K.
I made a Q3 scorebot some years ago to broadcast some events through IRC. The bots at the time weren't really useful for me so decided to learn a bit of tcp/udp on Visual Basic and do a scorebot.
It was an ok scorebot and while simple, it was easy to use and pretty powerful at the time; could recognize OSP fields and such. I believe it's pretty powerful and customizable, although it lack configuration windows and the alike (it's customizable through txt files).
It uses DDE connections to mirc so it needs mirc to work.
Anyways, it's been dead for like 2 years and I remember I had to make the source public and didn't do it yet, so here's it.
http://www.fatorcaos.com.br/dummyplug
This is the page for download, there's the install for the first version and the source code in VB for download, as well as icons, forms and the alike.
It can easily be modified to work with any game that allows udp queries, so it might be useful for someone.
I made a Q3 scorebot some years ago to broadcast some events through IRC. The bots at the time weren't really useful for me so decided to learn a bit of tcp/udp on Visual Basic and do a scorebot.
It was an ok scorebot and while simple, it was easy to use and pretty powerful at the time; could recognize OSP fields and such. I believe it's pretty powerful and customizable, although it lack configuration windows and the alike (it's customizable through txt files).
It uses DDE connections to mirc so it needs mirc to work.
Anyways, it's been dead for like 2 years and I remember I had to make the source public and didn't do it yet, so here's it.
http://www.fatorcaos.com.br/dummyplug
This is the page for download, there's the install for the first version and the source code in VB for download, as well as icons, forms and the alike.
It can easily be modified to work with any game that allows udp queries, so it might be useful for someone.
Edited by rorshack at 23:13 GMT, 16th Aug 2003 - 3202 Hits