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New QL thread
Forums > Quake Live Forum
SyncError teases upcoming features (594 comments)
( Forum: QL)
Posted by Nukm @ 19:58 CDT, 5 April 2015 - iMsg
probably deserves its own thread



http://www.esreality.com/post/2725366/#pid2725367
http://www.reddit.com/r/QuakeLive/comments/31...tchmaking/
Edited by Nukm at 03:02 CDT, 6 April 2015 - 206656 Hits
54%

<< prev QL thread || next QL thread >>


<< Comment #1 @ 20:20 CDT, 5 April 2015 >>
(Link, Reply)
By Team Fortress lat-is-davis 
first? calm pls erryone
3%
<< Comment #279 @ 13:07 CDT, 8 April 2015 >>
(Link, Reply)
By q2cz gojira_  - Reply to #1
Edited by gojira_ at 13:07 CDT, 8 April 2015
8%
<< Comment #574 @ 16:31 CDT, 21 April 2015 >>
(Link, Reply)
By 1337 Therealcmss  - Reply to #1
Post 2 I'm getting there
<< Comment #2 @ 20:22 CDT, 5 April 2015 >>
(Link, Reply)
By US-New York Gobotz 
"We're going to use steam to rip off a whole new generation of unsuspecting gamers"
15%
<< Comment #25 @ 02:49 CDT, 6 April 2015 >>
(Link, Reply)
By potat p4r4  - Reply to #2
Where exactly is rip-off?
<< Comment #32 @ 03:05 CDT, 6 April 2015 >>
(Link, Reply)
By q2cz gojira_  - Reply to #25
The rip off is that you never even knew you got ripped off, kid. This is q3 with lesser features and you get to pay for it. Wanna start a server with lesser control? That'll cost ya. Wanna vote for maps? Thrall cost ya. Wanna see Gore? That'll cost ya. All this without ever having to make anything new and two guys on the dev team for a cost effective plan to RIP YOU OFF.

Could you be more naive? Oh, I'm sorry. I forget. You never played the real quake games.
34%
<< Comment #40 @ 04:01 CDT, 6 April 2015 >>
(Link, Reply)
By MLP_FlutterShy Teen Queen  - Reply to #32
Wow you're even more annoying when you're not posting gifs.

Amazing.
20%
<< Comment #49 @ 06:54 CDT, 6 April 2015 >>
(Link, Reply)
By q2cz gojira_  - Reply to #40
Cry me a river.

Edited by gojira_ at 07:13 CDT, 6 April 2015
4%
<< Comment #99 @ 11:30 CDT, 6 April 2015 >>
(Link, Reply)
By frozen Freiya  - Reply to #49
I actually had that bind.


bind KP_DEL "say ^7Cry me a rivveerrr ~^6u^7-^5u^1u^7-^3u^5u^3u^7-^4u^~u^4u^7-^3u^7~ ^2(c)J. Timberfake
<< Comment #59 @ 07:47 CDT, 6 April 2015 >>
(Link, Reply)
By frozen Freiya  - Reply to #40
Jumbo Reptile VS. Rainbow Pony


ROUND ONE

FIGHT
1%
<< Comment #84 @ 10:47 CDT, 6 April 2015 >>
(Link, Reply)
By australia-nsw wem420  - Reply to #40
Your annoying on a regular basis without trying, naturally quEEn. we TRY to be trolls. Theres a difference :)
5%
<< Comment #123 @ 15:42 CDT, 6 April 2015 >>
(Link, Reply)
By potat p4r4  - Reply to #32
I don't think that's correct.
Most of those things cost you in Q3 too. You need to pay for the game to play, you need to pay for the game first to vote for maps, you need to pay for both the game and server hosting if you want to make a server, you need to pay for the game to see the gore. All this with zero player interest, which probably means the game isn't actually any good.
It's strange that you interpret commercial services as rip off. Do you have a job?
<< Comment #139 @ 21:46 CDT, 6 April 2015 >>
(Link, Reply)
By sloveniaAF FTY  - Reply to #123
Q3 was what $49.99 at best in 1999 and you were done, this right here is $35.99 per year or $53.94 if you go the 2 month route.

I can play Quake 3 now without any additional costs 16 years later, playing Quake Live for 16 years on a pro account (to get everything you would want) will run you $575, yep it's not ripoff at all.

Charging monthly for a game from 1999 is just like the most greedy thing anyone can do in the first place and additional to that nickle and dime players for some DLC is just the worst.
37%
<< Comment #143 @ 22:34 CDT, 6 April 2015 >>
(Link, Reply)
By potat p4r4  - Reply to #139
First of all, you don't understand what a computer game is. It's not a set of binaries and content, not a list of features, etc., it's a possibility to have an enjoyable experience. If you are offered to play Q3, but on condition that some fat dude will sit on monitor and shit in your face, you won't think that it's worth even 1$. On the other hand, if when you buy QL, you get a lifetime supply of blowjobs from supermodels, you might even pay several thousans dollars for it without a second thought.

Therefore if you say that play Q3 that you bought from 1999 and still have the same or better experience as in QL, you're completely wrong, because there are no players in Q3 and you will just run around empty map. Real comparison here is this: when people buy QL, they have a joyful experience, so they value it more than Q3 which is basically complete waste of space except for some average single player campaign. If you say that you can play Q3 now and it's not more expensive than QL, it means that for you having live opponents doesn't add any more value to the game, which is a strange point of view to hold about multiplayer shooters. Most players disagree here with you, because they see how playing with other players is better than playing alone, so they agree with paying more money for QL than for Q3.

The other thing that you don't understand is basics of economics. QL isn't an elastic good and it isn't free to produce and support. There is a minimal price for QL at which it is economically viable to provide it for players. If you are below that price, it's better to shut down QL completely. So one part of what you're paying is for entertainment of playing a non-noob shooter to at least exist in some form. Also, to get the income from good, you need to sell it continuously. One way for a gaming company to do it is to make a new game every now and then, so that people will first pay for Quake, then Q1 fans will hate Q2, but other people will pay for Quake 2, then Q2 fans will hate Q3 but yet some others will pay for Quake 3, etc. But if people liked one particular game and want to play it continuously without moving on to other versions, the only option the company has is to sell this same game multiple times, and thus we have subscriptions as the only economically viable option to provide same game for a prolonged period of time. There just isn't any other way to keep a single game for single mass of fanbase in business. QL without subscription means that id software will need to throw QL and their fans in trash can and make a different game for different fans every 2-3 years. The fact that nothing new is required of you to continue consuming the good, doesn't mean that it's the same for producer, so you need to pay for production of this good even if it seems that you're not getting anything new.

So paying for a 1999 game every year is the only way of keeping it same 1999 game and not replacing it with some Call of Counter-DOTA.
Edited by p4r4 at 22:38 CDT, 6 April 2015
47%
<< Comment #161 @ 05:49 CDT, 7 April 2015 >>
(Link, Reply)
By Poland Patrol  - Reply to #143
This, ladies and gentlemen, is the voice of reason!

I'm glad I'm not the only one thinking this way and like I always say: if you find Q3 so much superior to QL then just GO and PLAY IT instead of ranting on QL...... oh wait..... you won't..... and you know why? Because the single MOST IMPORTANT feature of an online shooter is the size of its playerbase. What good are community run servers, the ability to freely mod the game, no map voting restrictions and a one-time fee if there are NO PEOPLE PLAYING.

The reason many of you rant on QL is because you KNOW that QL is where the arena-fps playerbase is currently at (like it or not, it is still #1 arena FPS in terms of popularity) and you WISH those "superior games" you keep mentioning had it.

Id Software puts a lot of effort into keeping the game popular, if they're so wrong in their doings then explain: why is QL still the most popular arena shooter out there? Plenty of competition, especially recently. Toxikk, Reflex, Xonotic, Warsow, the new UT - each and every one of those is nowhere near as popular as QL is and I wonder why? They have all those features you like so much right? Except a big playerbase.... which is the only "feature" that truly matters.

Again: don't like QL? Go and play other games. Plenty of people have done so already. Don't let the door hit you.

EDIT: you may also wonder WHY Quake Live is the current king of arena FPS despite having all those restrictions other titles lack, right? It's because it's USER FRIENDLY. Easy to install, easy to configure, easy to play. No need to install some external client, mod, or a server browser. It's not perfect? Well it's still better than other arena FPS games in this regard. You say its matchmaking sucks? So which arena FPS has a better system? That's correct: none. I know QL could be better, but that's not the point. The point is that even in its imperfect state it's still better than anything else out there currently. Id Software understands it and that's why they're in the lead. And they'll stay there until other developers understand it too.

The majority of players aren't pro or even hardcore. They just want to run their favorite game, quickly jump into a match, play a game or two and call it a day. They don't want to tinker with external modifications, config files and tutorials for hours just to make the game 'pleasant'. QL deals with many of those issues and I'm glad it does.
Edited by Patrol at 05:57 CDT, 7 April 2015
28%
<< Comment #169 @ 09:12 CDT, 7 April 2015 >>
(Link, Reply)
By Sloth pacmanpl  - Reply to #161
Best post EU.
8/8
Great bait mate.
<< Comment #199 @ 12:52 CDT, 7 April 2015 >>
(Link, Reply)
By Poland Patrol  - Reply to #169
It's not a "bait" mate, it's the truth.

The reason people constantly whine about QL and its dev team is because this dev team succeeded in the "hard part" which is getting the playerbase. That's the single hardest thing to do when promoting an online game. So now the whiners would like to utilize that success, but in their vision of the game. Retain the playerbase, but change this, change that, you get the idea. What they don't realise is that those "wrong" decisions allowed for the playerbase to be there in the first place! Id Software guys aren't stupid, they DO want the game to be popular, that's how they earn their living and if you ask me, they're doing their job fine.

Numbers don't lie, QL is still the "king" of arena FPS in terms of popularity and those who think id Software's decisions are "bad" are free to create their own "perfect" arena FPS, or to promote the existing titles. Like I said in the previous post: plenty to choose from. Reflex, Toxikk, Wickland, the new UT, Warsow, Xonotic - all without QL's limitations! So why don't people play those games equally eagerly if they're so superior to QL?

Food for thought mate.
<< Comment #204 @ 13:25 CDT, 7 April 2015 >>
(Link, Reply)
By Sloth pacmanpl  - Reply to #199
You live in really strange realm.

Quake Live has no numbers.

sponge and sink are... Just read what they say.

Calling QL a king of FPS is like calling cross eyed, dirty homeless person covered in vomit a pope because there is no one else left on the empty street he "lives" on.

8/8 I baited.
3%
<< Comment #210 @ 13:58 CDT, 7 April 2015 >>
(Link, Reply)
By Poland Patrol  - Reply to #204
You like to read what you want, don't you?

In EACH case I wrote king of "ARENA fps" that's A.R.E.N.A. It's obvious I don't think its popularity is on par with CS:GO or CoDs, but as far as ARENA fps games go it's the king.

Go ahead, prove me wrong, name a game in this particular genre that's more popular. And for the record, we're talking about PC games, so don't try pulling Halo or whatever console guys play.
7%
<< Comment #221 @ 17:16 CDT, 7 April 2015 >>
(Link, Reply)
By US-New York Gobotz  - Reply to #210
You listed games in alpha or beta to compare to ql... which is still in alpha... wait....

UT will gather more players and keep them longer.
Even though reborn has been slow going it's actually looking like it may be something.
<< Comment #238 @ 02:14 CDT, 8 April 2015 >>
(Link, Reply)
By Poland Patrol  - Reply to #221
"You listed games in alpha or beta to compare to ql..."

Yes I did, because I'm observing the CURRENT state of affairs. All those games might stay years in development and I want to play NOW. Given the options, QL is still the best choice, because the most people play it.

"UT will gather more players and keep them longer"

I think so too. Actually, if UT gathers more players I will switch to it too. I know I sound like a QL fanboy, but I'm just rational - as long as it's on top, I'm with it. As soon as another developer offers a better product (quantified by the amount of playerbase the said product can get) I will choose the other game over QL too. My whole point is that people bash Quake Live CURRENTLY perfectly knowing that CURRENTLY there are no better options.

The reason I'm so stalwart is because I too used to be one of "QL bashers". I had had an account ever since QL had gone into open beta. Then map voting was removed and substituted with "monthly map cycles" (unless one had premium account). I was royally pissed, but I didn't try to change id's decisions, I tried to actually walk the walk. I wrote to id Software saying that "it's not a game I'd like to play" and deleted my account, all stats with it. BOOM, gone. I decided that I wanted to play Quakeworld from now on....

... and there I was.... idling those IRC channels for hours to get ONE goddamn game. Naturally, once a game was ready I could only wish my opponent to be of similar skill and since my favourite game type is duel it meant playing against people who had been playing the game for 15 years and absolutely destroying me..... so getting one game a few hours only to get destroyed and laughed at for negative score.... SO MUCH FUN!!!...

... or I could go back to QL, which I did. QL is not perfect, but A LOT better than CURRENT options. What the future will bring is for us to see, but I'm talking about present.
<< Comment #270 @ 11:04 CDT, 8 April 2015 >>
(Link, Reply)
By US-New York Gobotz  - Reply to #238
More people play checkers than chess.
<< Comment #271 @ 11:15 CDT, 8 April 2015 >>
(Link, Reply)
By Poland Patrol  - Reply to #270
And id Software wants to make checkers. What's the problem with that?
<< Comment #380 @ 02:17 CDT, 11 April 2015 >>
(Link, Reply)
By frozen Freiya  - Reply to #271
Donuts.
<< Comment #571 @ 13:48 CDT, 21 April 2015 >>
(Link, Reply)
By QW_ cyronix  - Reply to #271
checkers is a primitive form of chess ...
or switch to poker ... even a bigger playerbase ...
I rather quit playing (boardgames) at all than having to switch over from chess to poker or checkers ...
Likewise UT is a primitive slow game, I rather quit playing (fps games) than having to deal with UT ...

your PLAYERBASE argument is pretty stupid imho. ...
u still take into account the genre ... isnt the genre also exchangeable when quake is exchangeable to UT ... not really RATIONAL to stick to a genre that noone plays ... switch over to the DOTA genre, so many players there?
<< Comment #577 @ 03:13 CDT, 22 April 2015 >>
(Link, Reply)
By Poland Patrol  - Reply to #571
How many times do I have to say "to each their own"? I mentioned "patience threshold" above and while I can shuffle games within the arena FPS genre, I won't play any MOBA because I find it boring.

You don't want to play "checkers" - FINE! Go and play chess, it's still there. Don't whine to a company that decided that checkers are more profitable and thus switched their production. Plenty of chess-producers out there.

Why do you guys treat id Software as if it's their OBLIGATION to create specific games? It's their decision and always has been.
<< Comment #579 @ 04:47 CDT, 22 April 2015 >>
(Link, Reply)
By United States of America Anonymous (72.70.160.238)  - Reply to #577
"You don't want to play "checkers" - FINE! Go and play chess, it's still there"



do you even understand how quake live syphoned players from q3? and how that was a deliberate attempt to destroy that game? They are just nickel and diming people for the same content that was already in q3.

people are upset that id software took q3's playerbase and coverted it into cash for them. A lot of time and energy was put into q3 by previous communities. Have you ever checked around and see how many maps for example were available on lvlworld?
<< Comment #580 @ 05:58 CDT, 22 April 2015 >>
(Link, Reply)
By Poland Patrol  - Reply to #579
I played all Quake games so I'm familiar with their merits. That being said, did id Software CHAIN those Q3 players and FORCE them to play QL? Or did they leave of their own free will? If the latter, perhaps there was something that made them choose QL over all those "community features" like, I don't know, simplicity of use perhaps?

Yes, people prefer simplicity of use over an abundance of features and possibilities. See how many people use Windows and how many use Linux even though the latter is open-source and basically you're only limited by your knowledge when using it.

Same for QL and Q3. Nobody FORCED people to switch to QL, don't make it sound like id Software made some "deliberate attempt" to DESTROY Q3. They still sell Q3, servers are still perfectly functional, NOTHING has been taken from Q3. In majority's eyes, QL is simply superior, don't blame id Software for delivering the product the majority wants.
11%
<< Comment #590 @ 17:05 CDT, 23 April 2015 >>
(Link, Reply)
By QW_ cyronix  - Reply to #580
no, QL ist just the new version of Q3A, who wants to stay with the old version of quake when the new version is out, Q1 and Q2 could still hold some players back, because the successors were vastly different, but since Q3A only some physics changed, the weapons, art all stay the same, the game is still 90 % the same and feels 90 % the same ... so its the new version! ... and common opinion is new version = better ... it is also the new game from id, so marketingwise its also in front ... also a new game, could make some impact on newssites steam and get some new players in, which a service pack could not have done ... QL is also serviced while Q3A is not supported anymore ... QL is alive while Q3A is dead ... these are the real reasons people decided to play QL instead of Q3A ... QL is the game to play now, but it's not because it was superior in aspects of the game ...
<< Comment #591 @ 03:56 CDT, 24 April 2015 >>
(Link, Reply)
By Poland Patrol  - Reply to #590
So you're saying that people made a conscious decision along the lines of: "this new game is inferior and I hate it compared to Q3A, but I'm going to play it anyway".

In that case, blame the players for being dumb, not id Software for doing what brings them PROFIT. You said yourself that QL did, what a service pack to Q3A could not, so it's even more understandable why id did what they did.

If those who switched to QL are so dumb, why are you mad? Apparently only intelligent people are left in Q3A, isn't that better?
<< Comment #592 @ 16:44 CDT, 27 April 2015 >>
(Link, Reply)
By QW_ cyronix  - Reply to #591
what do you want, I gave a rationale description why QL took over Q3A, its not like I find it sad that Q3A had been taken over ... I like QL it is still Quake, it has the Quakefeeling, and compared to Q3A it has the Quake 2 movement, which I prefer ... but what you do not understand is, that quake is not interchangeable with UT, because it is something vastly different ... you can switch in tabletennis to a bigger and slower ball and it it is still the same game, but you do not switch over so easily to squash, badminton or tennis, the likelyhood to switch over to these sports is probably below 10 %, you probably will do something completely different like cycling, basketball, etc. ...
<< Comment #593 @ 05:59 CDT, 28 April 2015 >>
(Link, Reply)
By Poland Patrol  - Reply to #592
But they didn't have to switch at all. They could have stayed with Q3A. Some people play Quakeworld to this day and are happy about it. They didn't like air-control being decreased in Q2, or the addition of the railgun etc. so they keep playing their favourite game. They weren't deprived of QW when Q2 showed up. I don't see why QL should deprive Q3A players of anything.
<< Comment #230 @ 20:50 CDT, 7 April 2015 >>
(Link, Reply)
By 011 nemecel  - Reply to #210
I pluses you by accident, when I all wanted to say is every post you've made is pure bullshit. Nothing justifies having to pay for shit such as ridiculous as the same damn GORE effects that we had decades ago, or the same content that was released FOR FREE by the community, and im not talking only about maps, but basically 99.99% of the competitive enhanced features which were released for free by the community (OSP and CPMA).
While the future is looking more and more decentralized, id is using his best MP game with an ancient increasingly centralized model. Fuck that.

PS: LOL at king of MP arena. Being the king of something with no competition, what a fucking success.

As soon as the new UT gets released you'll learn.
<< Comment #240 @ 02:21 CDT, 8 April 2015 >>
(Link, Reply)
By Poland Patrol  - Reply to #230
"Nothing justifies having to pay for shit such as ridiculous as the same damn GORE effects that we had decades ago, or the same content that was released FOR FREE by the community, and im not talking only about maps, but basically 99.99% of the competitive enhanced features which were released for free by the community (OSP and CPMA)"

For the 234542th time - so DON'T pay for it. Does anyone FORCE YOU to pay for it? Go buy Quake 3: Arena, pay for it ONCE and have all the other stuff for FREE. Go play with this stuff against the same 7 people over and over again and enjoy it. I'd rather play an "inferior" game with more people in it. We both have a CHOICE, isn't it wonderful? Is that so hard to understand? Why get mad about it when you can just ignore QL and play Q3A.

"As soon as the new UT gets released you'll learn."

I will learn nothing new, because I'm not stupid. I too think that UT will be more popular, in fact it's the only game with a realistic chance of surpassing QL in terms of popularity as far as arena shooters go. If UT gets more popular, I'm switching games as well, but the development cycles of games nowadays are so long that I'd rather concentrate on current titles. I want to play NOW and NOW "Quake Live" is still the best. I'm repeating myself, see my reply to Gobotz's post for more justification.
<< Comment #391 @ 04:36 CDT, 11 April 2015 >>
(Link, Reply)
By sloveniaAF FTY  - Reply to #240
There's other options.

For example, not playing Quake 3/Live at all, which is the option I picked. Rather than become angry at what the now defunct id Software is doing to a once great game Quake 3.

I do not understand how one can defend the nickle and dime tactics Zenimax is pulling of for a 1999 game. Without a subscription it is inferior to Quake 3, and citing player numbers doesn't tell shit, because as said above I rather not play at all as play a craptastic version of a game.

I don't know, if they'd give you 10 lives and you need to wait 1 hour for each life to refill or waste $2.99 for an instant refill (the amazing smartphone games tactic) would you still say, fuck it, it has more players, I'm sticking with it.

There's enough games to fill the void, might not be arena shooters, but who gives a shit, sooner or later another great one will pop up.
1%
<< Comment #397 @ 06:32 CDT, 11 April 2015 >>
(Link, Reply)
By Poland Patrol  - Reply to #391
A matter of opinion and personal "patience threshold". So to address your post in points:

"Without a subscription it is inferior to Quake 3, and citing player numbers doesn't tell shit, because as said above I rather not play at all as play a craptastic version of a game."

^ A matter of opinion. Obviously Quake 3 would be better if it had players, but it doesn't so I prefer Quake Live and it's far from being "craptastic" in my book. It's just "not as cool as Quake 3", but not "uncool enough" for me to ditch it completely. Assuming Quake 3 is rated 10/10 in my book, I'd rate QL at about 8/10. Not bad at all. Obviously, I meant Q3 with players. Without popularity I rate Q3 at about 6/10 - still a good score for a bot-match based game, but inferior to QL with quite a significant (for an arena shooter) playerbase

"don't know, if they'd give you 10 lives and you need to wait 1 hour for each life to refill or waste $2.99 for an instant refill (the amazing smartphone games tactic) would you still say, fuck it, it has more players, I'm sticking with it. "

Of course I wouldn't. Like I said - everyone has their "patience threshold" and it would definitely be too much for mine, but what you cited is an example of "pay 2 play". I like neither "pay 2 play" nor "pay 2 win" and QL suffers from neither. The rants I most commonly see concern gameplay features (loadouts, item timers), not the financial model of the game. Of course, being able to vote for maps without paying would be nice, but id Software wants to get the money SOMEHOW.

Some of you say "add new features", but let's be honest, the majority of you would not buy those features, being happy with the game in its current state and hoping that "somebody else" will buy those features and support the game YOU also play.

The bottom line is - we all have a choice. You choose not to play the game and I'm perfectly fine with it. I choose to play the game and I also see no problem with it. Why rant about the game then? Like you said - plenty of options to choose from.
Edited by Patrol at 06:33 CDT, 11 April 2015
<< Comment #581 @ 09:23 CDT, 22 April 2015 >>
(Link, Reply)
By ql Yakumo  - Reply to #230
I'm sorry, but if its a legal requirement and some form of payment is the only workable solution then something is entirely justified.
They aren't going to break laws to give you what you want for free.
Edited by Yakumo at 09:24 CDT, 22 April 2015
<< Comment #237 @ 02:09 CDT, 8 April 2015 >>
(Link, Reply)
By Sloth pacmanpl  - Reply to #210
That's what I'm saying.
Quake Live is ze KING!
Only in terms of player base.
But the king is morbidly obese, rat faced mutant spinning donuts around his dick.

BOW TO THE KING!
- Tyrone
<< Comment #241 @ 02:23 CDT, 8 April 2015 >>
(Link, Reply)
By Poland Patrol  - Reply to #237
For once we agree. I'm not saying it's not "morbidly obese" etc. but like you wrote:

"Quake Live is ze KING!
Only in terms of player base."

So it's "ze king" in the only terms that matter :/
<< Comment #242 @ 02:37 CDT, 8 April 2015 >>
(Link, Reply)
By Sloth pacmanpl  - Reply to #241
It's like paying for a whore with one tooth only because the second one has brain damage preventing her from opening her mouth.

The problem we have now is the first whore was... okayish before 2.0.

Thanks id!
<< Comment #245 @ 03:02 CDT, 8 April 2015 >>
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By Poland Patrol  - Reply to #242
It was "okayish", but didn't make people buy premium / pro, and that's what matters to id Software. I don't blame them - they're not charity.

If the changes had further decreased their revenue they would have undone them. Apparently they hadn't. Don't blame the company for answering the community's demands, blame the community for not paying for the game before 2.0...

... which means me, among others. I bought a pro subscription AFTER the Steam release... so id Software obviously did something right from their perspective.
<< Comment #248 @ 03:19 CDT, 8 April 2015 >>
(Link, Reply)
By Sloth pacmanpl  - Reply to #245
I know they are not charity.
I don't know any charity that would spread cancer.

Answering community demands?
That's a good one!
What did they do?
I don't know anyone who asked for loadouts.
New VO.
Removing maps.

I stopped subscribing AFTER the Steam release... so id Software did something wrong from their perspective.
<< Comment #249 @ 03:53 CDT, 8 April 2015 >>
(Link, Reply)
By Poland Patrol  - Reply to #248
To make things clear: by "community" I don't mean people who actively follow the game, discuss stuff on forums commit to tournaments etc. I mean ALL people who play the game, the majority of which has never even heard of ESR, or posted anything on official forums.

My point is, the majority don't ask for features, they just look at the game in its current state, decide to play it or not (and pay for it or not) and that's it.

