http://web.telia.com/~u45129010/q4/unikum.cfg

//_Player__
seta ui_name "^3u^4nik^3u^4m"
seta ui_model "model_player_tactical_transfer"
seta ui_clan "MFF rulez"
seta ui_model_strogg ""
seta ui_model_marine ""
seta ui_team "Strogg"
seta ui_showGun "0"
seta ui_autoReload "1"
seta ui_autoSwitch "0"
seta ui_hitscanTint "240 0.6 0.4" //railtrail
seta in_alwaysRun "1"
seta pm_runbob "0"
seta pm_runpitch "0"
seta pm_runroll "0"
seta pm_bobpitch "0"
seta pm_bobroll "0"
seta pm_bobup "0"
seta pm_crouchbob "0"
seta pm_walkbob "0"
seta g_fov "106"
seta g_crosshairCustomFile "gfx/guis/crosshairs/crosshair_railgun.tga"
seta g_crosshairCustom "1"
seta g_crosshairColor "0 1 0 1"
seta g_crosshairSize "24"

//_Moves__
bind r "_forward"
bind d "_moveleft"
bind f "_back"
bind g "_moveright"
bind z "_moveDown"
bind MOUSE1 "_attack"
bind MOUSE2 "_moveUp"
bind MOUSE3 "_speed"
bind LEFTSHIFT "_zoom"

//_Weapons__
bind b "_impulse0" //gauntlet
bind e "_impulse1" //mashinegun
bind t "_impulse2" //shotgun
bind s "_impulse3" //hyperblaster
bind y "_impulse4" //grenade launcher
bind MWHEELUP "_impulse5" //nailgun
bind SPACE "_impulse6" //rocket launcher
bind h "_impulse7" //railgun
bind MWHEELDOWN "_impulse8" //lightning gun
bind a "_impulse9" //dark mater gun
bind LEFTARROW "_impulse15" //prev weapon
bind RIGHTARROW "_impulse14" //next weapon
bind j "_impulse50" //flashlight
bind n "_impulse13" //reload

//_Binds__
bind TAB "_impulse19"
bind ESCAPE "togglemenu"
bind o "clientMessageMode"
bind p "clientMessageMode 1"
bind w "_impulse19"
bind ~ "toggleconsole"
bind F1 "_impulse28" //vote yes
bind F2 "_impulse29" //vote no
bind F3 "_impulse17" //toggle ready
bind F4 "_ingamestats"
bind F5 "exec unikum.cfg"
bind F8 "toggle com_showAsyncStats"
bind F10 "quit"
bind F12 "screenshot"
bind 9 "say 'GL & HF!'"
bind 0 "say 'GG'"

//_Mouse__
seta m_smooth "0"
seta m_strafesmooth "0"
seta m_strafeScale "0"
seta m_yaw "0.022"
seta m_pitch "0.024"
seta sensitivity "7.6"

//_Net__
seta net_clientMaxRate "20000"
seta net_clientUsercmdBackup "5"
seta net_clientLagOMeter "1"
seta com_showAsyncStats "0"

//_Misc__
seta con_speed "99999"
seta com_allowconsole "1"
seta com_fixedtic "-1"
seta g_skipItemShadowsMP "1"
seta g_skipPlayerShadowsMP "1"
seta g_showPlayerShadow "0"
seta g_muzzleFlash "0"
seta g_brassTime "0"
seta g_decals "0"
seta g_projectileLights "0"
seta g_doublevision "0"
seta image_filter "GL_LINEAR_MIPMAP_NEAREST"
seta image_downSizeLimit "16"
seta image_downSizeBumpLimit "16"
seta image_downSizeSpecularLimit "2"
seta image_cacheMegs "320"
seta image_cacheMinK "1024"
seta r_lightdetaillevel "7"
seta r_mode "4"
seta r_cgFragmentProfile "best"
seta r_cgVertexProfile "best"
seta r_renderer "best"
seta r_displayrefresh "120"
seta r_gamma "1.8"
seta r_brightness "1.8"
seta r_shadows "0"
seta r_skipBump "1"
seta r_skipSpecular "1"
seta r_skipNewAmbient "1"

//_Script__
bind backspace "vstr dark"
set dark "r_gamma 2.5; r_brightness 2.0; r_lightdetaillevel 9; bind backspace vstr light"
set light "r_gamma 1.8; r_brightness 1.8; r_lightdetaillevel 7; bind backspace vstr dark"