A lot of players complain/hate the MG cess which is part of Q3/QL TDM. It's not quite as ridiculous today as it was in the xerp era, but it can still be a game decider. Take cpm4 for example...

What would you change the starting weapon to? A QW-esque shotgun, something akin to a Q2 blaster, or a completely new weapon altogether?

I think a projectile based weapon with a damage or around 30 to 35, with a comparable reload time to the RL (800ms?), where the projectile's velocity would be around 900 ups, and have a splash damage of about a third/half of the current RL would be nice to try out in a devpick.

What do you folks think?