Commander-in-Chief Ocoini of Division Ninety Nine demanded all time QuakeWorld super heroes to sign up and play a 4v4 show match he is organizing for the benefits of us mere mortals to spectate and enjoy!
Posted by dizzle @ 14:02 CDT, 1 September 2015 - iMsg
imagine u get a power
to combine people. real peoples. !!!
which quake player u put together?
i choose quake commentors, this is who i would mix together to form one.
2GD- popular in other game, nice voice
DDK- major knowledge, hard work ethic. 10/10 anaylsis skill set
disrepute- 10/10 analysis skill set, funny
vor- quality analyst + touch of pesismist that is need to balance out the high hope of the players
= ultimate best caster capable of more than just quake. funny. good looks. money. etc just best all around caster for any game but perfection for quake
who would you blend together? to make the best quake clone?
Edited by Teen Queen at 23:16 CDT, 1 September 2015 - 428 Hits
Time: 07:30 CDT, 6 September 2015
Gametype: 3V3 CA
Format: Simple elimination BO3, Grand final BO5
Check-in: Check-in start at 07:00 CDT and end at 07:29 CDT
Maps: wca1 | wca3 | cwm1 | cwm3 | Cloudinea
Servers: Kya servers & TBA
Prize: A server for your team !
Posted by chace @ 03:28 CDT, 1 September 2015 - iMsg
Logitech finally fixed the surface calibration bug with a firmware update.
Edit: I figured I would copy and paste the firmware update notes and also even if you don't use the surface tuning you may want to update the firmware because the tracking feels better imo.
Added RGB effect synchronization capability
Fixed a tracking issue that could occasionally cause erratic cursor behavior
Enhanced color effect animations
Expanded game mode feature
Fixed a tracking issue that could occasionally cause erratic cursor behavior
Edited by chace at 21:58 CDT, 1 September 2015 - 251 Hits
Now hear me out. Most people's first answer to this question would be speed. But even people with high sens i've noticed don't have the quality of rockets accel users have. People might then respond "but accel means infinite acceleration whereas no accel means ur acceleration is capped by ur sens". Well i've made an interesting revelation that neither of these are the reasons for worse rockets.
First test ur rockets against a bot (Anarki in nightmare mode) in close range rl fights with this setup - 400dpi, sens 5, senscap 6, accel 99, offset 7
Now test it with this - 400dpi, sens 6, accel 0
Which one gave u better rocket aim? I'm guessing the first one? even though no accel should give u pin point accuracy compared to the first setup and has an even higher sens for some reason the first one is still better for close range rl fights. You could make the argument that it's because of lack of precision with the 2nd sens but then test this -
400dpi, sens 6, accel .1
Edited by yoyoman at 01:06 CDT, 1 September 2015 - 1132 Hits
Who was the player who changed your opinion of them after you interacted with them/interviewed?
Almost every player has changed my opinion of them following the interview, as I can see the emphasis they place on certain ideas and gain an understanding of their reasoning and perspective. Being able to empathise with the player is an important part of my approach.
I think the two most startling examples would be Cooller and Flame. Interviewing Cooller allowed me to unlock the poetic soul of Russian culture. I realised that sometimes his words were off how someone would express something in English, but that they were often misinterpreted, as a result, and that he in fact often thought in a very philosophical and subtle manner.
QuakeCon 2015 is over and it is time to know the opinions of those who attended it and participated in the biggest Quake Tournament of the year, today our guest is Xavier "Zoot" Dhorne.
Starting from Level-up TV to FaceIT and now for his own studio, Zlive. in this interview, we will discuss QuakeCon, the sparks drama, the future of Quakelive and the future of Zoot as a caster. Here is a preview :
L33genD: Now that rapha won the Duel tourney, who do you think is the best QL player ?
Zoot: Well, as far as the best QL dueler - I still find it hard to determine who that is. rapha definitely proved himself and now shares 4 QuakeCon titles with Cypher. I think Cypher let himself down at QuakeCon - he should definitely been in closer contention to the title, he just lost all.
Posted by CAREEM @ 09:20 CDT, 31 August 2015 - iMsg
Did I bought a wrong WMO? This one works like a office mouse for 2$. Tried ingame a bit and when I try to move fast left or right I cant do that. Even worse, I cant track with LG or any other weapon. It doesnt move unless if I lift up a bit and move. I bought mouse cos of video seller posted there. I thought this is the same WMO, but newer version of it.
It says on a mouse: Microsoft steelseries. There are no such drivers on steelseries website nor google. This is a total fake?
Or there are any settings to fix this?
