Hello,

I created a simple map in radiant, and compiled the .bsp.

I then used:
bspc.exe -bsp2aas -focesidesvisible -reach -optimize mymap.bsp
and got 'mymap.aas' back.

I changed the bsp version to QL one, put both files into a 'maps' folder, created a zip, used quakelivedec.exe to get a pk3 and tried to play the map in ql.

The map loads, I can play, but I cannot add bots: Fatal: aas not initialized.

So how do one generate proper .aas ?

Thanks!