked to Bethesda.net
Fixed issue where users couldn't use special symbols in password textbox
Removed email account confirmation from account creation flow
Removed "Automatically set, but can be switched manually" from account creation flow
Fixed issue where players could launch .exe from the game files folder structure and bypass the launcher

Known Issue

Enemy arrows may remain on the Champion Select screen after you die. These arrows only show the position of enemies at the time you died. Arrows do not update the location of enemy players while you are dead.
Clutches mining beam may remain on screen momentarily after death if it’s on when killed
In Custom Game, the selected map levelshot will not be visible after the lobby owner has begun the Match Start sequence
Tribolt God medal not rewarding properly
8233 Hits
Autumn Duel Cup best frag competition (8 comments)
Posted by xerosawyer @ 08:59 CDT, 5 October 2017 - iMsg
At the end of the Autumn Duel Cup players were asked to submit their best frags, and that those frags would be complied into a playlist which the community would vote on. Now that Norway Fjoggs has been able to render and compile all the entries (a big thank you for once again funding this!), the community is able to vote. The deadline for voting is October 8, 2017. The winning frag will be awarded 15.00 EUR, with the person on the receiving end of the frag receiving 5.00 EUR.

Vote: Please vote using Strawpoll.

Entries:

We recieved a total of 14 entries, please check them out and vote.


Links: cpma CPMA Discord Server, Strawpoll
Edited by xerosawyer at 09:07 CDT, 5 October 2017 - 1210 Hits
Coollerz keybinds for movement (8 comments)
Posted by Aplex @ 16:17 CDT, 4 October 2017 - iMsg
Anyone WHO Can tell me what cooller keybinds is ord wher i Can find them
1863 Hits
Big Space Gunz 22 minute Q2 reggae fragmovie (1 comment)
Posted by dondeq2 @ 12:50 CDT, 4 October 2017 - iMsg


Check out my latest Quake 2 railwarz masterpiece theater... coming in hot and hopefully 420 friendly... here is a compilation of the greatest hits, rails and captures from the past few weeks. Inspired by the "Big Space Gun" maps by David M. Pochron, and Mary Jane, da real mvp.
253 Hits
Why 2005 was better... (71 comments)
Posted by Fizzle @ 10:07 CDT, 4 October 2017 - iMsg
The early 2000's are truly the best times to play videos games and be alive in my opinion.

Why?
Well let me list some of the games popular back then =]

Video Games

Quake 3 & CPMA (And loads of good mods)
Quake 2
Quake 1
Counter Strike (and a shit load more good half life mods)
Team Fortress Classic
ET:CW
Arena FPS games being the standard run of events back in the day

The night life
Weed was in a higher abundance.
Cocaine... more pure... cheaper...
I had more friends back then we all played games, went out got drunk, got into fights and blacked out! in that same exact order every damn weekend... sometimes in reverse =]<o~~~

Internet

Internet was more pure back then... forums and all that good shit... ESR was more alive... active postings and all kinds of good people... before esports turned into a meme... before it turned into pussy MOBA games... before everything was a MEME
Women
An early 2000s lady... oooo weee
is it or did ladies have some class back then?
i have yet to find me a girl to replace the lady im running with back then

Depression
Maybe from all these years of hitting the blunt and liffing life on 80mph in the BIG PL you feel me mane?? the depression has finally settled in

I feel like things truly went out the window after 2010. I have been holding out for things to get better but im losing hope.. well thats just the way i feel. quake champions hit me the worst. what the fuck are they doing to our game /rant

stay strong ESR fam. ill always be here. when you needs me most =]
4044 Hits
guess how Sorlag will get nerfed (40 comments)
Posted by c1 @ 18:36 CDT, 3 October 2017 - iMsg
High

We all know Sorlag is OP and so its just a matter of time till she gets nerfed.

Lets make a guessing game how she will get nerfed!

The winner(s) gets a cookie and maybe some [+] so lets start!
2816 Hits
HoQ TDM Fall Season Round #4 (10 comments)
Posted by doz3r @ 18:14 CDT, 3 October 2017 - iMsg
The schedule for round 4 looks like this:

Monday 09/10/17 14:00 CDT
Div1 Europe Rekt vs Russia KogdaKvad
Div1 Russia B52 vs Europe EliteFour

Tuesday 10/10/17 14:00 CDT
Div2 Poland Platige Team vs Russia Raks
Div2 Russia Anchors vs Europe Zombei
Div2 Russia Catz&Slipper vs Russia GdeFlag?
Div2 Europe I Love My Squad vs Europe Pandæmonium


Streams: twitch 102 twitch d1z twitch Freiya twitch h8m3 twitch k1lljoy twitch Polosatiy twitch proZaC twitch rehepapp twitch Xron
Links: Rules, Schedule, HoQ Discord, mIRC HoQLeagues Twitter HouseofQuake
1278 Hits
Gametribe live with K1llsen. (7 comments)
Posted by LordSoth79 @ 11:05 CDT, 3 October 2017 - iMsg
On Saturday 7TH October at 14:00 BST, gametribe will have a live interview with Quake legend K1llsen-ESG.