Link where I bought for aprox 30$ (seems now its a bit cheaper):
looking for some footage to do a CPMA community video. send ONLY time stamped demos. frags, tricks, bloopers or any cool moments accepted. SEND DEMOS TO: firstname.lastname@example.org previous work for reference: youtube.com/stpdfrsh
i read a paper with this name in google scholar:
"Game Bot Detection via Avatar Trajectory Analysis"
in this paper, the author, saved and analysis the player moving path from demo file.
how can i do this?
in other word, i want to save position of player in a file for analysising.
"Yes, 10 years are gone since the release of the movie! So I've decided to kinda remaster it and give you the opportunity to watch the vid as it was meant to be seen! Enjoy the higher quality fullscreen version!
This video is about Quake 3 modification called Defrag, where you use different trickjumping skills to pass special maps as fast as possible, its representing our 'Black Shadows' team back in 2005!
40 impressive records performed by [bsh]genosh, [bsh]jackal, [bsh]thrasher, [bsh]viper.
Edited and directed by me.
Well-synced soundtrack consists of 8 audio tracks of misc styles.
This video brought me 2 awards in moviemaking contests (1st and 3rd prizes).
A lot of these demos are not the worlds best results anymore, well, so many years passed, but still you may find enjoyable watching this piece of art!
The best DeFRaG movie from russian community of all time. Many players have joined DeFRaG after watching this video, including the currently best vq3 runners in the world - Dex and Strangeland.
I hope the new generation of quakers will feel the spirit of the old school and the elders will recall the past!
00:34-04:00 - UT2K4 Music - Sdg-Ons05
04:01-06:21 - Nightwish - Dark Chest Of Wounders
06:39-08:46 - Disturbed - Meaning Of Life
08:47-12:09 - Clawfinger - Point Of No Return
12:29-15:08 - MoozE - Outside The Machine
15:09-17:15 - Koma & Bones - Powercut (Rewired Mix)
17:16-19:24 - Panacea, Needle Sharing, Tarmvred - Clicks Per Second
19:29-21:19 - Sonic Mayhem - You Only Live Once
It doesn't hassle me much since I use http://qlmm.gameboni.com/ but sometimes I can make a good use off original interface but I'm unable to. It just won't show any server regardless of what game type I choose or location or any other parameter. It's been like that for over a month and like I said I'm fine with gameboni but you it doesn't support other game types.
Posted by slunge @ 11:04 CDT, 27 August 2015 - iMsg
Needed to give my pc a wipe as my windows 7 install had been on there for several years and was getting bloated, so figured i would do the ugprade to windows 10 first before rolling back to 7 later (that way you have taken MS up on the free upgrade and can reinstall win10 on this machine for life if i wanted to later on).
Once i had sorted the win10 upgrade, I did a fresh install so I could just make an image of it to install later if I wanted to - and figured would trying QL in windows 10.
The good news, my mouse sense etc all felt the same and the game felt great.
The bad news, on my 1920x1080 120hz LG monitor, GPU scaling seems to be broken, and I now have black bars each side of my 1024x768 res ql window. I used to use same config on win7, except the GPU scaling would blow the window up to fit the monitor - worked for me, was comftable with it after several years of playing like this.
TL:DR - gpu scaling seems fkd in win10, with QL - does anyone have any ideas?
Format: Double Elimination.
Winner Bracket is best of three, Loser Bracket is best of one. Maps: bdm3, dp4, dp5, thct7, thcdm13. Picking:Bo1: drop, drop, drop, drop, pick. Bo3: pick, pick, drop, drop, pick. Bo5 Final: The player from Winner's Bracket will decide the first map, loser picks from then onwards. All 5 maps are played. Use !coinflip in the IRC channel to decide who drops/picks first.
After a relatively successful first season, we decided to continue the league. Now, the league will be held not only on Moscow servers that enables all the European teams, which wanted, but could not take part because of the large Moscow server pings, to participate in the competition.
All the rules and game schedule will be published later, but at this time we open the registration instructions. To register, you should write to the irc-channel #carnage !! (yes, with two !!), the team name and lineup to me (nixon). Each team can register up to 7 members (4 main players and 3 substitutes). And, of course, a player registered for a certain team cannot take part in the game for another team.
Hello people from ESR! Last night the finals from the Flagmaggedon took place between gHs and ZR, since was a CTF quick cup just for fun the organization did not make available a international coverage but I post the VOD so you can enjoy Southamerican CTF because your CTF is nothink on lan.
To give you some info about the tournament: the cup was played through the week late at night in local time and a total of 12 teams sign up. All teams from Chile. Same maplist as the QCON.
In the VOD first you will find the match for the 3rd place between mDh vs uz and later the final between gHs vs zr.
So... maybe you did know about it, maybe didn't. Anyway I want to share it with you guys. I've decrypted runes on Ragnarok map made by cityy and frs.
I don't know which one was responsible for runes, but he wrote it upside-down and some of sentence's are written from the end.
I still don't get it how to add image's so i will just paste links to it.
