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6;44 (13 comments)
Posted by deadlift @ 18:46 CDT, 28 July 2019 - iMsg
i will give you the most obvious, then i will you more. 6:44 last game.
compare that with all the crazy shit he did all tourney long.
this Guy is not cypher
this is a man that wants to feed his children..

Killsen is cheating
Edited by deadlift at 18:47 CDT, 28 July 2019 - 3708 Hits
dev stream summary 27/7 (65 comments)
Posted by deadlift @ 13:56 CDT, 28 July 2018 - iMsg
came with the popcorn, but no one seems to have posted it yet.

Miss the dev stream? Itching to know all the exciting developments coming soon for Quake Champions? We’ve got you covered. We sat down with Technical Director John Dean; Monetization Designer David Saunders; Esports Manager John Hill; and Gameplay Programmer Jason Lyons to bring you the scoop!

If you’re looking for a quick rundown of all the new stuff, you’ve come to the right place. If you want to watch the full VOD—and we suggest you do!—you can check it out on

We have even more improvements, functionality, and community-requested features in store for AI opponents! Lead Programmer John Dean delved into the machine code to give us a look at what to expect.

Custom Game support

Want to practice your skills before jumping in to matchmaking with other players? Coming in August, we’re making it easy to add bots to your Custom Games! Players will be able to add bots and adjust basic settings initially, with expanded options coming in the future!

AI Team Deathmatch

Sometimes you just want to relax with friends (or strangers who aren’t yet friends) and blow up some bots. For this purpose, we’re going to introduce a new “Vs. AI” Team Deathmatch mode, where you and 3 other players team up to fight against a team of bots!

Bot behavior and accuracy

Bots are deadly accurate—sometimes too accurate, due to the way bots perceive player hitboxes. In August, we’re scaling the size of player hitboxes as viewed by bots so that they aren’t quite as deadly with their aim. (If you’re interested in the technical aspects of this change, check the VOD! It’s neat stuff.)

We’re also improving navigation (so no more running into walls), as well as weapon and item management behaviors.

Beyond August, you can look forward to bot support for all game modes, and bots that know how to use their Champion abilities!

We’ve got some short-term changes coming up with cosmetics and player rewards that we think you’ll be excited about!

Better daily rewards

One of the things we plan to change frequently is the daily login rewards. Very soon, we’ll be increasing the rewards you get and shuffling a few of the rewards around. You can also expect extra rewards during special events: the first of these will be the week of QuakeCon!

Will there be updates to the loot boxes?

We’ve been making changes to the game economy with every update—and sometimes between updates! (In fact, by the time you read this, more changes might have already happened!) Right now, players are receiving more duplicates than we’d like; we’re going to be tightening this up to reduce the frequency of duplicates. We also want to differentiate further between Chests and Reliquaries, with Reliquaries having better drop rates and items you can only get from them.

What about making (insert item here) available in the store?

Every Thursday, we have new featured deals on Champion skins, vanity items, and cosmetic weapons. Players have been asking, “When can I get this weapon?”—we know you want that Plasma Gun—and it is our general intention that unless a weapon is for a special event (such as the Quakecon 2018 Heavy Machine Gun!), you WILL eventually have an opportunity to acquire it in the Platinum store! Who knows, maybe even sooner than you think?

Esports Bundle

Our players have asked us, “How can we help support Quake esports?” Well for a limited time you can with the upcoming Esports Showdown bundle! This bundle is the best value we’ve offered, with the new Quake 4 “Redeemer” Gauntlet, 7-day XP boost, 2 Reliquaries, and 200 Platinum. This is also the first bundle that you can purchase multiple times, and know that you’re helping to grow the Quake Champions tournament scene! Look forward to it in the store.

And speaking of esports…

QuakeCon is just two short weeks away, and you know what that means: tournaments, tournaments, and more tournaments! Beginning Friday, August 10, we’ll be streaming the QuakeCon Open 2v2 tournament on With $200,000 in prizes, we’re sure to see some intense competition

Edited by deadlift at 18:34 CDT, 28 July 2018 - 14125 Hits
But I just want to uninstall... (2 comments)
Posted by deadlift @ 11:34 CST, 17 November 2017 - iMsg
Edited by deadlift at 11:35 CST, 17 November 2017 - 3756 Hits
2gd did it (9 comments, locked)
Posted by deadlift @ 19:34 CST, 4 March 2016 - iMsg
2gd did what every high profile want to. To be feared. To be the one to talk about.

