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ttuvapor
ttuvapor
Posts: 23
Popularity: Nobody (0%)
Level:  Regular
Registered:  5 Aug 2013
Email:  Undisclosed
Full Name:  
Age:  43
Location:  Texas
iM Replies:  Y
Timezone:  America/Chicago
Country:  United States of America
Avatar:  Default
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Drafts:  0
Judgements:  9 made, 7 received
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E$ Money:  500 (500 available)
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Last Login:  21 Aug 2016
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Recent Posts

Topics Replies Type
Re: New Quake Champions gameplay trailer
Posted @ 01:36 GMT 8 Aug 2016
Do Bethesda and id really think that this is how to make Quake a popular FPS?
(4)
Forum
Re: New Quake Champions gameplay trailer
Posted @ 15:18 GMT 6 Aug 2016
Is there actual confirmation that classic Quake, as in, game modes without the c
(2)
Forum
Re: An exposition on why Quake 'failed'
Posted @ 15:46 GMT 15 Jun 2016
simulated tournament against bots.
(1)
Column
Re: An exposition on why Quake 'failed'
Posted @ 15:01 GMT 15 Jun 2016
yes... and quake live... what's your point?
(3)
Column
Re: An exposition on why Quake 'failed'
Posted @ 13:22 GMT 15 Jun 2016
what was sarcastic about my post? I was being completely truthful.
(5)
Column
Re: Skill-based matchmaking Needed
Posted @ 13:20 GMT 15 Jun 2016
i believe this topic is a discussion entirely of its own because in my opinion i
(0)
Forum
Skill-based matchmaking Needed
Posted @ 12:50 GMT 15 Jun 2016
Out of the gate come launch day, Quake Champions needs skill-based matchmaking.
(9)
Forum
Re: An exposition on why Quake 'failed'
Posted @ 23:05 GMT 26 May 2016
This game could easily be re-booted with a tournament style single player mode w
(7)
Column
Re: Quake may be next reboot project fro
Posted @ 18:53 GMT 22 May 2016
Hope they don't outsource the multiplayer to a different developer like they did
(0)
Forum
Trying to find QL players to play QL
Posted @ 18:51 GMT 22 May 2016
What's the best way of finding QL players in the US to consistently play duel wi
(10)
Forum
Re: Can we finally accept why Quake fail
Posted @ 18:49 GMT 22 May 2016
Quake duel is basically the closest thing an FPS can get to a chess match...why
(2)
Column
Re: Quake Live Update - August 27, 2014
Posted @ 17:12 GMT 29 Aug 2014
The staff at QL need to realize that making gameplay changes is not going to equ
(0)
News
Re: QL is untapped potential in esports.
Posted @ 13:32 GMT 7 Aug 2013
Here's a question for you Sync, do you guys plan to ever create in-game ladder s
(2)
Forum
Re: Interview with Rapha: Not retiring
Posted @ 00:38 GMT 7 Aug 2013
Rod, nice interview. My honest opinion on QL as an esport and as a "masses"
(1)
News
Re: QL is untapped potential in esports.
Posted @ 00:32 GMT 6 Aug 2013
This is very true. I take beatings all the time but I know the game, I know I'm
(0)
Forum
Re: QL is untapped potential in esports.
Posted @ 00:32 GMT 6 Aug 2013
By the way, the QL duel servers are suddenly populated more than they were last
(0)
Forum
Re: Looking for decent duel partners in
Posted @ 20:06 GMT 5 Aug 2013
I will gladly play you. Add me: TTUVAPOR I'm in the same boat as you in re
(0)
Forum
Re: QL is untapped potential in esports.
Posted @ 19:17 GMT 5 Aug 2013
After seeing the recent map pack with Cure, it looks like the QL team is dedicat
(4)
Forum
Re: QL is untapped potential in esports.
Posted @ 17:11 GMT 5 Aug 2013
I like to look at the fighting game community and their success, huge success, w
(26)
Forum
Re: QL is untapped potential in esports.
Posted @ 14:15 GMT 5 Aug 2013
So what was "the" game? When Quake 3 came out, compared to Unreal Tournament, Qu
(3)
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