Research about video games has mainly studied its negative aspects (as dependance or negative behaviors, as violence for instance) but little is known about the other aspects. As I'm personnally a gamer, I thought it would be interesting to investigate the motivations of the gamers who participate in online cups (as ClanBase, ESL, JeeSports, ZOTAC...). It would allow us to have a more exhaustive knowledge about what online gaming can really be for a player.

Thus, we would like you to fill in this short questionnaire as truthfully as possible. This should take around 5 minutes. The info will not go public.

Feel free to contact me if you have any questions or if you need some more information. Thanks for your help !

Link: Questionnaire

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