When I try to create an Lan or Internet server game crashes

Console info:

Q3 1.32 win-x86 Oct 7 2002
----- FS_Startup -----
Current search path:
D:\Gry\Quake 3\Quake III Arena\baseq3\pak9hqq34.pk3 (591 files)
D:\Gry\Quake 3\Quake III Arena\baseq3\pak8.pk3 (9 files)
D:\Gry\Quake 3\Quake III Arena\baseq3\pak7.pk3 (4 files)
D:\Gry\Quake 3\Quake III Arena\baseq3\pak6.pk3 (64 files)
D:\Gry\Quake 3\Quake III Arena\baseq3\pak5.pk3 (7 files)
D:\Gry\Quake 3\Quake III Arena\baseq3\pak4.pk3 (272 files)
D:\Gry\Quake 3\Quake III Arena\baseq3\pak3.pk3 (4 files)
D:\Gry\Quake 3\Quake III Arena\baseq3\pak2.pk3 (148 files)
D:\Gry\Quake 3\Quake III Arena\baseq3\pak1.pk3 (26 files)
D:\Gry\Quake 3\Quake III Arena\baseq3\pak0.pk3 (3539 files)
D:\Gry\Quake 3\Quake III Arena\baseq3\overek.pk3 (8 files)
D:\Gry\Quake 3\Quake III Arena/baseq3

----------------------
4672 files in pk3 files
execing default.cfg
execing q3config.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found AMD w/ 3DNow!

------- Input Initialization -------
No window for DirectInput mouse init, delaying
Joystick is not active.
------------------------------------
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\WINDOWS\system32\opengl32.dll' ): succeeded
...setting mode 3: 640 480 FS
...using desktop display depth of 32
...calling CDS: ok
...registered window class
...created window@0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 8 )
...numPFDs > MAX_PFDS (318 > 256)
...255 PFDs found
...hardware acceleration found
...PIXELFORMAT 11 selected
...creating GL context: succeeded
...making context current: succeeded
Initializing OpenGL extensions
...ignoring GL_S3_s3tc
...using GL_EXT_texture_env_add
...using WGL_EXT_swap_control
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...WGL_3DFX_gamma_control not found

GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: AMD Radeon HD 7800 Series
GL_VERSION: 4.6.14831 Compatibility Profile Context 20.11.2 27.20.21026.2006
GL_EXTENSIONS: GL_ARB_multitexture GL_EXT_texture_env_add GL_EXT_compiled_vertex_array GL_S3_s3tc
GL_MAX_TEXTURE_SIZE: 16384
GL_MAX_ACTIVE_TEXTURES_ARB: 8

PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits)
MODE: 3, 640 x 480 fullscreen hz:60
GAMMA: hardware w/ 0 overbright bits
CPU: AMD w/ 3DNow!
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
texture bits: 0
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: disabled
Initializing Shaders
...loading 'scripts/gfx.shader'
...loading 'scripts/zertero.shader'
...loading 'scripts/lightningnew.shader'
...loading 'scripts/explode1.shader'
...loading 'scripts/tim.shader'
...loading 'scripts/base.shader'
...loading 'scripts/base_button.shader'
...loading 'scripts/base_floor.shader'
...loading 'scripts/base_light.shader'
...loading 'scripts/base_object.shader'
...loading 'scripts/base_support.shader'
...loading 'scripts/base_trim.shader'
...loading 'scripts/base_wall.shader'
...loading 'scripts/common.shader'
...loading 'scripts/ctf.shader'
...loading 'scripts/eerie.shader'
...loading 'scripts/gothic_block.shader'
...loading 'scripts/gothic_floor.shader'
...loading 'scripts/gothic_light.shader'
...loading 'scripts/gothic_trim.shader'
...loading 'scripts/gothic_wall.shader'
...loading 'scripts/hell.shader'
...loading 'scripts/liquid.shader'
...loading 'scripts/menu.shader'
...loading 'scripts/models.shader'
...loading 'scripts/organics.shader'
...loading 'scripts/sfx.shader'
...loading 'scripts/shrine.shader'
...loading 'scripts/skin.shader'
...loading 'scripts/sky.shader'
...loading 'scripts/test.shader'
----- finished R_Init -----