Posted by storm @ 00:26 CDT, 24 August 2015 - iMsg
Can anyone help me out with this. I recently decided to change to steam, using the same config (accel m_cpi etc - m_cpi 1800 sens 10 accel 0.02)
But the sens in steam is 10x higher than the standalone version. Not just the sens, the accel is much more pronounced as well. So even if I lower the sens to 3 or 4, I have to lower the accel to something like 0.001 to get it to feel similar.
Anybody know about this? thx
using windows 10 and a razer aby 2014. default windows drivers.
Edited by storm at 00:26 CDT, 24 August 2015 - 1511 Hits
i'm using in_mouse "1" in QL same as qauake3 command.
because mouse is high dpi so i'm using only control of windows pointer speed. (when i high sensi in q3 3/11. low sensi in q3 8/11)
in_mouse "1" and "-1" you know defenitly different feeling.
but i think it dosen't work in QL. if i set sensitivity 4, no accel and windows pointer speed 3/11 or 8/11 ---> only works sensitivity 4 in QL( it is not slow or high)
i tried use in_mouse "-1" it works fine with windows pointer speed. but "-1" option i dont want it. i just want to use "1" in QL with windows pointer speed freely. (in_mouse "2" is dosen't work too).
The TDM HoQ Fall 2015 Season will be starting in October, while the sign-ups should open around the 27th of September for two weeks.
A new design for the website is under way and will settle the definite agenda for the league. The rules has been reviewed : there is now only one wildcard per team. The map pool almost remains the same : Deep Inside, Dreadful Place, Grim Dungeons, Limbus, Purgatory, Ragnarok, Tornado (Deep Inside now replaces Hidden Fortress).
Also, you can now donate for the league. This should help to build some prize money for the competition and to attract / motivate more teams to sign up!
AND HOLY MOTHER FUCKIN' SHIT!
I was like "NAH MAN, IT WON'T WORK".
I have Athlon 64 X2 4200+, fuckin ancient technology!
But I got GeForce GTX 750ti and enough room in my tower.
I was like "NAH MAN, I BET THE MENUS ON THEIR OWN WILL BE UNPLAYABLE".
BUT I GOT OVER 100 FPS, DUUUUDE!
THOSE PARTICLE EFFECTS!
THE FEELING OF GUNS IS GOOOOD.
THE MOVEMENT FEELS SOLID AS FUCK.
So yeah, as you already know I'm currently playing with the razer abyssus 2014 at 1800dpi 500hz plug&play sensitivity 1 ingame (23.09cm/360°). Actually it's a great mouse, I like pretty much everything about it, the shape is good for my grip style, it's light, it's small, build quality is ok, sensor works well (been playing with abyssus sensor for 4+ years now I guess), and finally I quite like the overall look of the mouse.
It's a very "basic" mouse that works very well in my case.
Basically now when I play (lol)CA only a few people can outshaft me (maybe 1, 2 or 3 player(s) out of the rest of the CA playerbase), so yeah, I'm actually very satisfied by the results I got from playing with the abyssus 2k14 and the same config (that I altered only slightly during these last months) for months/year(s). I think I'm in a good dynamic when it comes to global combat skills. Yes, ofc, I'm not rapha nor toxjq nor cooller nor cypher, but yet, my goal was to get the best LG in europe @ CA. I'm actually now very close to it, still need some practice again but I think that I'll be done with CA thunderstruck probably the next couple of months, and move on to something else like duel (I started playing a bit of duel lately with some friends that are not so skilled at it, just like me in fact, so that we can have even matches and ofc... fun playing it :)).
Basically I'm starting to get really comfortable with my current settings/setup and I'm quite happy about my overall combat skills, only thing I don't like are my rockets, I get destroyed in RL vs RL fights against any good/decent RL player. But it's not that big of a deal since many times I can rely on my +back shaft :D and my goal wasn't to have the best rockets anyways.
So yeah, I'm asking you, is it really worth it to buy and try the zowie ZA13 at 1600dpi sens 1.125 ingame (which gives exactly 23.09cm just like with 1800dpi sens 1 @abyssus), considering that I'm currently in a pretty good momentum when it comes to my maximum "reach" (I think now that with my current setup/config I'm at 95+% of my potential). I mean now if I continue playing with the abyssus and all I will reach my maximum potential and then not really improve anymore (just only very slightly if I keep playing everyday for months and months).
I'm asking you that because in theory/on paper, the ZA13 got a better sensor (3310) than the one in the aby 2k14 (s3888), I mean some people said it's a bit more accurate in some situations. Also build quality is zowie so should feel a bit more solid than my current razer (but like I said there's actually nothing wrong with the aby2k14 build quality, it's ok really). So yeah, if I ever buy the ZA13 it would be for its sensor mainly, and also the shape in which I'm pretty curious to see how it works with fingertip grip (my grip style).
