Imagining for a moment that these gametypes were free and available to the general public, how would you feel about these gametypes being in tournaments and having streams, etc.? I know most people will point out that "since they're from TA, they're not good at all and this is a stupid suggestion" but IMO that has more to do with the stigma attached to them, as they're very fun and have potential, while the other three new gametypes understandably might not pick up a competitive following since they're all CA-based. (Except for Domination perhaps, that's actually quite good despite the lack of items)

Harvester and 1FCTF promote teamwork just like regular CTF and TDM, they just have slight variations of the main objective. Harvester actually requires you to be able to score frags to earn points for your team, rather than the passive fragging in regular CTF as a means of defending or washing out defenders. It's also extremely fun to watch and would be excellent streaming material, due to the risk of carrying lots of skulls on your back and then watching that one guy ruin the other's day for them. You don't get any of that with normal CTF.

1FCTF isn't quite as exciting as Harvester, but it's not any less exciting than regular CTF either, and appears to be just as balanced. It also, obviously, puts more emphasis on mid-area control. Sometimes the white flag stand replaces a power-up, sometimes it does not. This would also be interesting to stream, even if just for the sake of variation.

They most likely won't see attention ofc, but I think that's just because they're under a lackluster subscription model that prevents them from seeing the activity they deserve. In fact, many players are flocking today to try these gametypes on both casual and competitive maps, so I'm sure it's just the payment restraints. But what do you think? Would you watch streams of them or download demos?