Id Software introduced changes "nobody asked for", but many people wanted (without voicing it). Again, if the changes had brought harm to their PROFITS (not to be mistaken with harm to their opinion among "active community", like us) they would have reverted them.

One of the devs recently told me that tier 2 is as big as tier 4 in terms of player numbers. That's a significant percentage of the "community" and I doubt I have ever played or spoken to any of those people. They're probably terrible as far as their proficiency in gaming goes, but id Software has to think about such people too. Hence the loadouts, timers etc. Those people didn't ask for such features because there is a fair chance they don't know how to post on forums or are oblivious of the forum existing at all. They also might not care - they look at the game, decide if they like it and play or move on, without suggesting what would make the game better in their eyes.
<< Comment #255 @ 05:01 CDT, 8 April 2015 >>
(Link, Reply)
By Sloth pacmanpl  - Reply to #249
Oh... Good thing sink and sponge are getting vivid dreams about what the actual community needs.
Even though it's the opposition of what the core audience ask for.

If you think about it id is just like Blizzard!
And I thought id is dead.
<< Comment #263 @ 07:49 CDT, 8 April 2015 >>
(Link, Reply)
By Poland Patrol  - Reply to #255
They don't care about "actual community" or "core audience". They care about community as a whole, they care about NUMBERS.

Put yourself in their position. You have, say, 100 "hardcore" fans of the game and 300 "casual" fans. Would you rather cater to those 100, or 300? I'd choose the latter in a blink of an eye. That's 300 potential buyers against 100, which by the way are also POTENTIAL.

For people who call themselves "hardcore" fans, a significant number of them is extremely reluctant to pay for their "beloved" game. They're more likely to utter sth. like "I already paid for Q3 once!". That's right, you paid for Q3 so go play Q3 - absolutely nobody will deny you that. If you want to play QL, pay for QL.
Edited by Patrol at 07:50 CDT, 8 April 2015
<< Comment #274 @ 12:34 CDT, 8 April 2015 >>
(Link, Reply)
By Sloth pacmanpl  - Reply to #263
significant number of them is extremely reluctant to pay for their "beloved" game
People who sponsor dreamhack prize, players going to quakecon, donating to leagues and tournaments...
I would LOVE to give money to Quake.
PROPER QUAKE.

Jesus fucking Christ help me.

I understand what you are saying.
games = business = money = who the fuck cares about games?
Look at Blizzard.
They went downhill after Actiblizzard.
Why?
Money.

And still, the best QL is doing is barely supporting itself.
Double lose.
<< Comment #275 @ 12:50 CDT, 8 April 2015 >>
(Link, Reply)
By Poland Patrol  - Reply to #274
If id Software did what community wanted (i.e. release everything for FREE) it wouldn't support itself even barely.

Donating to leagues and tournaments gives money to LEAGUES AND TOURNAMENTS. Id Software wants money for ID SOFTWARE.
<< Comment #276 @ 12:55 CDT, 8 April 2015 >>
(Link, Reply)
By ql Yakumo  - Reply to #275
Support leagues and tournaments for the game you made, and then more people buy the game because they want to practice and take part in said leagues and tournaments.

id paid for Quakecon completely for many years, and at least some of it will have been because of that, not just because it's a blast for them. It's only been the last 2/3 years or something they had some paid bookings on offer.
<< Comment #280 @ 13:28 CDT, 8 April 2015 >>
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By Poland Patrol  - Reply to #276
That's assuming the community wants to compete and I assume many competitive players moved to more profitable games (such as CS:GO). Even Cypher announced recently that he'd like to move to CS:GO, all other LANs except for Qcon have dropped QL.

Given this atmosphere it makes little sense to include "leagues and tournaments" in your business plan as something that might indirectly return profit.
<< Comment #282 @ 14:02 CDT, 8 April 2015 >>
(Link, Reply)
By ql Yakumo  - Reply to #280
well, cypher wouldn't care about moving if he knew the prize pool in QL was going to stay high, it's a bit of a self fulfilling prophecy.
<< Comment #278 @ 13:02 CDT, 8 April 2015 >>
(Link, Reply)
By Sloth pacmanpl  - Reply to #275
And here we are!
People don't want everything for free (I mean everyone on this planet want but... ;)) people want something worth their money.
Since 2009 id is pushing Quake Live backwards.
Whole game is +back to the limits.

They thought removing features from free users will make them pay. You (or someone in this thread) left the game after map rotations or other bullshit. Why would you pay for getting spit on?
Instead they could create additional content on top of current one.
They didn't.
It was silly in 2009 and in 2015 it's not better.

What if they couldn't do it? Ain't nobody got money for that!
Then let it die.
If you love it, let it go.

\o/
<< Comment #281 @ 13:39 CDT, 8 April 2015 >>
(Link, Reply)
By Poland Patrol  - Reply to #278
"You (or someone in this thread) left the game after map rotations or other bullshit."

Yes, that was me, but I got back because I saw there was NO OTHER OPTION. Either you play a different title, which has about 15 players in general, all of whom have played since the dawn of the title and will humiliate you ALL the time for the next 2 years.... or you come back to QL with all its limitations and play some balanced games.

I'm not happy with the changes either, trust me, but I also understand id Software and their decisions. This works both ways though. For the time being their product is the best, but as soon as a different arena shooter surpasses QL in popularity (the new UT has a chance) I'm abandoning the title.

Ever since Carmack left, id Software has continuously shown it doesn't owe anything to community, it just sells their product. Well... in that case I don't care about them either - as long as their product is the best I'm with them, but if sth. comes up and is more popular than QL, I won't hesitate to go elsewhere.

To think it was a company which used to release their source codes.... and not of some indie productions either, but source codes of games which revolutionized the industry. Then again, it was way too generous to be considered "normal". I'm not a programmer, but people who deal with coding should be very grateful to Carmack for what he did.
<< Comment #289 @ 22:34 CDT, 8 April 2015 >>
(Link, Reply)
By ^__^ dogja  - Reply to #281
this is why i love esr
<< Comment #293 @ 03:04 CDT, 9 April 2015 >>
(Link, Reply)
By Sloth pacmanpl  - Reply to #281
Pretty much.
There's no other option.
For me QL got shit on so hard it isn't an option anymore.
I don't think being the best of the worst is a success.

But if QL will get less fucky and there still won't be any competition I will install it once again.

P E A C E
E
A
C
E
<< Comment #325 @ 07:39 CDT, 10 April 2015 >>
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By 011 nemecel  - Reply to #281
This works both ways though. For the time being their product is the best, but as soon as a different arena shooter surpasses QL in popularity (the new UT has a chance) I'm abandoning the title.

as long as their product is the best I'm with them, but if sth. comes up and is more popular than QL, I won't hesitate to go elsewhere.

You keep dropping all these inconsistencies.

You want to play the more popular game or the best game?

If you want to play the best game, why don't you play QW/CPMA?
<< Comment #351 @ 12:17 CDT, 10 April 2015 >>
(Link, Reply)
By Poland Patrol  - Reply to #325
No inconsistencies here. For me "the best" = "the most popular". That's why I use those interchangeably.

As long as a game has a duel mode and gameplay based on 3 elements (aim, item control, movement) I'm cool with that.

I assume that by "the best" you mean "the highest skill ceiling". I'm all for it, but popularity comes first. If two games are equally popular, I choose the one with higher skill ceiling, but if a game with lower skill ceiling is more popular then I will choose it over a different title.

Thus, the answer is simple: I don't play QW / CPMA because QL is a lot more popular than those two put together.
Edited by Patrol at 12:20 CDT, 10 April 2015
<< Comment #403 @ 18:36 CDT, 11 April 2015 >>
(Link, Reply)
By 011 nemecel  - Reply to #351
So if a game has aim but simple ass hitscan weapons, item control but has a timer that tells you when the shit will spawn, and movement but it's basically W+jump for full speed, you would still play this shit if a lot of people played it?
<< Comment #439 @ 18:03 CDT, 13 April 2015 >>
(Link, Reply)
By Poland Patrol  - Reply to #403
If you think W+jump gives you full speed I have bad news for you...
<< Comment #559 @ 09:50 CDT, 18 April 2015 >>
(Link, Reply)
By 011 nemecel  - Reply to #439
re-read post
<< Comment #578 @ 03:14 CDT, 22 April 2015 >>
(Link, Reply)
By Poland Patrol  - Reply to #559
I did. It says "basically W+jump for full speed" when "w+jump" gives nowhere NEAR full speed. Your point?
<< Comment #582 @ 10:15 CDT, 22 April 2015 >>
(Link, Reply)
By 011 nemecel  - Reply to #578
re-read post
<< Comment #583 @ 18:48 CDT, 22 April 2015 >>
(Link, Reply)
By Poland Patrol  - Reply to #582
Still the same dude, no matter how many times you write it, the post is still the same ;)
<< Comment #584 @ 18:56 CDT, 22 April 2015 >>
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By ql Yakumo  - Reply to #583
You're entirely ignoring the context in which that quoted statement comes from, and thus his entire point.
1%
<< Comment #586 @ 03:40 CDT, 23 April 2015 >>
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By Poland Patrol  - Reply to #584
Of course I am, because I'm sick and tired of those exaggerations which sound as if QL has literally become CoD, when it's STILL very much a skill-oriented game, but ok, let's break down the freakin' post:

"a game has aim but simple ass hitscan weapons"

RL anyone? So many people bitch about it being "overpowered ever since LG got nerfed". I'm not one of them, but nemecel makes it sound as if "point'n'click" weapons own the rest.... not to mention that overpowered hit-scan weapons have been in Quake since the beginning (see QW's LG for reference) and nobody ever whined about it.

"item control but has a timer that tells you when the shit will spawn"

Yeah... so go ahead and sit for the whole game within 5 meters of the said item, because going farther away makes it disappear. Meanwhile players who can actually time items will sweep the map of them.

"movement but it's basically W+jump for full speed"

Again, if anyone believes that by holding W+jump they can outrun a player doing classic strafe jumps, they're in for a brutal wake-up call
<< Comment #585 @ 20:37 CDT, 22 April 2015 >>
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By Canada FlashSoul  - Reply to #583
He may not be talking about QL.
2%
<< Comment #587 @ 03:42 CDT, 23 April 2015 >>
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By Poland Patrol  - Reply to #585
Then I would much appreciate it if he said outright what he means instead of trying to look smart by giving the same sarcastic remark over and over again. It doesn't sound smart to me, it sounds as if he has no real arguments to back his claim.
<< Comment #588 @ 03:56 CDT, 23 April 2015 >>
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By ql Yakumo  - Reply to #587
"So if a game has [aim but simple ass hitscan weapons, item control but has a timer that tells you when the shit will spawn, and movement but it's basically W+jump for full speed] , you would still play this shit if a lot of people played it?"
Edited by Yakumo at 04:05 CDT, 23 April 2015
2%
<< Comment #589 @ 04:13 CDT, 23 April 2015 >>
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By Poland Patrol  - Reply to #588
If such a game actually EXISTED I probably wouldn't play it. However, such a game DOESN'T exist YET so why do we even bother discussing "ifs"?
<< Comment #304 @ 11:29 CDT, 9 April 2015 >>
(Link, Reply)
By France me  - Reply to #245
I'm sorry but you don't get it.. Read carefully the leaked logs from last year and you'll know what was the purpose of the HMG/timers/loadouts update and where the ideas come from. In these threads there are also comments written by me and other people explaining why these 'solutions' won't fix the real problem(s), which is obviously what happened.
<< Comment #594 @ 02:44 CDT, 16 July 2015 >>
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By 001 rawrawraw  - Reply to #161
dafaq did I just read
<< Comment #168 @ 08:49 CDT, 7 April 2015 >>
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By Canada-Ontario KittenIgnition  - Reply to #143
Therefore if you say that play Q3 that you bought from 1999 and still have the same or better experience as in QL, you're completely wrong, because there are no players in Q3 and you will just run around empty map.

lololol tell that to pickups and defrag lololol

Lying to emphasize your point isn't a good tactic IMO.

And before you even think, "you play a 4v4 with the same 7 people", who gives a fuck if it's the same 7 people, or 7 of 10,000 people? 7 players are still 7 players, it's still a 4v4, it's still fun, it's still the same game. Unless they do something stupid, but eh. It's the same with a pool of 10,000 people as well.
Edited by KittenIgnition at 08:51 CDT, 7 April 2015
10%
<< Comment #196 @ 12:46 CDT, 7 April 2015 >>
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By Poland Patrol  - Reply to #168
"tell that to pickups"

Yeah, because that's a really convenient way to find games... and it TOTALLY doesn't require one to idle IRC all day </sarcasm>

"who gives a fuck if it's the same 7 people"

Apparently the majority does, because if they didn't "give a fuck" they would just go and play those 7 people instead of constantly ranting about QL.
<< Comment #198 @ 12:50 CDT, 7 April 2015 >>
(Link, Reply)
By Sloth pacmanpl  - Reply to #196
Meanwhile QL 2.0 bring us what?
FFA PICKUP

Come
the
fuck
on
.
<< Comment #200 @ 12:56 CDT, 7 April 2015 >>
(Link, Reply)
By Poland Patrol  - Reply to #198
Nope, it's the "FFA pickup DONE RIGHT". It's built-in, doesn't require knowledge of IRC etc. it caters to simplicity of use, something other titles don't give a damn about... and that's why "7 people" play them. The rest can't be bothered to install and configure the game for 3 hours before getting one damn game.
<< Comment #202 @ 13:16 CDT, 7 April 2015 >>
(Link, Reply)
By Sloth pacmanpl  - Reply to #200
http://esreality.com/post/2672776/classic-ffa...-launches/
<< Comment #211 @ 14:00 CDT, 7 April 2015 >>
(Link, Reply)
By Poland Patrol  - Reply to #202
Oh you meant THIS pickup. I thought you were talking about the "play now" function implemented into QL.

I idled #ffapickup for quite some time, but then I saw that the pickup is capable of gathering people for about ONE game a day. That's how "popular" it is. Yakumo says that it's because classic FFA is unranked and he has a point there. However, at the end of the day it's "yet another unpopular community feature" and one has to idle the channel for HOURS to get one game. Not a luxury many can afford.

I much prefer the implemented "play now" function even though it means playing with loadouts. Getting a game with loadouts in a matter of seconds is a lot better than getting one "classic" game after hours of waiting.
Edited by Patrol at 14:02 CDT, 7 April 2015
<< Comment #243 @ 02:39 CDT, 8 April 2015 >>
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By Canada-Ontario KittenIgnition  - Reply to #196
It is, and it doesn't.

The majority are also dumbasses. If names were not visible, there could be 8 players online at any given time and nobody would know or care, because they get to play the game.
Edited by KittenIgnition at 02:40 CDT, 8 April 2015
<< Comment #247 @ 03:10 CDT, 8 April 2015 >>
(Link, Reply)
By Poland Patrol  - Reply to #243
"It is, and it doesn't"

Weird... I just checked some pickup channels and no games were about to be ready... the #ffapickup had 17 people in it.... that somewhat contradicts your contradiction to my statement ;)

"The majority are also dumbasses"

I never doubted that, neither does id Software, but a dumb man's money is worth the same as a smart man's money, so why would they cater to the minority's needs? I would do the same in their place.

"If names were not visible, there could be 8 players online at any given time and nobody would know or care, because they get to play the game"

What do visible names change in this regard?
<< Comment #258 @ 06:05 CDT, 8 April 2015 >>
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By Canada-Ontario KittenIgnition  - Reply to #247
If I wanted to play Q3, I could play Q3 without waiting all day.

We aren't talking about money right now, we're talking about playing the game.

People wanting diversity in opponents and teammates is bullshit, it's about interaction in general, and you can interact with anyone - even the same 7 people every game. It doesn't matter how many people play the game, so long as there are enough to play the game.
<< Comment #262 @ 07:45 CDT, 8 April 2015 >>
(Link, Reply)
By Poland Patrol  - Reply to #258
"If I wanted to play Q3, I could play Q3 without waiting all day."

Why don't you want to play it then? Do you prefer Quake Live despite all its flaws? If so, why?

"We aren't talking about money right now, we're talking about playing the game."

Impossible to separate those two issues in the context of changes introduced by id Software. From experienced Quake players' point of view they're downright retarded. From business point of view, they're very good.

"People wanting diversity in opponents and teammates is bullshit, it's about interaction in general, and you can interact with anyone - even the same 7 people every game. It doesn't matter how many people play the game, so long as there are enough to play the game. "

So WHY won't people just play Q3 instead of ranting? They keep SAYING how Q3 is better yet PLAYING QL. Illogical much?
<< Comment #295 @ 05:10 CDT, 9 April 2015 >>
(Link, Reply)
By Canada-Ontario KittenIgnition  - Reply to #262
I don't play Quake Live. I do play Quake 3, often.

It's not impossible to separate those issues. For example, I'm talking about people playing the game, not money. It's that easy.

We've been over this: people are stupid.
<< Comment #283 @ 14:31 CDT, 8 April 2015 >>
(Link, Reply)
By nin sophia  - Reply to #258
no. the same 4v4 match all day every day will become very stale very quickly.

many times with this small size, 4v4 or 3v3, there is just no fair team, meaning the outcome to the game is easily predictable and massively in favour of one team, even if you will try to split the "pros" or the noobs as best you can. this is fun and challenging for no one.

what if you dont like the only other 7 people? what if they are all assholes and no one wants to def but expect you to def and you also dont want to def? what if no one there is a team player? what if they only want to play one map all the time and it is a map you dont like?

variety is the spice of life.
2%
<< Comment #296 @ 05:12 CDT, 9 April 2015 >>
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By Canada-Ontario KittenIgnition  - Reply to #283
I agree, I had something to say should someone bring that up, but I forgot and I just woke up so I'm not smart right now.

Personally though, I don't really mind who I play Q3 with. Some are assholes, but I still have at least some affinity for all of them. Except maybe Ninex... I'm not a big fan of that guy.
<< Comment #298 @ 07:30 CDT, 9 April 2015 >>
(Link, Reply)
By nin sophia  - Reply to #296
ok well when you will regain your intelligence feel free to address the post :p
<< Comment #299 @ 08:11 CDT, 9 April 2015 >>
(Link, Reply)
By Canada-Ontario KittenIgnition  - Reply to #298
Nah, I agree, variation is nice. The game doesn't change, but it is definitely more enjoyable, which is why games exist.
<< Comment #227 @ 20:49 CDT, 7 April 2015 >>
(Link, Reply)
By United States of America Anonymous (72.70.160.238)  - Reply to #143
Hi Sponge!
<< Comment #357 @ 14:12 CDT, 10 April 2015 >>
(Link, Reply)
By anonymous Anonymous (2.241.211.201)  - Reply to #143
Thank you.
<< Comment #392 @ 05:05 CDT, 11 April 2015 >>
(Link, Reply)
By sloveniaAF FTY  - Reply to #143
How do you know what I do and don't understand.

I know that nothing was disastrously wrong with Quake 3, and there was no need for a fucking Quake Zero/Live at all, but there was a greed, a greed to make money from fans who stuck with Quake 3 for 10 years, we can't fucking let them play for free, even tho our last Point Release for the game, that possibly cost us money was around ~2001.

They virtually had no expense for Quake 3 at all, so stop with the bullshit economics. Now that they are asking for monthly subs and their retarded model of how servers and clients work, yes it costs them money, and one would think they have an obligation towards their monthly customers, but so far all they did was turn Quake 3 into a shittier game.

I see how they can't get fucking matchmaking working, pressing "Play" and landing on an empty or full server, pressing "Play" and lending on a server that doesn't allow you to join because your ranking is shit - that's my experience of the game for the week I gave it a try - pathetic at best.

All this did was split the community even more as it was with CPMA/OSP, and it eventually led to what we have now, a subscription based game that has less players as fucking Euro Truck Simulator.


If they wanted to keep Quake 3 alive (for the sake of keeping it alive for the fans - LOL) They could just release a fucking Point Release and slowly upgrade it to what they seem fit, or you know I'd understand even DLC packs (expansion packs) which if you want them you would have to pay a sum for them.

Even fucking Epic understands that a monthly sub for something that already exist is retarded, no matter how much of useless features you add. Besides, there's numerous Free to play games on the market, which give you the full experience without you spending a cent, and somehow they still manage to survive and actually do well, Digital Extremes would come to mind with their Warframe model.

You can preach all you want, I'm not touching Quake Live again with a ten foot pole, I rather not play Quake as to play that retarded version.

Also Quake 3 had more players as 700 peak. So shove it up yours, Quake Live is the reason Quake 3 is dead.
Edited by FTY at 05:11 CDT, 11 April 2015
4%
<< Comment #563 @ 18:54 CDT, 18 April 2015 >>
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By United States of America Anonymous (72.70.160.238)  - Reply to #143
what you don't realize is, that id is holding your quake game hostage. If a company like valve or blizzard took over development of quake, you'd see 5 years of progress in one month from their team. Not just because they have more devs, money and resources, but because they actually know what they are doing and can make a game that appeals to casuals and pros alike.
http://www.reddit.com/r/Games/comments/1rdrmz..._comeback/
<< Comment #457 @ 13:35 CDT, 14 April 2015 >>
(Link, Reply)
By Ukraine Laskiy  - Reply to #32
Whats that, cheating potatoface?
<< Comment #3 @ 20:28 CDT, 5 April 2015 >>
(Link, Reply)
By Germany Fattyboom 
is this legit? seems too good to be true
<< Comment #8 @ 21:58 CDT, 5 April 2015 >>
(Link, Reply)
By q2cz gojira_  - Reply to #3
3 years ago it would have seemed to good to be true.
11%
<< Comment #30 @ 03:02 CDT, 6 April 2015 >>
(Link, Reply)
By 2k2_2 Nukm  - Reply to #3
pretty sure it is, sync even made a comment in the reddit thread: http://www.reddit.com/r/QuakeLive/comments/31...ng/cq2qpdm

It was clearly noted that the majority of these features are slated for an update not targeted until this summer or fall. The Announcer VO options however will be coming this month.
<< Comment #4 @ 20:44 CDT, 5 April 2015 >>
(Link, Reply)
By Swedish Shaft Ennea 
Release is summer or fall he said. So september seems likely...
<< Comment #55 @ 07:38 CDT, 6 April 2015 >>
(Link, Reply)
By United Kingdom wanna_fight  - Reply to #4
Summer <--> September?

Too Little too late. The Steam player count will be practically zero by then. Granted, it'll get one last artificial boost by forcing everyone else to use Steam.

"Roll Back the loadouts stuff a bit" Yeah right, you could do that at any time if you wanted to! Syncerror loves Loadouts, because he thought of Loadouts! In the end every game type will be loadouts free....except FAA. (fuck you SE)

Unless I read "Zenimax cleaned house, fired all Managers and project leads" I have no reason to believe things are going to improve.

Honestly think it's even money if QL will last long enough for this 'release' to see the light of day.
<< Comment #64 @ 08:08 CDT, 6 April 2015 >>
(Link, Reply)
By Germany scowl  - Reply to #55
Summer <--> September?

Depends on your definition of summer.

For some cultures (and maybe Sweden is among them?) summer lasts from ~20th of June until ~20th of September, i.e. from the June solstice to the September equinox.
<< Comment #5 @ 20:54 CDT, 5 April 2015 >>
(Link, Reply)
By Canada Deadlynoob 
Is this the nailgun plasma ball update I keep hearing about?
<< Comment #70 @ 09:03 CDT, 6 April 2015 >>
(Link, Reply)
By US-Nevada Vig1lante  - Reply to #5
You mean the Q1 style Nailgun?
<< Comment #6 @ 21:16 CDT, 5 April 2015 >>
(Link, Reply)
By frozen Freiya 
Expecting massive fuck up once again with a few hundred death threats afterwards.

Edited by nYmPhets at 21:24 CDT, 5 April 2015
19%
<< Comment #45 @ 04:53 CDT, 6 April 2015 >>
(Link, Reply)
By United States of America function9  - Reply to #6
Krispy Kremes are so nasty. All that sugar and no taste.
<< Comment #75 @ 09:44 CDT, 6 April 2015 >>
(Link, Reply)
By QuakeLive donka  - Reply to #45
i bet you hate titanic and avatar too
4%
<< Comment #87 @ 10:49 CDT, 6 April 2015 >>
(Link, Reply)
By australia-nsw wem420  - Reply to #75
They are absolutely horrible for you. The epitome of american shit being called 'food'
1%
<< Comment #90 @ 10:53 CDT, 6 April 2015 >>
(Link, Reply)
By australia-nsw wem420  - Reply to #75
And avatar sucks

You dont create something, only to literally fuck its brains out cause your only good at science. Beastiality pedophile. That thing was only like three months old!!!!!!!!!
5%
<< Comment #93 @ 11:05 CDT, 6 April 2015 >>
(Link, Reply)
By Croatia Venser  - Reply to #75
The only good thing that came out of Avatar was the advanced motion capture technology that is being used in games now.
<< Comment #129 @ 17:57 CDT, 6 April 2015 >>
(Link, Reply)
By United States of America function9  - Reply to #75
I saw Titanic when it came out, the love story part was a bit overdone, but overall a good movie. I've never had any interest in seeing Avatar though. I also can't stand McDonalds, some of the most delusional people in the world to think that Big Mac sauce is appetizing.
Edited by function9 at 17:58 CDT, 6 April 2015
<< Comment #158 @ 03:51 CDT, 7 April 2015 >>
(Link, Reply)
By United Kingdom DocPossible  - Reply to #75
What is there to like about them? Apart from when Leonardo drowns ofc. Then it turns out it wasn't even him, just some actor...
<< Comment #149 @ 01:23 CDT, 7 April 2015 >>
(Link, Reply)
By US-Nevada Vig1lante  - Reply to #45
White Castle > Krispy Kremes
<< Comment #160 @ 05:01 CDT, 7 April 2015 >>
(Link, Reply)
By United States of America function9  - Reply to #149
I have been known to partake in a White Castle feast every now and then. Two conditions though:

1. Everything on them.
2. Get fries AND onion chips.
<< Comment #46 @ 05:02 CDT, 6 April 2015 >>
(Link, Reply)
By eyeball by hatelul neeple  - Reply to #6
I would fuck that with my mouth
<< Comment #170 @ 09:22 CDT, 7 April 2015 >>
(Link, Reply)
By ._o SigningOff  - Reply to #6
Yeah, but still keep playin' !!!!!!!!!!!!!!!
<< Comment #7 @ 21:53 CDT, 5 April 2015 >>
(Link, Reply)
By q2cz gojira_ 
Much yawns. Could these devs be more incompetant? After all this time of killing their game they are FINALLY doing something? To little to late.