The Shanghai major was an excellent opportunity. The entire gaming world is watching and he made everything "wrong". He is the outcast. The one in gaming, they hire if they want drama.

Well played and well deserved.

We know him as the 2gd. Funny, silly, stupid.

But he is smart, saw the opportunity, and when it came,
he saw it and didnt settle for seconds.

He Went out in the first 30secs and flamed an entire Continent, i refuse to believe that this, quaker haven't pracced his map, and didnt know about the customs.

He was well aware judging by his face:

He knew how to make it into the limelight
And he sure did...

And I for once, as an ESRr like to see one of ours,

make it.
Locked by Teen Queen at 14:48 CST, 5 March 2016 - 2013 Hits
Kinzu Acceleration question (27 comments)
Posted by deadlift @ 03:08 CDT, 12 August 2014 - iMsg
Finally my DA 3.5 broke after malfunctioning and misfiring for about a year. So i dug out my spare Kinzu Optical V1. And after using an assymetric mouse for couple of years, I actually really like the ambidextrous shape!

Been trying it out without any ingame accel, and i can't notice any acceleration from the sensor.
According to other threads it got some accel, but i can't notice any acceleration in particular.

What kind of acceleration does it have, and how much are we talking, about? Is it noticable?
Edited by deadlift at 06:46 CDT, 19 August 2014 - 11257 Hits
Why no ones plays QL (62 comments)
Posted by deadlift @ 21:06 CDT, 29 July 2014 - iMsg
You can't even create a new account through the launcher(thats on some computers)

And to be real, How are newcomers supposed to see the QC finals if you cant even come to the "Start Practice" button
9586 Hits
Movie: enemy (5 comments)
Posted by deadlift @ 18:15 CDT, 7 May 2014 - iMsg
Someone needs to explain.
1194 Hits
Wtf QL stream 10 k viewers (8 comments)
Posted by deadlift @ 13:31 CST, 29 January 2014 - iMsg
4455 Hits
CMSS needs to learn how to loose (81 comments)
Posted by deadlift @ 11:33 CST, 28 January 2014 - iMsg
cmss was railed by ParaNoiiA
xtc. cmss: yep
xtc. cmss: gg
xtc. cmss: i abor
xtc. cmss: fu
xtc. cmss has aborted the match
xtc. cmss: killing me
8450 ParaNoiiA: Haha
xtc. cmss: while mouse was dead
xtc. cmss: i have proove
xtc. cmss: proof
xtc. cmss: so fu
8450 ParaNoiiA: Haha
!OMG! ticaal: :)
xtc. cmss: it happened numerous times
!OMG! ticaal: sure
xtc. cmss: ill duel u later
xtc. cmss: when i fix mous
xtc. cmss: disconnected
8450 ParaNoiiA: :))
!OMG! ticaal: lol
deadlift: this is going on esr this moment
deadlift: this moment =)
!OMG! ticaal: he needs to learn to loose
deadlift: saw he hosted server
8450 ParaNoiiA: Haha
deadlift: so i was like
deadlift: gotta watch this
xtc. cmss: DEADLIFT
!OMG! ticaal: ok man
xtc. cmss: U DONT EVEN KNOW
xtc. cmss: WUT HAPPENED
RE_Shutdown ( 0 )

People, stop aborting games.
15828 Hits
So what is nuked? (16 comments)
Posted by deadlift @ 16:15 CDT, 6 September 2013 - iMsg
Wen i see nuked, does someone gets banned or does someone just get his or hers thread gets demolished.
Edited by deadlift at 16:15 CDT, 6 September 2013 - 5718 Hits
Is it only me? (20 comments)
Posted by deadlift @ 18:58 CDT, 31 August 2013 - iMsg
But i think if you wan't to up, the level of movement, why not
take back overbounces?

