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Quake on an oscilloscoop (4 comments, locked)
Posted by Oberyin @ 17:26 CST, 29 December 2014 - iMsg
<iframe width="560" height="315" src="//www.youtube.com/embed/aMli33ornEU" frameborder="0" allowfullscreen></iframe>


https://www.youtube.com/watch?v=aMli33ornEU
Locked by Teen Queen at 02:31 CST, 30 December 2014 - 4345 Hits
Peace and love (2 comments)
Posted by Oberyin @ 14:59 CDT, 24 July 2014 - iMsg
Peace and love
Edited by Oberyin at 15:41 CDT, 24 July 2014 - 3356 Hits
QCON'14 CONFIGS (21 comments)
Posted by Oberyin @ 03:04 CDT, 23 July 2014 - iMsg
So any news on the Configs?

I keep looking in trance.gg but still nothing.

All us config addicts need our fix !

ps: as you can see the last qcon the configs were uploaded 12 days later, perhaps we have to wait a few more days before we can get high on configs again :) !
Edited by Oberyin at 03:05 CDT, 23 July 2014 - 8080 Hits
QuakeLive 2.0 Update [ SUMMER ] (79 comments)
Posted by Oberyin @ 02:44 CDT, 23 July 2014 - iMsg
So as you guys know the Major update to steam will come soon.

I Personally hope for A solid ladder system, new front end, Larger player base and perhaps more online/lan tourneys.

What are you guys hyped for, what do you expect from this update and most importantly what are you hoping to see ? Let's all hope this update will make quake "packed" again!

ps: check this link for the expectations the community has for the upcoming major update
QUAKELIVE MINOR IMPROVEMENTS

EDIT
"We still have a lot planned as we develop towards our Steam re-launch. First up for launch sometime this summer is a refresh of some of the site's design elements. ... Sometime after that we will launch an update that for the first time in Quake Live's history, will bring about some big gameplay changes. "
Source
Edited by Oberyin at 18:27 CDT, 23 July 2014 - 16401 Hits
AMD's Project FreeSync (11 comments)
Posted by Oberyin @ 13:36 CDT, 7 June 2014 - iMsg
Today The Video Electronics Standards Association (VESA) announced that a technology called Adaptive-Sync will become standard for the DisplayPort 1.2a specification. If that sounds like gibberish to you, here’s the takeaway: It’s great news for AMD’s Project FreeSync, and for gamers seeking an alternative to Nvidia’s G-Sync.

At its heart, Adaptive Sync enables a monitor using a DisplayPort video input to match the refresh rate of the content, which tends to vary dramatically in gaming. As Nvidia showed us with G-Sync, when a GPU’s framerate output is at odds with a monitor’s refresh rate, you get artifacts like screen tearing. Forcing a fixed framerate is simply the other side of an evil coin, resulting in stutter and input lag.

“DisplayPort Adaptive-Sync enables a new approach in display refresh technology,” said Syed Athar Hussain, Display Domain Architect, AMD and VESA Board Vice Chairman. “Instead of updating a monitor at a constant rate, Adaptive-Sync enables technologies that match the display update rate to the user’s content, enabling power efficient transport over the display link and a fluid, low-latency visual experience.”

English: An example of a DisplayPort cable
English: An example of a DisplayPort cable (Photo credit: Wikipedia)

AMD’s Project FreeSync works in concert with this technology, providing adaptive framerate syncing on the driver side of things. This means that users wishing to embrace the technology will need a compatibile Radeon graphics card and a monitor supporting Adaptive-Sync. From what I understand, the advantage to AMD’s solution is that Nvidia’s G-Sync technology requires proprietary monitors with custom modules built in, while AMD’s will tap into an open industry standard. If we assume that all monitors with DisplayPort inputs going forward will utilize the standard (a safe assumption), then AMD’s solution should come at a lesser cost.

I’ve reached out to Nvidia asking if and how this development will affect G-Sync moving forward.

In the meantime, here’s a meaty Q&A from AMD’s Robert Hallock which should answer all your burning questions about Adaptive Sync, its features, and its availability.


Source: http://www.forbes.com/sites/jasonevangelho/20...port-spec/
Edited by Badb0y at 08:59 CDT, 13 June 2014 - 3619 Hits
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