Got some weird skin thing on my knee, should I get it checked out?
Also wasn’t it cool back when we just hit a few keys in a row to communicate in game via text? Pretty sure that’s what I spent most of my time thinking about while getting driven home from middle school
But back to the skin
Posted by Jamerio @ 23:12 UTC, 26 March 2024 - iMsg
Kinda scary, whichever side you're on, if you don't see the severity of a company like google doing this, you're one of the bad guys..
Wonder how long it will take until they start editing your emails, whatapp and creating sinister simulations of your browsing history to frame you
Posted by brandan @ 06:39 UTC, 24 July 2021 - iMsg
Quake Live rode the crest of games as a service. Built initially as a web experience, id Software stood at the boundaries of asynchronous social development. Though the implementation was not ideal for many, the initial technical achievements were real. As senior developers departed id in pursuit mo
Posted by Unho @ 08:17 UTC, 28 September 2018 - iMsg
Lately I'm having issues enjoying gaming. It's still something I spend 2-3 hours a day on as it beats TV but I simply do not enjoy them as much anymore. At this point I game out of a habit rather than real enjoyment. Now, the easiest reasoning would be 'yeah dude, all normal, as we a
Even after a lot of discussions and speculations in the community, I believe there is no clarity on whether the most established Arena FPS formula, Quake 3, could have some kind of standing in this era*. It never got a true chance to be tested because the so called attempts since then missed the mar
I understand and accept some people have better LG than others in a head to head scenario, but what I don't get is some people seem to get so much more DPS on their LG than others in 100% aim scenarios.
There must be more to it, like sometimes when you get caught out and before you can react
So this game has been out for a while, I was totally pumped for it, and it's abundantly clear that this game is a flop. It has absolutely no Twitch presence whatsoever, which is by far the most important metric for measuring how well a game is doing these days, and provides a snowball effect wh
Posted by esdf @ 11:42 UTC, 7 February 2018 - iMsg
So, recently I was thinking "hey, maybe I dismissed QC too early" since I'm seeing all these people having fun in game, and streaming and what not.
Now for all of you who know me, you know I'm a ctf god and played maybe 50 duels and 100 tdms over my 8-9 years of playing quake.
Posted by Ins0mnia @ 16:46 UTC, 1 December 2017 - iMsg
I've got some pictures made by Amsterdam Wob during EuroCup III to VI lanfinals. On 21th of December (the 4th year anniversary of the death from ClanBase) Ill release them all...
Here a teaser :-)
//update://
oh, seems the gods of ESR is reading me and brought me back to ULTIMATE POWAH.
Posted by dem0n @ 00:31 UTC, 23 November 2017 - iMsg
https://www.youtube.com/watch?v=MRrk4ay1MU0
This was my peak. Winning this cup meant so much to me back in the time but now I realize how big an upset I made. I don't think I've ever been a champion material but I'll keep annoying the fuck out of the best if I can. The people t
Posted by CrazyAl @ 00:06 UTC, 28 September 2017 - iMsg
TimCon 4 has been and gone. Once again, around twenty of Arena FPS' worst and dimmest met in the storied English city of Liverpool, at the ever ostentatious Horizon E-Sport Club. TimCon’s third edition was such a success, we agreed little should be changed. The atmosphere remained. The thril
I went asleep last night after watching the finals, and in my dreams the Mad Hatter from Alice in wonderland interviewed me. He had an uncanny resemblance to ReDeYe. Anyways, I woke up and found this transcription next to my bed, and thought of posting it.
[hide=Discussion]
Mad Hatter: Hello and
Edited by Memento_Mori at 20:03 UTC, 5 September 2017
# Disregard clawz and his lightning gun rushes for a moment, because I want to ask: conceptually, could Quake Champions duel evolve into the most defensive form of it yet? In Quake Live, we saw the increased importance of the first spawn and first frag due to the drop in time limit from 15 to 10 min