tips
changing fov
texture poping
unlock rage high res textures
Edited by gSTRUCTOR at 15:08 BST, 6 October 2011 - 40576 Hits

I only finished RAGE because I was paid to do so, and the process was a struggleI lol'd.
Only QL duel is played by at least 20000 peopleYou realize there aren't even 20,000 people playing Quake Live in the present? If one can be called deluded, it is you.
And qlranks count only active accountsLOL WUT!!!??? so if i make an account today, and never play it again after 10 games, those 10 games will dissapear tomorrow?
u gain so much speed, u don't even need vehicles in the first placeLooks a lot slower than vehicles to me
"But the pop in problems will still always be there, it's ingrained in the engine at this point. Carmack himself said at QuakeCon that you can break the engine by flipping around 180 degrees incredibly fast."I kinda hope that its false info. I've seen some interviews with carmack but can't remember him saying that.
Alas, there is not DM or CTF which i thought was surprising.so the multiplayer games consist of racing and co-op missions? yawn
“We do not see the PC as the leading platform for games,” said John Carmack, as he explained the company’s reasons for focusing Rage’s development on consoles.http://www.gameranx.com/updates/id/3215/artic...n-carmack/
"That statement will enrage some people, but it is hard to characterize it otherwise; both console versions will have larger audiences than the PC version. A high end PC is nearly 10 times as powerful as a console, and we could unquestionably provide a better experience if we chose that as our design point and we were able to expend the same amount of resources on it. Nowadays most of the quality of a game comes from the development effort put into it, not the technology it runs on. A game built with a tenth the resources on a platform 10 times as powerful would be an inferior product in almost all cases."
in other words, what tritin and you are experiencing is the result of id taking screenshots (high resolution) on a high-end-pc and using those screenshots as marketing material for the pc. The graphics were never meant to look that good to the mass majority of people of most pc's.
at E3, where they'll demo on a $5,000 PC,