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New GG thread
Forums > General Gaming Forum
2GD eSports Manager for bloodlines (166 comments)
( Forum: Gaming)
Posted by Drexciyian @ 11:41 CDT, 16 July 2010 - iMsg
Seems i was right !

http://www.bloodlinechampions.com/forum/viewt...amp;t=3729
27152 Hits
1%

<< prev GG thread || next GG thread >>


<< Comment #1 @ 11:55 CDT, 16 July 2010 >>
(Link, Reply)
By Austria - Wien ffx 
Lmao, this won't change eSports in a way like he claimed it on stream. Actually this is very disappointing
<< Comment #2 @ 12:31 CDT, 16 July 2010 >>
(Link, Reply)
By SC_Zerg [mash] 
The who for what?
<< Comment #3 @ 12:37 CDT, 16 July 2010 >>
(Link, Reply)
By zerg vedic 
lmao
<< Comment #4 @ 12:38 CDT, 16 July 2010 >>
(Link, Reply)
By Iceland hnns 
I heard slasher got him this job
34%
<< Comment #6 @ 12:52 CDT, 16 July 2010 >>
(Link, Reply)
By ^__^ _flx  - Reply to #4
i lol'd :D
<< Comment #53 @ 17:54 CDT, 17 July 2010 >>
(Link, Reply)
By Plusme ins  - Reply to #4
AHA
<< Comment #55 @ 21:00 CDT, 17 July 2010 >>
(Link, Reply)
By Transparent juvenile delinquency  - Reply to #4
i heard slasher took his job
<< Comment #5 @ 12:48 CDT, 16 July 2010 >>
(Link, Reply)
By GTV Toin Coss 
he must be desperate
<< Comment #7 @ 13:21 CDT, 16 July 2010 >>
(Link, Reply)
By Hasu No Ue Keroppi wata 
vampire bloodlines is a great game but not that esport friendly
<< Comment #8 @ 13:47 CDT, 16 July 2010 >>
(Link, Reply)
By Central African Republic stingerrayer 
lmao@2gd
<< Comment #9 @ 13:51 CDT, 16 July 2010 >>
(Link, Reply)
By Slovenia r1ddler 
+1
James is a great guy, and I wish him best of luck!
<< Comment #12 @ 16:04 CDT, 16 July 2010 >>
(Link, Reply)
By blank koekie  - Reply to #9
You!
Are you always the nice guy? :p
<< Comment #13 @ 16:12 CDT, 16 July 2010 >>
(Link, Reply)
By Slovenia r1ddler  - Reply to #12
oh no,often times im quite dickish ,..pepole of esr can attest to that :p

but im trying :(
<< Comment #10 @ 15:49 CDT, 16 July 2010 >>
(Link, Reply)
By 2k2_2 Nukm 
esl guys hating on 2gd? affentod wrote the following on twitter:
It must suck when your new employer sends out a press release misspelling your name as "haring" in the headline, doesnt it? @2GDgaming
Edited by Nukm at 15:49 CDT, 16 July 2010
<< Comment #44 @ 07:39 CDT, 17 July 2010 >>
(Link, Reply)
By clawo ini  - Reply to #10
ESL never make mistakes
<< Comment #60 @ 04:07 CDT, 18 July 2010 >>
(Link, Reply)
By PerpetualWar PerpetualWar  - Reply to #10
oh my..
<< Comment #78 @ 14:58 CDT, 18 July 2010 >>
(Link, Reply)
By Pink Smiley Melachi dansen  - Reply to #10
antonio "cooller" singov...

yeah, esl always gets all the names right.
<< Comment #11 @ 15:52 CDT, 16 July 2010 >>
(Link, Reply)
By Slovenia ambro 
Durham, USA - July 16th, 2010 - Stunlock Studios

so cute, he will be even closer to his buddy slasher
<< Comment #14 @ 16:26 CDT, 16 July 2010 >>
(Link, Reply)
By Germany lizahd 
lmao
<< Comment #15 @ 16:49 CDT, 16 July 2010 >>
(Link, Reply)
By Switzerland linged 
This is not new, he announced this on stream already during Dreamhack, joined with publicity and encouragements to sign up for Bloodlines mentioning 2GD as the referrer. It seems most people missed it however.
<< Comment #16 @ 16:55 CDT, 16 July 2010 >>
(Link, Reply)
By United Kingdom f0rk123 
"Harding's primary responsibility will be to raise awareness for 'Bloodline Champions' in the online competitive gaming communities, as well as supporting professionals, teams, sponsors, event organizers and gaming sites. "

So his primary responsibility isn't changing eSports?
Can't help but think this is going to be another AGP full of false promises from 2GD. I'm sure he'll do a great job for this company with what THEY want him to do, but I really doubt he'll make any of the sorts of changes he was claiming he would.
Hope he proves me wrong though.
<< Comment #17 @ 17:09 CDT, 16 July 2010 >>
(Link, Reply)
By Quake 4 oneroomdisco 
Uhhhh, what is this game?
<< Comment #18 @ 17:13 CDT, 16 July 2010 >>
(Link, Reply)
By Nobles3 Drexciyian  - Reply to #17
wow arena+hon or something
<< Comment #19 @ 17:14 CDT, 16 July 2010 >>
(Link, Reply)
By Netherlands kevz  - Reply to #17
knockoff #12809471804971478 of dota im guessing

sad to see anyone waste their time on that stuff :/
<< Comment #22 @ 17:51 CDT, 16 July 2010 >>
(Link, Reply)
By B2L - Barrysworld boenk  - Reply to #19
but it requires a massive amount of skill !!!!!111einseinself
<< Comment #30 @ 20:17 CDT, 16 July 2010 >>
(Link, Reply)
By zerg vedic  - Reply to #17
Did you totally miss the thread for it?

http://www.esreality.com/index.php?a=post&id=1882227 here
Edited by vedic at 20:17 CDT, 16 July 2010
<< Comment #32 @ 21:37 CDT, 16 July 2010 >>
(Link, Reply)
By Quake 4 oneroomdisco  - Reply to #30
Hmmm, looks like they're making the right decisions.

I hope this takes off!
1%
<< Comment #45 @ 07:41 CDT, 17 July 2010 >>
(Link, Reply)
By clawo ini  - Reply to #32
Why?