The interview will take place on the Gametribe twitch channel.

This will be my first of many interview with pro quake players.

Thanks to K1llsen for being my first player to be interviewed.

Gametribe
Edited by LordSoth79 at 17:04 CDT, 6 October 2017 - 831 Hits
DEATHMATCH TV Saint Petersburg Quake LAN #2 (35 comments)
Posted by deathmatchtv @ 06:47 CDT, 2 October 2017 - iMsg
Scheduled: 02:00 CST, 25 November 2017 to 14:00 CST, 26 November 2017
Begins In:

Deathmatch TV is back! The greatest quake tournament by community is going to take place in Saint Petersburg, Russia at the Portal computer club with new 144Hz monitors.

Saturday 25/11/2017 11:00 MSK
Quake Live: Duel, Clan Arena 3x3, TDM/CTF 4x4 Draft

Sunday 26/11/2017 11:00 MSK
Quake Champions: Deathmatch, Duel, Sacrifice 4x4 Draft


Web page
Stream

If you want to attend this lan, please contact Frozen on discord

Support us: DONATE to prize pool
Edited by deathmatchtv at 07:16 CDT, 2 October 2017 - 2646 Hits
Translation of mail.ru's interview with Na'Vi Cooller (47 comments)
Posted by Nukm @ 14:11 CDT, 1 October 2017 - iMsg
World's best Quake player shared his impressions about the game and offered some ideas about improving tournament process and gameplay. Russia Anton "Cooller" Singov - one of the most decorated and strongest Quake players in the world. In recently released Quake Champions Singov has already won several tournaments and made it to Top 3 in recent QuakeCon. We took an interview with Anton during "Moscow Championship" where he took 1st place.

What has been the best match of your career?

Cooller: Hmm (thoughtful). That wasn't Quake, it was Overwatch. DreamHack Winter 2016, one year ago. I was in the team Misfits and we won the final vs FNATIC. Back then emotions overwhelmed me, that was unforgettable. A huge event in my career. Before that I wasn't winning anything for quite some time.

Read the full interview on United Kingdom plusforward.net or Russia esports.mail.ru
Edited by Nukm at 14:11 CDT, 1 October 2017 - 5733 Hits
EA ORIGIN is still retarded (20 comments)
Posted by p0rt @ 17:56 CDT, 28 September 2017 - iMsg
it has a offline mode, but it does'nt startup or work if your actually offline and you can't play any SP games that use origin

only starts up if you go offline, when you online, and predict the future of your computer not being connected to the internet
Edited by p0rt at 18:05 CDT, 28 September 2017 - 1809 Hits
Action Quake 2 new maps preview (No comments)
Posted by dondeq2 @ 15:57 CDT, 28 September 2017 - iMsg


A preview of several new(ish) AQ2 maps, played on instagib capture the flag RailwarZ server for the first time.

The maps are:
Facing Worlds by Teddie Tapawan
Rebirth by WizardExt
Diztruction 2032 : The Awakening
Hyrule Castle SMB by deerme.org
Enter the Ewok by Ray Yeung (INTERVAL)

These maps and many more please visit http://files.q2online.net/action/maps/

The song is, "De otro planeta (Karim & Tropikore Remix) by Sol Pereyra, available on Soundcloud.
204 Hits
HoQ TDM Fall Season Round #3 (6 comments)
Posted by doz3r @ 15:27 CDT, 28 September 2017 - iMsg
The schedule for round 3 looks like this:

Sunday 01/10/17 14:00 CDT
Div1 Europe Rekt vs Russia B52 wildcard by Rekt

Monday 02/10/17 14:00 CDT
Div1 Ukraine 2z vs Europe EliteFour wildcard by 2z
Div2 Europe Pandæmonium vs Europe Zombei