The thing that got me kinda interested in DEFRAG, was the fact that you could easily see which surfaces you can overbounce on. So played it, alot. Then i started thinking if i could use this ingame. Since i played around 1.03 overbounces were gone from Q3. But in some cases you could actually land an overbounce.

Isn't this another thing to master?

Defrag is awesome!

edit: Over bounce is when you hit a floor from a certain level and cause a bounceback,due to a arithmetic error.
Edited by deadlift at 20:10 CDT, 31 August 2013 - 5348 Hits
I would like to adress new players (42 comments)
Posted by deadlift @ 18:08 CDT, 3 July 2013 - iMsg
To all new players out there, i would really like to say that you are one of a kind. you are one of a kind gamer that found something in this beautiful game.

When i started playing, signing up for pickups only to get bashed for 20 min, it made me scared. alot of players out there is assholes that hinders others from gaining the confidence needed to succed in this game.

If anyone need a player to talk ideas with or play or whatever add me.

This is what the community is for right?
5939 Hits
Looking for potential old game (4 comments)
Posted by deadlift @ 17:52 CDT, 3 July 2013 - iMsg
Was talking to a dude couple of years ago about a game, potentially dreamhack, 2v2 i think, a rape game where one of the two leaves his chair to go buy snacks during the game. A possible mainstage game where the cameras follow the guy to the snackplace, taking his time then going back to the game and finishes the rape.

Any reality in this?
1488 Hits
Central america Quake (5 comments)
Posted by deadlift @ 17:47 CDT, 3 May 2013 - iMsg
Im currently residing in Guatemala. Is there any Quake at all in this part of the world?
1790 Hits
Resume from demo (62 comments)
Posted by deadlift @ 05:09 CST, 6 March 2013 - iMsg
Wouldn't resume from demo be an awesome feature in QL, now that SC2 implemented that thing, i begin to wonder that this would be very handy in ql.

But i guess it would be a too large project, not just changing some variables and porting some old maps.

It would at least have spared cooller all the effort in this one (apart from the schooling)
Edited by deadlift at 05:09 CST, 6 March 2013 - 10431 Hits
Esports youtube vid (11 comments)
Posted by deadlift @ 16:45 CST, 31 January 2013 - iMsg

If you watch closely, i think you can see QL cooller flash by.
Edited by deadlift at 13:21 CST, 1 February 2013 - 2045 Hits
For some reason (7 comments)
Posted by deadlift @ 14:33 CST, 27 December 2012 - iMsg
Everytime, i try to enter ESR, i just type esr in mozilla, and press enter, but like 50 % of the times theres a thread from esr that shows instead, like the suggested website to visit when i type esr.
And it's THIS disgusting thread.
I gag everytime i open it. But i don't want to loose my cookies from the rest of the site and it wouldn't be a sport if i just erased all history;>>>
Edited by deadlift at 14:34 CST, 27 December 2012 - 3000 Hits
I finally did it! (52 comments)
Posted by deadlift @ 15:50 CST, 15 December 2012 - iMsg
I've come back home...

After almost 1 year of hopeless searching for games to play i finally made the choice.

I have played Starcraft 2, from which i've always been a complete idiot at RTS, managed to beat my friends that played since the beta in just 2 months of practice, this ofc thanks to my mindset that i had in .... But i wasn't fullfilled by this game.

Played Day Z, tried to find the enjoyment in casual gaming, only to find me dominating servers, laying on roofs sniping everybody on the server. Still wanting something more, i wanted to taste blood, that i've once tasted in ...

So now, after hanging around ESR, taking a mouthful of the vibe around here(h8 everything thats not ...) im going to play only, and nothing else but-

14337 Hits
Spawn kills good or bad? (72 comments)
Posted by deadlift @ 04:57 CST, 3 December 2012 - iMsg
I personally believe that... spawn kills is a great thing.

I think spawn kills or the setup for a spawn kill, is like a free kick or a penalty in soccer, all you need to do is to be cool and nail it.