I mean, do you really enjoy this type of game and thus it appeals to you, or are you just hoping e-sports messiah v57.0 will take off because it's e-sports?
<< Comment #49 @ 10:24 CDT, 17 July 2010 >>
(Link, Reply)
By Quake 4 oneroomdisco  - Reply to #45
No, I'm not really interested in MMO's or PvP in MMO's, but I don't think WoW is really a good e-sports game. It takes way too much to just be able to play in PvP at a high level. In another other game, you can jump right in and begin to learn the mechanics. For WoW, you need to get to max level, then play PvP until you make enough to get PvP gear, THEN you can compete on their level. That doesn't take a day or two either.
<< Comment #51 @ 15:51 CDT, 17 July 2010 >>
(Link, Reply)
By zerg vedic  - Reply to #49
With a little effort, you can reach max level in a few weeks, so that isn't an excuse. Besides, the leveling part is to LEARN your class. The biggest problem facing high level content is retarded players who powerleveled, and have NO clue what they're doing. You have 20-30 skills that work together, around each other, or independent of each other.

Base PVP gear will take you MAYBE 3 days to get, and then a few weeks grinding honor in arenas. That's fine, too, since lower gear (and lower rating) arenas will be good for you to begin learning more about the PVP side of your class. Would you play against cooller when you first started Q3? Of course not - so don't misrepresent the leveling/arena grind as some sort of barrier.

Coming in the next expansion (MAYBE by the end of the year), there seems to be a strong push by Blizzard away from arenas, and into the new rated battlegrounds.
Edited by vedic at 15:56 CDT, 17 July 2010
<< Comment #52 @ 16:29 CDT, 17 July 2010 >>
(Link, Reply)
By United Kingdom f0rk123  - Reply to #51
"Coming in the next expansion (MAYBE by the end of the year), there seems to be a strong push by Blizzard away from arenas, and into the new rated battlegrounds."

Good, competitive pvp on arena scale is really dumb in a MMO. Will probably play again just to see the leveling content then see what they've done to endgame.
<< Comment #20 @ 17:23 CDT, 16 July 2010 >>
(Link, Reply)
By Earth Lethe 
jay pls get the fuck away from this crap, quakecon is just around the corner
<< Comment #21 @ 17:34 CDT, 16 July 2010 >>
(Link, Reply)
By Sweden Bluder 
lol@ppl are going apeshit. he never said this was the thing that would 'change esport' he's just promoting a game he likes and it dosen't mean i will stop shoutcasting quake.
this game is like Wow only you have to aim to hit and there is no critical dmg or other random stuff.
6%
<< Comment #23 @ 17:52 CDT, 16 July 2010 >>
(Link, Reply)
By Earth Lethe  - Reply to #21
he never said this was the thing that would 'change esport'

yeah he did
<< Comment #24 @ 17:59 CDT, 16 July 2010 >>
(Link, Reply)
By hemostick's grenade j0sh_  - Reply to #23
repeatedly, i might add
<< Comment #25 @ 18:02 CDT, 16 July 2010 >>
(Link, Reply)
By B2L - Barrysworld boenk  - Reply to #24
he is right on that part, esport is going to change from interesting to complete shit if ppl really start playing those boring arena games
<< Comment #29 @ 20:14 CDT, 16 July 2010 >>
(Link, Reply)
By Sweden Bluder  - Reply to #23
when?
<< Comment #31 @ 20:18 CDT, 16 July 2010 >>
(Link, Reply)
By United Kingdom ZeritoN  - Reply to #29
Dreamhack lvl^ stream iirc. Not once, but many times
<< Comment #35 @ 03:26 CDT, 17 July 2010 >>
(Link, Reply)
By Dird's Xmas tree ;o Bob  - Reply to #29
.
Edited by Bob at 18:09 CDT, 27 June 2024
<< Comment #26 @ 18:06 CDT, 16 July 2010 >>
(Link, Reply)
By United Kingdom f0rk123  - Reply to #21
yeah he did
<< Comment #27 @ 18:29 CDT, 16 July 2010 >>
(Link, Reply)
By United States of America Snip 
Don't get the hate, this is actually a pretty nice game.

I'm also puzzled that people would be retarded enough not to be pleased that a position like 'esports manager' is now a real title at a real game studio.
Edited by Snip at 18:30 CDT, 16 July 2010
2%
<< Comment #28 @ 18:31 CDT, 16 July 2010 >>
(Link, Reply)
By QW faerie_ 
Trollfest will begin in... ho shit I'm late.
<< Comment #33 @ 21:45 CDT, 16 July 2010 >>
(Link, Reply)
By Denmark Jalle 
Actually a very cool game :)
<< Comment #34 @ 00:07 CDT, 17 July 2010 >>
(Link, Reply)
By United Kingdom Thorin 
WE GUN CHANGE ESPORTS BABEH.

(Someone please make one of those obama limited colour graphics with 2GD's face and 'change' plz)
<< Comment #107 @ 07:21 CDT, 19 July 2010 >>
(Link, Reply)
By rah GreenMeanie  - Reply to #34
http://img827.imageshack.us/i/2gdchange.png/
Edited by GreenMeanie at 08:18 CDT, 19 July 2010
<< Comment #36 @ 03:28 CDT, 17 July 2010 >>
(Link, Reply)
By Dird's Xmas tree ;o Bob 
.
Edited by Bob at 18:09 CDT, 27 June 2024
<< Comment #37 @ 06:03 CDT, 17 July 2010 >>
(Link, Reply)
By QW faerie_ 
I still don't think this is the thing 2gd was talking about, unless he really finds a way to pump gold out of it in which case it could have a decent impact and help the whole scene.
<< Comment #38 @ 06:26 CDT, 17 July 2010 >>
(Link, Reply)
By Switzerland benjaminauer 
boring game, u dun care
<< Comment #39 @ 06:35 CDT, 17 July 2010 >>
(Link, Reply)
By United Kingdom 2GD 
this is step one to change eSports, by example. check back in 6 months

thanks for those who support me, also I will continue to cast quake, I'm moving to sweden so hopefully Fox can come visit for those tutorials I mentioned along time ago
25%
<< Comment #41 @ 06:44 CDT, 17 July 2010 >>
(Link, Reply)
By X-Men Sub_  - Reply to #39
that would be so cool. also, with a swedish connection, you should be able to stream and cast at the same time. should be good, looking forward to what's to come. too bad about the iem though, won't be the same.
<< Comment #43 @ 07:04 CDT, 17 July 2010 >>
(Link, Reply)
By United Kingdom 2GD  - Reply to #41
ya the only reason i couldnt at my place was my internet was toobad, when i left ESL my housemate cancelled the internet upgrade, which is fine cus it was a year contract to his name and I would only be in Germany for 2 months :) so that plan got slighty delayed. but I land in sweden for the 1st of Aug and my equipment arrives 14th latest i hope :)
<< Comment #42 @ 06:48 CDT, 17 July 2010 >>
(Link, Reply)
By Quake 3 InDepther  - Reply to #39
Dird wants your babies
<< Comment #46 @ 07:56 CDT, 17 July 2010 >>
(Link, Reply)
By Netherlands kevz  - Reply to #39
well, im happy for you that u landed a pretty nice job, and im happy for the community that ull still be casting quake... but a dota knockoff? i honestly cant see those games last very long, or be competitive like quake is.