Biggest joke of all is that q3, q2 and qw are still superior yet the new generation fanbase won't let ql go.
Edited by gojira_ at 22:01 CDT, 5 April 2015
1%
<< Comment #26 @ 02:50 CDT, 6 April 2015 >>
(Link, Reply)
By potat p4r4  - Reply to #7
If it won't let QL go, then it obviously doesn't see Q3 as superior. And maybe your definiton of "superior" isn't even relevant.
8%
<< Comment #94 @ 11:07 CDT, 6 April 2015 >>
(Link, Reply)
By q2cz gojira_  - Reply to #26
Amazing the amount of shit kids swallow these days.
<< Comment #125 @ 16:14 CDT, 6 April 2015 >>
(Link, Reply)
By potat p4r4  - Reply to #94
Amazing, but doesn't make you any more relevant.
8%
<< Comment #78 @ 10:13 CDT, 6 April 2015 >>
(Link, Reply)
By Russia Anonymous (88.82.172.237)  - Reply to #7
Learn some english and go back to your incompetent american clan arena hole please.
<< Comment #95 @ 11:10 CDT, 6 April 2015 >>
(Link, Reply)
By q2cz gojira_  - Reply to #78
Thanks for the correction. What? Thought I'd get emotional over a typo? Hidden anon crouching ass sniff.
<< Comment #9 @ 22:03 CDT, 5 April 2015 >>
(Link, Reply)
By US-New York Gobotz 
Can't wait for all the new bugs plus the ones that are still going to be there from 2009.
Will the music volume be set to "even louder" ?

Will they have a Wilford Brimley quaker oats VO dlc? Diabetes has taken the lead... and my life....
8%
<< Comment #10 @ 22:04 CDT, 5 April 2015 >>
(Link, Reply)
By US-New York Gobotz 
Also, can we really trust the people who brought us the "play now" button to code a lobby and match making?
<< Comment #13 @ 22:23 CDT, 5 April 2015 >>
(Link, Reply)
By q2cz gojira_  - Reply to #10
Unless they hired a programmer on the team it will be nothing short of an old shriveled carrot behind the stove.

Voice chat? Not even needed.

Matchmaking? Likely going to be broken.

Vac? Did so well with CS right?

New voice? Wow that's a game changer.

Achievements? Lmao what can I say.

Lots of things? That about sums up the intelligence level of the devs doesn't it?

Oh well we all know it's a lost cause.

Edited by gojira_ at 02:07 CDT, 6 April 2015
10%
<< Comment #16 @ 22:47 CDT, 5 April 2015 >>
(Link, Reply)
By US-New York Gobotz  - Reply to #13
New voice, that was the old voice lol
<< Comment #36 @ 03:37 CDT, 6 April 2015 >>
(Link, Reply)
By Canada FlashSoul  - Reply to #16
The new voice isn't the old voice.
Edited by FlashSoul at 03:37 CDT, 6 April 2015
<< Comment #47 @ 05:55 CDT, 6 April 2015 >>
(Link, Reply)
By frozen Freiya  - Reply to #36
Would be quite contradictionary.
<< Comment #113 @ 13:55 CDT, 6 April 2015 >>
(Link, Reply)
By US-New York Gobotz  - Reply to #36
I meant it sounds like xians work, the old voice instead of "faaaiiight"
<< Comment #11 @ 22:08 CDT, 5 April 2015 >>
(Link, Reply)
By US-New York Gobotz 
I'm going to make a porn site that's $1 a month but all the girls have clothes on.
Removed shirt DLC $39.99
Removed pants DLC $49.99
No bra DLC $59.99
No panties DLC $69 ;)

It's genius.

Free DLC- Monster bush March
National geographic titty October
All dudes December for Tyryl.
Edited by Gobotz at 22:10 CDT, 5 April 2015
27%
<< Comment #27 @ 02:53 CDT, 6 April 2015 >>
(Link, Reply)
By potat p4r4  - Reply to #11
Explain how do you find prices of QL at the same level of unreasonable as your ridiculous analogy?
What would be good price for QL subscription and DLCs in your opinion if you find current pricing bad?
Edited by p4r4 at 02:54 CDT, 6 April 2015
6%
<< Comment #114 @ 14:01 CDT, 6 April 2015 >>
(Link, Reply)
By US-New York Gobotz  - Reply to #27
A one off payment. The community runs itself and it's own servers.
No DLC because the community would create it's own for free.
Like every other quake.
If the architecture was open we would already have match making, ladders etc. Way more maps even if most were garbage. New player models/skins, weapon models/effects.
3%
<< Comment #119 @ 14:41 CDT, 6 April 2015 >>
(Link, Reply)
By Canada FlashSoul  - Reply to #114
Why would anyone pay a one-time fee to play QL when there's already Q3 like that?
<< Comment #120 @ 14:54 CDT, 6 April 2015 >>
(Link, Reply)
By US-New York Gobotz  - Reply to #119
I personally wouldn't unless the game was upgraded to the latest tech engine.
There are some aspects of QL that I like. Everything under one roof so to speak.
Friends list. Without being able to mod it, then no it wouldn't be worth a one off payment.
I don't think QL right now is worth paying for. I have bought pro subs 3 times but never found it worth it.
It was more of support the game kind of thing.
<< Comment #124 @ 15:58 CDT, 6 April 2015 >>
(Link, Reply)
By potat p4r4  - Reply to #114
I'd rather pay each year and have everythig centrally administered instead of praying for community to magically create lots of separate services probably not working well together and still requiring money (donations).

I don't believe that the community can make integrated server browser, statistics, matchmaking, ladder and server spawning platform, all completely for free, because no community ever done such thing for any game ever. There were no community projects of acceptable quality for any of those things even for Q3, why do you think that community is capable of it?
Edited by p4r4 at 16:01 CDT, 6 April 2015
<< Comment #133 @ 19:20 CDT, 6 April 2015 >>
(Link, Reply)
By q2cz gojira_  - Reply to #124
Dude just admit you're 16 or so years old and missed out on the quake boom. It's obvious.


But you won't cause you're young mind is safely lodged up your ass.


Welcome to my blocked list.
<< Comment #135 @ 20:49 CDT, 6 April 2015 >>
(Link, Reply)
By potat p4r4  - Reply to #133
Good end to an argument you can't win: just block your opponent.
Well, continue to live in your child dreams that all-powerful community is there to fulfill all your wishes for free and only despotism of id stops glorious future of quake.
<< Comment #145 @ 23:31 CDT, 6 April 2015 >>
(Link, Reply)
By Fox flag 0x5f3759df  - Reply to #135
do you ever read your posts out loud? it might help
9%
<< Comment #147 @ 00:46 CDT, 7 April 2015 >>
(Link, Reply)
By potat p4r4  - Reply to #145
Yes of course, I always read them very loud in powerful voice, much better than the announcer (even new one).

I still think that belief in power of community is just dreams. We already have several community-made games like Reflex or Warsow, and they have zero design and are pretty shitty experience for anyone except nostalgic Q3-ers.
<< Comment #148 @ 00:57 CDT, 7 April 2015 >>
(Link, Reply)
By Fox flag 0x5f3759df  - Reply to #147
well, I respect and understand yet disagree with your opinion.
<< Comment #154 @ 03:17 CDT, 7 April 2015 >>
(Link, Reply)
By potat p4r4  - Reply to #148
Okay.
<< Comment #88 @ 10:50 CDT, 6 April 2015 >>
(Link, Reply)
By australia-nsw wem420  - Reply to #11
ASSBURGERS PORN

T Y R Y L
Y
R
Y
L
<< Comment #12 @ 22:18 CDT, 5 April 2015 >>
(Link, Reply)
By Palestine SUCKMYROCKET 
reads really good, if those changes will happen: good job sync (Y)

edit: hopefully lobbies with old mplayer.com layout in mind(icons next to name to represent ranks, spawning private rooms with server from lobby etc). was really good way to motivate beginners to build small communities/clans...

edit2: what about instead of loadouts, all player spawn with rocket launcher?? GG!

edit3: want shamanic achievement + spartaner voice: if you grab quad, it says: FUER SPARTA!
Edited by SUCKMYROCKET at 22:50 CDT, 5 April 2015
<< Comment #14 @ 22:40 CDT, 5 April 2015 >>
(Link, Reply)
By United States of America byce 
Obviously stuff the game needs but probably too late. Will be fun to queue up with an allstar lineup and make some people really mad while trolling on the mic, though.

But then, Reflex will probably get there before they do, and I'll probably just be playing that instead.
<< Comment #17 @ 00:37 CDT, 6 April 2015 >>
(Link, Reply)
By -nepal- d3phx  - Reply to #14
ql with matchmaking and voip will end up just like CS for you.

play like a shitty idiot while blaming your faults on your teammates and get crushed all the while crying on mic.

oh and btw, your 3 stream viewers like my awful youtube videos better than your stream.
Edited by d3phx at 00:37 CDT, 6 April 2015
<< Comment #23 @ 02:39 CDT, 6 April 2015 >>
(Link, Reply)
By United States of America byce  - Reply to #17
I don't think I've ever played CS with you. If I did it was a long, long time ago. I'm not much of a streamer, either. I streamed for like a week (maybe two, can't remember) and I don't think I like it that much. However, I seem to have gotten more views and followers than you in just a few days. Maybe your post here gives a clue as to why that is.

How about letting go of that grudge you have against me, there? You're slipping into crazytown. It's the Internet, you shouldn't give that much of a fuck about me. It's weird.
<< Comment #29 @ 02:59 CDT, 6 April 2015 >>
(Link, Reply)
By United States of America function9  - Reply to #17
I've heard that byce pushes the decency envelope on twitch with the outfits he wears while streaming. I've never seen his stream, but I've heard terms like "ball cleavage" being thrown around.
<< Comment #118 @ 14:37 CDT, 6 April 2015 >>
(Link, Reply)
By United States of America byce  - Reply to #29
If girls can stream with their tits out then I should be able to stream with my balls out, know what I'm sayin'?
12%
<< Comment #144 @ 23:04 CDT, 6 April 2015 >>
(Link, Reply)
By United States of America function9  - Reply to #118
Hey, I'm not judging. I'm all for equal rights. I say go for it.
<< Comment #376 @ 01:52 CDT, 11 April 2015 >>
(Link, Reply)
By LeXeR gisele  - Reply to #118
We have to stream with our tits out to make up for the loss in salary funds since we aren't paid as much as men.

Or something?
<< Comment #399 @ 10:20 CDT, 11 April 2015 >>
(Link, Reply)
By United States of America byce  - Reply to #376
something
<< Comment #15 @ 22:42 CDT, 5 April 2015 >>
(Link, Reply)
By Germany twister 
screenshot made april 1st by any chance?
2%
<< Comment #34 @ 03:08 CDT, 6 April 2015 >>
(Link, Reply)
By Peru ZeriouS  - Reply to #15
confirmed: http://www.esreality.com/post/2725320/new-old...pid2725385
<< Comment #18 @ 00:43 CDT, 6 April 2015 >>
(Link, Reply)
By Nuked Nuked User 
* N U K E D *
8%
<< Comment #19 @ 01:17 CDT, 6 April 2015 >>
(Link, Reply)
By q2cz gojira_  - Reply to #18
XD

edit: i certainly didn't think he'd get nuked for that. People have said far worse...
Edited by gojira_ at 06:50 CDT, 6 April 2015
<< Comment #171 @ 09:25 CDT, 7 April 2015 >>
(Link, Reply)
By ._o SigningOff  - Reply to #19
Was it said in a language that we could all understand? xou is just stitting by that nuke button all day waiting for an excuse!!!!!!!!!!!!!
<< Comment #20 @ 02:02 CDT, 6 April 2015 >>
(Link, Reply)
By Croatia Venser 
"It was clearly noted that the majority of these features are slated for an update not targeted until this summer or fall. The Announcer VO options however will be coming this month." - SyncError
5%
<< Comment #172 @ 09:26 CDT, 7 April 2015 >>
(Link, Reply)
By ._o SigningOff  - Reply to #20
... but there WILL be an update this month or the next. I have it on good authority.
<< Comment #21 @ 02:22 CDT, 6 April 2015 >>
(Link, Reply)
By New Zealand kaetor 
I'm pretty keen on voice chat, a few peoples I've talked to are worried about people trolling but it works pretty well in Dota2 so it'll probably be fine for QL.

Although for all the new features I really wish they would fix rocket splash damage on stairs...
<< Comment #22 @ 02:28 CDT, 6 April 2015 >>
(Link, Reply)
By Croatia Venser  - Reply to #21
You can always mute the trolls
<< Comment #33 @ 03:06 CDT, 6 April 2015 >>
(Link, Reply)
By Sloth pacmanpl  - Reply to #22
I SAID
BBBBBBBBRRRRRRRRRRRIIIIIIIIIIIIIIIDDDDDDDDDGGGGGGGGEEEEEEEEE!
<< Comment #181 @ 10:23 CDT, 7 April 2015 >>
(Link, Reply)
By esr daytripper  - Reply to #22
<< Comment #24 @ 02:41 CDT, 6 April 2015 >>
(Link, Reply)
By Spain lokaria 
Still no GTV!
17%
<< Comment #128 @ 17:39 CDT, 6 April 2015 >>
(Link, Reply)
By USSR adem  - Reply to #24
THIS
<< Comment #173 @ 09:27 CDT, 7 April 2015 >>
(Link, Reply)
By ._o SigningOff  - Reply to #24
do we need it?
<< Comment #250 @ 03:59 CDT, 8 April 2015 >>
(Link, Reply)
By Spain lokaria  - Reply to #173
It was the tipical joke.
But yes, I prefer GTV over Twitch, 125-250FPS, no lags, no boring commentaries, RESPECT THE PACO...
<< Comment #28 @ 02:54 CDT, 6 April 2015 >>
(Link, Reply)
By United States of America function9 
Probably some elite photoshop wizardry going on here. Honestly, if and when there is a next update, I fully expect it to include the increase [ground] speed with gauntlet out, headshots, and ironsights. No faith and at least a few years too late.

Edit: And wtf, I was expecting a part 2 to the Syncerror interview. :(
Edited by function9 at 03:01 CDT, 6 April 2015
<< Comment #37 @ 03:42 CDT, 6 April 2015 >>
(Link, Reply)
By Canada FlashSoul  - Reply to #28
Headshots have been in QL for years already.
<< Comment #44 @ 04:39 CDT, 6 April 2015 >>
(Link, Reply)
By United States of America function9  - Reply to #37
Pretty sure all of those have been in for years, as they've all appeared at one time or another in those dev/mod servers they used to do on the weekend. I expect them to be enabled in their default/ranked gameplay.
<< Comment #31 @ 03:04 CDT, 6 April 2015 >>
(Link, Reply)
By Netherlands bolus major 
Sour bunch lol
18%
<< Comment #35 @ 03:11 CDT, 6 April 2015 >>
(Link, Reply)
By 2k2_2 Nukm 
i wonder what changed for the dev team. all of this was needed for a long time and now its suddenly in the making while the steam numbers have bottomed out.. where is the money / man power suddenly coming from and why wasnt all of this not part of the initial steam release, feels like a lost opportunity.

well in any case, these features sound great, lets see if they deliver
<< Comment #52 @ 07:20 CDT, 6 April 2015 >>
(Link, Reply)
By ql Yakumo  - Reply to #35
Gosh I wonder... <rollseyes>
http://www.esreality.com/post/2723404/ql-foru...-a-reason/

(tldr: The tiny team worked their ass offin a short time to get steam working after they managed to get the powers that be to approve things finally, launch was a success despite all old players hating loadouts. Overall this has led to them being given more options (and clearly investment - new VO sessions) on how to move forward now)
Edited by Yakumo at 07:26 CDT, 6 April 2015
<< Comment #74 @ 09:42 CDT, 6 April 2015 >>
(Link, Reply)
By 2k2_2 Nukm  - Reply to #52
i didnt expect them to be happy with the numbers they got since the steam launch, but im glad that its going forward
Edited by Nukm at 09:44 CDT, 6 April 2015
<< Comment #38 @ 03:52 CDT, 6 April 2015 >>
(Link, Reply)
By Poland dizzle 
matchmaking, lobbies, in-game chat, VAC, workshop, steamworks, in-game achievements.

hahahaha

too late.

gg
4%
<< Comment #41 @ 04:02 CDT, 6 April 2015 >>
(Link, Reply)
By q2cz gojira_  - Reply to #38
Edited by gojira_ at 04:04 CDT, 6 April 2015
4%
<< Comment #39 @ 04:00 CDT, 6 April 2015 >>
(Link, Reply)
By Colour: black nsx0r 
Edited by nsx0r at 04:00 CDT, 6 April 2015
9%
<< Comment #42 @ 04:17 CDT, 6 April 2015 >>
(Link, Reply)
By Poland Lam  - Reply to #39
The point of this and the other thread is that they won't be DLCs anymore. id changed their mind and that's all going to be released as a free update.

(Now I wonder how are they planning to make money. Or actually, IF...)
1%
<< Comment #43 @ 04:24 CDT, 6 April 2015 >>
(Link, Reply)
By Colour: black nsx0r  - Reply to #42
even the gibs?
<< Comment #69 @ 08:59 CDT, 6 April 2015 >>
(Link, Reply)
By United Kingdom VinOptimax  - Reply to #43
No, because the T rating doesn't allow it. It will be released as a M rated DLC
<< Comment #71 @ 09:06 CDT, 6 April 2015 >>
(Link, Reply)
By Sweden Zhinky  - Reply to #43
pretty sure that they have to make the gibs dlc because of legal stuff
<< Comment #48 @ 06:34 CDT, 6 April 2015 >>
(Link, Reply)
By Earth earth 
Some positive development at last \o/

And I like how nobody is admitting that the new VO sounds pretty decent ;)
11%
<< Comment #56 @ 07:38 CDT, 6 April 2015 >>
(Link, Reply)
By frozen Freiya  - Reply to #48
Because it's not?
<< Comment #57 @ 07:40 CDT, 6 April 2015 >>
(Link, Reply)
By Earth earth  - Reply to #56
saltier than I expected :d
<< Comment #58 @ 07:42 CDT, 6 April 2015 >>
(Link, Reply)
By frozen Freiya  - Reply to #57
It's your privilege to <3 cg_faggotvoice 1.
<< Comment #92 @ 10:55 CDT, 6 April 2015 >>
(Link, Reply)
By australia-nsw wem420  - Reply to #56
I likes to think that is more Solider than it twast befaore
<< Comment #61 @ 07:56 CDT, 6 April 2015 >>
(Link, Reply)
By Croatia Venser  - Reply to #48
Sounds better than the current one for sure.
<< Comment #117 @ 14:30 CDT, 6 April 2015 >>
(Link, Reply)
By Poland Lam  - Reply to #48
Positive development that will finally and forcibly make me stop playing QL. :(

Gone will also be all those 4 months of play time and all my cute awards (World Tour #51 of 108 total! also Champion, Dark Angel, Prague LAN award, some hidden dev awards).

That shit kept me playing for months, now to be taken away and no way to brag to my grandchildren about it, you have to understand how it makes me feel.
<< Comment #191 @ 12:03 CDT, 7 April 2015 >>
(Link, Reply)
By Hungary kapca  - Reply to #117
Sarcasm or not, I'm gonna bite:)

You should already know it very well by now that this game is getting completely changed in and out in every year because of "business".

We are paying and keep playing it because the "Quake" (Q3) part, which stay mostly untouched (weps and movement), so I suggest you don't make too much out of it, because it just hurts so bad if you do:(
<< Comment #220 @ 15:13 CDT, 7 April 2015 >>
(Link, Reply)
By United States of America function9  - Reply to #191
Even with this "leaked" info, it's still apparent Sync (and sponge) still don't have a clue. Why the fuck are they wasting time modifying loadouts, either

a. get rid of them
b. make a goddamn newb mode that includes them

By not scrapping loadouts (or uni-ammo, HMG, dmg plums), it becomes pretty clear they feel any "success" qlive has had on Steam is due to these "features".

I'd feel more manly playing a MLP simulator where you'd have to get fucked in the ass by Fluttershy using a strapon than playing quake with that shit.
<< Comment #54 @ 07:23 CDT, 6 April 2015 >>
(Link, Reply)
By anonymous Anonymous (94.134.166.244) 
Im looking positilvy towards this
<< Comment #50 @ 07:06 CDT, 6 April 2015 >>
(Link, Reply)
By Germany thuNDa 
but will qlranks still work with steamworks?
<< Comment #51 @ 07:10 CDT, 6 April 2015 >>
(Link, Reply)
By Croatia Meph1stoo  - Reply to #50
i Dont see why not. Dota has 3rd party stats tracking sites like dotabuff. Im hoping they incorporate elo ranking in game tho
<< Comment #60 @ 07:49 CDT, 6 April 2015 >>
(Link, Reply)
By Earth earth  - Reply to #51
I'm not sure, but wasn't that a reason warsow or xontic or one of the other shit ones didn't go to steam?
<< Comment #62 @ 08:04 CDT, 6 April 2015 >>
(Link, Reply)
By Croatia Meph1stoo  - Reply to #60
I have no clue about their reasons. But dotabuff is a third party site which tracks all your dota game history, wins, loses, k/d/a ratio, Heroes statistics and more. I dont see why qlranks wouldnt be able to do the same, unless they make its so on purpose.
<< Comment #63 @ 08:08 CDT, 6 April 2015 >>
(Link, Reply)
By ql Yakumo  - Reply to #62
With that as an example it would appear it's far more likely a case of 'unless they don't take on the extra work required to make it possible' rather than them having to intentionally do something to disable it.

http://www.dotabuff.com/pages/enabling-statistics


End of the day it's going to come down to do they side with the small number of high level players that like using elo style rankings to play in walled gardens, or do they side with the players that can't stand elo and think it's harmful to the game overall.
Edited by Yakumo at 08:11 CDT, 6 April 2015
<< Comment #65 @ 08:16 CDT, 6 April 2015 >>
(Link, Reply)
By Croatia Meph1stoo  - Reply to #63
They can simply force match data to be public, without the option to disable it, so qlranks works.
<< Comment #112 @ 13:39 CDT, 6 April 2015 >>
(Link, Reply)
By United Kingdom VinOptimax  - Reply to #63
Elo is also valued by noobs like me to prevent them getting stomped too hard ;)
<< Comment #53 @ 07:22 CDT, 6 April 2015 >>
(Link, Reply)
By Russia ImYourDream 
looking forward to!
<< Comment #66 @ 08:20 CDT, 6 April 2015 >>
(Link, Reply)
By lightninggun g0uken 
Looking forward to all this. Stop bitching people. Sure these changes came late, but why are you all hating, instead of being happy that they finally will happen? You all still play the fucking game (that you apparently hate so much), so you should really embrace improvements, and not fucking moan over how late they came.
At least it seems like the developers finally listen to the player base, and try (to some degree) to fix previously mistakes. Get over yourself.
40%
<< Comment #67 @ 08:33 CDT, 6 April 2015 >>
(Link, Reply)
By Croatia Meph1stoo  - Reply to #66
C O M M O N S E N S E
O
M
M
O
N
S
E
N
S
E
Edited by Meph1stoo at 08:33 CDT, 6 April 2015
<< Comment #86 @ 10:47 CDT, 6 April 2015 >>
(Link, Reply)
By Palestine SUCKMYROCKET  - Reply to #66
it's because many are ANGRY videogame nerds... their genetics tell them to hate, they have no choice .. slaves of their own angry nerd dna )))
<< Comment #96 @ 11:14 CDT, 6 April 2015 >>
(Link, Reply)
By United States of America poros1ty  - Reply to #66
<@sponge> people who play quake live now have been playing for 5+ years, or 10+ years since q3
<@sponge> i dont think we need to do things to keep them around
<@sponge> because they arent going anywhere

Yes, let us embrace them for being fucktards. 8 months ago when the steam changes were leaked, which were so embarrassingly bad that many people thought it was a joke, and even after all of the backlash, they still didn't give a shit and fucked up their game. Now they are finally admitting they fucked up and we were supposed to reward them? Maybe they should've just listened to everybody in the first place, say 8 months ago.
20%
<< Comment #104 @ 12:53 CDT, 6 April 2015 >>
(Link, Reply)
By Sloth pacmanpl  - Reply to #96
STOP BEING TOXIC!