------- sound initialization -------
Initializing DirectSound
------------------------------------
----- Sound Info -----
sound system is muted
1 stereo
32768 samples
16 samplebits
1 submission_chunk
22050 speed
0x13a90050 dma buffer
No background file.
----------------------
Sound memory manager started
Loading vm file vm/ui.qvm.
VM file ui compiled to 594408 bytes of code
ui loaded in 1963008 bytes on the hunk
37 arenas parsed
32 bots parsed
--- Common Initialization Complete ---
Winsock Initialized
Opening IP socket: localhost:27960
Hostname: DESKTOP-CPM1SNH
IP: 192.168.1.108
Working directory: D:\Gry\Quake 3\Quake III Arena
PunkBuster Client: PunkBuster Client (v0.993 | A0) **DISABLED**
Proceeding with delayed mouse init
Initializing DirectInput...
DirectInput initialized.
Requesting servers from the master...
CL_ServersResponsePacket
99 servers parsed (total 99)
CL_ServersResponsePacket
99 servers parsed (total 198)
CL_ServersResponsePacket
99 servers parsed (total 297)
CL_ServersResponsePacket
99 servers parsed (total 396)
CL_ServersResponsePacket
99 servers parsed (total 495)
CL_ServersResponsePacket
99 servers parsed (total 594)
CL_ServersResponsePacket
95 servers parsed (total 689)
trying levelshots/PANDORA.TGA...
trying levelshots/DM_NONAMECITY.TGA...
trying levelshots/CPM16.TGA...
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
-----------------------
------ Server Initialization ------
Server: Q3DM1
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current search path:
D:\Gry\Quake 3\Quake III Arena\baseq3\pak9hqq34.pk3 (591 files)
D:\Gry\Quake 3\Quake III Arena\baseq3\pak8.pk3 (9 files)
D:\Gry\Quake 3\Quake III Arena\baseq3\pak7.pk3 (4 files)
D:\Gry\Quake 3\Quake III Arena\baseq3\pak6.pk3 (64 files)
D:\Gry\Quake 3\Quake III Arena\baseq3\pak5.pk3 (7 files)
D:\Gry\Quake 3\Quake III Arena\baseq3\pak4.pk3 (272 files)
D:\Gry\Quake 3\Quake III Arena\baseq3\pak3.pk3 (4 files)
D:\Gry\Quake 3\Quake III Arena\baseq3\pak2.pk3 (148 files)
D:\Gry\Quake 3\Quake III Arena\baseq3\pak1.pk3 (26 files)
D:\Gry\Quake 3\Quake III Arena\baseq3\pak0.pk3 (3539 files)
D:\Gry\Quake 3\Quake III Arena\baseq3\overek.pk3 (8 files)
D:\Gry\Quake 3\Quake III Arena/baseq3

----------------------
9344 files in pk3 files
Loading vm file vm/qagame.qvm.
VM file qagame compiled to 1137840 bytes of code
qagame loaded in 3821696 bytes on the hunk
------- Game Initialization -------
gamename: baseq3
gamedate: Sep 30 2002
------------------------------------------------------------
InitGame: \g_maxGameClients\0\capturelimit\0\sv_maxclients\8\timelimit\0\fraglimit\20\dmflags\0\sv_hostname\noname\sv_punkbuster\0\sv_maxRate\0\sv_minPing\0\sv_maxPing\0\sv_floodProtect\1\g_redTeam\Stroggs\g_blueTeam\Pagans\version\Q3 1.32 win-x86 Oct 7 2002\g_gametype\0\protocol\68\mapname\Q3DM1\sv_privateClients\0\sv_allowDownload\0\gamename\baseq3\g_needpass\0
0 teams with 0 entities
12 items registered
-----------------------------------
------- BotLib Initialization -------
loaded weapons.c
loaded items.c
loaded syn.c
loaded rnd.c
loaded match.c
loaded rchat.c
------------ Map Loading ------------
trying to load maps/Q3DM1.aas
loaded maps/Q3DM1.aas
found 18 level items
-------------------------------------
32 bots parsed
37 arenas parsed
AAS initialized.
-----------------------------------
Resolving master.quake3arena.com
master.quake3arena.com resolved to 198.20.216.53:27950
Sending heartbeat to master.quake3arena.com