ESReality - Where Gaming Meets Reality
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Erk
Erk
Posts: 637
Popularity: Nobody (0%)
Level:  Regular
Registered:  15 Nov 2001
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iM Replies:  Y
Timezone:  Europe/Oslo
Country:  Norway
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Judgements:  138 made, 215 received
Bets Placed:  92 (Rank: 266)
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Buddied by:  6 users
Last Login:  11 Jan 2025
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  • Recent Posts

    Topics Replies Type
    Re: Any old school early 2000 members st
    Posted @ 20:58 GMT 14 Oct 2021
    Wonder if they will shut the site down at the 20th anniversary. Site was started
    (1)
    Forum
    Re: Any old school early 2000 members st
    Posted @ 20:57 GMT 14 Oct 2021
    Wasn't long that this site was called XSReality due to sujoy not being allowed t
    (0)
    Forum
    Re: ESR is dead, long life ESR
    Posted @ 19:20 GMT 10 Jun 2020
    Site started to regress more than 10 years ago as a lot of the content creators
    (1)
    Forum
    Re: New MX518
    Posted @ 17:52 GMT 25 Feb 2019
    Had mine for a little over a week. Official release was 19. February 2019 in Nor
    (0)
    Forum
    Re: Doom Eternal
    Posted @ 18:37 GMT 12 Aug 2018
    Hopefully they will have a little bit more variety this time and less "lock you
    (0)
    Forum
    Re: July Patch Update 05.07.18
    Posted @ 21:27 GMT 8 Jul 2018
    Still queue champions and still boring once you get into a game. They had a lot
    (0)
    Forum
    Re: Rage 2 Annoucement trailer
    Posted @ 14:24 GMT 21 May 2018
    Rage had so many technical issues at launch and still has quite a few in the fin
    (0)
    Forum
    Re: What is the state of QC
    Posted @ 14:06 GMT 21 May 2018
    The engine is still terrible and they decided to sacrifice world consistency for
    (0)
    Forum
    Re: APRIL PATCH UPDATE 26.04.18
    Posted @ 12:50 GMT 5 May 2018
    It is sad how their solution to people not playing the game is to add more bling
    (0)
    Forum
    Re: A competitive Quake scene is not the
    Posted @ 19:16 GMT 14 Apr 2018
    I think the main problem that quake has is that the pickups and the competitive
    (2)
    Forum
    Re: QC losing almost half of players per
    Posted @ 17:53 GMT 11 Nov 2017
    In CS it was an organic way of choosing the main mode. There used to be 3 modes
    (0)
    Forum
    Re: Does windows 10 still need MarkC fix
    Posted @ 15:01 GMT 14 Oct 2017
    Your summary is correct. It used to be an issue with games like the first Counte
    (0)
    Forum
    Re: Apparently LG has a built-in hack
    Posted @ 14:54 GMT 14 Oct 2017
    Looks like they are searching the entire mousemovement between each LG "shot" wh
    (0)
    Forum
    Re: Quake Champions Early Access Update
    Posted @ 18:11 GMT 23 Aug 2017
    Seeing some of the reviews on steam seems to confirm your thoughts. The current
    (0)
    News
    Re: id Software talks Early Access (Twit
    Posted @ 14:04 GMT 20 Aug 2017
    You are making the assumption that people would have moved from Q3/Q4 CTF to QL
    (0)
    News
    Re: id Software talks Early Access (Twit
    Posted @ 13:50 GMT 20 Aug 2017
    A lot of the games end up with 15 or less difference cause the score for the pla
    (0)
    News
    Re: Quake chair
    Posted @ 21:00 GMT 8 Aug 2017
    I use a normal office chair that was surpluss at work a few years ago. They cost
    (2)
    Forum
    Re: 1 million dollar Qcon?
    Posted @ 23:03 GMT 16 Jun 2017
    Kinda funny how they think that a bubble sometimes giving players one bar and ot
    (1)
    Forum
    Re: The future of Quake Champion
    Posted @ 19:37 GMT 21 May 2017
    WIth QC the matchmaking is just bad, but for me the worst thing about matchmakin
    (0)
    Column
    Re: The future of Quake Champion
    Posted @ 20:48 GMT 20 May 2017
    It is possible to have both and a server browser along with persistent servers w
    (3)
    Column
                                                                                                                                                                                                                                                                                                                                                                                                                   
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