anyway i do wish u GL at that company and im actually curious to see waht u have in store 'in 6 months'... but im still (very) sceptical ;p
<< Comment #47 @ 08:13 CDT, 17 July 2010 >>
(Link, Reply)
By Dird's Xmas tree ;o Bob  - Reply to #39
.
Edited by Bob at 18:09 CDT, 27 June 2024
<< Comment #54 @ 18:39 CDT, 17 July 2010 >>
(Link, Reply)
By Nobles3 Drexciyian  - Reply to #39
Accept my beta app kthx
<< Comment #56 @ 22:31 CDT, 17 July 2010 >>
(Link, Reply)
By USSR Demiurge  - Reply to #39
From the intergalactic alliance of E-nthusiastiss. Thank you for this, clearly just one small step for you, and a giant leap for the world of eSports. The universe of ethletism and e-commentary has truly been set fourth on the road ruts of multi-verse domination.
4%
<< Comment #104 @ 05:24 CDT, 19 July 2010 >>
(Link, Reply)
By t2 tourist  - Reply to #56
edomination
<< Comment #57 @ 02:12 CDT, 18 July 2010 >>
(Link, Reply)
By 1337 fs technics  - Reply to #39
i know it'll be great ;) looking forward to see how far you are in 6 months time jay :D
<< Comment #40 @ 06:36 CDT, 17 July 2010 >>
(Link, Reply)
By blank koekie 
I just watched the tutorial for the game and it actually seems pretty interesting.
Good luck 2GD.
<< Comment #48 @ 09:04 CDT, 17 July 2010 >>
(Link, Reply)
By Turkmenistan gl00my  - Reply to #40
Tbh the game is awesome,cant stop playing it ;) Breath of fresh air for me.
<< Comment #58 @ 02:13 CDT, 18 July 2010 >>
(Link, Reply)
By 1337 fs technics  - Reply to #48
it is actually, can easily lose a couple of hours playing it. difficult to keep track of time for me once i join :P
<< Comment #72 @ 13:56 CDT, 18 July 2010 >>
(Link, Reply)
By Turkmenistan gl00my  - Reply to #58
Indeed :D Although i thought my q3 aim would give me some edge in the game but no no :P Its really hard imo which is good :D
<< Comment #50 @ 12:26 CDT, 17 July 2010 >>
(Link, Reply)
By QW faerie_ 
I didn't think I'd see a thread filled by so much blind and stupid people, even on esr.
omagad dota knockoff come back to quake, bury all other games and make ours the ultimate esports experience even though the game would fail miserably cause it's so fucking hard and people would stop playingwatching it cause they suck and cba to learn a new game.
1%
<< Comment #61 @ 04:24 CDT, 18 July 2010 >>
(Link, Reply)
By Turkey Raist  - Reply to #50
well I look at it this way:

if esr accepts an idea then everyone else outside will too for sure.

because we are elitist pricks :D
<< Comment #62 @ 06:12 CDT, 18 July 2010 >>
(Link, Reply)
By Beer! becks  - Reply to #61
that must be the shittiest conclusion ever
<< Comment #63 @ 06:21 CDT, 18 July 2010 >>
(Link, Reply)
By Turkey Raist  - Reply to #62
why so? we ARE elitist pricks and we are far more hard to convince about stuff like this than the general public, and it's aimed at the general public anyway.
<< Comment #64 @ 06:47 CDT, 18 July 2010 >>
(Link, Reply)
By Beer! becks  - Reply to #63
oh yeah?

well, I am more of an elitist prick than you so I get to say what opinions are correct. Don't need reasons for that.



;)
<< Comment #65 @ 09:03 CDT, 18 July 2010 >>
(Link, Reply)
By Turkey Raist  - Reply to #64
meh I fell right into that

fu! :D
<< Comment #67 @ 13:05 CDT, 18 July 2010 >>
(Link, Reply)
By \0/ fragerr  - Reply to #65
u just showed that he is above u.. gratz for being omega at internet s.o.n
<< Comment #66 @ 11:15 CDT, 18 July 2010 >>
(Link, Reply)
By clawo ini  - Reply to #63
Elitist sure, high standards? Nope.
<< Comment #71 @ 13:54 CDT, 18 July 2010 >>
(Link, Reply)
By Turkey Raist  - Reply to #66
still higher then general considering the game we play.
<< Comment #81 @ 15:50 CDT, 18 July 2010 >>
(Link, Reply)
By clawo ini  - Reply to #71
Not really. Deathmatch simply has potential to be good, at the moment it's pretty trash in all varieties, which is why nobody plays it.

It's got nothing to do with Quake being too difficult or anything like that :P
<< Comment #83 @ 17:00 CDT, 18 July 2010 >>
(Link, Reply)
By Turkey Raist  - Reply to #81
uh. it does have to do with it. anybody can join a cs server and get a headshot or two by flailing around the mouse in the enemies general direction, resulting in a sense of satisfaction.

Notihng similar is gonna happen when he joins a qlive match, and yeah, ppl get turned off by that. I happen to see it countless of times over the years.
<< Comment #84 @ 17:03 CDT, 18 July 2010 >>
(Link, Reply)
By clawo ini  - Reply to #83
This post right here shows why this place is Elitist.