Reported.
<< Comment #111 @ 13:17 CDT, 6 April 2015 >>
(Link, Reply)
By lolfly lol frs  - Reply to #96
lol. yeah as if a lot of veterans havent quit lately or been playing a ton less :D
Edited by frs at 12:07 CDT, 7 April 2015
2%
<< Comment #68 @ 08:53 CDT, 6 April 2015 >>
(Link, Reply)
By Unset eh 
.
Edited by asyyy at 09:31 CDT, 9 April 2015
23%
<< Comment #261 @ 07:42 CDT, 8 April 2015 >>
(Link, Reply)
By Exelent nex1  - Reply to #68
What the fuck is this shit, how is this not nuked yet?
<< Comment #269 @ 10:28 CDT, 8 April 2015 >>
(Link, Reply)
By Unset eh  - Reply to #261
First pic: QL subscriptions are introduced
Second pic: QL 2.0

figure it out.
3%
<< Comment #297 @ 06:55 CDT, 9 April 2015 >>
(Link, Reply)
By Exelent nex1  - Reply to #269
That shit is disgusting even for a joke, admins should nuke it, but apparently they're too busy deleting valid comments with uncomfortable opinions
<< Comment #301 @ 09:31 CDT, 9 April 2015 >>
(Link, Reply)
By Unset eh  - Reply to #297
valid comments with uncomfortable opinions

Those are the best people, defending insults and personal attacks as "valid comments with uncomfortable opinions". Only thing missing is a reference to freedom of speech.

There, I remove the picture for you if it offends you that much. Even though I got the feeling that you are just pissed that your comments get nuked while this was approved.
<< Comment #328 @ 08:39 CDT, 10 April 2015 >>
(Link, Reply)
By Exelent nex1  - Reply to #301
The only mine comment that ever got nuked was the one in the original "syncerror is the ...." thread, where a lot of people were reposting in sequence the phrase.

Figure, a light joke like that got instanuked, along with all the other ones in the thread.

That's why after that, you got to see the censored version "syncerror is the _______ ... "

A joke like that, for example, got nuked, but a strip joking about child rape, doesn't.
<< Comment #302 @ 09:49 CDT, 9 April 2015 >>
(Link, Reply)
By Sloth pacmanpl  - Reply to #297
Don't be the little guy from the comic.
<< Comment #305 @ 12:44 CDT, 9 April 2015 >>
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By Canada FlashSoul  - Reply to #302
The problem might be that he is. I can understand why the subject would be touchy for him in that case.
<< Comment #329 @ 08:40 CDT, 10 April 2015 >>
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By Exelent nex1  - Reply to #305
So your point is that it's ok to post child rape cartoons. And you would obviously feel the same way if the one anally raped was a little girl.

Like your sister.
Edited by nex1 at 08:44 CDT, 10 April 2015
<< Comment #345 @ 11:31 CDT, 10 April 2015 >>
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By Unset eh  - Reply to #329
rape cartoons are unacceptable, right?
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<< Comment #359 @ 15:17 CDT, 10 April 2015 >>
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By Exelent nex1  - Reply to #345
So you mean to say that rapha telling cypher to "rape" dahang in quake is like a picture of an uncle anally raping a little child?
<< Comment #362 @ 15:30 CDT, 10 April 2015 >>
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By Unset eh  - Reply to #359
It's both meant as a joke. "Rape" has a special meaning in the world of gaming and either you accept that meaning and allow it or you don't. Saying it is funny if you use it yourself and when the next guy uses that word it is inappropriate and offending, that's hypocritical as fuck.
<< Comment #365 @ 15:43 CDT, 10 April 2015 >>
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By Exelent nex1  - Reply to #362
Don't act like you can't see the difference. One was a written phrase about three adults talking about figurative rape in a videogame, the other one was a cartoon showing a grown man phisically raping a little child.

Don't act like they are the same thing.
<< Comment #367 @ 16:40 CDT, 10 April 2015 >>
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By Unset eh  - Reply to #365
And it is up to you to decide that a rape victim finds your comic funny and gets triggered by the one I posted? What a bs really, I removed the pic because I thought you would be genuinely offended by it. Turns out you are just another white knight who is out there to keep the internet clean of everything that he himself does not find funny.
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<< Comment #369 @ 17:03 CDT, 10 April 2015 >>
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By ql Yakumo  - Reply to #367
It was not funny, and was outright illegal in some countries, the admins should have handled it.
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<< Comment #373 @ 21:28 CDT, 10 April 2015 >>
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By Germany Anonymous (217.191.174.130)  - Reply to #369
"outright illegal" in which countries exactly? Would be nice if you could back up your statements with facts for a change.
<< Comment #374 @ 21:32 CDT, 10 April 2015 >>
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By ql Yakumo  - Reply to #373
Legal status of cartoon pornography depicting minors

and just to go with your IP's German flag : http://en.wikipedia.org/w/index.php?title=Sim...=653926153 indicates that "In Germany, possession of virtual (infringing) images is punishable by up to five years in prison"

No I cba to google anything deeper than wikipedia atm, you can do so if you wish.
There was no nudity involved in the cartoon here, but what was going on was clear and as such it's highly likely that it would fall under such legislation.
Edited by Yakumo at 21:50 CDT, 10 April 2015
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<< Comment #375 @ 23:31 CDT, 10 April 2015 >>
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By Canada FlashSoul  - Reply to #374

There was no nudity involved in the cartoon here, but what was going on was clear and as such it's highly likely that it would fall under such legislation.

Yeah, I'm not buying that. I get that laws about these things are often very vague and that it can end up up to the interpretation of a jury but I doubt most people are fucked up enough to qualify this image as "Child pornography".
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<< Comment #389 @ 03:44 CDT, 11 April 2015 >>
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By Unset eh  - Reply to #374
and as such it's highly likely that it would fall under such legislation.

And you drew that conclusion based on a short and outdated wikipedia article? It's hard to take you serious..

Just fyi, the essence of pornography is that it is produced for the purpose of sexual arousal and stimulation. If you were sexually aroused by that cartoon then you have some serious problems that you should take care of.
<< Comment #514 @ 12:53 CDT, 16 April 2015 >>
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By ql Yakumo  - Reply to #389
From the links above "As of 2005, the Norwegian penal act criminalizes any depictions that "sexualize" children, even if it does not actually show sexual acts with children.[17] This could include any artificially produced material, including written text, drawn images, animation, manipulated images, an adult model with childish clothes, toys, or surroundings.[18] This law can be used against lolicon but it has not been tried in that aspect yet."
<< Comment #517 @ 13:58 CDT, 16 April 2015 >>
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By Unset eh  - Reply to #514
You have to study for years to become a lawyer because things are far more complicated than that and I doubt that you possess deep knowledge about the Norwegian legal system that makes you educated to judge whether or not it is applicable in this particular case.

Beside of that, I am not Norwegian nor is this site hosted in Norway afaik. So how does it concern me?

In other countries it is against the law to talk bad about religion, so no jokes allowed about that either? Or is this limited to the Western civilization masterrace (c)?
<< Comment #519 @ 14:21 CDT, 16 April 2015 >>
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By ql Yakumo  - Reply to #517
The whole point was your view on what is going to be classified as pornography, and the actual law in some countries differs.
Where you or the server are located wasn't really relevant (though ESR doesn't come across as the kind of site where they particularly want to stand up to various EU member countries' laws.)

This had all spawned from my comment about that cartoon likely falling foul of pornography laws in some countries after all.
Edited by Yakumo at 14:27 CDT, 16 April 2015
<< Comment #520 @ 14:36 CDT, 16 April 2015 >>
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By Unset eh  - Reply to #519
No, you did more than pointing out that it could be illegal in some countries.

You said it should be removed by the admins because it could be illegal in some countries. Not even the ql forums are that strict as they are limited to what is illegal in the US when it comes to deleting posts because of legal reasons (correct me if I am wrong).
Edited by asyyy at 14:39 CDT, 16 April 2015
<< Comment #521 @ 14:51 CDT, 16 April 2015 >>
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By ql Yakumo  - Reply to #520
No, they'll remove anything that falls foul of the forum rules ( http://www.quakelive.com/forum/showthread.php...Guidelines ) and "the forum moderators shall have full discretion to address any behavior that they feel is inappropriate. Anything likely to fall foul of any commonly known international law would be removed on those grounds even before any attempt to check actual legal standing anywhere would be needed.

Don't forget that one of the main reasons for removal of blood in the game for a long time was the illegality of its existence in game or over streams in Germany and perhaps a couple of other countries. Strict adherence to only US law is not their sole priority.
Edited by Yakumo at 14:53 CDT, 16 April 2015
<< Comment #522 @ 15:22 CDT, 16 April 2015 >>
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By Unset eh  - Reply to #521
Well that's so vague you can justify basically everything with that. I'm glad esr is not like that but that's my personal opinion of course.
<< Comment #523 @ 15:30 CDT, 16 April 2015 >>
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By ql Yakumo  - Reply to #522
That is what business sites do.
The forum is there very specifically as a hangout for the game, mostly for user<>user support to take the load off any actual support team some.
The focus of their business is not the forum by a long way, unlike sites like ESR, where the forum is basically their entire business.
<< Comment #413 @ 09:31 CDT, 12 April 2015 >>
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By Exelent nex1  - Reply to #367
Stop trying to twist arguments. One can be triggered by literally anything.

But a picture depicting real rape is not the same of rapha telling cypher to rape dahang.

Keep clutching at straws.
<< Comment #416 @ 10:37 CDT, 12 April 2015 >>
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By Unset eh  - Reply to #413
No one claimed that there is no difference, but dictating everyone (including rape victims) what is an okay-ish use of "rape" in jokes and what is not is presumptuous as fuck. You probably don't get that either but that's not my problem.

With you there are no straws left indeed.
<< Comment #419 @ 13:00 CDT, 12 April 2015 >>
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By Exelent nex1  - Reply to #416
I'm not dictating anything to anyone. You're the presumptuous one if you're really trying to pretend the two situations are even comparable.
<< Comment #433 @ 12:15 CDT, 13 April 2015 >>
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By nin sophia  - Reply to #419
but they are. you have been caught out being a hypocrite, it does not matter whether the word rape is a popular term amongst horrid people in the gaming world, the word still means the same thing, it is a reference to "real rape" where the fuck do you think the word comes from?

why dont you stop arguing and stfu.
<< Comment #435 @ 12:41 CDT, 13 April 2015 >>
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By Exelent nex1  - Reply to #433
They aren't, in spite of how much you pretend it to be. A picture depicting real rape from an adult person to a little child can't even be compared to a twitch chat where half the comments are "x is raping y".

Your pretense to not see the elephant in the room sounds creepy and child porn apologism.

If you're too stupid to understand that or too childish to accept it, just shut up and get the fuck out.
<< Comment #436 @ 12:49 CDT, 13 April 2015 >>
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By ql Yakumo  - Reply to #435
I think you've either grossly missinterpreted sophia's post, or just clicked reply on the wrong one.
Edit your post and the 'reply to:' dropdown will let you change which post it's a reply to if the problem was the latter.
<< Comment #437 @ 13:21 CDT, 13 April 2015 >>
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By nin sophia  - Reply to #436
i believe his reply was intended for me he is just unfathomably stupid and that is a real opinion his brain has thought of.
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<< Comment #443 @ 00:17 CDT, 14 April 2015 >>
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By Sloth pacmanpl  - Reply to #437
:(
<< Comment #450 @ 09:33 CDT, 14 April 2015 >>
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By Exelent nex1  - Reply to #437
Of course the reply was to your nonsense. Do you and your lapdogs want a cookie for being able to argue that?

Anyway the bitterness of your post gives away that i hit a sensible spot. You're a child pornography apologist, and you know that, and that makes you resorting to unnecessary insults instead of coherent arguments.

Thanks for confirming what i tought.

As for you, yakumo, half the times you write something, you add something to your ridicolousness. The way you jumped in the defence of the only kind of pussy you'll ever come close, the virtual one, makes to think you're a fat basement dweller white knight neckbeard.

Which would explain also why you're so obsessed over id.
<< Comment #454 @ 12:07 CDT, 14 April 2015 >>
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By Unset eh  - Reply to #450
Not sure why I even reply to your nonsense but if Yakumo disagrees with my arguments and agrees with the ones of sophia then that is perfectly fine. The world is not black and white and there are not only "child pornography apologists" and "nex1s" (aka "normal people" as you would say). There are many shades in between and because it is a very sensitive topic people are highly unwilling to give up their standpoint only by a little bit. So I understand why you would defend yours so hard but putting everyone who disagrees with you in the extreme category of being a "child pornography apologist" makes you look stupid, sorry.
Edited by asyyy at 12:09 CDT, 14 April 2015
<< Comment #510 @ 07:55 CDT, 16 April 2015 >>
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By Exelent nex1  - Reply to #454
Everyone is free to disagree with anything, please point out where did i say the opposite or stop making up points.

What was ridicolous was not yakumo's opinions in this case, but the quickness in wich he jumped to the desperate defence of what appears to be his closest contact with the opposite gender, a user on a gaming forum that calls himself, or maybe really is, a female.

That's pathetic, and pure white knighting.
<< Comment #511 @ 08:13 CDT, 16 April 2015 >>
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By ql Yakumo  - Reply to #510
Actually my first post about Sophia was in fact to try to quickly save you from making an idiot of yourself as it seemed implausible your reply could have actually been meant for her, I was expecting you to change it and then I'd remove my post.

But , you know, who cares, it seems you didn't deserve the kind thought.
Edited by Yakumo at 12:39 CDT, 16 April 2015
<< Comment #513 @ 12:32 CDT, 16 April 2015 >>
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By Exelent nex1  - Reply to #511
The same can be said of you. Between all your posts there are some (few) that makes sense and even are well grounded, but you're too volatile and you'd do anything if there's a remote opportunity to exercise power over someone else, or when you smell e-pussy.
<< Comment #515 @ 13:02 CDT, 16 April 2015 >>
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By ql Yakumo  - Reply to #513
As I said in the post you just replied to, I originally jumped in to save YOU, I find it highly amusing you think the apparent gender of an online alias would change how I post.
<< Comment #542 @ 08:21 CDT, 17 April 2015 >>
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By Exelent nex1  - Reply to #515
That's not what your post gave the impression you were doing.

And people do that all the time.
<< Comment #455 @ 12:31 CDT, 14 April 2015 >>
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By nin sophia  - Reply to #450
urstupid
<< Comment #456 @ 12:59 CDT, 14 April 2015 >>
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By ql Yakumo  - Reply to #450
You have to have a severely twisted mind to think that someone pointing out that all rape references are references to RAPE no matter how much you try and distance it with poor attempts at humour or trying to twist it to imply only violence, makes them a child pornography apologist.

You started this argument in #298 with

"That shit is disgusting even for a joke, admins should nuke it, but apparently they're too busy deleting valid comments with uncomfortable opinions"

If ANYTHING Sophia's comments were in support of your opinion there. But you then move to attacking her and now me?

I was in support of you, and honestly thought you must have made a mistake, now I just think you've lost it completely.
Edited by Yakumo at 13:00 CDT, 14 April 2015
<< Comment #471 @ 03:54 CDT, 15 April 2015 >>
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By Germany pepidda  - Reply to #456
I really didnt want to reply, sigh..

I am with nex on this one. The two Cartoons are not comparable.

1. Asyy posted a cartoon displaying child abuse not rape.
2. Yes rape comes from real rape, however, it does not matter where a word is coming from. What matters for the actual meaning is the context in which it is being used. In this context it means nothing else than beating someone very badly in a videogame.
3. So while asyyys cartoon displays real child abuse, nex cartoon isnot about real rape.

and now the 1million dollar question: (this is a reference to real 1million $$$)

Who is the hypocrite?
<< Comment #472 @ 05:19 CDT, 15 April 2015 >>
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By Unset eh  - Reply to #471
It's the same as saying this comic is not ok because it depicts someone dying from cancer in a hospital and if you use that comic you are a disrespectful asshole towards those who are in the same position irl. At the same time however you keep using "cancer" as a swearword in gaming and it is fine because of the different context (I am looking at you, my dutch friends).

Do you really fail to see the point there?
<< Comment #474 @ 06:45 CDT, 15 April 2015 >>
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By Germany pepidda  - Reply to #472
It is extremely rude and absolutely not tolerable if someone wishes you to die from cancer. Those kids that do dont know what they are saying. There is no context about it.

What exactly is the part in your cartoon that is supposed to be funny? What is the part in the other cartoon that is supposed to be funny? In the latter it is not the word rape that i can tell you. So if we replace rape with beat the joke is completely harmless, while your cartoon is still displaying child abuse/rape.

How can you not see this?
<< Comment #478 @ 08:41 CDT, 15 April 2015 >>
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By Unset eh  - Reply to #474
It is extremely rude and absolutely not tolerable if someone wishes you to die from cancer. Those kids that do dont know what they are saying. There is no context about it.

What is the difference then between saying "get cancer" and "get raped"?

What exactly is the part in your cartoon that is supposed to be funny? What is the part in the other cartoon that is supposed to be funny? In the latter it is not the word rape that i can tell you. So if we replace rape with beat the joke is completely harmless, while your cartoon is still displaying child abuse/rape.

So if I use "rape" in a joke but it does not contribute significantly to its funniness, then it is acceptable? What kind of twisted logic is that, seriously..
<< Comment #479 @ 11:42 CDT, 15 April 2015 >>
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By Germany pepidda  - Reply to #478
There is none if someone were to say get raped irl. However in the cartoon the rape is referring to in-game action i.e beating someone very badly.

It is more acceptable to use the word rape in a joke, where the point of the joke is not depending on the word rape, than having a cartoon where the point of the joke is undoubtedly connected to rape.

I cant make it more clear than that.
<< Comment #483 @ 11:56 CDT, 15 April 2015 >>
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By Unset eh  - Reply to #479
However in the cartoon the rape is referring to in-game action i.e beating someone very badly.

Saying "watching you play gave me cancer" refers to in-game action too, i.e. it is a very shitty player. Still "cancer" is not acceptable while "rape" is according to you?

I think you make your rules just so they fit whatever you do and not the other way around.
<< Comment #499 @ 16:38 CDT, 15 April 2015 >>
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By Germany pepidda  - Reply to #483
Whatever we've reached the point of calling each other hypocrites again. As i said i cant, maybe i could, but i definately will not explain it any further. You obviously refuse to, or are unable, to understand what i wrote.
<< Comment #500 @ 16:59 CDT, 15 April 2015 >>
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By Unset eh  - Reply to #499
Yes thanks for that productive conversation, should have spent my time teaching a cat how to eat a cheesecake with a fork instead.
<< Comment #504 @ 18:46 CDT, 15 April 2015 >>
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By nin sophia  - Reply to #500
[img1]
Edited by sophia at 18:50 CDT, 15 April 2015
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<< Comment #506 @ 04:55 CDT, 16 April 2015 >>
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By Germany pepidda  - Reply to #500
You should definately consider surrounding yourself with lifeforms who match your intellect, if this discussion was too complex for you.
<< Comment #507 @ 05:25 CDT, 16 April 2015 >>
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By Unset eh  - Reply to #506
Man all you showed to be capable of was repeating your only argument and after I exposed your inconsistencies you went into "whatever you are stupid and I wanted to leave anyway" mode. Very "complex" discussion indeed.
<< Comment #508 @ 06:03 CDT, 16 April 2015 >>
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By Germany pepidda  - Reply to #507
You still did not even get the point. The very concrete point was that the two Cartoons are not comparable. You did not argue against it, instead tried to twist my words and distract from the topic. The conclusion i have to make is that you probably dont want to understand my view. Therefore it is utterly senseless to continue arguing.
<< Comment #518 @ 14:02 CDT, 16 April 2015 >>
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By Unset eh  - Reply to #508
What you interpreted as twisting your words were my arguments. But it is ok, as you said it was a complex discussion :-)
<< Comment #473 @ 05:51 CDT, 15 April 2015 >>
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By ql Yakumo  - Reply to #471
Sophia's comment was In no way aproving of either image. It is unbelievable anyone could consider what she said approving or apologism for either of them, or anyone attempting to defend her.

My comments have been against the cartoon. And in defence of Sofia as all she has done is point out that all uses of the term rape are in fact, no matter how you try to distance them, references to the crime of rape. I haven't attempted to defend anything or anyone else, I really don't see how you could claim I'm a hippocritte on this.

As for the comic -

The context of what was going on is provided by the text.

The guy isn't a medic performing a medical exam, unseen though it was, it depicted child abuse in the form of rape even before it implied it was no longer a finger.

He wasn't hitting the child or starving him or something, I don't care to write a description of what he was doing, that should be completely unnecessary, you read it already.

You can't say it was child abuse but not rape. Its quite terrifying that you would claim so.That it was rape was even the whole point of the so called joke.
<< Comment #475 @ 06:51 CDT, 15 April 2015 >>
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By Germany pepidda  - Reply to #473
In german rape always implies violence. I might be wrong though, so lets not get into that.

As for the difference between the jokes see my post above.

I was not replying to you exclusively and all i wanted to show that calling each other hypocrites does not help at all.
<< Comment #476 @ 06:59 CDT, 15 April 2015 >>
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By ql Yakumo  - Reply to #475
Not since 1997, not arguing, just posting only as it seems that long overdue change needs to be more well know.

Sorry for the misunderstanding, your post read as if you were calling me a hypocrite.
Edited by Yakumo at 07:03 CDT, 15 April 2015
<< Comment #480 @ 11:46 CDT, 15 April 2015 >>
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By Germany pepidda  - Reply to #476
Thanks, good to know. Np i admit i didnt make clear what i meant with the hypocrite thing
<< Comment #486 @ 12:21 CDT, 15 April 2015 >>
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By United States of America Anonymous (72.202.205.236)  - Reply to #473
it's neither child abuse nor rape. it's a digital representation communicating a concept. the joke aspect of the comic comes from the unexpected lingering of the uncle's penis in the child's anus combined with the ludicrous situation of a happy and energetic child being molested by his happy uncle. it's a situational expression of irony that requires the viewer detach himself from any particular emotional investments he may have in the concepts of abuse, molestation, etc., whatever. this is a fairly common requirement for controversial humor.

the evolution of linguistics is historically documented, and demonstrates that language is commonly and regularly coopted and applied in situations such that the original meaning is lost, and the new meaning becomes the norm. that your brain still maintains associations between the word 'rape' and the act of taking sex by violent force does not mean that somebody else recognizing a connection between the word 'rape' and the act of decisively besting an opponent in a competitive environment are intrinsically linked. you are mistaking your own linkage of the two concepts for an external fact. this is not so. your decision to refuse the alternative usages of the word 'rape' indicates a closed mindedness that stems from a delusional sense of self-manifested truthfulness, or the idea that you are correct simply because you are expressing yourself on a topic.

because you choose not to detach yourself from your superior moral rigidity does not reflect poorly on others. rather, it indicates that your brain functions may be lacking in an ability to emulate a broad range of realities in which your moral rigidity is challenged, therefore greatly limiting the scope of your experience as an observational being. you are a victim to your subjective addictions.

you, yakumo, demonstrate a pervasive trend of blind, self-involved assertive righteousness. i hope that you can begin to question this, as currently your attempt at constructing a productive, positive, and beneficial character is greatly marred by this feature.
<< Comment #487 @ 12:22 CDT, 15 April 2015 >>
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By MLP_FlutterShy Teen Queen  - Reply to #486
Didn't read any of this stupid shit but please come to IRC brandan, I need to ask you something
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<< Comment #490 @ 12:28 CDT, 15 April 2015 >>
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By ql Yakumo  - Reply to #486
I'm sorry, I just fail to see how your first sentence is backed up by your second here.

There is no variation of "uncle's penis in the child's anus" that doesn't equate to rape. I'd already pointed out that even in the eyes of the law (german example specifically, but similarly elsewhere) rape is not defined by "taking sex by violent force".

I have spent little to no time arguing about the game-culture use of the word, but it's origin will always be the same a reference to the crime of rape, as such it's still a reference to it, that is all that I have mentioned. Obviously in my opinion it's something that should have never been adopted, nothing should ever normalise/reduce the impact of that word in the eyes of anyone.

My problem was with that comic, and the attack on Sophia.

Cheers for the free armchair psychology though, this was clearly lacking some ad hominem.
Edited by Yakumo at 12:49 CDT, 15 April 2015
<< Comment #491 @ 12:45 CDT, 15 April 2015 >>
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By United States of America Anonymous (72.202.205.236)  - Reply to #490
it's good that you understand it is your failing.
<< Comment #492 @ 12:50 CDT, 15 April 2015 >>
(Link, Reply)
By ql Yakumo  - Reply to #491
You need help.
<< Comment #538 @ 02:39 CDT, 17 April 2015 >>
(Link, Reply)
By frozen Freiya  - Reply to #490
Really, what comic / pic / video / news / documentary / whatever started this tiring wall of text? : D

To prevent 279 more useless post, pm is fine.
<< Comment #539 @ 07:46 CDT, 17 April 2015 >>
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By frozen Freiya  - Reply to #538
omg, I expected some kind of revelation. I can't believe that THIS provoked a Great Wall of China Text and the moral warfare.


You guys must be living pretty carefree lives. : D
<< Comment #553 @ 00:07 CDT, 18 April 2015 >>
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By Sloth pacmanpl  - Reply to #539
Good job at supporting and propagating rape, you animal!
<< Comment #554 @ 00:56 CDT, 18 April 2015 >>
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By frozen Freiya  - Reply to #553
I always try my best.
<< Comment #349 @ 12:06 CDT, 10 April 2015 >>
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By Sloth pacmanpl  - Reply to #329
You can't go to internetz and scream TRIGGERED! at every joke that has nothing to do with you but you think it kinda does.
<< Comment #360 @ 15:19 CDT, 10 April 2015 >>
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By Exelent nex1  - Reply to #349
I didn't find that comic inappropiate because it had anything to do with me. Maybe you're projecting.
<< Comment #379 @ 02:00 CDT, 11 April 2015 >>
(Link, Reply)
By Sloth pacmanpl  - Reply to #360
So it's even better!
You travel the interwebs in search of content that can offend your imaginary friends and then get butthurt about it!

I salute you ; _ ;7
<< Comment #381 @ 02:28 CDT, 11 April 2015 >>
(Link, Reply)
By frozen Freiya  - Reply to #379
))
<< Comment #414 @ 09:32 CDT, 12 April 2015 >>
(Link, Reply)
By Exelent nex1  - Reply to #379
8/8
<< Comment #354 @ 13:26 CDT, 10 April 2015 >>
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By Canada FlashSoul  - Reply to #329
My point was that I understand why you would feel that way if you had similar experiences. Maybe you should learn to read.