Tuesday 03/10/17 14:00 CDT
Div1 Russia KogdaKvad vs Russia B52 @ 20:00
Div2 Russia Anchors vs Poland Platige Team
Div2 Russia Raks vs Russia Catz&Slipper
Div2 Russia GdeFlag vs Europe I Love My Squad
Div2 Czech Republic Virtual Owners vs Europe Pandæmonium wildcard by vO


Streams: twitch 102 twitch d1z twitch Freiya twitch h8m3 twitch k1lljoy twitch Polosatiy twitch proZaC twitch rehepapp twitch Xron
Links: Rules, Schedule, HoQ Discord, mIRC HoQLeagues Twitter HouseofQuake
Edited by doz3r at 15:27 CDT, 2 October 2017 - 1308 Hits
maxlauncher (4 comments)
Posted by p0rt @ 15:01 CDT, 28 September 2017 - iMsg
sorts everything out and works with steam shortcut desktop urls

http://maxlauncher.sourceforge.net/
514 Hits
TimConLAN 4 Results & Summary (2 comments)
Posted by CrazyAl @ 19:06 CDT, 27 September 2017 - iMsg
TimCon 4 has been and gone. Once again, around twenty of Arena FPS' worst and dimmest met in the storied English city of United Kingdom Liverpool, at the ever ostentatious Horizon E-Sport Club. TimCon’s third edition was such a success, we agreed little should be changed. The atmosphere remained. The thrills and spills came in similar quantity, the heartbreak and glory unchanged. There was however one major addition: DOOMBRINGER.



Over three days, four duel tournaments were played. First to return was warsow Warsow. It would bring all attendees great pleasure to say the story had changed, but alas United Kingdom STINKLIKESOCK did indeed dominate. If anything it was more one-sided this go around, as he cruised to his third TimCon gold without dropping a single map.

The new and controversially seeded kid on the block, DOOMBRINGER, shared a similar fate. New to most, the veterans of the game stood tall. Scotland CrazyAl would fall in the finals to Mr. TimCon himself, STINKLIKESOCK. The game’s creator, Sweden Kristus, took fourth.



Waves were made in Reflex. Widget making legend, United Kingdom Qualx, dropped in groups despite being the only man to take a map from the eventual champion. As was expected with the aforementioned upset, STINKLIKESOCK and United Kingdom xijjiik met in the finals. While the games were hard fought and nail-bitingly close, it was a 3-0 that crowned STINKLIKESOCK for a fifth time.

qlQuake Live, the most competitive tournament of the weekend, was the only obstacle left. It was nineteen vs one. United Kingdom nerVzzz, United Kingdom Lord Jellington and United Kingdom Lup1n had to defend the room’s honour from the monster it had spawned. Defend it, they did. STINKLIKESOCK settled for an unprecedented third place, his worst placement in any TimCon tournament. nerVzzz, familiar to the grand finals, sadly became a little more familiar with second place as Lup1n took the final decisively.

Lup1n took home his first place prize



...and didn’t make too much of a tit of himself popping the champagne.


The four tournaments had concluded, but the stench of bad blood lingered. At TimCon 3, the grudge match to end all grudge matches had us on the edge of our seats. At TimCon 4 scores had to be settled. United Kingdom JamboSlice, reigning Horizon staff champ met his old rival, Stephen, also known as a soon to be validated United Kingdom Messiah Complex. Having practised to the point of serious arthritis, Ste slaughtered his opponent without remorse to end TimCon 4. JamboSlice hasn’t been seen since.

Big thanks to Jamie, Ste and the rest of Horizon staff for putting up with our Quake player needs, to United Kingdom Gilanguar for providing a much improved stream and to our international friends Finland ollir and Sweden Kristus for traveling so far to be with us.




Photos by ollir and Gilanguar, video by Kristus, words by GMT.
Info regarding TimConLAN 5 can be found in our discord channel, official announcements soon™

Links: TimConLAN Discord, YouTube VODs, twitch more VODs.
Edited by CrazyAl at 19:07 CDT, 27 September 2017 - 671 Hits
All mouse sensors should be on the right hand side (23 comments)
Posted by yoyoman @ 09:07 CDT, 27 September 2017 - iMsg
I have discovered all mouse sensors should be on the right hand side because we can aim further to the left with our wrist than to the right and the only reasonable solution to have it equal is to have sensors on the right hand side so that the rotation of right mouse movement is activated earlier allowing further xhair distance on the right side. The way we have sensors placed now limits our ability to effectively use a lower sensitvity setup as our left aim movement has more wrist distance than our right aim movement.
Edited by yoyoman at 09:31 CDT, 28 September 2017 - 2236 Hits
/v/ discusses quake champions (24 comments)
Posted by qmau @ 08:36 CDT, 27 September 2017 - iMsg
its just a shit game with a very small player base. Just the same guys asking for more quake in all caps so devs think their is a playerbase for it. - anon

