Just another question that has been bugging me lately.

With QL supporting proper 16:10 resolutions rather than just stretching a smaller resolution to fit the screen, how does that affect fov?

Aka if you are used to 4:3 screens with 110 fov, is 110 fov on a 1680x1050 resolution the same or would you need to increase the fov to get the same effect (or decrease)?

Anybody have the tech info on this?