Elitist doesn't mean superior.
Edited by iNkind at 17:03 CDT, 18 July 2010
<< Comment #88 @ 17:36 CDT, 18 July 2010 >>
(Link, Reply)
By Turkey Raist  - Reply to #84
you make it sound like you lured me into something but I said this place is elitist to begin with. being superior has nothing to do with it and I never said anything about superiority...

drifting off the subject here. the subject is that we are far more sensitive to changes in stuff compared to the random joe which consist of %90 of the targetted community anyway (unless we are speaking of cpma, in which case its just %100 elitist :D)
<< Comment #90 @ 17:54 CDT, 18 July 2010 >>
(Link, Reply)
By clawo ini  - Reply to #88
you make it sound like you lured me into something but I said this place is elitist to begin with.
I didn't make it sound like I lured you into anything.

I'm not drifting off the topic at all, you're delusional (Another trait of ESR users) if you think people quit DM games because CS is more instantly gratifying.
if esr accepts an idea then everyone else outside will too for sure.

because we are elitist pricks :D
The point you were making was stuff that is liked here is liked elsewhere, which is obviously wrong since Quake is almost universally loved here and yet other places don't like it.

Your explanation for this is that it's too hard and CS is instantly gratifying and that's why it's popular, this is a delusional elitist attitude ("You don't like my game because my game is too hard for you").

DM games aren't liked because they currently aren't that fun.
<< Comment #91 @ 19:25 CDT, 18 July 2010 >>
(Link, Reply)
By Turkey Raist  - Reply to #90
ditto for you too for taking my comments and getting the most extreme conclusions out of that. welcome to the elitist club because you sure debate like one.

anyways. I based my comments from the experiences that I had with friends and other people I tried to get in to the over the years (many in turkey). Since the non existent turkey scene speaks for itself on how succesful this ended up I can easily rely on their reasoning that they gave me for why they did not continue playing after a few tries.

aside from stuff like "I like realistic games more" that I heard now and then, the reason I heard most was "what's the point. you guys are so much better then me". and they were right in a way. you probably have not much experience in sitting down at some lan center and completely raping some friend in quake, the frustration that was visible in their faces spoke volumes.

anyways, my point is that I heard this many times and I saw many people just boot up cs and end up playing that. I honestly don't care if you pick apart this and try to rebuke it because I saw it first hand, face to face.

I do agree that the game has flaws and this too contributed to the diminishing popularity versus other games, but these are stuff like marketing(or rather the market conditions at the time of release), availability of servers, ease of joining said servers, mod division. All quake's failed in some or all of these departments.
<< Comment #92 @ 20:52 CDT, 18 July 2010 >>
(Link, Reply)
By clawo ini  - Reply to #91
I've not taken your comments to extremes at all. It's quite simple, you suggested that because this site is elitist, when something here is popular it has wider appeal, but this is clearly not the case (that's due to misplaced elitism).

Step 2: Question the opponents experience with the subject matter.

Wow, you're on quite a role aren't you.

You shouldn't always take peoples reasoning for things at face value, people look for any reason to justify their opinion and when that person is incredibly inexperienced or ignorant they'll blame the most obvious thing available to them (In this case, getting beat hard).

You only need to look at the justifications made by racists to realise this.

Most people don't mind losing or being terrible if they are having fun (Do you think you're special or something?), but if there's one group of people who this could apply to most of all it'd be PC multiplayer gamers. Sure they get angry and annoyed, but they always come back for more.

People often make the CS comparison but there are tonnes of people who play CS and struggle to get a kill, why are they playing CS and not Quake?
<< Comment #98 @ 01:05 CDT, 19 July 2010 >>
(Link, Reply)
By Turkey Raist  - Reply to #92
I can't continue this if you are just going to ignore the things that I say...

I am talking about people that play cs that TELL me their reason for playing given the choice of quake. What you think or even I think is irrevelant given these circumstances.
<< Comment #100 @ 04:56 CDT, 19 July 2010 >>
(Link, Reply)
By clawo ini  - Reply to #98
Learn to read:
You shouldn't always take peoples reasoning for things at face value, people look for any reason to justify their opinion and when that person is incredibly inexperienced or ignorant they'll blame the most obvious thing available to them (In this case, getting beat hard).

You only need to look at the justifications made by racists to realise this.

Most people don't mind losing or being terrible if they are having fun (Do you think you're special or something?), but if there's one group of people who this could apply to most of all it'd be PC multiplayer gamers. Sure they get angry and annoyed, but they always come back for more.
<< Comment #101 @ 05:07 CDT, 19 July 2010 >>
(Link, Reply)
By Turkey Raist  - Reply to #100
still not getting the point I am trying to make.

They gave up and moved to other stuff in my opinion. I am not going to change my mind based on your theories. I had plenty of quitters who told me otherwise. Perhaps they all lied to me or perhaps they did not.

Let's just drop it, I am entitled to my opinion as are you, ultimately it does not matter anyway. Whoever has an opportunity to change things can decide on what the problem is and what to do about it.
<< Comment #110 @ 07:42 CDT, 19 July 2010 >>
(Link, Reply)
By zerg vedic  - Reply to #101
I had plenty of quitters who told me otherwise.

How many?

I've worked in two LAN centers across 2 states, where I spent 8+ hours per day interacting with gamers and introducing them to Q3. I even bought the first LAN center 20 copies. I've probably tried to convert hundreds of players.

The most odd thing I found was that people often didn't want to lose more than 1-2 times before quitting in VQ3, but were willing to play several dozen times (even though they lost 10x harder) in CPM.
<< Comment #121 @ 08:40 CDT, 19 July 2010 >>
(Link, Reply)
By Turkey Raist  - Reply to #110
that is indeed odd.

I would put the number at around 50? not as many as you but enough to get an opinion of my own.