As for saying if it's ok or not to post such comics on this website; I didn't touch the subject. But I will if you want. Yes, I think it's ok. It's Esr after all, it just seems fitting.
<< Comment #361 @ 15:24 CDT, 10 April 2015 >>
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By Exelent nex1  - Reply to #354
Since you have no reason to think i had similar experiences, your comment was out of place then. Maybe you should learn to read.

As for saying if it's ok or not to post such comics on this website, the way you defended it made it sound like you were indeed in favour of it.
Regarding if it fits esr, i wouldn't be so sure. More innocent pictures and jokes have been insta nuked.
<< Comment #372 @ 19:20 CDT, 10 April 2015 >>
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By Germany pepidda  - Reply to #361
Whatever man its the Internet lets all throw away our values and constantly relocate the border of appropriateness until we become completely numb idiots that have lost any idea of the concept of human dignity.
<< Comment #390 @ 03:46 CDT, 11 April 2015 >>
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By Unset eh  - Reply to #372
Out of curiosity, which moral values apply in this case according to you?
<< Comment #393 @ 05:13 CDT, 11 April 2015 >>
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By Germany pepidda  - Reply to #390
Look its more of a general observation about the 'whatever its just the Internet argument'. The problem is not your joke, which i did not find funny, but the development that people who 'care' to convey their values and ideas become the weirdos and those who do 'not care' the norm.
<< Comment #396 @ 06:05 CDT, 11 April 2015 >>
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By Unset eh  - Reply to #393
I think being able to draw/say anything you want is a value too.

What however often lacks on the internet, and I agree with you there, is perceiving the person at the other end of the line as a human being. But beyond that values and ideas are highly subjective or at least highly driven by society.

The internet is a vault for deviations, which can be good (look at bloggers who risk their life to fight against certain religious values) and bad (e.g. revenge porn). I don't think it is right to convey everything we find to be good in "real life" to the internet. Personally I do not think there should be limits to satire or jokes unless it seriously brings harm to humans, and with that I do not mean it offends their values or ideas.
<< Comment #73 @ 09:42 CDT, 6 April 2015 >>
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By Russia Anonymous (88.82.172.237) 
What you mean by roll back the loadout stuff a bit? A BIT? Remove it entirely.
Bring back the old quake and please no more updates, they are killing quake.
3%
<< Comment #79 @ 10:25 CDT, 6 April 2015 >>
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By djogedj h8m3  - Reply to #73
If you want 'old' quake you can play q3, noone is forcing you to play ql...
<< Comment #83 @ 10:44 CDT, 6 April 2015 >>
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By ql Yakumo  - Reply to #79
If you don't care about stat collection then there's nothing stopping you using Classic mode QL servers either.
<< Comment #115 @ 14:09 CDT, 6 April 2015 >>
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By United Kingdom wanna_fight  - Reply to #83
You shut your mouth Yakumo!
You know just as well as I that doesn't work!

- it takes 12 setting changes to get close to classic, nobody does it right, nobody does it the same.
- Even with all the changes, you can not recreate 100% Classic settings (HMG items fucked that up)
- The browser lumps "Classic" servers with all the "Bullshit" customized servers, meaning very few will bother to give your server a try to see if your settings are any good.

Seriously, you KNOW this doesn't work and is an ignorant Troll argument, yet you can't help yourself? Shame on you.
12%
<< Comment #122 @ 15:09 CDT, 6 April 2015 >>
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By ql Yakumo  - Reply to #115
I spent the last day playing on muckymans packed out classic server...

ok it doesn't adhear to your personal version of 'classic' but it still gets more players than q3a.
<< Comment #229 @ 20:50 CDT, 7 April 2015 >>
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By United States of America Anonymous (72.70.160.238)  - Reply to #122
Why defend QL yet Attack Q3?

Are you worried people will return to Q3?

Just remember, for every 30 people you see posting here, there are hundreds who skim over these threads and read your comments and roll their eyes at you. People know you have stake in QL's development. You had 6 years to be honest about that, i wonder when you will finally come clean.

Until then, keep up the good trolling Yak!
<< Comment #260 @ 06:41 CDT, 8 April 2015 >>
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By ql Yakumo  - Reply to #229
"know" ahahahahahaaha.
My only vested interest in the game, is I enjoy playing the game, If I could be paid for what I do then sure I'd take up the offer, who wouldn't jump at the chance to be paid for what they enjoy.
People like you just don't seem to be able to handle that some people can just be the type that likes to try to build things up rather than tear them down.

Talking about Q3 having lower player numbers than QL isn't an attack it's just fact, it's been so at the very least since QL came out of open beta if not before.
Edited by Yakumo at 06:46 CDT, 8 April 2015
1%
<< Comment #342 @ 10:47 CDT, 10 April 2015 >>
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By US-Washington natemare  - Reply to #229
Yakumo's not the one I roll my eyes at...
<< Comment #72 @ 09:35 CDT, 6 April 2015 >>
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By yesh its SEAN CONNERY! megaman3 
This project has been around since 2008 and still not a single meaningful feature has been added to this Q3 CPMA clone. So, I have zero hopes.
Edited by megaman3 at 09:36 CDT, 6 April 2015
<< Comment #76 @ 09:58 CDT, 6 April 2015 >>
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By CPL_Black_BG WTFProoF?!  - Reply to #72
Did you accidentally reply to a QL thread instead of a Warsow one? :D
<< Comment #98 @ 11:24 CDT, 6 April 2015 >>
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By yesh its SEAN CONNERY! megaman3  - Reply to #76
It indeed is weird how that phrase can be applied to pretty much all current quake clones, lol.
<< Comment #103 @ 12:05 CDT, 6 April 2015 >>
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By United States of America qtip  - Reply to #98
wat is ur opinian about reflex, plx tell
Edited by qtip at 12:06 CDT, 6 April 2015
<< Comment #105 @ 12:55 CDT, 6 April 2015 >>
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By Sloth pacmanpl  - Reply to #103
Did you miss every wall of text about reflex that came out of megaman3's jammed keyboard?

TL;DR
Reborn \o/
<< Comment #418 @ 12:58 CDT, 12 April 2015 >>
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By CPL_Black_BG WTFProoF?!  - Reply to #98
The funny part here is that you are considering a game "developed" (as far as this can be said about QL) by id Soft as a "new Quake" a "quake clone".
<< Comment #77 @ 09:58 CDT, 6 April 2015 >>
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By France Brainie 
Am I the only one who's upset that they don't want to maintain a standalone version?

Fuck Steam seriously.
44%
<< Comment #80 @ 10:34 CDT, 6 April 2015 >>
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By q2cz gojira_  - Reply to #77
No I'm with ya. Trouble is you get berated for thinking it.
<< Comment #85 @ 10:47 CDT, 6 April 2015 >>
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By ql Yakumo  - Reply to #77
To keep a standalone version would mean having VAC anticheat would then be completely useless as all cheats would just connect via standalone.

It's also a waste of time to maintain two codebases if by far the majority of users are already on steam.
1%
<< Comment #89 @ 10:53 CDT, 6 April 2015 >>
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By Croatia Venser  - Reply to #85
Cause VAC is working great for CS:GO right?
<< Comment #101 @ 11:45 CDT, 6 April 2015 >>
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By ql Yakumo  - Reply to #89
Anticheats have about zero possibility of working any better than antivirus, it's a cat and mouse game.
What is important is that they at least can do a lot to kill off career hackers, you'll know if it's not a newish account then there is a much better chance it's not a cheat.

There is a knock on affect that as more people learn that it exists, and that even if you use a cheat for a very short time, and uninstall it, then you can still be banned for it weeks later, they will be far more dissuaded from considering trying hacks in the first place.

Related : https://www.youtube.com/watch?v=x4GFgBsviSA
KQLY cs:go pro was vac banned, and admitted he'd tried a cheat out for a week at one point.
Edited by Yakumo at 18:19 CDT, 15 April 2015
<< Comment #106 @ 12:58 CDT, 6 April 2015 >>
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By Sloth pacmanpl  - Reply to #101
for a week
*wink* *wink*
<< Comment #137 @ 21:19 CDT, 6 April 2015 >>
(Link, Reply)
By France Brainie  - Reply to #101
http://www.esreality.com/post/2607766/videogameswantyoutocheat/
<< Comment #226 @ 19:23 CDT, 7 April 2015 >>
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By Canada qwind  - Reply to #101
There is also the effect that because VAC is tied to your steam account, it can cross-affect other games, plus being VAC flagged is (AFAIK) never removed from your account. So Quake cheaters will most likely be those that want to keep creating new Steam accounts, rather than new QuakeLive accounts.
<< Comment #134 @ 20:17 CDT, 6 April 2015 >>
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By Unset yoyoman  - Reply to #89
I don't get esr users. They complain because there is no anti-cheat so id create their own. It comes to no suprise that it is shit because it's made by a small company. So they literally try one of the best anti-cheat on the market (VAC) and people still complain. So what's their next best option then? Esl anti-cheat? Which is one of the most invasive program to exist and cost over a million dollars to develop? And people complained about punkbuster being invasive lol.
Edited by yoyoman at 20:20 CDT, 6 April 2015
2%
<< Comment #136 @ 21:19 CDT, 6 April 2015 >>
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By France Brainie  - Reply to #134
http://www.esreality.com/post/2607766/videogameswantyoutocheat/
<< Comment #550 @ 20:32 CDT, 17 April 2015 >>
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By sloveniaAF FTY  - Reply to #134
Punkbuster LOL, does this crap stili exist, it caused more problems as good
<< Comment #97 @ 11:16 CDT, 6 April 2015 >>
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By France Brainie  - Reply to #85
I don't care. VAC is not the best AC anyway. And still, they could work that out.

It's the same codebase. Just two different ways of publishing it. I don't see what's complicated in allowing people to NOT use Steam. I don't want to use Steam because my computer can't run it, I don't want to put all my eggs in the same basket, and so on.

Creating a single market place is the best thing Valve could have done to make profits. Oh well, id proved us that money is more important than players.
<< Comment #107 @ 13:00 CDT, 6 April 2015 >>
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By Sloth pacmanpl  - Reply to #97
I don't think they earn any real moniez on QL...
<< Comment #214 @ 14:23 CDT, 7 April 2015 >>
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By United States of America odellus  - Reply to #97
>I don't want to use Steam because my computer can't run it

lolwut
<< Comment #109 @ 13:10 CDT, 6 April 2015 >>
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By Q2 taffy_  - Reply to #77
I also despise steam and prefer standalone.
<< Comment #377 @ 01:53 CDT, 11 April 2015 >>
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By LeXeR gisele  - Reply to #77
I fucking agree. Fuck Steam and fuck Valve.

I'd rather run QL in a browser than run it through Steam. Piece of shit laggy ass software.
4%
<< Comment #382 @ 02:31 CDT, 11 April 2015 >>
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By frozen Freiya  - Reply to #77
You are not alone.
<< Comment #81 @ 10:38 CDT, 6 April 2015 >>
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By Fox flag 0x5f3759df 
as much as I generally dislike quake live in general, I can't help but think that all of these changes are good for the game and will keep it alive. however, I'm not sure what doing that really means. are they planning on sustaining quake live for another 5+ years? the game is old and stale as is.. so are they doing this to justify a push-back on the quake franchise in general?
<< Comment #82 @ 10:41 CDT, 6 April 2015 >>
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By Latvia Tripleight 
I fucking don't believe it.
<< Comment #91 @ 10:54 CDT, 6 April 2015 >>
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By Yesh its sean connary Derb_ 
just give me the f*cking GIBS already. This is Quake for god's sake. Come on Syncsh*tty. I'm still playing this game, man.
1%
<< Comment #100 @ 11:33 CDT, 6 April 2015 >>
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By Germany mmaluco 
So they are using they old VO guy for new VO?
https://soundcloud.com/syncerror/vadrigar-vo-sample
<< Comment #102 @ 11:50 CDT, 6 April 2015 >>
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By Cheese M1zzu 
I’m glad they want to make it steam-exclusive and that I switched to linux, since that means I do not have to ask myself whether I want to support this company by playing their game, whose only appeal over q3 to me is that it has slightly more players (there’s also the elo thing, but they didn’t make that themselves).

Reflex seems to be quickly developing into a cpm version of what ql was supposed to be, and for 1/3 the cost of a ql sub, I’ll happily fire up windows once in a while.
Edited by M1zzu at 11:51 CDT, 6 April 2015
<< Comment #156 @ 03:38 CDT, 7 April 2015 >>
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By Seychelles zealot  - Reply to #102
you can have a wine based steam install next to your linux one for reflex and... quake.
<< Comment #108 @ 13:04 CDT, 6 April 2015 >>
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By Tunisia sofiene 
" Gibs as an M rated DLC "

Why is quake rated T in the first place ? a game known as a gory-violent FPS that everyone used to like ( yes, that's the past tense ) making it a T was a bad move in the first place....

Its good that they will add it as a " DLC " but i feel like this is a late move, its like the latest Patch of Quake 4 all over again...
<< Comment #110 @ 13:15 CDT, 6 April 2015 >>
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By Austria noctis  - Reply to #108
If it wasn't for that T rating we would have never had the IEM tournaments for one.
3%
<< Comment #116 @ 14:22 CDT, 6 April 2015 >>
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By koenigsegggggggegegegeg GNiK 
Now boys, when you see me playing QL on steam and don't see a VAC ban on my name. You know why ;)
<< Comment #121 @ 15:05 CDT, 6 April 2015 >>
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By USSR stpbozin  - Reply to #116
?
<< Comment #164 @ 08:17 CDT, 7 April 2015 >>
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By Germany pepidda  - Reply to #116
Because you stopped cheating?
<< Comment #126 @ 16:38 CDT, 6 April 2015 >>
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By esr daytripper 
Make classic the default again and make loadouts an option when you spawn a server, nothing more.

If the game got more players it was not because of loadouts but because of Steam.
29%
<< Comment #127 @ 17:15 CDT, 6 April 2015 >>
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By United Kingdom wanna_fight  - Reply to #126
Truth can be so simple
<< Comment #130 @ 18:27 CDT, 6 April 2015 >>
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By Sweden Qvist 
Sounds good, hopefully it ends up being good.
<< Comment #131 @ 18:36 CDT, 6 April 2015 >>
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By Germany Gazz12 
Edited by Gazz12 at 18:44 CDT, 6 April 2015
29%
<< Comment #138 @ 21:25 CDT, 6 April 2015 >>
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By France Brainie  - Reply to #131
This takes the cake. We've been talking about ALL this stuff since 2007 and it's only now that they say they will make them.

Sometimes you just wonder what happened between 2007 and now that made us end up with loadouts instead of matchmaking, AC, and so on.
<< Comment #141 @ 22:12 CDT, 6 April 2015 >>
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By Descent nvc  - Reply to #138
2009

Also, why are you complaining? It's coming. Revival! :)
<< Comment #142 @ 22:24 CDT, 6 April 2015 >>
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By US-New York Gobotz  - Reply to #131
Wondering if lan support will mean I can host my own server where i want it.
Would also prefer per pixel hit detection instead of hit boxes.
<< Comment #344 @ 11:28 CDT, 10 April 2015 >>
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By Denmark Linkyyy  - Reply to #142
Would also prefer per pixel hit detection instead of hit boxes.

troll?
<< Comment #366 @ 16:34 CDT, 10 April 2015 >>
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By US-New York Gobotz  - Reply to #344
No. I may be wrong but per pixel is more accurate than hitboxes.
<< Comment #368 @ 16:48 CDT, 10 April 2015 >>
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By Denmark Linkyyy  - Reply to #366
Yes it probably is, but i dont see this applied on an online FPS game..Even on LAN i don't think it would work properly
<< Comment #398 @ 08:55 CDT, 11 April 2015 >>
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By US-New York Gobotz  - Reply to #368
I thought doom3 had it...?
<< Comment #405 @ 04:40 CDT, 12 April 2015 >>
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By Denmark Linkyyy  - Reply to #398
Looks like doom 3 used per polygon hit detection, dont think that is quite the same :)
<< Comment #424 @ 16:42 CDT, 12 April 2015 >>
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By Pink Smiley Melachi dansen  - Reply to #344
i doubt anybody would be really happy when theyre missing rails because they go between the legs or between torso and arms and count as a miss
<< Comment #415 @ 09:52 CDT, 12 April 2015 >>
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By Poland fau  - Reply to #142
Seriously, people can't deal with few missed rails on high ping and full speed, imagine the rage if it went under the arm or between the legs :) It would just make the game more random.
<< Comment #132 @ 18:45 CDT, 6 April 2015 >>
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By ratmstar kava 
Meh.. I don't believe it will happen.
<< Comment #140 @ 21:59 CDT, 6 April 2015 >>
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By Australia zlr 
I am the seagull.

Edited by zlr at 22:00 CDT, 6 April 2015
<< Comment #146 @ 00:21 CDT, 7 April 2015 >>
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By 013 cerno  - Reply to #140
Explanation required.
<< Comment #174 @ 09:29 CDT, 7 April 2015 >>
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By United States of America goodbye_world  - Reply to #146
He is the seagull and the lard ass in the back is syncerror. Tired of his shit.
<< Comment #527 @ 18:43 CDT, 16 April 2015 >>
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By United States of America Anonymous (72.70.160.238)  - Reply to #174
Mike Rubits looks tired. Guess he was up all night playing red orchestra again. Adam pyle really needs to lay off the donuts though, he is getting gigantic. I suppose these 2 cant do any wrong or they would have been fired by now then again i bet everyone else at id is too busy working on Doom3 to notice for the past 4 years.
<< Comment #257 @ 06:05 CDT, 8 April 2015 >>
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By Unset obi  - Reply to #140
im the big whale thing
<< Comment #291 @ 02:32 CDT, 9 April 2015 >>
(Link, Reply)
By bloody eyeball by hatelull melechesh  - Reply to #140
the big whale actually represents chthon from q1
<< Comment #383 @ 02:34 CDT, 11 April 2015 >>
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By frozen Freiya  - Reply to #291
Lovecraft lurks in the shadows.
5%
<< Comment #150 @ 01:37 CDT, 7 April 2015 >>
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By Germany - Bayern mouse* 
Esr 2008: Y U NO DO ZIS?! fuck you! sync 2015: we do zis. esr 2015: fuck you asshole.
<< Comment #287 @ 18:58 CDT, 8 April 2015 >>
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By ._o SigningOff  - Reply to #150
Welcome to ESR, enjoy your stay.
<< Comment #151 @ 02:10 CDT, 7 April 2015 >>
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By Turkey Raist 
a bit too much whine about this in here tbh
<< Comment #152 @ 02:38 CDT, 7 April 2015 >>
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By Poland Tebeg 
I'll be happy if some of these changes come. Maybe I will buy pro subscription again.
<< Comment #153 @ 03:16 CDT, 7 April 2015 >>
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By Sierra Leone MarzenGold 
I am really happy for what its worth. Yes its long overdue. But fuck it. It's not like I played anything else in the meanwhile anyway.

Bring it on bitches. \o/
6%
<< Comment #157 @ 03:44 CDT, 7 April 2015 >>
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By yesh its SEAN CONNERY! pet_cia_mole 
Will I get to change the sound effects of QL grenades to the classic pineapples?
<< Comment #155 @ 03:37 CDT, 7 April 2015 >>
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By Team Fortress commissar 
I'll just be happy if they fix the FIGHT FIGHT FIGHT FIGHT FIGHT FIGHT FIGHT FIGHT FIGHT FIGHT FIGHT FIGHT FIGHT FIGHT FIGHT FIGHT FIGHT FIGHT FIGHT FIGHT FIGHT FIGHT FIGHT FIGHT FIGHT
5%
<< Comment #187 @ 11:15 CDT, 7 April 2015 >>
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By Poland Tebeg  - Reply to #155
I'll be happy if finally that bug happens to me.
<< Comment #458 @ 17:45 CDT, 14 April 2015 >>
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By ql Yakumo  - Reply to #155
Sync already said that was fixed internally on the forum, just waiting for the next patch to actually be released :)
1%
<< Comment #525 @ 17:14 CDT, 16 April 2015 >>
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By Team Fortress commissar  - Reply to #458
patch hype. thanks :]
<< Comment #159 @ 04:50 CDT, 7 April 2015 >>
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By zerg esdf 
well, new linux & mac ports as well :)
<< Comment #162 @ 06:58 CDT, 7 April 2015 >>
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By Unset eh  - Reply to #159
is that confirmed?
<< Comment #163 @ 07:26 CDT, 7 April 2015 >>
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By zerg esdf  - Reply to #162
nop.
<< Comment #165 @ 08:35 CDT, 7 April 2015 >>
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By Lithuania GUArd 
lol, like 5 years to late...
6%
<< Comment #177 @ 09:35 CDT, 7 April 2015 >>
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By ._o SigningOff  - Reply to #165
late isn't a verb.
<< Comment #239 @ 02:20 CDT, 8 April 2015 >>
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By Italy omek  - Reply to #177
who is late ? and why he did got 5 years ??
<< Comment #286 @ 18:27 CDT, 8 April 2015 >>
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By France Brainie  - Reply to #177
Puppies can't be skinny.
<< Comment #166 @ 08:45 CDT, 7 April 2015 >>
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By Quake 2 Melted 
VAC & Voice Chat.
<< Comment #167 @ 08:48 CDT, 7 April 2015 >>
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By Uruguay gSTRUCTOR 
"The Announcer VO options however will be coming this month"

Classic announcer sounds coming back? Otherwise fuck it.
<< Comment #176 @ 09:34 CDT, 7 April 2015 >>
(Link, Reply)
By ._o SigningOff  - Reply to #167
as I understand it there will be several to choose from, even a female announcer, might be hellchick from cpma.
<< Comment #179 @ 10:20 CDT, 7 April 2015 >>
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By Uruguay gSTRUCTOR  - Reply to #176
They can put 1000 different announcers, i want the original one which i heard for like 15 years (fuck im old)
13%
<< Comment #184 @ 10:40 CDT, 7 April 2015 >>
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By ._o SigningOff  - Reply to #179
well one can only hope, but it would be silly not to add that.
<< Comment #190 @ 11:39 CDT, 7 April 2015 >>
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By Uruguay gSTRUCTOR  - Reply to #184
Yep but i wouldnt count on that, lots of silliness has happened with QL in the past.
<< Comment #192 @ 12:16 CDT, 7 April 2015 >>
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By Uruguay gSTRUCTOR  - Reply to #184
btw nice avatar :D
<< Comment #193 @ 12:39 CDT, 7 April 2015 >>
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By ._o SigningOff  - Reply to #192
haha :D
<< Comment #195 @ 12:45 CDT, 7 April 2015 >>
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By Canada FlashSoul  - Reply to #179
Unless things get settled between Oculus and Zenimax, I doubt it will happen.
<< Comment #201 @ 13:15 CDT, 7 April 2015 >>
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By Uruguay gSTRUCTOR  - Reply to #195
What are the rights of Oculus to banish Zenimax from using a VO recorded 15 years ago for a game that is property of Zenimax?
<< Comment #206 @ 13:38 CDT, 7 April 2015 >>
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By ql Yakumo  - Reply to #201
They don't have any right to nor would they try to.

However id aren't going to include a cobbled together set of audio from 4 recording sessions, where each session caused community backlash as they didn't think it was from the same guy (it was), which are also not a complete set of sounds, now that they've finally been able to unify everything and expand on the sound set as they've wanted to for years.

And with their companies in the middle of a legal battle, the likelihood of a new recording session with Xian happening was always going to be infinitesimal. It's worth seeing Xian's posts on http://np.reddit.com/r/QuakeLive/comments/2h6..._a_way_to/

He has now offered to do VO for reflex, so I guess that wins a few points for you, I hope they can actually finish the game properly and it turns out well for them.
<< Comment #207 @ 13:49 CDT, 7 April 2015 >>
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By Uruguay gSTRUCTOR  - Reply to #206
Unify and expand whatever you want, but dont REMOVE content that your customers enjoy. Content that makes paying customers leave your product. Its stupid, spoiled, 5 years old child max, close minded, shoot oneself in the foot, illogical, retarded behavior. PERIOD.
<< Comment #215 @ 14:33 CDT, 7 April 2015 >>
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By Canada FlashSoul  - Reply to #207
Then if you can't throw away old content, you have the choice between not improving your product or leaving the old content in an incomplete state there as an option. I'm not against either cause I don't give a crap about VOs but any possibility will just annoy a different set of users.
<< Comment #216 @ 14:47 CDT, 7 April 2015 >>
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By yesh its SEAN CONNERY! megaman3  - Reply to #206
As gstructor said, it truly is baffling how QL lacks the Q3 announcer, or at least an option to choose to use it, for two reasons.

1.- The QL team never understood that nostalgia should be embraced, not denied.
2.- Customers having multiple choices on what to use (and pay for) is crucial in free to play games.

So, not only there should be a 100% original Q3 announcer option (no matter that it lacks some sounds for some new awards that no one cares about), but also have things like a Q3-look and feel option, that includes the exact same hud (or that as a separate option), the same menu, same everything, which also means adding the original gibs and smoking sarge.

I'm not saying anything novel here. Remember the years of players complaining about the lack of classic maps in QL? Heck nowadays players still complain about the same thing, since syncerror decided to remove some beloved maps from the game for some reason (eviscerated, etc.).

It's like no one at id software has even tried League of Legends, dota2 or something, because what I described is how all similar games to QL are. I mean we know QL is an experiment and also that it is pretty much amateur hour time (a shy mapper working as a programmer and community manager), but c'mon things like this are sooo obvious to anyone that plays videogames that it truly is baffling how they don't think about that stuff.