But it's the best multiplayer shooter on the market right now - anon

kill yourself - anon

anarki aka mr 80% dodge passive - anon

http://boards.4chan.org/v/thread/391601521
Edited by qmau at 08:38 CDT, 27 September 2017 - 3420 Hits
some questions about Q4MAX commands? (3 comments)
Posted by 2335808554 @ 01:28 CDT, 27 September 2017 - iMsg
I download q4max 0.82 and ASS file from modb, I play with bot on CMP map now, and I find some commands of the bot

bot_skill
bot_debugWeights
bot_debugGoals
bot_debug
bot_movement
bot_maxAimError
bot_minAimError
bot_dodge
bot_friendly
bot_endlessAmmo
bot_forceWeapon

some of this commands I dont understand the meaning, and also dont know the range of it, q4max.com is down that I cant find explenation, can somebody help, thx
284 Hits
What we love and hate about Quake Champions (47 comments)
Posted by cumrag @ 18:11 CDT, 25 September 2017 - iMsg
One month ago, Quake Champions entered Early Access on Steam and Bethesda's platform. Right after launch, id ran the Quake World Championships at QuakeCon, a debut tournament. James and Evan share their thoughts on the somewhat unusual return of the FPS classic.

Some quotes:
Evan: James, my feelings for Quake Champions are complex and contradictory.

johann jensson: Do you mean ambient light? I agree.

Gonzo: does it have the BFG yet? if not its not quake yet

MadmanEpic: Honestly, I just think that UT4 is the better revival.
Link: http://www.pcgamer.com/what-we-love-and-hate-...-champions
2416 Hits
1559 Hits
RIP Aaron "DemonSphere" Emge (19 comments)
Posted by writhe @ 14:05 CDT, 25 September 2017 - iMsg
It is with tremendous pain that I inform you that Doom community pillar and Quakecon veteran United States of America Aaron "DemonSphere" Emge passed away early on the morning of September 24th, 2017.

Aaron was a legend in the Doom community and he will be sorely missed. Many here know he was also a gifted Quake and Quake Champions player

Aaron recently placed in the Quakecon DOOM 2v2 with fellow UniDoom member United States of America Wartorn. I had the chance to meet him at Quakecon 2013 for the 20th anniversary Doom II tournament; where he whooped my ass, made me a better player, and a better person.

Love you Aaron
Rest In Peace my Friend


to quote Ralphis:
"For anyone struggling with depression, know that you are loved - by your family and friends. Please never give up - this is a mistake that you won't have an opportunity to regret. In the United States, there is a free suicide prevention line at 1-800-273-8255."

UPDATE: Aaron's death has officially been ruled accidental.
Edited by writhe at 10:19 CDT, 3 October 2017 - 2246 Hits
Fort Supreme by Lil' Goner (No comments)
Posted by dondeq2 @ 13:59 CDT, 25 September 2017 - iMsg


Monsterkill Quake 2 instagib capture the flag highlights from Lil' Goner's map, "Fort Supreme," aka fortsup.bsp.

Music from Soundcloud.com: Mikkim & Spee - We Come Again (Chong X remix) and El Retumbón ft. Tiger Blood by Andres Digital.
114 Hits
Mines of Hell by HellF1re (No comments)
Posted by dondeq2 @ 13:57 CDT, 25 September 2017 - iMsg


7v7 big game of Quake 2 Railwarz Insta-CTF on lfctf6.bsp "Mines of Hell" by Hellf1re one of the L-Fire CTF maps.
119 Hits
Versus by Nataq (No comments)
Posted by dondeq2 @ 13:55 CDT, 25 September 2017 - iMsg


Fun game of insta-ctf (read: we lost) that we may have not won, but we had a lot of fun playing Quake 2 Railwarz on lmctf42.bsp, Versus by Nataq, a map originally designed for Q2 LMCTF. Check out the fun highlights, set to music: "Cumbia Up Your Yaz(oo)"
103 Hits
How can I crouch slide in CPMA? (2 comments)
Posted by 2335808554 @ 08:53 CDT, 25 September 2017 - iMsg
in CPMA 1.48, I see that "add: cq3/dev crouchsliding",

then I run Quake 3 into CPMA console and type "server_gameplay CQ3", after this I cant do aircontrol anymore so I think Im already change it,

and then, Im into a map and type"add: cq3/dev crouchsliding", but is nothing happen,

and I try
"cq3/dev crouchsliding",
"/dev crouchsliding",
"/crouchsliding"
but still cant crouch slide,

so please whats the right console commend?

how can I do?
582 Hits
Casters have a Cast'Gasm at Qualifiers. Spart1e vs Garpy (1 comment)
Posted by SaturdayEveningPost @ 15:14 CDT, 24 September 2017 - iMsg
Was hilarious. Especially, if you follow the chat with spart1es words after, and the commentators reactions, facial and vocal haha.