I didn't have cpm to work with but I guess the movement of it might be intriguing for people?
<< Comment #122 @ 08:46 CDT, 19 July 2010 >>
(Link, Reply)
By zerg vedic  - Reply to #121
Most of the players didn't ever get to a point where they could even strafe jump, so I don't know why. Even still, they kept coming back for more. D=
<< Comment #124 @ 08:50 CDT, 19 July 2010 >>
(Link, Reply)
By Turkey Raist  - Reply to #122
more things to see and try out, leave after trying them all maybe? :)

so much more stuff going on at cpm compared to vq3.
<< Comment #142 @ 11:55 CDT, 19 July 2010 >>
(Link, Reply)
By Pink Smiley Melachi dansen  - Reply to #122
from my own experience in cpm (which i only started playing late 2006) i have to say, that if you lose a duel in cpm, even tho its 30 - 0 or something, its less frustrating because you have the impression that the opponent is doing really wack shit and is 10x as fast as you and deserved to win.

if you lose 20 - 0 in vq3 you mostly think he's outaimed you or just straight lucked you away. because from the opponent's movement, that is displayed on your screen, nothing impressive can be seen in vq3.
<< Comment #154 @ 12:52 CDT, 20 July 2010 >>
(Link, Reply)
By \0/ fragerr  - Reply to #142
dumbest thing i read in esr for last days gratz
<< Comment #103 @ 05:19 CDT, 19 July 2010 >>
(Link, Reply)
By Lithuania son1dow  - Reply to #100
Marry Vedic already.
<< Comment #85 @ 17:09 CDT, 18 July 2010 >>
(Link, Reply)
By zerg vedic  - Reply to #83
You can do the EXACT same thing in public team/FFA modes while playing quake. This isn't the problem - it's the game.
<< Comment #86 @ 17:19 CDT, 18 July 2010 >>
(Link, Reply)
By QW faerie_  - Reply to #85
Pretty sure I'm gonna get trolled like hell but I'm actually interested in what your point could be if you got past the easy " the problem is the game itself " answer.
<< Comment #87 @ 17:33 CDT, 18 July 2010 >>
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By Turkey Raist  - Reply to #85
even in those pub games you'll end up at the end of the scoreboard which is depressing. the cs system doesnt work like that, if you get lucky and kill 2 people by spraying around thats still pretty big since its X vs X and you feel like you contributed something.
<< Comment #93 @ 21:53 CDT, 18 July 2010 >>
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By zerg vedic  - Reply to #87
If everyone is better than you, you'll be at the bottom of the scoreboard in CS, too. You can easily still get kills in FFA/TDM/CTF, so long as people aren't too far above you - which applies to CS just the same. It sounds like you haven't played CS or Q3/L FFA/TDM/CTF.

THIS is the biggest issue - the community pushing and embracing a broken and uninteresting game mode. Duel needs to go.
<< Comment #94 @ 22:02 CDT, 18 July 2010 >>
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By QW faerie_  - Reply to #93
why is it so boring?
<< Comment #95 @ 22:31 CDT, 18 July 2010 >>
(Link, Reply)
By zerg vedic  - Reply to #94
Since you're here to ask the question, instead of playing the game, I'm going to assume that you already have an answer to that question.
<< Comment #96 @ 22:35 CDT, 18 July 2010 >>
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By QW faerie_  - Reply to #95
Guess you've been trolling us from the start.
<< Comment #97 @ 23:00 CDT, 18 July 2010 >>
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By zerg vedic  - Reply to #96
I'm sorry, I don't speak Spanish.
<< Comment #99 @ 01:13 CDT, 19 July 2010 >>
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By Turkey Raist  - Reply to #93
I have played them plenty, both over the net and lan. You know why cs was an instant success for all my newbie buddies?

the BOOM HEADSHOT factor.

in quake these said buddies could not have fun the same way (yes, even for ffa/ctf whatever) because they did not have that chance where even if they are getting facerolled somewhat, they know the game might and will eventually let them kill me with one button press.

This is just one of the examples that makes cs so much more attractive for a newcomer vs quake. stuff like realism that makes them relate to it easier, or the concept that sounds more fun (kill terrorists, defuse bomb, plan bomb) vs a storyless dm game. I still don't believe these are major things though.
<< Comment #108 @ 07:32 CDT, 19 July 2010 >>
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By zerg vedic  - Reply to #99
This is just plain wrong. The "boom headshot" factor has always been the railgun. If a player is good enough to at least get headshots with some purpose, he can hit with a railgun.
<< Comment #109 @ 07:39 CDT, 19 July 2010 >>
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By Turkey Raist  - Reply to #108
you are comparing a machine gun spray in a general direction of someone resulting in a luck headshot and/or alot of damage body damage vs a weapon that shoots once every second (or more? can't be arsed to look it up atm) and doesnt even do enough damage to kill someone who has more then 80 health...

you don't have to take my word for it, just ask around and I bet the answer will be obvious enough.


Heck try playing ffa with rail, its annoying to hit someone and someone else will get the frag from your hard worked rail with mg, sg, lg etc. Rail is only really satisfying if you kill someone stacked with 4 shots in a row.
Edited by Raist at 07:40 CDT, 19 July 2010
<< Comment #112 @ 07:49 CDT, 19 July 2010 >>
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By zerg vedic  - Reply to #109
Newbies play ctf4 and dm17, so I'm not sure where the issue is.
<< Comment #119 @ 08:36 CDT, 19 July 2010 >>
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By Turkey Raist  - Reply to #112
that used to be true for newbies of before qlive. and those were the ones who managed to figure out the whole patching and modding stuff, meaning there werent that many newbies to begin with.

At qlive you can see plenty of newbies trying out all gamemods. its hardly a ctf4 or dm17 fest nowdays.
<< Comment #120 @ 08:38 CDT, 19 July 2010 >>
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By zerg vedic  - Reply to #119
Maybe that's why they're leaving?
<< Comment #123 @ 08:49 CDT, 19 July 2010 >>
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By Turkey Raist  - Reply to #120
the people I mentioned were all leaving q3. did not matter if it was dm17 or dm6 or ctf4 or q3wcp9.

People are actually leaving less in qlive then before. My opinion its because of the ease of the web based interface and no modding / patching hassles.

Of course the community does not compare to cs and the like but that returns us again to the question of why.

edit: perhaps there are still alot of people that left or leaving at qlive, but alot more also stay compared to q3, so the same problem at a larger scale because of the ease of joining the community from the web. same problem, different point of view from what I said above.
Edited by Raist at 08:52 CDT, 19 July 2010
<< Comment #126 @ 09:01 CDT, 19 July 2010 >>
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By zerg vedic  - Reply to #123
If the people you knew were CS players, and they weren't playing on the likes of excessive/insta/FFA, it would explain why they left. If they left anyway, there likely wasn't anything in Q3 that could have kept them. There were (and even still are) plenty of novice servers out there. If they say that they were quitting due to "getting owned" or such, it's likely that they were just trying to play duel.

Trends show that QL follows Q3 almost identically, so they lose players at an equal rate. This could be considered a "success" in that Q3 held on with mostly insta/FT/excessive/UrT. The decline is still there, though.
<< Comment #129 @ 09:35 CDT, 19 July 2010 >>
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By United Kingdom ZeritoN  - Reply to #126
Not really anything to do with getting 'owned' just a case of commonly when I've seen a mate jump on a FFA server with no prior experience of Quake or the said map, they spend half their time trying to search for a weapon and constantly trying to find the RL or something.