And please don't come defending id software again based on excuses, because even I could put the original Q3 hud option, announcer and the eviscerated map back into QL and in the end it's up to the players to decide if they like those things or not, and if they don't like them then they won't use that option or don't callvote that map. Plus the old q3 content is not that much subpar with the 2015 QL content....because both look and sound like balls.
Edited by megaman3 at 15:16 CDT, 7 April 2015
8%
<< Comment #246 @ 03:03 CDT, 8 April 2015 >>
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By United States of America Anonymous (72.70.160.238)  - Reply to #206
it is amazing how you know the answer ot every question all the time, even things that are never discussed in focus. Do you lower Adams underwear when he sits on the toilet as well?
<< Comment #259 @ 06:39 CDT, 8 April 2015 >>
(Link, Reply)
By ql Yakumo  - Reply to #246
It's amazing how you make such a comment on a post that contains entirely public knowledge, that's been discussed not only on #quakelive but on forums as well in the past, yet just assume it must be some dark insider knowledge rather than simply you don't know everything that happens on the internet.
2%
<< Comment #205 @ 13:30 CDT, 7 April 2015 >>
(Link, Reply)
By yesh its SEAN CONNERY! megaman3  - Reply to #179
11%
<< Comment #244 @ 02:40 CDT, 8 April 2015 >>
(Link, Reply)
By ._o SigningOff  - Reply to #205
That's hilarious!
<< Comment #407 @ 08:05 CDT, 12 April 2015 >>
(Link, Reply)
By q2cz gojira_  - Reply to #244
Lol this song has been around for awhile, shortly after q3 released. You've just discovered it? Oh well... Welcome to our deranged and highly dysfunctional family.
<< Comment #408 @ 08:41 CDT, 12 April 2015 >>
(Link, Reply)
By ._o SigningOff  - Reply to #407
"Shortly after q3 release?"

The clip is from 2007 with stuff from quake4 in it.

You mean to say a short 8 years after q3 release?


Besides I've seen it before, but can't remember when.
<< Comment #409 @ 08:49 CDT, 12 April 2015 >>
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By Australia pvh  - Reply to #408
I have a copy of the mp3 which has the Year set to 2000 in the id3 tag
<< Comment #411 @ 09:06 CDT, 12 April 2015 >>
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By ._o SigningOff  - Reply to #409
well might be. I also have a copy of a mp3 file set to 1893, doesn't prove it's from that year.

The video is from 2007, I was sure we were talking about that.
<< Comment #417 @ 12:32 CDT, 12 April 2015 >>
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By Fox flag 0x5f3759df  - Reply to #411
you realize that it's "from" 2007 because thats when youtube got popular, right? doesn't mean thats when the video was created
<< Comment #420 @ 14:06 CDT, 12 April 2015 >>
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By ._o SigningOff  - Reply to #417
"you realize that it's "from" 2007 because thats when youtube got popular, right?"


4%
<< Comment #421 @ 14:14 CDT, 12 April 2015 >>
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By Fox flag 0x5f3759df  - Reply to #420
:D
<< Comment #425 @ 18:27 CDT, 12 April 2015 >>
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By q2cz gojira_  - Reply to #408
I mean to say I found the song in the early 2000s.
1%
<< Comment #431 @ 08:43 CDT, 13 April 2015 >>
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By australia-nsw wem420  - Reply to #425
HEres a plus for your confusion
<< Comment #175 @ 09:33 CDT, 7 April 2015 >>
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By Quake fateful 


G I B S
I
B
S
Edited by fateful at 09:33 CDT, 7 April 2015
<< Comment #185 @ 11:00 CDT, 7 April 2015 >>
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By Colour: black nsx0r  - Reply to #175
only $4.99
5%
<< Comment #218 @ 15:00 CDT, 7 April 2015 >>
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By inuyasha8 sonic  - Reply to #185
per month
<< Comment #223 @ 17:24 CDT, 7 April 2015 >>
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By 017 Ephemix  - Reply to #218
In addition, a $19.99 down payment when you first purchase, as well as a negligible* copay each time you boot up QL or after 8 hours of running the game, or both.
<< Comment #387 @ 02:58 CDT, 11 April 2015 >>
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By USSR stpbozin  - Reply to #218
per month per map
<< Comment #404 @ 18:36 CDT, 11 April 2015 >>
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By 011 nemecel  - Reply to #175
Unfortunately the pack will only cointain the actual GIB models, to get the blood you need to pay additional 5 for the DLC. Bonus: Pay 10 and you get the skull model too, signed by Patrol.
<< Comment #178 @ 09:51 CDT, 7 April 2015 >>
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By Germany thuNDa 
maybe they should also add a model in the size of tankjr, which is only a robot suit with a human inside of it, otherwise gibs don't make any sense with robot models.
<< Comment #180 @ 10:20 CDT, 7 April 2015 >>
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By Uruguay gSTRUCTOR  - Reply to #178
They arent robots but cyborgs!
<< Comment #209 @ 13:51 CDT, 7 April 2015 >>
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By Meth ntE  - Reply to #180
not all of them
<< Comment #219 @ 15:12 CDT, 7 April 2015 >>
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By Ukraine dimwalker  - Reply to #178
How about Bones?
<< Comment #182 @ 10:26 CDT, 7 April 2015 >>
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By Moldova Ffleri 
thing is those features are released in nowdays alpha projects ran by one or two random guys... don't know why you all are so excited. i mean in-game achievements? please... voice chat that will only make this game worse?

where is the real fucking update? where is the update that makes this game look up to date? not like a few (instead of a dozen or so) years old piece of shit.

can't understand how comes that having a perfect gameplay code in hand they just can't do shit with it for such a long time already. like how fucking hard is that to make a good looking, and fast working client with features of for example dota 2, lol, or ANY other competitive game nowdays. how hard is it to design and produce it? instead they're going for IN-GAME achievements that were a thing like 6-7 years ago... what a joke

they will add gibs as an update (but you know... not yet, you have to wait, it's not that easy), because some time ago they turned the option off ? ? ?
Edited by Ffleri at 10:32 CDT, 7 April 2015
14%
<< Comment #186 @ 11:07 CDT, 7 April 2015 >>
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By Germany scowl  - Reply to #182
projects ran by one or two random guys

That's Quake Live in a nutshell?
<< Comment #188 @ 11:21 CDT, 7 April 2015 >>
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By ql Yakumo  - Reply to #182
Yes! Lets spend a few years with our 2 person team redoing all of our graphics in a new engine, so everyone can turn all of them off! and give it away instead of making an actual new game.

said no game dev ever.
2%
<< Comment #197 @ 12:49 CDT, 7 April 2015 >>
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By Sloth pacmanpl  - Reply to #188
Good thing sync and sponge aren't game devs.
<< Comment #222 @ 17:23 CDT, 7 April 2015 >>
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By US-New York Gobotz  - Reply to #188
Yea lets water down a 1999 game, remove all the cool stuff, then charge people for each piece without ever having to make new content.

If they were smart they wouldn't allow the dumbing down of gfx. They would make the game look good without having a reason to have a lego land cfg.

By what you're saying we should expect doom4 to look like DOOM since there's no need for any of that fancy stuff since everyone will turn it off anyways.

Every other game company could learn a thing or two from id software.
"we've decided to ditch state of the art game engines for stick figures"
<< Comment #224 @ 17:46 CDT, 7 April 2015 >>
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By ql Yakumo  - Reply to #222
sure just ignore the 'instead of making an actual new game.' part of that sarcastic statement.

DOOM's a new game, they get to work with a new engine new graphics, and don't have to offer legacy setups to pander to the old vets that would throw a fit if their particular chosen config didn't work any more.
Edited by Yakumo at 17:47 CDT, 7 April 2015
2%
<< Comment #183 @ 10:38 CDT, 7 April 2015 >>
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By United States of America Retribution 
Voice chat huh?

<< Comment #189 @ 11:37 CDT, 7 April 2015 >>
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By hearpts rockz  - Reply to #183
looks like dahang
<< Comment #194 @ 12:42 CDT, 7 April 2015 >>
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By lightninggun _alter_ego_  - Reply to #189
So ein kleiner Drecksack...
<< Comment #208 @ 13:50 CDT, 7 April 2015 >>
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By hearpts rockz  - Reply to #194
haha du oberschlawiner
<< Comment #551 @ 20:56 CDT, 17 April 2015 >>
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By sloveniaAF FTY  - Reply to #183
Reminds me of Forever (32nd Forever od whatever he was) couldn't play a CTF pickup without that guy raging like a complete moron, just like that video.
<< Comment #203 @ 13:17 CDT, 7 April 2015 >>
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By Croatia Nalipotanka 
Can we expect new engine? :/
<< Comment #212 @ 14:04 CDT, 7 April 2015 >>
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By lightninggun _alter_ego_  - Reply to #203
yes, realtime 3d raytrace engine confirmed.
<< Comment #384 @ 02:38 CDT, 11 April 2015 >>
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By frozen Freiya  - Reply to #203
Voxels.


Just to make things even better.
<< Comment #213 @ 14:14 CDT, 7 April 2015 >>
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By Earth Heartlesss 
sp0nge accept my friend invite @ quakelive pls :D

<3 QL, good news, i'm excited.
<< Comment #217 @ 14:57 CDT, 7 April 2015 >>
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By anonymous Anonymous (176.10.99.205) 
Each server has his own stats, so there is no central stats so no more ql ranks in this update. elo haters will be so happy
<< Comment #225 @ 19:09 CDT, 7 April 2015 >>
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By 004 jamalz  - Reply to #217
rofl shiterror and splooge trying to take away qlranks now? fucking morons
<< Comment #540 @ 08:06 CDT, 17 April 2015 >>
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By United States of America Anonymous (72.70.160.238)  - Reply to #225
they have to as stats will dissapear when they integrate to Steam only.
<< Comment #236 @ 02:08 CDT, 8 April 2015 >>
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By q2cz gojira_  - Reply to #217
I'd be happy if this was true. Also would be thrilled to see a corrected version of attack and defend (like ctfs) with server stats and recorded cap times.
Edited by gojira_ at 09:31 CDT, 8 April 2015
<< Comment #228 @ 20:50 CDT, 7 April 2015 >>
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By United States of America Anonymous (72.70.160.238) 
I just hope people here realize that p4r4, yakumo and flashsoul to name a few all have a stake in the future of quake live and take their comments with a grain of salt because their only role in this thread is to try to disprove the perceived failure of the game and of any future updates.

Its just simple math really. Multiple your yearly susbscriptions by said number of years and compare that to the one time cost that Quake 3 had since inception and then add onto that the number of invites key people of the q3 community got in 2008 and early 2009 to purge the q3 community and bring them to ql.

Those invites came from the same kinds of people who are praising ql now and who in 2008 were bashing q3. It worked, and q3 faltered while ql flourished. Sure QL had some interesting new additions of note that helped keep people onboard, but all that passion to replace q3 could have been put into improving q3. They chose to spit on the original version of the game and dismantle it for subscription purposes.

This was a switch and bait tactic and if they aren/t truly on the payroll at id or bethesda than they all have an incredible vendetta against this games successor.

keep paying for ql if you are happy, but all the effort to destroy q3's progress over the years has us back to square one. There was no progression, just regression.

The fact that they are now accepting defeat and reversing the loadout update proves how much time has been wasted over all these years. i wish QL well, but to see these things happening, 6 years into this games existence is still deemed as a major failure, 2 developers or not. A persons attention span doenst last that long, it seems like a massive waste of time to hold on to a few customers while q5 is developed, instead of simply delivering on what the community has asked for, for the past 6 years.
<< Comment #231 @ 21:30 CDT, 7 April 2015 >>
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By Canada FlashSoul  - Reply to #228
I get 1 internetmonnies every time a conspiranon types my nickname.
<< Comment #264 @ 07:55 CDT, 8 April 2015 >>
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By United States of America T1E  - Reply to #231
from id?
<< Comment #277 @ 12:58 CDT, 8 April 2015 >>
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By Canada FlashSoul  - Reply to #264
From the Illuminati.
<< Comment #232 @ 22:05 CDT, 7 April 2015 >>
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By Canada Anonymous (142.4.213.25)  - Reply to #228
FlashSoul less than Yakumo, but it's not brand new news that these guys have been QL/id/sponge homers for years now. it wouldn't be so bad if they actually contributed something to the game like scripts, tutorials, tools, configs instead of concesdending or captain obvious "help" posts in the QL forums
<< Comment #233 @ 22:18 CDT, 7 April 2015 >>
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By Canada FlashSoul  - Reply to #232
Back when I hanged in the official forums (I stopped some time after the moderation changed to what it is today), I was mostly repeating the same few answers to people that didn't bother reading to find these answers and they left satisfied. I can accept that it isn't anything amazing, I wasn't doing that for the praise. Yakumo's guide is a pretty huge thing though.
<< Comment #266 @ 09:54 CDT, 8 April 2015 >>
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By ql Yakumo  - Reply to #232
"it wouldn't be so bad if they actually contributed something to the game like scripts, tutorials, tools, configs instead of concesdending or captain obvious "help" posts in the QL forums"

wow, you're just going to keep me laughing all day :D
<< Comment #251 @ 04:12 CDT, 8 April 2015 >>
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By Hungary kapca  - Reply to #228
I just hope people here realize that p4r4, yakumo and flashsoul to name a few all have a stake in the future of quake live and take their comments with a grain of salt because their only role in this thread is to try to disprove the perceived failure of the game and of any future updates.

Those invites came from the same kinds of people who are praising ql now and who in 2008 were bashing q3.

I hope that you realize that you don't know what you are talking about, right? I was there in focus with FlashSoul and the others, and it's an entirely different story than many would imagine. People there continuously tried to tell the devs what are the important things they should focus on and what are the changes the community would like to see, but they had a different approach in their mind every time.

What would be the benefit for them or for the game, if they would publicly bash the devs? It’s not their game, it’s the dev’s game!

Don’t get me wrong, I’m and I will always be a Quaker, so I truly understand all the frustration and sadness we suffered since 2009, but still… what good would it bring if we would start flaming them?

NA and Australia might be a different story, but the EU Q3 scene was alive and well when QL beta arrived. I had full servers running back then with a strong playerbase who are just disappeared when QL came along, and we all know how unbelievably shit game QL was in 2009, it was the worst nightmare of anybody who love this game. I was in focus and I was trying to help with anything I could and tested things every day or night when I had a little free time, until one of the devs once told me to „Fuck off, seriously”. If the NDA would allow it, I could tell you stories you or nobody else would ever believe, yet you never saw me say a bad word about the devs and you probably never will, because it would do zero good to the game.

It’s not our game, it’s not our decisions. Stay if you like it or play something else if you don’t, that’s how it is, but don’t say false things about people who are only trying to help while you can’t even bothered to log into the site at the first place.
Edited by kapca at 04:15 CDT, 8 April 2015
15%
<< Comment #547 @ 12:59 CDT, 17 April 2015 >>
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By United States of America Anonymous (72.70.160.238)  - Reply to #251
You did a good just at obfuscating those comments. You should have responded with reasons for why some of these guys, like yakumo especially, continously praise ql while putting down q3 and ask yourself what benefit that has for them and for quake.

Dont bother answering, because the obvious reason is that they want ql to succeed and q3 fail. q3 is still quake, dont forget that.

if you dont enjoy q3 fine, but dont bash it and use a lack of population, etc for your reasons to flame ql's predecessor.

q3 was and always will be a better game

so dont say false things about people who are only trying to help bring q3 down while you cant even bother to acknowledge that.
<< Comment #555 @ 02:09 CDT, 18 April 2015 >>
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By Hungary kapca  - Reply to #547
I agree that Q3 was a better game once because of the community content ofc, and I would have gladly played it in the past few years if I could.....but I really don't see how do you connect that to the text I quoted from you and what I replied to.

My comment still stands unless you are kind enough and link me a comment from 2008 where those people are bashing Q3.
<< Comment #234 @ 23:13 CDT, 7 April 2015 >>
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By Australia Anonymous (58.7.142.166) 
I can't believe some people are complaining about this upcoming update. I see nothing but an improvement to Quake Live's current situation--it's good.

Some lament Quake Live's existence, purporting Quake 3 to be superior in every way. If Quake Live didn't exist our community would be in the state of QuakeWorld's, Quake 2's, or indeed the state that Quake 3's community is already in: 'alive', but slowly declining as veterans leave the game and no new blood is able to find its way in. The one thing that people seem to overlook is Quake Live's authority and the fact that it can be played for free. These two things facilitate growth.

QW, Q2, Warsow, Xonotic, and any other free-to-play arena FPS--to a newcomer--looks like a derelict. They're being 'maintained' and 'developed' by a community that doesn't seem to exist, because the servers are all empty, and the community-hub (the official forums) were last used three years ago. (Of courses I'm exaggerating to get the point across.) Why would a new player want to play these games? They look abandoned, they have strict times of activity (that may not even suit the new player), and it's not even fun to be the new-kid amongst a band of grizzled veterans--which are the type of people that populate these games.

Quake Live, on the other hand, is being developed and maintained by an official company, and community- and official-activity is quite apparent. Not to mention that it has the largest player-base of any arena FPS, and the largest variance of skill. This is the arena FPS that is most accommodating to new blood. I see new players joining my duel-server, and the frequency has only increased since the Steam-release.

If all the current active Quake Live players started playing Quake 3 we'd only erode away, as the veterans leave and no new blood trickles in. No new player would reasonably be expected to buy Quake 3 if they already know about Quake Live, because on the surface the two are the same game--only one's free and the other's not; one has an active community, the other . . . doesn't seem to. Which one should I play?

What would we even get if we switched? Thousands of crappy maps and mods that no one really wants to play? Server admins that abuse their powers with no potential for recourse? The loss of stat-tracking? Fewer players? The loss of the only 'big' tournament we still have? Is gore, and the old announcer really worth it?

Some within this community are simply crazy.

I would like Quake Live to become a big e-sport like Counter Strike: Global Offense, LoL/DoTA, or StarCraft, but it's not. I'm happy that there's minor local-tournaments, and one yearly international. I'm happy that I can play at almost any hour of the day or night with other players. I'm happy that those in charge of Quake Live are trying to improve the game. I'm happy that new players stumble upon Quake Live every now and then. I'm happy that I can play Quake Live for free (no illicit, or questionable activity required). Overall, I'm pretty happy with Quake Live. This upcoming update makes me even happier.

If you're not happy with "old" content being re-sold don't buy it. You still have the opportunity to play without paying a cent. What's that? You don't want to spend $2 dollars on a Gibs DLC? Instead you're going to spend $39.98 on Quake 3 Arena and Quake 3: Team Arena? Waste money on electricity by idling on an IRC channel 24/7 in search of a game? Then donate money to sustain your favourite server? Ok . . . wait a minute, that'd be buying old content anyway . . . Oh, you still have your original Quake 3 Arena CD from 1999? Well, aren't you lucky!
29%
<< Comment #235 @ 02:05 CDT, 8 April 2015 >>
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By Sloth pacmanpl  - Reply to #234
I'm happy that those in charge of Quake Live are trying to improve the game.

Some within this community are simply crazy.
<< Comment #253 @ 04:43 CDT, 8 April 2015 >>
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By anonymous Anonymous (78.108.63.44)  - Reply to #235
Some within this community are simply crazy.

You've presented what can only be described as a scathing, blistering, and thorough analysis of why he was wrong. I am certainly convinced. Can I buy your novel? I could probably read it faster than anything I've ever read. Better yet, you probably should have posted a random off-topic .gif image instead, just like every other overgrown man-child does in nearly every thread on ESR. That would have contributed far more to the discussion.
<< Comment #256 @ 05:03 CDT, 8 April 2015 >>
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By Sloth pacmanpl  - Reply to #253
I'm happy that those in charge of Quake Live are trying to improve the game.
There's no discussion here.
HEIL id o/
<< Comment #254 @ 04:52 CDT, 8 April 2015 >>
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By United Kingdom DocPossible  - Reply to #235
He didn't say they were succeeding :)

In any case, this anonymous guy seems to hold wildly different opinions from minute to minute. I think he might be bipolar.
14%
<< Comment #265 @ 08:13 CDT, 8 April 2015 >>
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By Uruguay gSTRUCTOR  - Reply to #234
"Is gore, and the old announcer really worth it?"

You dont get it bro, keep trying.
<< Comment #290 @ 22:35 CDT, 8 April 2015 >>
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By ^__^ dogja  - Reply to #234
tl;dr?
<< Comment #332 @ 09:43 CDT, 10 April 2015 >>
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By United States of America Anonymous (72.202.205.236)  - Reply to #234
people are jaded and embittered by a history of incompetency. the quake live team has earned these expectations by performing as they have.

you're white knighting a dev team that has a lot to prove.
<< Comment #333 @ 09:47 CDT, 10 April 2015 >>
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By q2cz gojira_  - Reply to #234
Your points, though well written and thoroughly explained, are wrong on all counts.

www.telefragged.com
www.planetquake.com

Although these sites have changed over the years (telefragged) and have slowed down considerably (planetquake), they still are proof enough that until Bethesda took charge of the future of quake, the community was and still is out there.

The difference now is that most have stopped playing and moved on.
Regardless, there is still plenty of support and development from one man and two man groups who work on mods, maps, etc freely because they love the game. Wodx for q2 is still being updated with more weapons, maps and content and has a very busy server.

Just stop and think about how many folks started their programming careers with modding quake.

I stand by the fact that had ql not existed, the other games would still be kicking in the same way that ql is but possibly even more numbers would have stuck around.

This is not a complaint. I'm happy people still play the game. I don't care that ql is getting the most numbers. You stated that ql is also driven by the community. That is not true. The development is selfish and won't let anyone else touch it. Coders would be very pleased if they could add proper mods and have dedicated servers to showboat their skill at modding. They would do it for free. If their mod became a hit it could then be profitable. That's how team fortress got started, as well as cs.

You also stated that it is the most popular arena game. I really don't know where you get that. Perhaps in your region it is. In the states it pales in comparison. People filling a server 24/7 in any game mode of choice is a nonexistent reality.
Edited by gojira_ at 09:58 CDT, 10 April 2015
<< Comment #536 @ 01:38 CDT, 17 April 2015 >>
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By United States of America Anonymous (72.70.160.238)  - Reply to #234
did you just call the esr community crazy?

did you sponge?
<< Comment #252 @ 04:42 CDT, 8 April 2015 >>
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By Greece Anonymous (195.97.37.214) 
I know that few ppl don’t like qlranks and of course they are more vocal than the majority that loves it, but it will be really bad if they remove it and even worse, if they have nothing to replace it.

Apart from being a huge help in matchmaking (even used in tourneys), it is also a great tool for tracking your progress and watching some meaningful stats (in contrast to the useless ql stats). As far as for elo whoring goes, from my experience is not a problem at the current stage… not even slightly, at least for duel. Duelers have almost all stopped elo whoring. They probably did it once, but after sometime realized how pointless it is to be a 1600 elo dude that avoids playing a 1450, because he knows he will get his ass kicked. What is the point of these elo points, if you can’t act according to them. It is like a bubble that will eventually break and you try to keep it as long as you can. People did it, but not any more. If you check duelers in qlranks u will see that most have a current elo much less than their highest elo peak. That peak was probably their elo hunting point, but now they matured.

For the other game types. I know that most of you, lolca guys, like them, but between us the truth is that the algorithms aren’t that good for team games and they shouldn’t have elo stats to begin with.
<< Comment #267 @ 10:13 CDT, 8 April 2015 >>
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By australia-nsw wem420 
He got 21+. You got zip zlich nada
<< Comment #268 @ 10:28 CDT, 8 April 2015 >>
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By Romania Aquashark 
http://steamspy.com/app/282440

Owners: 1,938,992 ± 58,467
Players in the last 2 weeks: 56,593 ± 10,030 (2.92%)
Players total: 1,049,282 ± 43,095 (54.11%)
Playtime in the last 2 weeks: 02:37 (average) 00:31 (median)
Playtime total: 02:54 (average) 00:33 (median)
<< Comment #272 @ 11:31 CDT, 8 April 2015 >>
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By aggnog_duck rehepapp 
if ql gets gibs, will lam still vote 0 on all the new movies? or will he change the votes on old ones?
38%
<< Comment #308 @ 14:01 CDT, 9 April 2015 >>
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By Poland Lam  - Reply to #272
Face it: even if the DLC had RAGE-quality blood effects, those noobs will still make movies with Q3 shitty gibs. I'll stay true to my mission!