Starts at 5 hours and 50 minutes.
688 Hits
Fastest glide on a mousepad? (7 comments)
Posted by Br0nze @ 13:32 CDT, 24 September 2017 - iMsg
Just out of morbid curiosity I was wondering if I could get people's recommendations on the fastest mouse pad they've experienced. As someone who prefers speed over 'control' I've always been enticed towards a mousepad that feels like an air hockey table. The fastest I've touched so far is a Roccat Alumic and a Shidenkai Mid, along with using Func Liquid on the prior. Besides that, I've only used one improvised glasspad behind those two that sounded like nails on chalkboard over Mumble (not that I really care). Let me know, thanks!!
Edited by Br0nze at 18:50 CDT, 24 September 2017 - 897 Hits
DH Denver qualifications results ? (83 comments)
Posted by Infuscomus @ 13:16 CDT, 24 September 2017 - iMsg
Hey. It's kind of weird that there is absolutely no coverage of the Duel and Sacrifice qualifiers for the DreamHack Denver on ESReality but whatever.

I know Cypher, k1llsen, noctis and syndrom qualified for Europe in Duel and dooi, Sane, ScizR and griffin qualified for NA.

I've seen the results for the sacrifice where apparently in Europe Stacked, Wait4Us and WinRAR Salesmen were the top 3 teams, but what was their roster ?

Also, I saw Spart1e play with WinRAR Salesmen, so, what happenned to Alliance ? Did they didband or was just Spart1e taking the place of someone else, etc.

ESR must deliver !
5086 Hits
Vo0 on QuakeCon, Quake Champions and and being a pro at 32 (69 comments)
Posted by RadoNonESR @ 03:43 CDT, 24 September 2017 - iMsg
Vo0 on his runner-up finish at QuakeCon, Quake Champions and being a pro at 32

QuakeCon 2017’s annual duel championship saw the return to competition for many of Quake’s past greats. Of all the veterans, however, the one whose ID shone the brightest throughout the main event was Sander “Vo0” Kaasjager’s, the runner-up whose only losses came at the hand of the 19-years old Belarusian phenom and an eventual champion, clawz. At the age of 32, regular people may think of cutting back on gaming, both as a recreational and and a competitive activity, due to either real life obligations or other interests. Vo0 isn’t one of those people. For him -- the best Painkiller player in the world, back in the distant 2004 and 2005 -- the release of Quake Champions and the increased prize pools presented a perfect opportunity to get back into the active side of competition and once again feel the thrills of high-stakes on-stage play.

Several weeks after his second place finish, we had the opportunity to catch up with him and ask some questions regarding QuakeCon, Quake Champions and what does being a professional gamer at 32 mean for one’s life.

You can read the interview on Inven Global, but here's a short excerpt.

In the two European qualifiers, you actually got to play several players from the CIS region's second tier whom we get to see only online, most of the time. How did they compare to the players you got to meet in the group stage and the earlier rounds of the playoffs at QuakeCon?

I did play a lot against some CIS players, and they are quite good. Comparing online results to LAN results is challenging, however, because some people are more comfortable at home than they are at an event. My group consisted of whaz, Steej and clawz. Whaz was at least as good as these CIS players, but I think Steej had some trouble adapting to my style. He did not handle my Anarki well on Corrupted Keep and Sorlag on Blood Run too well. The Australian scene is quite small compared to the European scene so we get to play many more playstyles.

In general, I think the scene in Europe is incredibly competitive. I predicted that the EU Regional qualifier would probably be tougher than the actual event itself, which is (for me anyway) kind of what happened.

If you want to keep tabs on all my future content you can do so by following me on twitter at @RadoNonfire. Hope you enjoy and feel welcome to let me know your thoughts on the interview!
Edited by RadoNonESR at 06:35 CDT, 24 September 2017 - 12009 Hits
Moscow Cybersport Championship (4 comments)
Posted by iavoal @ 03:00 CDT, 24 September 2017 - iMsg
For those of us who missed it (as i did aswell).