I'm also at the same time a bit worried of the sides buttons on the ZA13, will it make it uncomfortable to hold with my fingertip grip ?
But the biggest question remains this one : If I ever try the ZA13 and it suits me well, If I start to practice again with it for some months, will my LG be even better ? Will I get slightly better aim than with the aby 2k14 ? Or 3310 is just marketing bullshit and s3888 is already good enough as it is ?
Basically, will I play better in the long term compared to with my abyssus ?
Posted by amalik @ 12:32 CDT, 18 August 2015 - iMsg
Hi guys, I figured I may as well post this, since it was a good day's work that would go to waste otherwise.
Ages ago, CaptainTaichou and I made a Perl/bash script that allows you to emulate the hilarious and ever-witty bot-chatter of the Quake3 bot Klesk ingame in Quakelive.
Reception was, as you can imagine, quite mixed. The older veteran players loved it and through it was absolutely hilarious, the younger noobs hated it and tried in vain to block and kick my kIesk account from games. Silly people.
Anyway, since we all stopped playing Quake ages ago, I figured I'd put it up on github so other people can enjoy it, or potentially adapt it to their own needs, since at it's core it's a rather capable log parsing tool.
Here it is for you to enjoy.
The QL Team are PUSSIES
Hi all, MichaelJackson here.
Because I've constantly called out id Software for their disrespect of the initial fanbase and the original game, while announcing that I was fed up with their nonsense and that other players shouldn't tolerate it, turns out that they now have a fetish for banning me off of their forums, because they do not like that there exists someone who's not going to stand for their crap.
Well, unfortunately for them, I still use the forums about every other day under countless different names, even after they IP banned me (I use a browser called Tor that disguises my IP address, allowing me to bypass bans). I wanted to take the time out to say to you id Software, that your bans are essentially pointless and you'll never get rid of me, as I'll just keep creating new accounts. When a game developer makes a terrible decision, I am going to call them out for it. No ban is going to stop me.
Face reality, you've made some disastrous choices and you know how it destroyed the game on a competitive level, and you were completely unwilling to fix it. And at the same time, you were unwilling to hear the criticism and the outrage. That's not how it works, id. And if you do anything like this again, the pattern will only repeat. I will continue to call you out on your own website.
On the positive side of things, it looks like we (mostly) won the battle. One of my sources has confirmed that the next update will probably see the removal of loadouts by default. Although unified ammo boxes and item timers will remain, at least the one main thing that completely destroyed this former masterpiece of a game is gone. Now we should continue the fight, and maybe we'll also say goodbye to the other trash as well.
My next battle will be DOOM 4: turns out they're adding loadouts, progression, and a 2-weapon limit to multiplayer. I may not be able to severely damage its sales, but I may be able to help ensure a faster death, if I gather enough supporters. I will only halt the plan if at least half the default servers are without these flaws. Lemme know if you want to take part.
Anyway, I'll continue to post as always. Feel free to ban this account id, seeing as I can simply make another.
Most important changes:
- Actual Weapon models
- Tons of assets for mapmakers
- Editor UI is now scriptable as well, and features a nice content browser for quickly inserting assets etc.
- Lots of other technical changes
What can be done:
Edited by M1zzu at 13:29 CDT, 17 August 2015 - 6325 Hits
So we are seeing servers drop like flyes. A ton of people now can't play because the nearest servers are too high latency. Those people are stuck with a pro subscription that's useless, myself included. My questions are:
What's the point of having a pro subscription on the next update? What are the extra features you get over the non subscribers if the servers will be hosted by the community and you can't spawn them anymore?
In what way are they going to screw up non-subscribers then?
Will a subscription model even exist?
I usually filter servers by country but today decided to look at the global status of QL and realized there are tons of servers missing. The one I missed the most is Paris based servers, but now, tons on my vincinity are dissapearing as well. Did some research and apparently a lot of people is complaining about this, and it seems the business that hosted them are going bankrupt.
(@sponge) toronto, spain, chicago, and sydney exist no more due to out of business stuff.
It seems more and more servers are dissapearing at an alarming rate. Im assuming this is expected due the fact QL will go community based again after the next update. My question is: What role will the pro subscription have on the next update if you can't spawn servers? what differentiates you from standard that will make it worth paying?
Right now, for me the pro subscription is useless. All of the "in my vincinity" servers are gone, I can't play with a stable ping. What's the point? Will I get a refund for this?
I hope the community spawns lots of servers worldwide, because right now its looking pretty bad, less servers daily.
Haven't heard a single thing about this on any news channels, haven't heard of any riots or protests, etc. Where are all these, "all life matters" nit-wits that couldn't wait to get in front of a camera or go on record in response to all these previous shootings. Oh yeah, the kid was white. I guess it's only a noble cause if it's a minority, my bad.