That's not factoring in the fact there's always some 14 year old Polish kid aliasing on a low tier account having fun raping newbies
<< Comment #131 @ 09:41 CDT, 19 July 2010 >>
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By zerg vedic  - Reply to #129
Some FFA servers will start you with a SG, which is much better for newbies, but it doesn't take them that long to start remembering where weapons are. Weaponstay is a necessity, though.
<< Comment #133 @ 09:45 CDT, 19 July 2010 >>
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By United Kingdom ZeritoN  - Reply to #131
Yeah but it's just simpler if they're able to respawn with full health and full weapons. Most people I know that don't play Quake played CA to get used to all the weapons without having to go searching for them first.

That's the most common complaint about FFA for people that don't play those sorts of games. That they have to go searching for items. Just think it'd be a whole lot simpler and easier if ID just stuck a huge map with those settings for new people to get used to all the weapons/movement
<< Comment #135 @ 09:51 CDT, 19 July 2010 >>
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By zerg vedic  - Reply to #133
You'd think, but CA was comparably popular to CPMA/OSP in Q3 - not very.
<< Comment #136 @ 09:56 CDT, 19 July 2010 >>
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By Beer! becks  - Reply to #135
you had to get cpma and osp first for ca, though, while you had ffa in base. And also played it in the "single player".

In ql you get both right from the start.
<< Comment #137 @ 09:58 CDT, 19 July 2010 >>
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By zerg vedic  - Reply to #136
Well, Rocket Arena 3, first. It was just sorta replaced by CPMA. Even still, people went out of their way to get Urban Terror, and it was more popular than anything else.
<< Comment #139 @ 10:35 CDT, 19 July 2010 >>
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By Turkey Raist  - Reply to #126
The period I am talking about starts from before cs with q1 standard and qw, spanning to q2 and q3. its a fairly random sample size with cs players, casuals, rts players etc. even the rts players didint stand much of a chance even though they were extremely familiar with the competetive nature of games already (sc). I had several successes of course, not all were failures but still many just did not have the patience to get beyond the first few steps of the learning curve.


from my experience the "new" players of those times managed to stay around and carve out a place of their own came in 2 varieties:

1- pure dedication: these guys got raped hard but they just would NOT give up. they were either arrogant even though they lost and in time it paid to be so. an example was a 15 year old kid that wanted to join our qw clan when I started playing in turkey. he was brand new to the game but no matter how badly he lost he would not give up. he wasn't even arrogant, just dedicated. in the end we created an honorary academy division just for him so he could tag that atleast (after a year!) he had already caught up quite alot but it was a running joke by then. This was back in 98-99 so you have to imagine the conditions were MUCH worse for gaming at that time.

2- "Tier jumpers": these guys do not have alot of dedication, they might have the raw skill though. They have fun as long as they play with people at the same skill level or something close. In time and with luck they improve and find higher skilled people on the net so they improve without knowing that they do. Alot of people are like this whether they are dedicated or not. an example would be to try to think back on the days from 4+ years ago (1-2 years is not enough). You thought you had good aim back then, but if you still have a demo of that time and watched it now you'll end up thinking "wow I really improved since then"

just my 2 cents.
<< Comment #143 @ 12:00 CDT, 19 July 2010 >>
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By zerg vedic  - Reply to #139
The period I am talking about starts from before cs with q1 standard and qw, spanning to q2 and q3.

If you look at that range, you need to consider what Q3 did wrong that Q2 didn't, since Q3 still hasn't passed it in sales. Hell, even Doom 2 is still alive and kicking today.

even the rts players didint stand much of a chance even though they were extremely familiar with the competetive nature of games already (sc).

What does this even mean? It's not like knowing about the competitive Quake scene would change how you would perform in SC, professional sports, or anything else.

I had several successes of course, not all were failures but still many just did not have the patience to get beyond the first few steps of the learning curve.

Indeed - this is a major issue. The big problem with the learning curve is that there is no FUN way to go about it. Even in teamplay, this is very difficult for Quake, but duel just makes it much worse.

I've only had one person stick with Quake (ex-CS player, as well), but he ended up only playing FT, and then insta FT. I met him on a tr1ckhouse server on his first day, and helped him to learn to strafe jump.

Most of the players I have introduced were CS players (as they frequent lan centers quite a bit), and it just felt like they didn't take it seriously. It's the same type of superiority complex that Quake players seem to have with CS/UT. For the most part, someone going to another game seems to be something that they have to actively want to do on their own - not something that you can actively influence.
Edited by vedic at 12:02 CDT, 19 July 2010
<< Comment #144 @ 12:47 CDT, 19 July 2010 >>
(Link, Reply)
By Turkey Raist  - Reply to #143
"If you look at that range, you need to consider what Q3 did wrong that Q2 didn't, since Q3 still hasn't passed it in sales. Hell, even Doom 2 is still alive and kicking today."

the results were the same for all games regarding new players.

"What does this even mean? It's not like knowing about the competitive Quake scene would change how you would perform in SC, professional sports, or anything else."

it has to do with the 2 player types that stick around that I tried to theorize about. they were dedicated and go beyond the big game hunters stage to learn more. about macro and micro, strats, on the spot decision making. The mentality is somewhat similar atleast so I think they would have an easier time learning the quakes.

edit: for the fun factor, I agree with zeriton and his idea for ffa with all weapons etc. Sadly even Ca helps newbies adapt alot.
Edited by Raist at 12:48 CDT, 19 July 2010
<< Comment #145 @ 14:43 CDT, 19 July 2010 >>
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By zerg vedic  - Reply to #144
the results were the same for all games regarding new players.