Moscow Cybersport Championship took place yesterday, the 23th of september, in Cyberspace Arena. Organized by the Moscow Federation of Computer Sport. Featured QC.
Mode - Duel.
Format - Single elimination.
Notorious participants - Cooller, Base, Nitrino, Inz, Undead, H8M3, Butcher.

The prizepool was more or less symbolical - 20 000 rub for the 1st place and thats it. But the top 3 got some prizes from the sponsors.

But judging by the quality of stream, it was pretty decent organized, at least better than the QCON. Especially liked the HUD.

See how it was in brackets

Or see VOD.

HF.

If somebody of the participants will tell us how it was, would be great. H8M3, maybe?
Edited by iavoal at 03:13 CDT, 24 September 2017 - 830 Hits
Dreams about Quake Live (8 comments)
Posted by baksteen @ 20:29 CDT, 23 September 2017 - iMsg
So I've been dreaming about playing Quake Live lately and in these dreams it feels amazing.

I haven't played QL in months, because QC is the new shit and even though it's shit compared to QL it's where the competition is at, playing the game that Cypher and Cooller and all the old QL legends that I fell in love with are playing is more satisfying to me than playing the dead but better and more fun game, which is Quake Live.

Either way I've been dreaming of playing Quake Live lately, which never happened before I played Quake Champions. I never dreamed of playing a video game before this shit, well except you know these dreams when you play a game for 6 hours and then you go to bed and then you're like half asleep and half still playing the game in your head, you know?
811 Hits
Problems with the respawn system in Duel (9 comments)
Posted by baksteen @ 20:18 CDT, 23 September 2017 - iMsg
Imo there are 3 things wrong with the current respawn system in Duel, and the combination of those things in some cases create a one-sided, boring and non-competitive experience of the gametype:

- You can stand in certain spots and force certain respawn points with 100% success rate. In previous Quake games this was not possible, there were locations people would go to after killing their opponent to try and force a spawn in a certain area, and in some spots there was at best a 50% chance of forcing a certain spawnpoint, but never 100% certainty.

- You can delay your respawn for a very long time, much longer than in previous Quake games.

- You always know exactly when your opponent has respawned because the icon of their new champion will light up. Knowing when exactly your opponend had respawned was not possible in previous Quake games.

Let's take a look at how it worked in Quake Live. Let's say you just killed your opponent and start spamming a respawn point. If you don't see your opponent spawning at the spot you're spamming at, this could mean two things:

- He has already respawned at another spawn point
- He is delaying his respawn

In this case the spamming player needs to make a decision:

- He can keep spamming the spawnpoint in the hope that the opponent is delaying his spawn, but if the opponent has already spawned elsewhere then he's wasting precious seconds, since the opponent would already be collecting items and making his way back into the game. He would therefore risk losing control.
- He can stop spamming the spawnpoint and look for the opponent in a different area, or fall back onto items.

This is why in Quake Live delaying your spawn was often an effective way to avoid getting spawnfragged, because it's risky to waste time spamming a spawn point if the opponent did not show up immediately. After all, in the vast majority of the cases there was a bigger chance of him having spawned elsewhere than him delaying his respawn.

In Quake Champions, because you always know wether your opponent has already respawned or not, combined with the fact that standing in certain spots will force a spawnpoint with 100% certainty, it means that the spawnfragger can just keep spamming a spawnpoint until he hits the opponent (if done correctly), or until he sees the icon of the new champion appear, without having to worry about the opponent having spawned elsewhere and losing out on map control.

The solution would be to have more than one possible respawn point where the opponent could respawn at all times, combined with a delay of the appearing of the new champion icon, so that you don't know exactly when your opponent has respawned.
This way it would work more like in Quake Live. We will still see attempts of spawnfragging, and occassionaly we will see spawn frags, but it won't be rediculous and unavoidable like it is now.

A spawnfrag is much more significant in QC compared to QL since there are only 3 champions available per round, it's just silly to see some rounds end after the first kill followed up by 2 cheesy spawn frags.
Edited by baksteen at 20:18 CDT, 23 September 2017 - 854 Hits
One-off classic QL format tourney in QC? (9 comments)
Posted by trepunkt @ 14:05 CDT, 23 September 2017 - iMsg
Can anyone confirm if 125fps has considered a one-off classic (ql) 10 min tourney format?

You could have a 1v1 team deathmatch server / 10 min timelimit so it doesn't force the new duel format, then either....

