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QC needs a round-based 1v1 mode (16 comments)
Posted by the_cool_gamer @ 03:17 BST, 18 June 2016 - iMsg
Tim my nigga if you read this: give hoonymode. Just don't call it hoonymode and don't give a shit about some agreement with arqon to not touch it. You can't copyright game mechanics. It sounds like the game is already going to be close to NTF, and NTF owns, so why not double the fun and add the other sick mode. Thanks in advance for reviving deathmatch.
3399 Hits
question about accel styles (6 comments)
Posted by the_cool_gamer @ 02:18 BST, 18 June 2016 - iMsg
I've been wanting to play some CPM but after I started playing QL I started using accel. Just wondering if the accel variable in Q3A functions the same as in QL and if not, is there a way to convert between the two?
2321 Hits
First (25 comments)
Posted by the_cool_gamer @ 23:13 BST, 23 May 2016 - iMsg
First
12979 Hits
Underrated cvars? (39 comments)
Posted by the_cool_gamer @ 06:51 GMT, 4 March 2016 - iMsg
What are some cvars that are useful but most people don't touch/know about? I'm always on the lookout for fresh new shit to throw in my config.
14091 Hits
m_yaw and accel? (4 comments)
Posted by the_cool_gamer @ 09:17 GMT, 17 January 2016 - iMsg
Anyone wanna tell me if my shit is gonna be fucked up if I both use accel and change my m_yaw? I just wanna be able to look up and down easier.
2520 Hits
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