I just purchased my 1st widescreen monitor, set up quake3 to run in a custom resolution (1920x1080) and noticed that the fov was out of whack. I always used a fov of 110 with a resolution of 1024x768 (4x3 aspect ratio), and realized that by going to 16x9 this was bound to happen, so with a little math I calculated that I should set my new fov to 124.6 to be about equivalent to how I always had my FOV set. I set the fov to 124.6 and thought it was a little off still, so tried setting it a bit higher only to realize it wasnt changing a damn thing. Turns out that any FOV setting over 120 only makes my gun disappear more, the actual field of view stays the same as if it was still on 120.

I was wondering if any of the Q3A community here would be able to help me get past this barrier, as the FOV I need to establish in order to have a smooth transition from 4x3 to 16x9 is unattainable right now. It's been very frustrating, I've looked for potential console commands that might be limiting the maximum FOV to no avail. I've played with the same FOV the entire time I've played quake 3 arena (almost a decade). I love how good it looks in this resolution and aspect ratio, but its hard to relearn a new FOV, even if it is only a little bit off from my target. I didn't think there was a maximum FOV imposed in Q3A, and if so definitely not 120.

Any ideas? Like I said, increasing the FOV over 120 only has one effect, and that is making the equipped weapon drop further out of view until it is invisible.

FOV 120