lack of in-house Linux knowledge
<@sponge> and in beta they couldn't do it because the site couldn't manage more than 2000 people online at once
<@sponge> shit happens
<@sponge> this is how software/game dev happens
<@sponge> we've been fighting our infrastructure ever since day 1
<@sponge> and it still sucks
but the simple fact that TDM is now a popular mode can show you that many disagree with you
Also I cheked post-loadouts pre-steam, tdm was still dead.
But I honestly don't see new players staying to play in a mode where they're stuck for minutes with nothing but the mg.
What was stopping people from playing QL?