-both players locked into a single champion (eg both ranger for 10 mins a la ql, both anarki for 10 mins a la cpma)

-both players locked into a champion of their choice.

Just wondering if it's been suggested/rejected (due to it upsetting QC PR because it doesn't follow the duel format they are pushing)

Would be fun to see
Edited by trepunkt at 15:40 CDT, 23 September 2017 - 1076 Hits
Ask Us Anything Answers 9/22 (9 comments)
Posted by Nukm @ 04:47 CDT, 23 September 2017 - iMsg
https://bethesda.net/community/topic/100882/a...swers-9-22

zzZzZZz

first info about ranked mode though:
Currently there are 5 divisions, with room to expand if needed. Players will be able to see their division in all modes, and in ranked play players will see their division rank as well as their MMR value.
Edited by Nukm at 06:24 CDT, 23 September 2017 - 1115 Hits
Weird lag (14 comments)
Posted by carecry @ 19:27 CDT, 22 September 2017 - iMsg
When I go on a custom server on my own the game is real smooth and nice, but when I join a server with other players it's lagging like shit and going slow mo sometimes, anyone else experiencing this? I'm playing on EU servers
1587 Hits
STUPIDRUN by r00k1e (1 comment)
Posted by stupid fresh / rbk @ 16:00 CDT, 22 September 2017 - iMsg



0 1 2 3 4 5 6 7 8 9 10
Rating: 6 (9 votes)
NOT WR!
572 Hits
HoQ TDM Fall Season Round #2 (16 comments)
Posted by doz3r @ 15:04 CDT, 20 September 2017 - iMsg
The schedule for round 2 looks like this:

Tuesday 26/09/17 14:00 CDT
Div2 Europe Pandæmonium vs Europe Zombei reschedule
Div2 Europe I Love My Squad vs Russia Raks wildcard by Squad
Div2 Poland Platige Team vs Russia Catz&Slipper

Thursday 28/09/17 13:00 CDT
Div1 Ukraine 2z vs Russia KogdaKvad
Div2 Czech Republic Virtual Owners vs Russia GdeFlag? @ 21:00

Sunday 01/10/17 14:00 CDT
Div1 Europe Rekt vs Russia B52


Streams: twitch 102 twitch d1z twitch Freiya twitch h8m3 twitch k1lljoy twitch Polosatiy twitch proZaC twitch rehepapp twitch Xron
Links: Rules, Schedule, HoQ Discord, mIRC HoQLeagues Twitter HouseofQuake
Edited by doz3r at 19:43 CDT, 26 September 2017 - 3549 Hits

<< Comment #1 @ 07:54 CST, 24 November 2009 >>
By Sweden Paladia 
The result of this would at least to some degree be interesting if the poll was made neutral.
<< Comment #29 @ 18:23 CST, 6 December 2009 >>
By clawo Liam  - Reply to #1
Yeah true... y'know... with all the respect and influence dird has over the community.
<< Comment #30 @ 20:25 CST, 6 December 2009 >>
By inuyasha8 sonic  - Reply to #29
tird*
<< Comment #2 @ 08:03 CST, 24 November 2009 >>
By AUSNL by dann zkyp 
FGS, NO!
<< Comment #3 @ 08:07 CST, 24 November 2009 >>
By Brazil _agu 
say yes to: A G P !!
<< Comment #4 @ 08:13 CST, 24 November 2009 >>
Well, I do realize these last 2 days have had alot of AGP in headlines but its for point, I was asked to do an interview so I did it. Things are on a calendar and we are trying to keep them weekly. Usually it is just the AGP Classics Match of the Week. This week had 2 though as player election started. Once everything is announced there isn't much to be announced. SO, to the haters, just be patient. This might seem insignificant to some of you and rightly so, but it is not to many others.
Edited by Streetrunner at 08:20 CST, 24 November 2009
<< Comment #8 @ 08:42 CST, 24 November 2009 >>
By Beer! becks  - Reply to #4
you might wanna stop giving them reasons!
<< Comment #16 @ 12:17 CST, 24 November 2009 >>
By Denmark light  - Reply to #4
Imho its super exciting so far. You should consider getting more interviews with all of the council in-depth analysis of what they are working for and what they stand for. I imagine you get one of those sticky news items on ESR with all the candidates for at least 3-5 weeks. You should perhaps also post some articles as its been a while since last time, just to discuss how and what the AGP can do. I also suggest that the members start blogging in their journals about all this important stuff that i, as one of the gamers that only follow ESR wouldnt get to know anyway else.
<< Comment #17 @ 12:53 CST, 24 November 2009 >>
By AGP Streetrunner  - Reply to #16
It is planned and you are right. It isn't like esports sites cannot interview either. Things are just starting.
<< Comment #18 @ 13:01 CST, 24 November 2009 >>
By Beer! becks  - Reply to #17
you might wanna invest in one of them sarcasm detectors...
<< Comment #26 @ 17:01 CST, 25 November 2009 >>
By Sweden calleking  - Reply to #18
they're not sanctioned by the AGP.... yet :)
<< Comment #25 @ 16:33 CST, 25 November 2009 >>
By Poland bd--k  - Reply to #4
if i were you id just do my thing regardless trolls.
<< Comment #5 @ 08:25 CST, 24 November 2009 >>
By acoolstfu cyan 
Yes, i love having news where i can express my disgust with the human race.
<< Comment #6 @ 08:31 CST, 24 November 2009 >>
By Australia zlr 
stupid poll.

