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EmeraldTiger
EmeraldTiger
Posts: 478
Popularity: Nobody (0%)
Level:  Regular
Registered:  12 Jan 2011
Email:  Undisclosed
Full Name:  Ricardo Stevenson
Age:  30
Location:  
iM Replies:  Y
Timezone:  America/Chicago
Country:  United States of America
Avatar:  Q3
Homepage:  emeraldproductions•weebly•com/
Config:  None uploaded
Drafts:  0
Judgements:  245 made, 181 received
Bets Placed:  0 (Rank: -)
E$ Money:  500 (500 available)
E$ Savings:  1000
Buddied by:  2 users
Last Login:  27 Jan 2024
Theme:  Custom theme

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  • [iM] bluedot »bst - offline Description:
    Video game design and artwork, in operation since 2010.


  • Recent Posts

    Topics Replies Type
    Re: Tried QL after some huge break and i
    Posted @ 23:03 GMT 26 Jan 2024
    Quake Live's version of Realm of Steel Rats was done by Pawel "ShadoW" Chrapka,
    (1)
    Forum
    Re: John Carmack plays Q3
    Posted @ 21:44 GMT 3 Jul 2023
    Quake 2 RTX is nothing more than a visual "upgrade" (in quotes because honestly
    (11)
    Forum
    Re: John Carmack plays Q3
    Posted @ 19:56 GMT 20 May 2023
    It's tantamount to betrayal to insist that the person that's responsible for mak
    (4)
    Forum
    Re: Re:Mobilize - Coming June 16
    Posted @ 17:03 GMT 10 Apr 2023
    Thank you! There's some hook mods already, but the Re:Mobilize version of the
    (0)
    Forum
    Re:Mobilize - Coming June 16
    Posted @ 23:18 GMT 9 Apr 2023
    [youtube=https://www.youtube.com/watch?v=KZOgpGb6YM0] [b]Bounce. Climb. Hook.
    (3)
    Forum
    Re: Quake 1 Update - Horde mode
    Posted @ 14:37 GMT 12 Feb 2022
    Arcane Dimensions and Alkaline are very unlikely to be added to the remaster bec
    (1)
    Forum
    Re: czm solves subconvexity problem, rel
    Posted @ 23:01 GMT 21 Jan 2022
    But can he solve P=NP? :p In all seriousness that's really cool. I hope a lot
    (0)
    News
    Keys and One-Time Events
    Posted @ 00:53 GMT 24 Mar 2021
    The map "Elder" from Quake Live is notable for introducing two new game mechanic
    (3)
    Journal
    Re: Boomer Shooters are booming
    Posted @ 03:57 GMT 20 Feb 2021
    Xonotic and Warfork are also still kicking. Warfork is mostly more traditional b
    (0)
    Forum
    Re: Arena FPS games are dead
    Posted @ 21:22 GMT 16 Feb 2021
    Yeah I love the physics in Xonotic. And their weapons are pretty unique too. Som
    (0)
    Forum
    Re: Arena FPS games are dead
    Posted @ 19:59 GMT 16 Feb 2021
    What are your opinions on Xonotic, which has some more unusual weapons not found
    (2)
    Forum
    The nature of randomness and short-term memory in AFPS
    Posted @ 22:06 GMT 15 Feb 2021
    So in my mod Uber Arena, one of the taglines I emphasize in promoting it is that
    (15)
    Forum
    Re: Arena FPS games are dead
    Posted @ 21:06 GMT 15 Feb 2021
    The AFPS dilemma: If you make a new arena FPS game as pure as possible and ad
    (7)
    Forum
    Re: Uber Arena
    Posted @ 01:20 GMT 10 Dec 2020
    For those interested, I was recently a guest on the InTheKeep podcast with TheMo
    (0)
    Forum
    Re: New arena shooter
    Posted @ 11:02 GMT 21 Nov 2020
    100% this; expanding the boundaries of arena FPS like this game is one of the be
    (0)
    Forum
    Re: Directional Gravity in Arena FPS
    Posted @ 04:16 GMT 20 Sep 2020
    I think the issue could be sudden jumps / transitions between different directio
    (0)
    Journal
    Directional Gravity in Arena FPS
    Posted @ 05:23 GMT 18 Sep 2020
    One of the ideas that I originally wanted to implement in Uber Arena, but halted
    (9)
    Journal
    Re: Diabotical - full release tomorrow
    Posted @ 05:07 GMT 18 Sep 2020
    Fair enough. Though hopefully the solution is adjusting the hitbox to fit the mo
    (0)
    Forum
    Re: Diabotical - full release tomorrow
    Posted @ 23:31 GMT 15 Sep 2020
    Xonotic was just cool in general. It had some unique ideas for weapons, like the
    (0)
    Forum
    Re: Diabotical - full release tomorrow
    Posted @ 05:39 GMT 15 Sep 2020
    Also, something I forgot to mention in my first response. I was a little iffy on
    (4)
    Forum
                                                                                                                                                                                                                                                                                                                                                                                                                   
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