After the community waited until the end of December for the first patch and found out that the patch was put off to a later time, today the new patch for
Crytek's first-person shooter
Crysis is finally now available to update to version 1.1. The patch is 139 MB large and contains bug fixes, gameplay tweaks and performance improvements for DirectX 9 and DirectX 10 rendering modes.
Update:
If you having problems installing this patch or errors after installing please see
this forum post.
Fixes:
- Damage dealt to vehicles when shot by LAW has been made consistent
- F12 (screenshot) now works in restricted mode as well
- When player melees during gun raise animation, their gun will not be in a permanently raised position any more
- Memory leaks and potential crashes
Updates:
- Improved SLI / Crossfire support and performance
- Improved overall rendering performance (DX9 and DX10)
- Enabled VSync functionality in D3D10
Tweaks:
- Reduced grenade explosion radius in multiplayer
- Clamped water tessellation to avoid cheating in MP
- Reduced LAW splash damage vs. infantry in PowerStruggle mode
- Slowed Rocket projectile speed down in MP slightly
Rumours about formats:
Publisher Electronic Arts stated officially that there are no plans to release versions for Xbox 360 or PS3.
Download mirrors:
fileshack.com
gamershell.com
softpedia.com
worthplaying.com
filefront.com
atomicgamer.com