go back to high school.
<< Comment #7 @ 08:37 CST, 24 November 2009 >>
By 2k2_2 Nukm 
( Major Poll: QL)
<< Comment #9 @ 09:46 CST, 24 November 2009 >>
By Sweden Paladia  - Reply to #7
I agree, no biased poll should be major.
<< Comment #14 @ 10:43 CST, 24 November 2009 >>
By clawo ini  - Reply to #9
I think we need a new poll for the front page that takes up less space though :P
<< Comment #19 @ 15:05 CST, 24 November 2009 >>
By Dird's Xmas tree ;o Dird  - Reply to #9
its not biased
<< Comment #20 @ 15:46 CST, 24 November 2009 >>
By Sweden Paladia  - Reply to #19
"Should Streetrunner be allowed to post AGP "news" on this site at the rate of a sad person on Twitter? "

By calling it "news" and saying something about a sad person on twitter you already make clear what you think is the appropriate vote.
<< Comment #21 @ 16:48 CST, 24 November 2009 >>
By Dird's Xmas tree ;o Dird  - Reply to #20
dont see how :P
<< Comment #23 @ 05:36 CST, 25 November 2009 >>
By Sweden Paladia  - Reply to #21
Cause you try to belittle his news in the poll instead of letting people decide that for themselves.
<< Comment #24 @ 06:08 CST, 25 November 2009 >>
By Dird's Xmas tree ;o Dird  - Reply to #23
ye i know i was joking ;p
<< Comment #32 @ 10:10 CST, 7 December 2009 >>
By Unset Aaron  - Reply to #24
this is paladia we're talking bout
<< Comment #33 @ 17:01 CST, 8 December 2009 >>
Everything I write is © 2001-2009. If you want to reproduce it in any way, use a small snippet and then link back to the original post with due credit. If it is not in text form, contact me beforehand to work out the details.
<< Comment #10 @ 10:24 CST, 24 November 2009 >>
I can't believe this is a fucking poll.

Pathetic.
<< Comment #11 @ 10:28 CST, 24 November 2009 >>
By wc3_undead mammon 
For unbiased poll, I require "Why Yes?" and "I don't give a damn." options.
<< Comment #12 @ 10:42 CST, 24 November 2009 >>
By aggnog_duck spyteman 
heard AGP tournament PCs will run on Google OS
<< Comment #13 @ 10:43 CST, 24 November 2009 >>
By clawo ini 
Everyone can post news, I guess the issue is being able to major them.
<< Comment #15 @ 11:07 CST, 24 November 2009 >>
By Unset gnarf 
As long as we let you post "polls", why not?
<< Comment #22 @ 21:34 CST, 24 November 2009 >>
Why not? It's an Esports site , AGP is an esports organisation, their weekly AGP classics are entertaining to reminisce about or to find out for somewhat new players like me. Just make some common sense filters bout Major News cos a lot of it is just provoking #care resposnes
<< Comment #27 @ 02:03 CST, 1 December 2009 >>
By Plusme ins 
#care
<< Comment #28 @ 13:05 CST, 3 December 2009 >>
By United Kingdom Six16 
Yes, aslong as its either a weekly AGP classic, or Major "Major" news..
<< Comment #31 @ 23:39 CST, 6 December 2009 >>
By Samoa advent™ 
It's ESR. Do you really take the fact that Streetrunner wants to post lots of news that seriously?
<< Comment #34 @ 17:13 CDT, 20 September 2012 >>
By Scotland Something  - Reply to #31
Yes.

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