I've really been enjoying focusing on positioning and out thinking lately - trying to find new ways to play. I quite enjoy the comparison of quake to chess (specifically for duel). In chess, ALL the data is known (current enemy position, current "weapon stock" (pieces on the board)), and the mental game is about what your NEXT move will be.

I think a duel mod that gives you ALL the information could be interesting. I loaded up a devmap and dueled a bot the other day, with cg_shownormals on. I've never seen ztn that way, I guess. I have to say, it gave me a better mental image, and is a useful tool to try.

Specific mod ideas:
- You see your enemy through walls at all times (possible even with faded geometry hints, like a faded cg_shownormals in the small proximity around them)
- You know their hp/armor at all times
- You see their item pickups with a timestamp, just like your own (including things like shards, though it could be summarized into 1 message)
- Major item timers on screen
- All other items would have in-place ghost timers if not spawned.

I know I'm kind of a weird dude, but a mod like this sounds really fun to me. Seems like it has excellent training/coaching potential, and could be a way to get more people interested in duel.

Do you think it would change the way you play the game too much to be useful?