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A baby rapha (No comments)
Posted by @ 18:34 CST, 13 December 2020 - iMsg
Before the legend
2167 Hits
USB Polling rate changer (Working on Windows 1809 LTSC) (2 comments)
Posted by N3XUS @ 08:04 CST, 18 February 2020 - iMsg
A still working USB overclocking package for your WMOs and OG Mx518s, etc... out there.

I had to dig a bit to put together this one... most packages I found on the internet did not work on windows 10 anymore, but this one is working just fine for me as I'm typing this, on version 1809.
Can't guarantee it'll work on newer ones however... I'm not a person who has the required knowledge to modify it to work either.

.txt file with instructions included.

Download Link (Mediafire)
4077 Hits
House of Quake (2 comments)
Posted by doz3r @ 03:50 CST, 7 February 2015 - iMsg
Edited by son1dow at 07:28 CST, 22 February 2019 - 9568 Hits
Prepare to fight song =) (15 comments)
Posted by Zyteck @ 10:27 CDT, 6 October 2014 - iMsg
Hi everyone , yesterday i was messing around with Flstudio and i made this short track with the marvelous voice of Xian . I'm totally an amateur , but i want to share these short track anyway .
Enjoy ;)
Edited by Teen Queen at 11:41 CDT, 6 October 2014 - 13992 Hits
CMSS V INS (13 comments)
Posted by CMSS @ 04:58 CST, 18 January 2014 - iMsg
improvements? :(((
13140 Hits
User Profile Files: 39662 (No comments)
Posted by Dammaj @ 04:43 CDT, 21 October 2013 - iMsg
10160 Hits
QL tdm cfg (15 comments)
Posted by czm @ 16:54 CDT, 11 April 2013 - iMsg
Some fellow #tdmpickup players suggested that I post my QL tdm communication binds publicly, so without further ado...
15175 Hits
BloodRave config (5 comments)
Posted by BloodRave @ 16:20 CST, 16 December 2012 - iMsg
My cfg and HUD

Bloom settings:

seta r_BloomPasses "1"
seta r_BloomBlurFalloff "0.75"
seta r_BloomBlurRadius "5"
seta r_BloomBlurScale "1.0"
seta r_BloomBrightThreshold "0.4"
seta r_BloomIntensity "0.5"
seta r_BloomSaturation "4.0"
seta r_BloomSceneIntensity "1.2"
seta r_BloomSceneSaturation "0"
11919 Hits
Posted by Vig1lante @ 23:46 CST, 11 November 2012 - iMsg
Here's a clean and simple hud for Instagib games, Only shows Clock, Accuracy meter and skill meter

Heres a few pictures showing what it looks like:
Edited by Vig1lante at 22:20 CST, 12 November 2012 - 11555 Hits
Posted by Vig1lante @ 23:45 CST, 11 November 2012 - iMsg
Here's a clean and simple hud for Instagib games, Only shows Clock, Accuracy meter and skill meter

Heres a few pictures showing what it looks like:
10360 Hits
1V1-ahxnxa+-vs-rokky-MVD-cpm3a-20120824 (1 comment)
Posted by GNZ @ 18:18 CDT, 23 August 2012 - iMsg
...Added some powerfull comments
10731 Hits
Fragged by akte0n by GGSh0w (No comments)
Posted by GGSh0w @ 20:34 CDT, 3 May 2012 - iMsg
Movie for my friend and fellow-townsman akte0n.
Wolfgang Gartner -- There And Back
Taio Cruz feat. Flo-Rida -- Hangover

Movie start 13 feb 2012 and 04 may 2012 has been complete
10536 Hits
dm6 config (10 comments)
Posted by dm6 @ 02:35 CDT, 31 July 2011 - iMsg
My config.
Just before you exec, dont forget to edit the .cfg and change the resolution to what ever your native res is.

14868 Hits
QL config preparser macros (7 comments)
Posted by epsy @ 19:57 CST, 26 February 2010 - iMsg
There are many scripts commonly found in QL configs, and quite some of them use complex vstrs. Complex vstrs are often ugly, repetitive, unreadable and unmanageable. This makes it easy by using a first file where common scripts are abstracted in easy to use macros. This file is then preparsed to produce a .cfg you can use in QL.

Preparser? Macro?
A preparser is a program that will read a file(your config), do some changes then output a new file(your parsed config) with the changes done. The file is then supposed to be read by another program(Quake Live). In ASCII art:
Your config ----(preparser)----> Your preparsed config ---->(QL)
A macro is a concept used by some preparser programs. Defining a macro means saying "Okay, from now on, every time you see X, replace it with Y". Of course, it gets a bit more complex, but that's the basic thing.
When a parser uses the concept of macros, we call it a macro processor. More on wikipedia.

Why use that?
Because often you see patterns that are in every config out there: For example, if you play more than one mode, say CTF and TDM, you'd have binds for each of them, but you don't want to have them use twice the number of keys. So you use some vstr magic to make a couple buttons to switch through your two set of binds. That takes effort, isn't pretty, discourages people. With this set of macros you could just do:
bind F9 toggle_configs((
bind a say_team INC HIGH
bind a say_team RUSH QUAD
And you would be done with it :) Same goes for the streamer, the movie maker, which would want to keep a "Playing" config, a "Streaming" and/or a "Video" config.

How to edit my config
Basically, paste the contents of the attached file at the beginning of your config, and put .m4 at the end of the file name(To mark it needs to be preprocessed).
Edit the very beginning of the stuff you just pasted(it's explained), then keep your config intact only placing macros as shown in the examples from the Macro reference section. {} are used for quoting. Unmatched { or }s are likely to break the whole thing. if you really want to have them in your config, double them like this: {{ blabla }}.

How to preparse my config

Other notes
- Consider this beta-quality.
- QL should be able to save/restore properly a config generated with this(as long as you don't use exec in it) as long as you don't put a cvar_restart in it. (To clear unused cvars go to Game settings on the website and click Reset all my settings)
- Configs generated with this will have some parts seriously mangled, meaning editing it will be a difficult thing. So please, please, please, keep your non-preparsed config in a safe place.
- Make sure to use proper "" quotations in your bind and set line, especially if they are inside a toggle_configs.

Macro reference

Known issues
- toggle_config is very slow when being preprocessed.
- command splitting is suboptimal, as I don't know the maximum vstr length.

Example config
(If you have one you wanna put as example here, tell me :))

Sat Feb 27
- Initial release
Edited by Nicky at 12:55 CDT, 8 May 2010 - 17933 Hits
ChallengeQuake3 (CNQ3) 1.46 (12 comments)
Posted by brut- @ 22:45 CST, 13 December 2009 - iMsg
Courtesy of arQon, ChallengeQuake3 1.46 for your gaming pleasure.

Attached to the post are 3 archives, hopefully clearly labeled: Windows, Linux, and the source code.

As usual, don't forget to read the changelog for recent changes.
Edited by Nicky at 12:57 CDT, 8 May 2010 - 39139 Hits
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