
Steam have
released another update for
Team Fortress 2, the second
this month. As always the update will be applied when your Steam client is restarted.
• Updated versions of CP_Dustbowl, CP_Badlands, and CTF_Well with several exploit fixes
• Fixed Linux build not handling FCVAR_REPLICATED and FCVAR_NOTIFY cvars correctly
• Plugged an exploit where the server could send executable code to the client
• Fix client crash on exit while processing game stats
• Updated the Stats Summary screen to remember your previous selections each time you open the menu and while changing levels
• Added mp_stalemate_at_timelimit ConVar for server admin to allow SuddenDeath when mp_timelimit hits on non-Valve maps
• Updated CTF mode to remember the player who stole the intelligence from the enemy base and reward that player if the flag is captured by someone else
• Replace underscores in map names with spaces so custom maps with names like cp_gravel_pit will show as "GRAVEL PIT"
• Hitting F4 while the tournament mode "Ready" countdown is active won't automatically set a team to "Not Ready"
• Fixed auto-screenshots not being taken at the end of the map during tournament mode
• Fixed gates being closed during the pre-round time during tournament mode
• Fixed GetDynamicBaseline crash
• Fixed rare animation triggered sound crash