(The main game stays e-sport/child/German-friendly and I still think it's the correct direction.)
Edited by Lam at 14:03 CDT, 9 April 2015
6%
<< Comment #309 @ 14:08 CDT, 9 April 2015 >>
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By aggnog_duck rehepapp  - Reply to #308
Why are you mad at FaceIT now?
<< Comment #318 @ 02:56 CDT, 10 April 2015 >>
(Link, Reply)
By Ukraine dimwalker  - Reply to #309
You mean CounterStrikeIT.
2%
<< Comment #385 @ 02:41 CDT, 11 April 2015 >>
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By frozen Freiya  - Reply to #308
"Q3 shitty gibs"

Full cringe.
<< Comment #273 @ 12:14 CDT, 8 April 2015 >>
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By nin sophia 
i hope we will be able to easily switch the gibs on/off. i will purchase the content but probably will not use it much. in for example freeze tag which does have a similar thing to gibs (the snow flying everywhere when you freeze/thaw etc people) making it really hard to see especially in corridoors. i imagine it will be the same with gibs. i am actually happy how it is now with no gibs in game but you will see them in wolfcam. still if it will make people happy to have them and possibly generate some cash too then it is only good things.

i dont much care for matchmaking as i do not play duel, nor do i care for voice chats or lobbies (not really sure what that is tbh) the only thing i am excited for from that what is mentioned so far is the anticheat. but as i say with gibs if these features will make others happy then it is good and i support them 100%

i think along with these additions would be the perfect chance, please, if sync, sponge etc will read this thread, please please please add some simple features of the minobot for spawning servers.

i recently have tried to install this bot and it is SO not user friendly at all (and i think mino was getting tired of answering my noob questions about it, if anyone will be kind enough to help me set it up i would appreciate it a lot i have it installed and can inject it etc all i need help with is the config settings)

auto op
auto kick name/account age

a reserved spot for server spawner so they are not locked out from their server if it fills

also op/admin can call to vote from spec. things like this i think now would be a great time to implement them since you are giving now these features which have been requested a long time why not do them all in one.
Edited by sophia at 12:45 CDT, 8 April 2015
<< Comment #284 @ 14:59 CDT, 8 April 2015 >>
(Link, Reply)
By creep trademark *creep  - Reply to #273
Gibs in duel is a good reward when fragging opponent because you get to gib him into million pieces (not get him to gay sparkle), however in teammodes, it's just stupid and annoying.
<< Comment #294 @ 03:39 CDT, 9 April 2015 >>
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By Spain lokaria  - Reply to #284
Gibs when you hit a double-triple rail or frag 2-3 people with a single rocket are more rewarding for sure :)))
<< Comment #285 @ 16:29 CDT, 8 April 2015 >>
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By United Kingdom DocPossible  - Reply to #273
f1 on gibs. They're fine in frag movies but no-one outside of FFA would use them in game for precisely the reasons you give. If I could switch the FT snow shower I would. It is a real disadvantage.


Drop by #clanchill Sophia and someone will help you out with minobot. And by someone I mean Luna :D Not me!
<< Comment #288 @ 21:09 CDT, 8 April 2015 >>
(Link, Reply)
By Canada FlashSoul  - Reply to #285
You can switch the snow shower off. It's cg_gibs.
5%
<< Comment #402 @ 17:16 CDT, 11 April 2015 >>
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By United Kingdom DocPossible  - Reply to #288
;faceplam:

How did I not know that :)

tx
<< Comment #292 @ 02:37 CDT, 9 April 2015 >>
(Link, Reply)
By lolfly lol frs 
hard to give a shit at this point. havent played actively in a year, dont feel like im even missing it too much and everything that made me want to play is basicly dead
4%
<< Comment #303 @ 10:03 CDT, 9 April 2015 >>
(Link, Reply)
By Spain lokaria  - Reply to #292
Are u finns still playing Q2?
<< Comment #320 @ 03:42 CDT, 10 April 2015 >>
(Link, Reply)
By Poland gienon  - Reply to #292
I'm not dead.
<< Comment #300 @ 08:41 CDT, 9 April 2015 >>
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By dankmemesoj flair 
I hate load outs but if they remain in some form so be it ...

... just take that universal ammo out of the game and burn it. Please.
<< Comment #306 @ 12:46 CDT, 9 April 2015 >>
(Link, Reply)
By Canada FlashSoul  - Reply to #300
^this
The universal ammo is the thing that annoys me the most.
<< Comment #338 @ 10:29 CDT, 10 April 2015 >>
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By Uruguay gSTRUCTOR  - Reply to #306
Agreed, its second place to me, right after gay announcers.
<< Comment #307 @ 13:59 CDT, 9 April 2015 >>
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By Cheese M1zzu 
I’d like to add a bit more fuel to the fire by paraphrasing (replacing some names) a tribes reddit post. The only difference between id and hirez really is that id was wise enough to not touch the old-school gameplay (until last year, that is):

I’m sick of shitty developers that have no idea what they’re doing making a mockery of good game design. It’s unfortunate that a huge chunk of the greatest games ever made were done in a relatively small time frame (circa 1998-2001). The last several years have been entirely mediocre, as the gaming industry does its best to imitate Hollywood and the music industry in pandering to the shallowest demographics possible.
[...]
$insert_random_yay-sayer_here and me differ fundamentally on how we see this product: he sees a game that’s good enough and maybe the best we will ever get, and I see incredibly squandered potential. I, however, vote with my wallet, and, as someone who has been gaming as a hobby for many years, do not support developers whom I think are harming the industry with shoddy development practices. As an extension of that, I encourage, one way or another, others to not waste time or money implicitly or explicitly supporting developers of bad products.

I quite frankly think id do no-where near good enough of a job with ql to have any right to still be existing.
Edited by M1zzu at 14:02 CDT, 9 April 2015
<< Comment #310 @ 14:08 CDT, 9 April 2015 >>
(Link, Reply)
By ql Yakumo  - Reply to #307
zomg despite this being leagues more addictive than anything else and the only thing I play it's not perfect so lets crush it into non existence.
<< Comment #311 @ 14:15 CDT, 9 April 2015 >>
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By Canada FlashSoul  - Reply to #310
"addictive" is not a positive thing IMO.
9%
<< Comment #312 @ 16:18 CDT, 9 April 2015 >>
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By US-New York Gobotz  - Reply to #311
Wise Canadian.

I may change my mind on your next comment :P
<< Comment #313 @ 17:23 CDT, 9 April 2015 >>
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By ql Yakumo  - Reply to #311
As a consumer if I don't find a game addictive it's in the virtual bin within days if not hours.
<< Comment #330 @ 08:49 CDT, 10 April 2015 >>
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By Exelent nex1  - Reply to #310
And like always, you avoid the real points:

incredibly squandered potential

pandering to the shallowest demographics possible.
Edited by nex1 at 08:49 CDT, 10 April 2015
<< Comment #314 @ 23:48 CDT, 9 April 2015 >>
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By djogedj h8m3 
ESR needs a new section, which is like reddit's Ask-Me-Anything but here it gotta be Flame-For-Everything
<< Comment #315 @ 23:50 CDT, 9 April 2015 >>
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By Canada FlashSoul  - Reply to #314
But every other section would then be empty.
7%
<< Comment #316 @ 02:06 CDT, 10 April 2015 >>
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By Poland gienon 
So can someone put in bullet points what I should be mad about with this update? Matchmaking and VAC seem awesome but I'm sure there's a wrench in the works somewhere for us to flame on.
2%
<< Comment #317 @ 02:17 CDT, 10 April 2015 >>
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By Cheese M1zzu  - Reply to #316
• steam-exclusivity
• paid gibs (following the argumentation for this, any price >1.00$ would basically be a dick move)
• more than 5 years late for features that ought to be standard
• it would be nice if they could come up with good features themselves for a change
Edited by M1zzu at 02:26 CDT, 10 April 2015
<< Comment #319 @ 03:31 CDT, 10 April 2015 >>
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By ._o filo  - Reply to #317
... i guess you guyz now know, how a business model works ... releasing content over the years.

Welcome to the rael worlold teenagers and mutants.
<< Comment #348 @ 12:03 CDT, 10 April 2015 >>
(Link, Reply)
By Sloth pacmanpl  - Reply to #319
id software?
business?
come on...
<< Comment #327 @ 08:14 CDT, 10 April 2015 >>
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By ql Yakumo  - Reply to #317
hah,years of people stating obvious enhancements and when they finally get the opportunity to do the obvious they're damned for 'not coming up with the idea themselves'
<< Comment #400 @ 11:48 CDT, 11 April 2015 >>
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By Cheese M1zzu  - Reply to #327
when they finally get the opportunity
I’m not referring to only sync & sponge with these statements, but the entire company. This includes whoever thought that it was a good idea to have nothing more than two non-coders (or can they actually do things?) maintaining a game lacking important features for such a title to be successful. Sync & sponge may even do a good job considering the situation they ended up being in, but this situation should never arise in the first place. The actual fault for the perceived fail of ql is probably to be found in id’s corporate structures, rather than in these two individual cogs in the machine. But people give them shit because their names are the only thing they know. That the ql team only now "got the opportunity" is a huge part in why people are mad. These reviews sound like they came straight out of Dilbert, but I’d be not at all surprised if they were accurate, because this product and the way it’s "progressing" really look like it’s made in such an environment.

to do the obvious they're damned for 'not coming up with the idea themselves'
How about coming up with things that aren’t obvious, that nobody would have ever thought about, but that are still good ideas? The last thing ql implemented that nobody would have thought about was loadouts.
Edited by M1zzu at 11:58 CDT, 11 April 2015
<< Comment #321 @ 03:57 CDT, 10 April 2015 >>
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By Unset eh 
Matchmaking, voicechat, VAC and lobbies sound awesome in theory, my only fear is that id lacks the resources/skills to make it good. I think if financially possible they should go with this model in the future:

Base game -> free (no forced loadouts pls)
Subscriptions -> for hosting servers (server bills must be paid, so that's fair)
DLC -> source of income for id (needs more than just Q3 gibs to work though)
<< Comment #322 @ 04:04 CDT, 10 April 2015 >>
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By lolfly lol frs  - Reply to #321
no matter what they add, it's simply too late. just look at the numbers. the hype was there but no one is coming back :/
11%
<< Comment #323 @ 04:50 CDT, 10 April 2015 >>
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By Germany scowl  - Reply to #322
But it should be entirely possible to create a new hype? The attention span on the world wide web is short. They should be able to get enough new interest if they make some decent marketing decisions.
<< Comment #326 @ 07:55 CDT, 10 April 2015 >>
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By Austria Anonymous (80.110.36.117)  - Reply to #323
New hype for a 15 year old game, what did you smoke...
5%
<< Comment #334 @ 09:50 CDT, 10 April 2015 >>
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By Germany scowl  - Reply to #326
How old is Counter-Strike again? That's right, 15 years. It's more active right now than it's been in the last 10 years. Seems to work just fine.

How many people tried Quake Live when it first went public? A lot. It was a ~10 years old game at that point. How many people tried Quake Live when it got released on steam? A lot. It was 14 years old by then.

I don't see a reason why it shouldn't be possible one year later. But go ahead and enlighten me, anon. (EDIT: Or Yakumo, for that matter.)
Edited by scowl at 09:53 CDT, 10 April 2015
<< Comment #336 @ 10:24 CDT, 10 April 2015 >>
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By ql Yakumo  - Reply to #334
CS got a huge boost from CS:GO though didn't it.
And it's always been far more mass appeal than Quake it's practically the original loadouts game, enforced teamplay, you name it.
I never really got into it because I just found it so boring / dumbed down in comparison.
<< Comment #339 @ 10:32 CDT, 10 April 2015 >>
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By Germany scowl  - Reply to #336
CS got a huge boost from CS:GO though didn't it.

Yes. That's exactly the point. If there were a Quake equivalent of CS:GO, I don't see a reason why people wouldn't be interested in it.

CS is 15 years old and has $250,000 prize pools. Age is not the crucial factor.

edit: In the end, that's what Quake Live should have become, right? A modernized version of Quake 3 just like CS:GO is a modern version of CS. It turns out Valve were capable of doing it, but id/zenimax weren't.

I'm quite certain that Quake Live didn't fail because of lack of interest. And it wouldn't fail in 2015 due to that, either.
Edited by scowl at 10:50 CDT, 10 April 2015
<< Comment #341 @ 10:44 CDT, 10 April 2015 >>
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By ql Yakumo  - Reply to #339
yeah, http://www.esreality.com/post/2726721/n-a/#pid2725930
I can't ever imagine that happening, that's the realm of new game territory rather than a refresh for most developers.


Vale have insane resources compared to id software let alone the tiny QuakeLive team, and CS:GO was released as a new game to buy, despite it being cheap ( $15 at launch) but with Valve's resources and in game purchases etc they could have released it for free without issue really.
<< Comment #343 @ 10:48 CDT, 10 April 2015 >>
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By Germany scowl  - Reply to #341
Now we're talking about the feasibility. That's a completely different topic.

Just like millions of people enjoy playing or watching an updated version of CS (which basically has the same gameplay since 15 years), there's no reason people wouldn't be excited about a new version of Quake Live. You seem to disagree. Why?
Edited by scowl at 10:48 CDT, 10 April 2015
<< Comment #337 @ 10:26 CDT, 10 April 2015 >>
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By Uruguay gSTRUCTOR  - Reply to #334
CSGO: Release date(s) NA August 21, 2012

Cant count or trolling?
<< Comment #340 @ 10:39 CDT, 10 April 2015 >>
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By Germany scowl  - Reply to #337
I'm aware of that. We aren't talking about release dates, though. We are talking about the age of the game.

Counter-Strike was first released by Valve on the Microsoft Windows platform in 2000. (http://en.wikipedia.org/wiki/Counter-Strike)

Being 15 years old doesn't seem to hold back players from currently playing CS. If millions of people cared about CS in 2012, they still care about it in 2015. If millions of people cared about Quake Live in 2010/2014, they still care about in 2015.
Edited by scowl at 10:43 CDT, 10 April 2015
<< Comment #346 @ 11:36 CDT, 10 April 2015 >>
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By Austria Anonymous (86.32.114.41)  - Reply to #334
CS:GO is 2 1/2 years old.

Quake Live is basically 15 years ago. It doesn't matter if CS:GO is the "same" game as Source or 1.6, it's a new fucking game and QuakeLive really isn't. (and even QuakeLive is 7 years old by now.)

This has to be the most retarded comparison ever.
<< Comment #347 @ 12:00 CDT, 10 April 2015 >>
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By Germany scowl  - Reply to #346
CS:GO is 2 1/2 years old. (...) Quake Live is basically 15 years ago.
CS:GO is based on the Source engine, which is from 2004. So if we're looking at it from an engine/graphics perspective, CS:GO is 11 years old. And Quake Live's idtech3 engine is 15 years old. Not that big of a difference, is it?


(and even QuakeLive is 7 years old by now.)
The open beta started in February 2009, that's 6 years and 2 months, not 7 years.
CS:GO is 2 years and 8 months old, but THAT you don't round up to 3 years? ;)
Edited by scowl at 12:02 CDT, 10 April 2015
<< Comment #352 @ 12:47 CDT, 10 April 2015 >>
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By Austria Anonymous (86.32.114.41)  - Reply to #347
Yes, and if id didnt number their engines with idtech 1 - 6 then "Rage" would by your logic also still have used the same "idtech" from 20 years ago. Please don't act dumb for the sake of a retarded argument.
If what you ACTUALLY mean is that Quake could be hyped up again with a NEW game then sure, we don't disagree but it will never and could have never happen with Quake Live.

Also QuakeLive was never supposed to be what Valve did with their new CS games. QuakeLive was just Quake 3 in a browser trying out ingame ads.

I counted the privated beta for QL (Quakecon 2008 already had its tournament with QL after all).
4%
<< Comment #353 @ 13:22 CDT, 10 April 2015 >>
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By Canada FlashSoul  - Reply to #347
The engine evolved during these years despite the name not changing.
3%
<< Comment #355 @ 13:39 CDT, 10 April 2015 >>
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By Germany scowl  - Reply to #353
I wasn't aware of that, thanks. Then I assume that Quake Live doesn't use the original id tech 3 either? But Valve has probably put more effort in evolving their engine(s) than id did...
<< Comment #356 @ 13:47 CDT, 10 April 2015 >>
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By Canada FlashSoul  - Reply to #355
Well yes, there were changes made. We can see it ourselves. Stuff like bloom, raw input, etc. These modifications are pretty minimal though, especially on the graphical side. It's hardly comparable.
<< Comment #388 @ 03:02 CDT, 11 April 2015 >>
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By Hungary kapca  - Reply to #355
The Source Engine is actually the most optimized engine currently available by far. It's very (very!) important for a game to run "well" on as many PCs as possible, and Valve is smart and knows that well. They made sure that whatever trend they see in their monthly hardware surveys, their games run on those systems with an acceptable performance, regardless of the OS.
Engines like what Crytek made have zero chance to reaching out to just 1/10th of the players what Valve is able to serve with their Source based games.

I tested Source games like Portal, TF2, HL2, L4D, etc on my superweak ion+atom based system (just for fun) and they are all properly multi-threaded and perfectly playable at 25-30+ fps or above, which is more than enough for a casual player. Just like the Unreal Engine, Source was continuously updated and improved throughout the years, and it's advanced enough to display any kind of game at an acceptable visual level. Just look at the list of features from 2012 (I don't know atm where is a more recent list, but I know they added new things for Dota2).
Edited by kapca at 03:08 CDT, 11 April 2015
7%
<< Comment #370 @ 17:07 CDT, 10 April 2015 >>
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By Uruguay gSTRUCTOR  - Reply to #347
> CS:GO is based on the Source engine, which is from 2004. So if we're looking at it from an engine/graphics perspective, CS:GO is 11 years old.

LOL
3%
<< Comment #363 @ 15:33 CDT, 10 April 2015 >>
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By Exelent nex1  - Reply to #334
There are many differences between CS and quake. CS 1.6 was way more played before CS:go than what quake live is now, before the future changes. WAY more.

Also, CS:GO returned with modern generation graphics. Quake live isn't changing anything on that side, it's stuck at lego graphic. That i prefer, for what it has to do, but kids those days, don't.

Also, let's not forget that the majority of the people that tried ql only did it because they were wandering the "free games" page.

According to stats, half the people that installed it, never even tried it. Let that sink in for a moment.
<< Comment #331 @ 09:20 CDT, 10 April 2015 >>
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By q2cz gojira_  - Reply to #322
Remember back when servers were full of peeps 24/7? Those were the good ol days....

Wait a minute... Q2 has a dm server based in Texas that is full of peeps 24/7. Shame on you Bethesda. You can't even compete with q2? For shame....
<< Comment #350 @ 12:13 CDT, 10 April 2015 >>
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By Unset eh  - Reply to #322
I think they can at least keep QL alive like that and make some of the old players return, but people comparing it to LoL/CS etc lost their mind anyway.
<< Comment #324 @ 05:45 CDT, 10 April 2015 >>
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By United States of America Anonymous (72.202.205.236) 
no dedicated servers? no thanks.
<< Comment #335 @ 09:58 CDT, 10 April 2015 >>
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By Germany Fattyboom 
it's good that we have time till september to argue about this stuff :P
<< Comment #358 @ 14:43 CDT, 10 April 2015 >>
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By Q3 crunkus 
This should of been added back in 2009.
Edited by crunkus at 14:55 CDT, 10 April 2015
<< Comment #364 @ 15:40 CDT, 10 April 2015 >>
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By wc3_undead mammon 
"matchmaking, lobbies, in-game achievements, voice chat, VAC, lots of things" ... all in one major release

#whatcouldpossiblygowrong #agile #continuousintegration
17%
<< Comment #395 @ 05:21 CDT, 11 April 2015 >>
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By bloody eyeball by hatelull melechesh  - Reply to #364
L O T S O F T H I N G S
O
L
O
L
O
L
O
L
O
L
6%
<< Comment #406 @ 06:59 CDT, 12 April 2015 >>
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By bzzd's_pixelskull kodisha  - Reply to #364
In reality - very few.
They will NOT be building all those features, but just use API that steam is providing, which was tried and tested many times by far less experienced teams. (b8 m8) :D
<< Comment #410 @ 08:55 CDT, 12 April 2015 >>
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By United States of America Anonymous (54.87.95.180)  - Reply to #406
But why do they need a year to implement this then?
<< Comment #412 @ 09:20 CDT, 12 April 2015 >>
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By Sloth pacmanpl  - Reply to #410
Because they have no clue.
<< Comment #429 @ 06:26 CDT, 13 April 2015 >>
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By bzzd's_pixelskull kodisha  - Reply to #410
I once asked sponge (or sync) once about ratio, and they said that native app is still at about 60%.

I guess might be one of the reasons.


Reason #2 (and this is my speculation, i might be completely wrong on this) is that they are dealing with ~15 years old code. New games are built with engines that support steam integration out of the box, or people build their games with steam integration in mind. Back in the day when Q3A was released there was nothing like Steam.
Now you need to get that ancient C code, and implement all those technologies. I guess that is not an easy task to do.


Also, as I read somewhere, current steam implementation was done by TTimo, I'm not sure about level of knowledge that sync and sponge have, but it could be that they are not up to this task.
<< Comment #371 @ 18:33 CDT, 10 April 2015 >>
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By australia-nsw wem420 
Keep it keep ya t. Open up your mouth and feed it. If you dont beliv it leave it. La la di di da da di da do doe.
<< Comment #378 @ 01:54 CDT, 11 April 2015 >>
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By LeXeR gisele 
When can I /kill?
<< Comment #401 @ 12:04 CDT, 11 April 2015 >>
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By United States of America T1E  - Reply to #378
When it's set in server spawning options
<< Comment #386 @ 02:46 CDT, 11 April 2015 >>
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By CGS-Berlin Allianz adrenal1ne 
gibs dlc LOL
10%
<< Comment #394 @ 05:20 CDT, 11 April 2015 >>
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By bloody eyeball by hatelull melechesh 
yakumo is pretty entertaining
<< Comment #422 @ 14:14 CDT, 12 April 2015 >>
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By Fox flag 0x5f3759df  - Reply to #394
meh
6%
<< Comment #477 @ 07:59 CDT, 15 April 2015 >>
(Link, Reply)
By Hungary Lacceh  - Reply to #394
word you lookin for was 'annoying'
<< Comment #541 @ 08:06 CDT, 17 April 2015 >>
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By United States of America Anonymous (72.70.160.238)  - Reply to #394
i love when he quotes syncerror after having just talked with him on IRC. Makes him look like a big doughnut.
<< Comment #423 @ 15:20 CDT, 12 April 2015 >>
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By yesh its SEAN CONNERY! megaman3 
When talking about patches to a 2008 game in 2015, it all comes down to deadlines. Don't care about announcements: care about patch notes.
<< Comment #426 @ 04:28 CDT, 13 April 2015 >>
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By Unset yoyoman 
Besides the loadout update (which i can understand why they did it) i am usually supportive of the devs. Because for one thing i'm not a dev (and a lot of you talking out ur ass arn't either) so i don't know how long something should take to create. The biggest failure by id wasn't not creating matchmaking, good anticheat or any of the stuff. The biggest failure was that id thought somehow a game that peaked 100k players could be sustained by 2 devs. I'm no businessman but anyone can tell that this was just setting the game up for complete failure. How could anyone possibly think this could end well!?!? In short greed killed quake.
Edited by yoyoman at 04:30 CDT, 13 April 2015
<< Comment #427 @ 05:20 CDT, 13 April 2015 >>
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By United States of America Anonymous (72.202.205.236)  - Reply to #426
you say you won't make judgements about development quality, because you're not a dev, then you proclaim what aspect of the business killed id software, though you're not a businessman.

do you even think about what you've said before you click submit?
<< Comment #442 @ 23:00 CDT, 13 April 2015 >>
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By Unset yoyoman  - Reply to #427
Yes i am making assumptions. But this one is so blatantly obvious. Unless your trying to tell me 2 game devs is enough for a 100k game
Edited by yoyoman at 23:04 CDT, 13 April 2015
<< Comment #446 @ 03:59 CDT, 14 April 2015 >>
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By ql Yakumo  - Reply to #442
One was enough for flappy bird. Number of players and income have nothing to do with it.
<< Comment #453 @ 11:19 CDT, 14 April 2015 >>
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By US-New York Gobotz  - Reply to #446
Stop trolling.
There's no comparing the two games.
<< Comment #428 @ 05:59 CDT, 13 April 2015 >>
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By q2cz gojira_ 
I've thought about it.

I'm done. Goodbye esr and quake. It's been fun.

And for what it's worth, I wish you all well.

<3
Edited by gojira_ at 05:59 CDT, 13 April 2015
<< Comment #430 @ 08:25 CDT, 13 April 2015 >>
(Link, Reply)
By eyeball by hatelul neeple  - Reply to #428
I dont believe you
<< Comment #438 @ 14:28 CDT, 13 April 2015 >>
(Link, Reply)
By Earth earth  - Reply to #430
If I've heard it once...
<< Comment #432 @ 08:55 CDT, 13 April 2015 >>
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By zerg esdf 
can't wait for matchmaking. time to say goodbye to irc & pickups. it's 2015 ffs. hopefully it'll be possible to host tournaments in game as well.
<< Comment #434 @ 12:39 CDT, 13 April 2015 >>
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By Canada FlashSoul  - Reply to #432
I wonder if the players will be happy when they realize what matchmaking is.
<< Comment #440 @ 18:36 CDT, 13 April 2015 >>
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By Austria noctis  - Reply to #434
lol of course they won't, they are quake players...
13%
<< Comment #441 @ 19:36 CDT, 13 April 2015 >>
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By zerg esdf  - Reply to #434
well i spoke to sync some time ago, he said matchmaking WITH lobbies. which probably means premade teams in queue will be available.
<< Comment #447 @ 05:35 CDT, 14 April 2015 >>
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By France Anonymous (62.210.170.27)  - Reply to #441
Matchmaking is ambigious to what it could actually mean.

When i think of matchmaking i imagine something that dota,lol,starcraft etc have implemented with proper player ratings/elo etc.

While in other cases it could just be a system that automatically finds a server and sends you to it, without taking anything else in consideration (ie Loadout).

If any game is in desperate need of a proper matchmaking solution with proper skill rating then it is quake.
<< Comment #526 @ 17:24 CDT, 16 April 2015 >>
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By United States of America Anonymous (72.70.160.238)  - Reply to #434
matchmaking only works if there are enough players and if the tiers can be segregated to exclude higher or lower ranked players.

Plus the majority of people wont be very happy when their stats get erased, something that only lam has touched on and something that 99 percent of this community will rage about when it finally happens.

so no, they wont be happy when they find out what id's version of matchmaking is.
<< Comment #568 @ 03:57 CDT, 20 April 2015 >>
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By zerg esdf  - Reply to #526
people weren't happy about lots of things regarding quake live, yet they swallowed it. doubt it'd be any different with stats.
<< Comment #444 @ 00:20 CDT, 14 April 2015 >>
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By Sloth pacmanpl  - Reply to #432
Are you cereal?
You need fuck ton of people in order to have okay matchmaking experience.
They can't even support more than few k's players at once.
Would be cool if it would work but probably it will be useless.
<< Comment #448 @ 05:37 CDT, 14 April 2015 >>
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By Europe Anonymous (192.42.116.16)  - Reply to #444
You either need a lot of players or just a lot of games played for it to be accurate enough.

