
Considering the number of games whose pretty faces hide less-than-stellar gameplay, Epic's plan sounds refreshing: build each level without any art, use those level shells to hone gameplay, and then when every hallway, ramp, and jump is doing exactly what it should to deliver perfect gameplay, "stick the pretty stuff on top of it."
"Actually, we don't think 2K4 was very successful," Steve offers. Jim and Jeff nod their heads in agreement, while I'm certain mine is spinning in disbelief. Steve continues, "It wasn't a bad game...I just wish it had been a better game than it was."
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Edited by tom at 11:48 GMT, 6th May 2005 - 19493 Hits
It could have been better theres no denying that