Dunno if it was mentioned previously but seems hit sounds are in =]
Also some info on the MG zoom dmg thing
"One thing worth mentioning is that the standard-equipment multiplayer machine gun is a lot more effective than the one from Quake III, and there were many situations in which I found myself forgoing a more powerful weapon in order to make use of the powerful-if-dead-on machine gun. EDIT: Raven has informed me that when unzoomed the machine gun operates the same as it did in Quake 3. When zoomed it does slightly higher damage at a slightly lower rate of fire. Plus, it's just nice to hear that dull bell sound again and again and again."
Source
Also some info on the MG zoom dmg thing
"One thing worth mentioning is that the standard-equipment multiplayer machine gun is a lot more effective than the one from Quake III, and there were many situations in which I found myself forgoing a more powerful weapon in order to make use of the powerful-if-dead-on machine gun. EDIT: Raven has informed me that when unzoomed the machine gun operates the same as it did in Quake 3. When zoomed it does slightly higher damage at a slightly lower rate of fire. Plus, it's just nice to hear that dull bell sound again and again and again."
Source
Edited by N[]vA at 10:07 GMT, 20th Sep 2005 - 9116 Hits
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