Name: G.I. Jonesy
Location:
Posts: 2441
For the purpose of multiplying the number of players on servers, QL should have 4 major tournaments per year: one every 3 months. The active effect of tournaments on players, is that it stimulates them to play more. Whether or not they are practicing for a tournament, the tournament environment generates a desire to play the game. Combined with those who are practicing for an upcoming tournament, the number of players on servers increases that much further. The number also increases beyond that point, due to other players having easier access to games. Most players, when they go to the server browser and find no players, they leave and go to another game. If there are players on the servers, they will join and play QL instead.

Having tournaments more frequently than 3 months would probably have no positive effect on the number of players on servers. A tournament every 3 months is just enough to give people a break - so they can rest - while also maintaining the highest number of practicing players.

Presuming that id software profits from having players on servers, and in the server-browser, they themselves could fund all four tournaments, and find that doing so is profitable. Depending on the cost of the tournaments, and the profit gained through the increased numbers of players on servers, a successful model could be achieved.

Thank you for your time. Your horse is an asshole. Buy war bonds.