Only in the later years, though. CS is suffering now, as well. Everyone is losing players to the likes of WoW/TF2.
Edited by vedic at 14:43 CDT, 19 July 2010
<< Comment #146 @ 15:35 CDT, 19 July 2010 >>
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By Turkey Raist  - Reply to #145
eh change is to be expected. I just meant that q3 never really was high up in the list anytime compared to other games. highest was when there was no competetion at all (pre-cs).
<< Comment #149 @ 07:53 CDT, 20 July 2010 >>
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By 2k2_2 Nukm  - Reply to #108
its not plain wrong.
i made the exact same experience with my "noob" friends at lan
<< Comment #150 @ 08:50 CDT, 20 July 2010 >>
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By zerg vedic  - Reply to #149
and I've seen the exact same response by almost every CS player to using the railgun
<< Comment #151 @ 08:59 CDT, 20 July 2010 >>
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By 2k2_2 Nukm  - Reply to #150
well i am talking about players that arent really familiar with fps games besides some single pplayer experience
no idea what cs players think about quake or the rail, but thats not what we are talking about anyway
<< Comment #152 @ 09:09 CDT, 20 July 2010 >>
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By zerg vedic  - Reply to #151
We were talking about the "boom headshot" factor which, if you introduce CS players to Quake, you will find that they feel the same way about the railgun.
<< Comment #153 @ 11:19 CDT, 20 July 2010 >>
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By 2k2_2 Nukm  - Reply to #152
okay then we are talking about different things

i was pointing out that raist is correct in his assumption that new players get the feeling that they could just win kill a player/win a round next time cause one lucky or random shot can decide about defeat but its not just the spray, its also how the confrontation feels. cs is realistic to a certain degree and that implies static combat and no imbalance in movement and firepower when going into the fight.
sure the rail does 100 dmg and you could kill someone with one hit sometimes, but all things together, strafe jumping, armors and uneven weapon situations, playing a better player in quake feels hopeless to a new player, while it does not in cs
Edited by Nukm at 11:20 CDT, 20 July 2010
<< Comment #155 @ 13:15 CDT, 20 July 2010 >>
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By zerg vedic  - Reply to #153
CS is not realistic in any way. You can still get the random "spray and kill" in FFA with RL/PG/BFG, and it happens ALL THE TIME. The feel of a public newb server in Q3 is almost identical to CS.
<< Comment #156 @ 22:12 CDT, 20 July 2010 >>
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By 2k2_2 Nukm  - Reply to #155
its impossible to argue with you
<< Comment #157 @ 22:21 CDT, 20 July 2010 >>
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By zerg vedic  - Reply to #156
So don't argue - try debate. Get some actual experience on the subject, and offer some real differing evidence. You're more likely to agree with me, though.
<< Comment #159 @ 10:04 CDT, 21 July 2010 >>
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By 2k2_2 Nukm  - Reply to #157
a statement like "CS is not realistic in any way." is not debatable, its stupid and i cba to talk to someone who is just opposing everything the other person says... or is this your way of trolling? cause i thought that you (at least sometimes) actually mean what you write
<< Comment #160 @ 10:06 CDT, 21 July 2010 >>
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By zerg vedic  - Reply to #159
If you played it, you'd know that it isn't realistic. It only appears to be to people who haven't played it, merely because of the art style.
<< Comment #163 @ 06:15 CDT, 22 July 2010 >>
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By Iceland hnns  - Reply to #159
Hi. You must be new here.
<< Comment #165 @ 08:39 CDT, 22 July 2010 >>
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By 2k2_2 Nukm  - Reply to #163
well i had vedic marked as a mere troll but in time he actually wrote some news and made some valid points in some of his posts, but i guess that doesnt mean you can have an actually conversation with him ;)
<< Comment #166 @ 08:49 CDT, 22 July 2010 >>
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By Beer! becks  - Reply to #165
nah, you can talk to him, as in receive infos, ideas etc.
But you cannot expect him to rethink his views and statement, at all. Also, you need to stop the conversation yourself as he will keep on replying forever.
<< Comment #164 @ 06:34 CDT, 22 July 2010 >>
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By Quake 3 (black) crea*  - Reply to #155
That's a ridiculous statement, completely false.
<< Comment #105 @ 05:25 CDT, 19 July 2010 >>
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By United Kingdom ZeritoN  - Reply to #85
The main difference between Quake and CS is you start with weapons in CS (obviously I'm not including Quake's CA mode, since that's for bumders)

Plenty of people I've turned onto Quake in an attempt to get more mates playing have jumped on, played a couple of FFA games and gone "well this sucks, I don't have a gun for half the time and die over and over until I get one" Then I tell them to try out CA or something just because it's more newbie friendly and they say "well this is retarded, it's just a spamfest, there's nil skill involved". People enjoy a spamfest if they can respawn (hell, just look at TF2...)


What really needs to happen for Quake to appeal more to the casual gamer is to just have large FFA servers much like those RA3 maps (RA3MAP1 Theatre of Pain being a good example) where you start with 100/100 or 200/100 or whatever and with all weapons with unlimited ammo and the ability to respawn. Put that in and I can guarantee that more people will play
Edited by ZeritoN at 05:32 CDT, 19 July 2010
<< Comment #111 @ 07:43 CDT, 19 July 2010 >>
(Link, Reply)
By zerg vedic  - Reply to #105
It's worse in CS, though. You die, you're out for the entire rest of the round.
<< Comment #113 @ 08:07 CDT, 19 July 2010 >>
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By United Kingdom ZeritoN  - Reply to #111
Depends what gamemode. There can be respawn in CS as well.
<< Comment #114 @ 08:15 CDT, 19 July 2010 >>
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By zerg vedic  - Reply to #113
and there can be all weapons and instakill in Q3. =/
<< Comment #115 @ 08:19 CDT, 19 July 2010 >>
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By United Kingdom ZeritoN  - Reply to #114
Exactly... In Q3 :P

Like I said, put RA3-ToP or similar, 200/100, full weapons and respawn in QuakeLive and they've got an easy winner for people looking to just jump in
<< Comment #116 @ 08:25 CDT, 19 July 2010 >>
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By zerg vedic  - Reply to #115
I mean instaunlagged/excessive/etc, though. They were more popular in Q3.
<< Comment #127 @ 09:33 CDT, 19 July 2010 >>
(Link, Reply)
By United Kingdom ZeritoN  - Reply to #116
Aint that just instagib?
<< Comment #128 @ 09:34 CDT, 19 July 2010 >>
(Link, Reply)
By zerg vedic  - Reply to #127
all, or instaunlagged?
<< Comment #130 @ 09:40 CDT, 19 July 2010 >>
(Link, Reply)
By United Kingdom ZeritoN  - Reply to #128
Well instaunlagged is hardly newb friendly. Most people new to Quake complain they find it hard to strafe jump...
<< Comment #132 @ 09:42 CDT, 19 July 2010 >>
(Link, Reply)
By zerg vedic  - Reply to #130
It is on 24/7 dm17 =X
<< Comment #125 @ 08:56 CDT, 19 July 2010 >>
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By Turkey Raist  - Reply to #115
I would enjoy playing that :)
<< Comment #148 @ 07:23 CDT, 20 July 2010 >>
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By Lithuania son1dow  - Reply to #115
this needs to happen

somebody go bug sync
<< Comment #158 @ 05:16 CDT, 21 July 2010 >>
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By United Kingdom ZeritoN  - Reply to #148
Wouldn't even be hard to implement. Easily just a devpick FFA on any large maps (TDM or CA ones) or even DM6 would be suitable.
<< Comment #69 @ 13:32 CDT, 18 July 2010 >>
(Link, Reply)
By QW faerie_  - Reply to #50
yay repyling to my own comment.

