saw this little tidbit. not saying this is 100% true, but it's interesting.

The non-stop attrition: When all of the teams merged together to create the "new" Doom team 2 years ago, there was around 140+ developers to make the game. Now, there is only around 50. The non-stop attrition has gotten so bad, that they had to contract outside the company for the multiplayer portion of the game, and we have contractors doing a bulk of our art work.

http://www.glassdoor.com/Reviews/Employee-Rev...012058.htm

HMMM, SOUND FAMILIAR? (quake 4)