every old quake 3 player heard from this mythos/legend, that with value "0" you do more damage. please dont come with official explanations i know that this should be only a visual effect :>

i wanna ask, in baseq3 (or osp, cpma is different as we know) or ql (with anti lag code), do you think its true that "0" makes more damage? if not, who is saying this all over the years.

only thing i know is, how i see the LG beam is never the real thing.