8326 Hits
Why no ramp jumping? (46 comments)
Posted by deadlift @ 03:16 CST, 30 November 2012 - iMsg
Why didn't QL get rampjumping like Quake4?
PQL got rampjumping, i think it would add dynamic to maps if you could rampjump of ramps and not stairs, just like Q4.
Edited by deadlift at 03:16 CST, 30 November 2012 - 4504 Hits
Should i get(*GO) Pro? (26 comments)
Posted by deadlift @ 02:59 CST, 28 November 2012 - iMsg
Thinking about getting prem/pro again, im craving for duels, haven't played since spring. But since i have been lurking the gamebrowser, you can't play duel without premium or pro, since you can't vote maps or choose other maps than Asylum, Windsong keep and battleforged.

And now it's a sale, id software filing for bankruptcy or just xmas sprit?
Edited by deadlift at 02:59 CST, 28 November 2012 - 5400 Hits
Carmack is the christ? (43 comments)
Posted by deadlift @ 18:43 CST, 22 November 2012 - iMsg
He says no to frauds ......This
6838 Hits
What do i do wrong? (98 comments)
Posted by deadlift @ 07:49 CST, 8 November 2012 - iMsg
I've really, tried to play this game and enjoy myself since i paid for it, but i don't get any rushes, no adrenaline, no "dam i just did that", nothing. I haven't played elite 3v3 yet, maybe thats more entertaining.

How do i have fun in SM?
10100 Hits
PK++ crash (No comments)
Posted by deadlift @ 14:48 CST, 5 November 2012 - iMsg
Hey all

So i installed Pk++, and the update from
If my friend(running same .paks or whatever) hosts a server, it lagspikes brutal every 5 seconds.
If I host it crashes after some seconds when my friend connects.
Is it just the netcode or is it something else?

826 Hits
2 things (10 comments)
Posted by deadlift @ 15:36 CDT, 22 October 2012 - iMsg
1: i've managed to make the shaft not so blurry at the end of the shaft with some gfx settings in nvidia think it was by using some antialiasing, is there a cvar in ql for it aswell?

2: My volume is insanely low in ql, using s_volume 1, have always had the same levels in windows and a year ago it was fine, anything new or do i have to turn every program on my pc down?

Solution by mar-:
Start up a quakelive game, make it window-mode, and then check your Windows Volume Mixer and see if the volume is lower then your main volume.
Edited by deadlift at 16:37 CDT, 22 October 2012 - 1770 Hits
No maps in QL (7 comments)
Posted by deadlift @ 10:02 CDT, 9 October 2012 - iMsg
I'm trying to start Dm6 vs bots in QL after installing it on a new computer, seems like i dont have the pk3 for the map :S? Only working map is bloodrun.
1895 Hits
What the... (18 comments)
Posted by deadlift @ 07:10 CDT, 16 August 2012 - iMsg

So i was going to play a nice game of QL after some months...
Edited by deadlift at 14:08 CDT, 17 August 2012 - 2792 Hits
yRage (20 comments)
Posted by deadlift @ 17:40 CDT, 4 June 2011 - iMsg
3364 Hits
2233rz problem (20 comments)
Posted by deadlift @ 09:29 CST, 9 March 2011 - iMsg
Just bought a samsung 2233rz.
In the control panel 120 hz isnt available, but if i create a custom resolution in the nvidida settings, it works. The catch is, that after exactly 1 minute of playing on 120 hz, the monitor blackens, saying "Not optimum, recommended 1650 x 1050".

If I restart the monitor or do a vid_restart it's ok again for exact 1 minute.

Anyone experienced anything similar? Or is it malfunctioning?
It's a demo-monitor from the store.

Problem solved: The Dual link kabel carries 2x 60hz images. The Hdmi type-A (19pin) only carries 1... In theory, Hdmi Type-B(29 pin) would work, but that type isn't manufactured yet.

Sad but true I summoned a new pc with a dvi-d duallink gfx card.

Fun thing, that you get 100 times more answers from ESR, than from the douche who charges 1 euro a minute at the samsung support... <3

Stay tuned
Edited by deadlift at 07:02 CDT, 18 March 2011 - 10225 Hits
ztn nade frag (52 comments)
Posted by deadlift @ 13:48 CST, 24 January 2011 - iMsg
Just recorded this one

stay tuned esr

It's Fox's/Fojjis hud, with just a larger timer.
Edited by deadlift at 05:49 CST, 28 January 2011 - 14711 Hits
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