The biggest issue with the need for alot of players is that the lower / higher end dont get mixed up with eachother, which is happening right now.

So in the long run if the game doesn't gain a fair amount of new players it wont change anything, but it is better for them to actually try and implement something that could possibly make the game more accessible and worth playing for new people.
4%
<< Comment #449 @ 05:52 CDT, 14 April 2015 >>
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By Sloth pacmanpl  - Reply to #448
Servers were unplayable when 5k people played QL(ol).
<< Comment #451 @ 09:35 CDT, 14 April 2015 >>
(Link, Reply)
By anonymous Anonymous (77.244.254.229)  - Reply to #449
Dont need 5k players simultanously for matchmaking to work, but keep on being a negative cunt for the rest of your life your doing a good job of it..
<< Comment #470 @ 00:12 CDT, 15 April 2015 >>
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By Sloth pacmanpl  - Reply to #451
I'm the most positive guy in ze Poland!
It's the game. Sad, lonely and depressed.
Good luck with matching people in game where every bit of any skill makes huge difference.
If QL could handle matchmaking it would be cool (maybe) for me but imagine all the whine from noobs.
Low T3 and high T3 are worlds apart.
Imagine all the smurfs!
OH THE JOY OF INSERTING ROCKETS INTO YOUNG POOPHOLES OF RANDOM PEOPLE FROM INTERNET!

gl
<< Comment #445 @ 02:20 CDT, 14 April 2015 >>
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By France Anonymous (90.43.199.214) 
how about simple put players in queue when they join team games and the match is already started, until more players joins, and let them join teams taking into account their skill rating and also let the possibility to call a vote to allow a player to join even if there is no other players in the queue.
<< Comment #452 @ 11:02 CDT, 14 April 2015 >>
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By Austria r34Lh4t3 
i want it b4 july at least before end of august
<< Comment #459 @ 17:57 CDT, 14 April 2015 >>
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By France me  - Reply to #452
Well I'm still waiting for the February update promised in January (desperately cause it might fix my routing issues), so...
<< Comment #460 @ 18:42 CDT, 14 April 2015 >>
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By ._o SigningOff  - Reply to #459
As I understand it there will be an update this month or the next.
Then there will be a huge update this summer. Probably after QuakeCon.
<< Comment #461 @ 19:27 CDT, 14 April 2015 >>
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By ql Yakumo  - Reply to #459
Sorry to be the bearer of bad news, but there's nothing they could possibly do bar integrate proxies or VPN's for you (not happening) that could effect your routing I'm afraid. The client/server just fire off their packets to an IP, all routing of that traffic to said IP is the realm of ISPs.
Edited by Yakumo at 19:28 CDT, 14 April 2015
<< Comment #462 @ 21:30 CDT, 14 April 2015 >>
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By United States of America dec  - Reply to #461
This is so wrong it should be deleted from the internet. Hosting a game server in a data center with poor peering is the responsibility of the server owners. The data centers hosting the servers are horrible.
Edited by dec at 21:33 CDT, 14 April 2015
7%
<< Comment #463 @ 21:46 CDT, 14 April 2015 >>
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By Canada FlashSoul  - Reply to #462
I think he simply meant that a client update won't change shit. Server hosting is a different matter.

I wonder however how feasible it would be to take account of peering while managing these things. Do data centers (or rather the companies owning them) advertize their "compatibility"? Can't that be changed on a whim by them, their providers or the different ISP/backbones they peer with (rendering long-term deals pointless)? Are there actually data centers with great peering with everyone so that you're not stuck on deciding which subset of your userbase you're gonna fuck?
<< Comment #467 @ 22:38 CDT, 14 April 2015 >>
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By Canada FlashSoul  - Reply to #463
For those who like to misinterpret everything I say : I'm just asking questions. I would love more insight into this subject. I never managed a big server network.
<< Comment #468 @ 22:47 CDT, 14 April 2015 >>
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By United States of America function9  - Reply to #467
SUUURE. Way to try and make it sound like you're not defending sync and sponge. ;)
<< Comment #469 @ 23:38 CDT, 14 April 2015 >>
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By Canada FlashSoul  - Reply to #468
I'm so used to it now that I'm anticipating. :p
If there's a good answer I'll give them a link though.
Edited by FlashSoul at 23:38 CDT, 14 April 2015
<< Comment #544 @ 11:46 CDT, 17 April 2015 >>
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By ql Yakumo  - Reply to #463
I've seen a few mention who they peer with in the past, the person to ask would probably be that awesome guy that actually tends to respond to people from i3d.
<< Comment #465 @ 22:23 CDT, 14 April 2015 >>
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By ql Yakumo  - Reply to #462
You are talking about hosting. I am talking about software updates in response to a comment about software updates.
Edited by Yakumo at 22:25 CDT, 14 April 2015
1%
<< Comment #482 @ 11:55 CDT, 15 April 2015 >>
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By France me  - Reply to #461
As strange as it sounds, a game update can change the ping/routing. I know because it happened to me several times. It even happened simultaneously to thousands of european players with this particular update:

http://www.esreality.com/post/2255065

So how could it possibly be related to ISPs when it's happening to a lot of people with dozens of different ISPs immediately after a game update? That doesn't make sense.

The fact that I can sometimes lower my ping (by ~12ms!) if I find the 'good' (and random) net port followed by a net_restart also doesn't make any sense and has absolutely nothing to do with my ISP.

Something is terribly wrong with Level 3's routing and perhaps even with the game itself somehow. My ISP is fine.
<< Comment #484 @ 12:00 CDT, 15 April 2015 >>
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By ql Yakumo  - Reply to #482
Correlation does not equal causation.
Keep repeating that :)

Cycling port is bypassing ISP traffic management that's kicked in for whatever reason on that port, it's nothing to do with some magic game code that transcends the way the internet works.

One QL patch once lowered everyone's ping because they changed the way it was worked out.
One QL patch once raised a bunch of people's pings because it enforced maxpackets 125, which has a knock on effect of both displaying lower ping in the scoreboard for those with no problem with that, but also causing congestion issues for others on bad lines and thus raising ping.

Neither of those updates change routing, but could easily have been mistaken for such.
The fact that you state it effected lots of different people on different ISPs is reason for you to realise it was highly unlikely to be a routing issue on it's own, though that can happen when the issue is a backbone provider as with the major level3 provider issues that happened in America.

If the update had been released a couple of weeks ago I can guarantee that a huge number of UK players on FTTC/VDSL would be up in arms over it screwing their ping when in reality it would be the G.INP roll out mentioned in my post below, I already have had people asking me what's wrong with the game the last few weeks due to this.
In fact that's still going to happen as G.INP spreads.
Edited by Yakumo at 12:10 CDT, 15 April 2015
<< Comment #489 @ 12:26 CDT, 15 April 2015 >>
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By France me  - Reply to #484
Maxpackets 125... please, that's not serious.

Are you saying that the example I provided was just a massive coincidence?!
<< Comment #537 @ 02:00 CDT, 17 April 2015 >>
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By Poland Lam  - Reply to #489
Guess he got tired with you so I will confirm: YES.

I will go further. Yakumo is a very nice guy and writes these calm diplomatic replies to your bullshit. I'm not so I'll confirm:

Given example wasn't even actual observation of ping change correlating with an update. I remember that day on IRC. It's a case of pure confirmation bias from people who didn't even notice there was brief link interruption and resulting routing change the _next_ day. Then they hear about QL update and suddenly that was miraculously able to cause all the world's problems.

Also, statistically, 100% of ESR users will die. Coincidence?!


(Fun fact: com_maxfps over 125 actually magnifies people's warping, that was the only update that actually changed network stuff for worse.)
<< Comment #543 @ 11:20 CDT, 17 April 2015 >>
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By France me  - Reply to #537
So the routing changed after all, but on the next day (according to you, and I believe you). Thanks for clearing that up.

How would you explain #502 though? In both cases my routing changed immediately after the update - not the next day or anything - that very same night. I'm absolutely sure about that because you tend to notice and remember these things after X months of daily issues.

To be clear, I don't think that the update is the culprit by itself, I'm suspecting that when the devs shut down the QL servers for the update and reboot them later, it might change my routing.
<< Comment #545 @ 11:48 CDT, 17 April 2015 >>
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By ql Yakumo  - Reply to #543
To keep this really simple, ask yourself this, If you turn your PC on and off 300 times does it change the route to your router/modem (whatever box you have to connect to the internet) ? :)
Edited by Yakumo at 11:48 CDT, 17 April 2015
<< Comment #546 @ 12:36 CDT, 17 April 2015 >>
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By Canada FlashSoul  - Reply to #545
This is a very unfair example. There's only one possible route between your computer and your internet connection point (unless you're some bastard with a super large and complex home network I guess but then again it would be small enough to be negligible).
<< Comment #548 @ 13:44 CDT, 17 April 2015 >>
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By ql Yakumo  - Reply to #546
I was trying to keep things as simple as possible but probably should have said a bit more.

A - your pc
B - gateway router
the rest = other routers, and the other end point.

A<>B<>C<>D<>E

Last known route to A is via B, turning A off 300 times doesn't change the A-B route, the only way to get to A is via B.

B, C, D, E's IP (and ISP) don't change by you turning on/off A.

A,B,C,D,E's IPs (and ISP) don't change by your changing anything whatsoever in a game (reboot A may get you a new IP via DHCP, still doesn't change your route to B)

The only things that are going to change this are IP changes (manual change, ISP change, ISP peering agreement changes) load balancing systems and any re-routing protocols if something mid route goes down, none of which are things that are going to be influenced by a game update.
Edited by Yakumo at 14:20 CDT, 17 April 2015
<< Comment #549 @ 18:17 CDT, 17 April 2015 >>
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By France me  - Reply to #548
This is what our friend Martijn told me earlier:

this being related to game updates is a myth. Quake Live servers don't have management access on Internet backbone routers, and those are the only ones which could influence jitter in the way we have been recording it with WinMTR.

I'd bet that this non-existing phenomenon will happen again though :D
<< Comment #564 @ 23:35 CDT, 18 April 2015 >>
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By Hungary kapca  - Reply to #537
I don't agree with the explanations what "me" wrote up there, but I have to agree with him about the "coincidence" part. I do not know what could be a cause, and believe me I tried (actually I tried a very long time ago: I think I was the first one who started talking with Martijn (and many others) years ago and told about him to others who had routing problems like H8m3 or "me").

The amount of times I had problems right after an update (we are talking about more than 10-15 times at least since beta) is just way too high.
It was like: I was waiting for an update, and I had higher ping right after it came back online (no restart or anything). My route changed at the other end every time. It's almost impossible mathematically that this many occasions were nothing but coincidences. I'm not saying I know the cause nor do I understand how it happened, but it did for sure. Just because it doesn't make sense or because we don't understand that doesn't mean there is no cause imo.

edit.: since my route always changed near the i3d servers, right before entering to Frankfurt, so perhaps there is some automatic witchery is going on between providers who doesn't do peer2peer with each other, but I'm just guessing now... but it must be also noted that I had no such problems for more than a year now.
Edited by kapca at 23:42 CDT, 18 April 2015
<< Comment #566 @ 08:02 CDT, 19 April 2015 >>
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By Hungary Lacceh  - Reply to #564
I've had the same experience. Ofc it's not the update software, but, routings have _definitely_ changed at the time of an update. This happened multiple times in the past, which _seems_ to indicate it might be a little more than coincidence.
<< Comment #567 @ 09:41 CDT, 19 April 2015 >>
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By Hungary kapca  - Reply to #566
Yes, it was more likely something related to the updates/server restarts (I'm guessing between i3d and the main exchange in Frankfurt). There was an other issue about net_restart doubling my ping a very long time ago (I even posted a video about that one here), but that was UPC (my isp) shaping packets, so that was not related to this problem.
Edited by kapca at 09:42 CDT, 19 April 2015
<< Comment #488 @ 12:22 CDT, 15 April 2015 >>
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By Canada FlashSoul  - Reply to #482
The fact that I can sometimes lower my ping (by ~12ms!) if I find the 'good' (and random) net port followed by a net_restart also doesn't make any sense and has absolutely nothing to do with my ISP.

It makes sense. It's not some kind of weird magic.

http://www.esreality.com/post/2548647/re-quak...pid2548581

In any case, I would recommend you to read up on the subject of routing protocols and on how the internet "works". It can't hurt to gather knowledge and it could clear potential misunderstandings.
<< Comment #493 @ 12:56 CDT, 15 April 2015 >>
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By France me  - Reply to #488
I would recommend you to stop being pedantic because you are convinced that you know exactly what you're talking about, just like when you tried to convince people that com_mapfps 126 was the same thing than com_maxfps 125, before the devs introduced com_idleSleep - which fixed a problem that maybe shouldn't even exist theoretically, OK, but was nonetheless very real, regardless of what your educated opinion on it was.
<< Comment #494 @ 13:54 CDT, 15 April 2015 >>
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By Canada FlashSoul  - Reply to #493
com_maxfps 126 is the same as 142, not 125. It never was the same as 125 so idk why I would even pretend that. (except when 125 was the maximum obviously but the the cvar itself is 125, not 126)

I guess you're referring to the situation where having com_maxfps set to [126,142] would lead to an actual framerate of 125 with the "sleep" behavior instead of "idle" under certain conditions? An unforeseen effect, certainly. I don't remember ever telling those people seeing "FPS : 111" on their HUD that it was in fact 125, though. Maybe you could point out the post where I was wrong on this subject? I would like to see it myself and potentially add an "EDIT:" part to correct the information in case someone sees it in the future. But I think you got things mixed up. For the record, here's the first mention I found of this situation :
http://www.esreality.com/?a=post&id=2530600#pid2530876

EDIT : Ah I found what you were talking about :

http://www.esreality.com/?a=post&id=2530600#pid2531633

I said :
That also means that if you felt like 126 was "felt more stable" than 125, it's only placebo.
which was an error and I corrected it in the following posts.
Edited by FlashSoul at 14:01 CDT, 15 April 2015
<< Comment #495 @ 16:08 CDT, 15 April 2015 >>
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By France me  - Reply to #494
I guess the point is that reading and understanding Q3's source code was irrelevant there, perhaps even misleading, all I needed was a pair of functioning eyes.

I don't have to be an expert on Internet routing to know that a game update can change mine, because I've seen it more than once. Perhaps my reasoning is wrong, sure, but I'll need more than 'it's your ISP' to change my mind.

Once I saw a guy going from 120ms to 20ms after a net_restart spam, in my mind it just shows that something is seriously broken.
<< Comment #496 @ 16:12 CDT, 15 April 2015 >>
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By ql Yakumo  - Reply to #495
You really aren't repeating that phrase enough.

http://stats.stackexchange.com/questions/36/e...-causation
Edited by Yakumo at 16:16 CDT, 15 April 2015
<< Comment #502 @ 18:04 CDT, 15 April 2015 >>
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By France me  - Reply to #496
Thanks for the tip.

http://www.diffen.com/difference/Affected_vs_Effected
<< Comment #466 @ 22:31 CDT, 14 April 2015 >>
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By ql Yakumo  - Reply to #459
BTW are you on fibre in the uk? Tons of uk fibre lines now get terrible latency due to cabinet upgrades to G.INP but some VDSL modems esp ECI ones not fully supporting it properly. BT updated the firmware to get a connection ok, but latency sucks and it tends to cause interleaving to stay on.

edit: http://www.ispreview.co.uk/index.php/2015/03/...dband.html
Edited by Yakumo at 10:59 CDT, 15 April 2015
<< Comment #485 @ 12:12 CDT, 15 April 2015 >>
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By France me  - Reply to #466
I'm not, and my ISP is fine.

Really, the 'it's your ISP' thing is getting old.

For months now my ping is higher than it should be and I've got routing issues almost every day at 'peak hours' (read: between 6pm and midnight). For example, when my ping is screwed up (unplayable ~70ms+ which feels like 100 in Q3) on Amsterdam servers (because I'm routed through Frankfurt and London?!), I have a perfectly stable 34/35ms without any jitter on other Dutch sites.
<< Comment #503 @ 18:36 CDT, 15 April 2015 >>
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By US-New York Gobotz  - Reply to #485
It's your isp lol.

The playing conditions of quake live are the worst of any online game I've ever played going all the way back to 2004 when I started gaming.
<< Comment #497 @ 16:19 CDT, 15 April 2015 >>
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By France me  - Reply to #466
By the way, since you read the QL forums regularly, could you tell me how many times have you read a sentence like this one: 'I live in Chicago but I ping 80 to Chicago servers, in all other games I ping 10'?

100 times? 200 times?! Now multiply this number by 50 to get an idea of how many players experienced the same issue.

Personally, I would bet that hundreds and hundreds of players left QL precisely because of these recurring ping problems. Not to mention those who didn't renew/subscribe because of that. Blaming the guy's ISP doesn't do any good and it certainly doesn't help the devs to identify and fix the real issue(s).
<< Comment #498 @ 16:23 CDT, 15 April 2015 >>
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By ql Yakumo  - Reply to #497
Yeah, there's a big reason why all those posts got thrown into one thread, the start of the answer is here

In general there's a big reason ping complaints get referred to this post



You'd do well to check that out, and *especially* the three links at the end starting with " Martijn Schmidt from the i3D.net NOC on .DE routing"


tldr: a users application doesn't effect routing between A and B, updates to that application are not going to change the routing between A and B.

proxies/vpn's change things because it's shifting you to A -> C -> B, and also typically C is on a totally different provider.

It doesn't matter how many people post that they 'see the Sun move across the sky so clearly the Sun revolves around the Earth', correlation doesn't equal causation.
Edited by Yakumo at 16:41 CDT, 15 April 2015
<< Comment #501 @ 17:54 CDT, 15 April 2015 >>
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By France me  - Reply to #498
I've exchanged many mails with Martijn Schmidt last year, cause I already had the same problems for the most part of 2014, he tried to help me, runned some tests, and even improved a bit my routing to .nl, but that's it. The thing which magically fixed all my problems was the 'Steam update'. Immediately after that it was fine (stable ping 24/7, no packetloss, etc.) but a few months later - and once again just after a game update - it went back to the shitty conditions.

Perhaps it doesn't make much sense, but these are facts.

I'll investigate more.
<< Comment #464 @ 21:52 CDT, 14 April 2015 >>
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By ratmstar kava 
That's all cool, but what I need is Sydney servers to upgrade from ZX spectrum to at least a decent CASIO modern calculator.
9%
<< Comment #481 @ 11:51 CDT, 15 April 2015 >>
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By Uruguay gSTRUCTOR  - Reply to #464
LOL
<< Comment #505 @ 20:36 CDT, 15 April 2015 >>
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By United States of America Anonymous (73.130.12.90) 
So is Yakumo now officially the spokesperson for syncerror? Or is this what happens when id developers cant lay off the donuts?
<< Comment #509 @ 06:11 CDT, 16 April 2015 >>
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By ql Yakumo  - Reply to #505
If you're reading that twitch screengrab and read my name, you should lay off the doughnuts and blow
<< Comment #512 @ 09:41 CDT, 16 April 2015 >>
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By Q3 crunkus 
Please make Quake 5.
3%
<< Comment #516 @ 13:37 CDT, 16 April 2015 >>
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By United States of America goodbye_world  - Reply to #512
Someone. Anyone. Except id Software.
<< Comment #557 @ 05:27 CDT, 18 April 2015 >>
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By Germany scowl  - Reply to #516
I always wondered... was the fuck-up that Quake 4 was more attributable to id Tech 4, or to Raven being the developers?
Edited by scowl at 07:07 CDT, 18 April 2015
<< Comment #558 @ 08:36 CDT, 18 April 2015 >>
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By United States of America dec  - Reply to #557
id Tech 4:
Doom 3
Doom 3 BFG ed
Quake 4
Prey
Enemy Territory: Quake Wars
Wolfenstein
Brink

Raven:
Black Crypt
Shadowcaster
CyClones
Heretic
Hexen: Beyond Heretic
Heretic: Shadow of the Serpent Riders
Deathkings of the Dark Citadel
Necrodome
Take No Prisoners
MageSlayer
Hexen II
Hexen II Mission Pack: Portal of Praevus
Heretic II
Soldier of Fortune
Star Trek: Voyager – Elite Force
Star Trek: Voyager - Elite Force: Virtual Voyager
Star Wars Jedi Knight II: Jedi Outcast
Soldier of Fortune II: Double Helix
Star Wars Jedi Knight: Jedi Academy
X-Men Legends
X-Men Legends II: Rise of Apocalypse
Quake 4
Marvel: Ultimate Alliance
X-Men Origins: Wolverine
Wolfenstein
Singularity
Call of Duty: Black Ops
Call of Duty: Modern Warfare 3
Call of Duty: Ghosts
Call of Duty Online[10]
Call of Duty: Advanced Warfare

id Tech 4 = fail
<< Comment #565 @ 23:46 CDT, 18 April 2015 >>
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By Hungary kapca  - Reply to #558
I still can't explain myself why did I enjoy Singularity, but I did for sure. It's just boggles my mind, because I don't find it good or appealing if I think about it, but I just cranked it up to the hardest level and finished it in one sitting, and had a lot of fun.
<< Comment #573 @ 15:19 CDT, 21 April 2015 >>
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By Earth earth  - Reply to #558
pmsl, gg no re :D
<< Comment #524 @ 16:37 CDT, 16 April 2015 >>
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By Cheese M1zzu 
Tell me lies, tell me sweet little lies
oh no no, you can’t disguise

Edited by M1zzu at 16:37 CDT, 16 April 2015
3%
<< Comment #528 @ 19:07 CDT, 16 April 2015 >>
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By nihil madbringer 
>come back to check up on things after a long hiatus
>read that gibs will be $$ DLC for QL
>stab myself with a dildo in the foot
>log out, get drunk
3%
<< Comment #529 @ 19:20 CDT, 16 April 2015 >>
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By ql Yakumo  - Reply to #528
Nothing has said anything about how much it would be.
<< Comment #530 @ 19:45 CDT, 16 April 2015 >>
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By nihil madbringer  - Reply to #529
That's so not the point I'm not even sure you and the point occupy the same plane of existence.

That being the case, I shall respond with the only adequate and non-vulgar reply known to me -

xD
Edited by john "Zerofor" rembo at 19:46 CDT, 16 April 2015
8%
<< Comment #531 @ 19:48 CDT, 16 April 2015 >>
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By ql Yakumo  - Reply to #530
<insert boring recycled trope about how they can't do it any other way here, or even read the full twitch log in the image>
<< Comment #532 @ 19:55 CDT, 16 April 2015 >>
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By nihil madbringer  - Reply to #531
*sigh*

The key point you're missing here is that I'm not complaining. I'm sad that the successor of a game that coined the phrase (in gaming context, at least) will now be pushing it as a DLC feature.
<< Comment #533 @ 20:33 CDT, 16 April 2015 >>
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By ql Yakumo  - Reply to #532
You could have just not replied you know :)
<< Comment #534 @ 20:42 CDT, 16 April 2015 >>
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By nihil madbringer  - Reply to #533
In my infinite benelovence, I felt like setting you straight. You're welcome, no fee is attached.
<< Comment #535 @ 21:01 CDT, 16 April 2015 >>
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By ql Yakumo  - Reply to #534
How courteous :D
1%
<< Comment #552 @ 23:44 CDT, 17 April 2015 >>
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By Latvia deathinfire 
i can't wait to disable voice chat
13%
<< Comment #556 @ 04:54 CDT, 18 April 2015 >>
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By Hungary Lacceh  - Reply to #552
dawg you crazy? ingame voice chat best
every online game i've played so far, it's always been the most awaited feature used by everyone with great success.
<< Comment #560 @ 09:50 CDT, 18 April 2015 >>
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By United Kingdom VinOptimax  - Reply to #556
I don't think there's much benefit in pub servers personally. The downside is listening to lots of idiots trash talking.
<< Comment #561 @ 11:22 CDT, 18 April 2015 >>
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By Hungary Lacceh  - Reply to #560
(I was being sarcastic.)
<< Comment #562 @ 11:33 CDT, 18 April 2015 >>
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By Slovenia Slajer 
yey steam workshop!
Perhaps we're gonna get some TF2 style hats :)

I would totally want a feature to use my "Strange Killstreak Rust Botkiller Rocket Launcher Mk.I" with airborne enemy kills strange filter enabled in QL
<< Comment #569 @ 04:50 CDT, 21 April 2015 >>
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By pong doped 
stop fucking up quake now already! just leave it be now. Matchmaking is already done with elo shuffle bots, leave it, leave it at dm_90, no more of this, please.
<< Comment #570 @ 12:38 CDT, 21 April 2015 >>
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By Canada FlashSoul  - Reply to #569
Matchmaking is already done with elo shuffle bots

If you're talking about shuffling using QLRanks values, or any kind of value... that's not what matchmaking is at all. Matchmaking is basically hitting a "Play now" button with tons of other people and an algorithm deciding which ones should play together then throwing them in the same server so they start a match. There's a little more to it than that but that's very different from just a shuffle.
<< Comment #572 @ 14:42 CDT, 21 April 2015 >>
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By ._o SigningOff 
update coming today. will there be announcer VO this time?
<< Comment #575 @ 16:37 CDT, 21 April 2015 >>
(Link, Reply)
By Poland mi  - Reply to #572
Yes. The teasing is over - update come.
QUAKE-LIVE-Update-23-April-21-2015
Edited by mi at 16:38 CDT, 21 April 2015
<< Comment #576 @ 16:41 CDT, 21 April 2015 >>
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By United States of America qlimo  - Reply to #575
Start a new thread for it.

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