hi, i am a quake ffa guy in NA.

I think ffa is fun.
it's easy to get in.
a lot of people still play this mod.
but since this mode is way more random than other mods, I think it is very hard to make it competitive.

but what if we don't decide the winner with 1 match?
i mean, how about letting them play 10 maps 4 or 5 min timelimit, and count the total frags to decide the winner.

so if there are 16 people, split them to 2 groups.
group A plays 10 maps in 50 min.
group B plays 10 maps in 50 min.
top 4 in group A and top 4 in group B play 10 maps in 50 min.
end

also if the server can disable showing nametags on enemymodels, its good coz we can avoid team plays that should not happen in competitive ffa.

maplist can be created by picking 2-3 from each categories.
small map with quad: ztn, longestyard, asylum
small map no quad: hellsgate, hearth
bigger map with quad: t7, almostlost, trinity, campground, retribution, hiddenfortress
bigger map no quad: battleforged, quarantine
imo very big maps like coldwar or dreadwerkz are boring to watch because of less actions

this can decide who is good at fights in all kind of ranges (close, mid, long) and positioning, decision making, timing etc in more complicated situations.(compared to duel and other mods)

i mean, there is no reason to make it competitive.
but it can be fun to watch because we will see a lot of frag movie quality plays from different types of players.

i think cypher will agree with this.