The way I see it is that, if 2gd can find a viable scheme for that game [ and I don't think he would have told us about it the way he did if he didn't really believe in its viability ], then we certainly could use it too for quake or any other game.
I don't care if it's an arena based game or whatever : that game seems to have solid mechanics and everything is shown on your fucking screen. There surely is a metagame but from a noob's pov it's certainly not as fucked up as quake can be [ remember the days when you were incredibly bad and watching demos without understanding shit because half of a match is based on assumptions ? ]
4%
<< Comment #74 @ 14:12 CDT, 18 July 2010 >>
(Link, Reply)
By \0/ fragerr  - Reply to #69
how long r u in e-splrt man:?
<< Comment #75 @ 14:21 CDT, 18 July 2010 >>
(Link, Reply)
By QW faerie_  - Reply to #74
got bored of your 12 aliases ?
<< Comment #77 @ 14:51 CDT, 18 July 2010 >>
(Link, Reply)
By Beer! becks  - Reply to #75
most of his other accounts are on probation, too.
<< Comment #79 @ 15:01 CDT, 18 July 2010 >>
(Link, Reply)
By QW faerie_  - Reply to #77
Becks, the time has come to ... push the button
Becks, the time has come to ... push the button
Becks, the time has come to ... push the button
World ..
Beck's finger is on the button ...
Beck's finger is on the button ...

"Push the button"
<< Comment #70 @ 13:51 CDT, 18 July 2010 >>
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By United Kingdom 2GD  - Reply to #69
Your a smart one :)
2%
<< Comment #73 @ 14:04 CDT, 18 July 2010 >>
(Link, Reply)
By QW faerie_  - Reply to #70
I'm also handsome. Have a [+] sir.
<< Comment #59 @ 04:04 CDT, 18 July 2010 >>
(Link, Reply)
By anonymous Anonymous (98.244.51.132) 
|^ ^ ^ ^ ^ ^ ^ ^ ^ | |____
|.THE WHO GIVES A | | |'""|""\_ ,_
| __ FUCK TRUCK __ l ||__|__|__|)
| (@)(@)* * * *(@)(@) * * * | ( @)
<< Comment #76 @ 14:45 CDT, 18 July 2010 >>
(Link, Reply)
By Monaco kaliberr44  - Reply to #59
that is beautiful
<< Comment #80 @ 15:06 CDT, 18 July 2010 >>
(Link, Reply)
By Pink Smiley Melachi dansen  - Reply to #59
bangbus, fucktruck, whats next?
<< Comment #68 @ 13:05 CDT, 18 July 2010 >>
(Link, Reply)
By \0/ fragerr 
2gd buyed agp or did i miss mshtng esr nerds
<< Comment #82 @ 16:32 CDT, 18 July 2010 >>
(Link, Reply)
By Germany calipt` 
if anyone of you had 2gds ambition to actually change and improve esports and appreciate different games, we would have a really nice community. i personally think james will always be a part of the quake community, no matter how much time he manages to invest, but even more im interested what he can bring to this new (and really fun) game and how much other esport titles can adapt if its an success. if anything, you should support jay on whatever he does with it. he is surely one who deserve the support for the work hes done so far :p
8%
<< Comment #89 @ 17:37 CDT, 18 July 2010 >>
(Link, Reply)
By Turkey Raist  - Reply to #82
ok but how do we start playing this game?
<< Comment #106 @ 06:46 CDT, 19 July 2010 >>
(Link, Reply)
By Dird's Xmas tree ;o Bob  - Reply to #82
.
Edited by Bob at 18:09 CDT, 27 June 2024
<< Comment #117 @ 08:29 CDT, 19 July 2010 >>
(Link, Reply)
By United Kingdom 2GD  - Reply to #106
Dird - all times wrong
Edited by 2GD at 08:29 CDT, 19 July 2010
10%
<< Comment #138 @ 10:17 CDT, 19 July 2010 >>
(Link, Reply)
By \0/ fragerr  - Reply to #117
now u feel offended by dird.. u lost some points :[
<< Comment #140 @ 10:50 CDT, 19 July 2010 >>
(Link, Reply)
By Dird's Xmas tree ;o Bob  - Reply to #117
.
Edited by Bob at 18:09 CDT, 27 June 2024
<< Comment #118 @ 08:29 CDT, 19 July 2010 >>
(Link, Reply)
By Switzerland Memento_Mori  - Reply to #106
And love is an expression of selfishness.
6%
<< Comment #102 @ 05:09 CDT, 19 July 2010 >>
(Link, Reply)
By United Kingdom trippy 
shame to see him not joining an fps game, but good luck none the less!
<< Comment #134 @ 09:48 CDT, 19 July 2010 >>
(Link, Reply)
By United Kingdom Six16 
I miss the ESL streams with Joe and 2GD :-(
<< Comment #141 @ 11:38 CDT, 19 July 2010 >>
(Link, Reply)
By rah GreenMeanie 
2gd is changing e-sports
Edited by GreenMeanie at 11:41 CDT, 19 July 2010
7%
<< Comment #147 @ 15:54 CDT, 19 July 2010 >>
(Link, Reply)
By United States of America Tenet 
http://www.livestream.com/bloodlinechampions/...1c50d525b9

VoD from a recent tournament: Curry vs Lucky 7
Edited by Tenet at 16:33 CDT, 19 July 2010
<< Comment #161 @ 10:24 CDT, 21 July 2010 >>
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By Central African Republic stingerrayer  - Reply to #147
i have no idea what i just watched
<< Comment #162 @ 06:09 CDT, 22 July 2010 >>
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By Exelent HamstaHue  - Reply to #147
clip removed?

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